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[8916] Fixed spell stacking problem for somr sprlls with spell icon 240.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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f8d0496407
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2 changed files with 3 additions and 5 deletions
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@ -1329,10 +1329,8 @@ bool SpellMgr::IsNoStackSpellDueToSpell(uint32 spellId_1, uint32 spellId_2) cons
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spellInfo_2->SpellVisual[0] == 99 && spellInfo_1->SpellVisual[0] == 0 ) )
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return false;
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// Heart of the Wild and (Primal Instinct (Idol of Terror) triggering spell or Agility)
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if( spellInfo_1->SpellIconID == 240 && spellInfo_2->SpellIconID == 240 && (
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spellInfo_1->SpellVisual[0] == 0 && spellInfo_2->SpellVisual[0] == 78 ||
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spellInfo_2->SpellVisual[0] == 0 && spellInfo_1->SpellVisual[0] == 78 ) )
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// Heart of the Wild, Agility and various Idol Triggers
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if(spellInfo_1->SpellIconID == 240 && spellInfo_2->SpellIconID == 240)
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return false;
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// Personalized Weather (thunder effect should overwrite rainy aura)
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8915"
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#define REVISION_NR "8916"
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#endif // __REVISION_NR_H__
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