mirror of
https://github.com/mangosfour/server.git
synced 2025-12-13 04:37:00 +00:00
[9626] Fix one wrong cast case and simplify similar debug output.
This commit is contained in:
parent
534a54aea7
commit
9311a36d2a
2 changed files with 31 additions and 80 deletions
|
|
@ -214,11 +214,11 @@ void MotionMaster::MoveRandom()
|
|||
{
|
||||
if (i_owner->GetTypeId() == TYPEID_PLAYER)
|
||||
{
|
||||
sLog.outError("Player (GUID: %u) attempt to move random.", i_owner->GetGUIDLow());
|
||||
sLog.outError("%s attempt to move random.", i_owner->GetObjectGuid().GetString().c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
DEBUG_LOG("Creature (Entry: %u GUID: %u) move random.", i_owner->GetEntry(), i_owner->GetGUIDLow());
|
||||
DEBUG_LOG("%s move random.", i_owner->GetObjectGuid().GetString().c_str());
|
||||
Mutate(new RandomMovementGenerator<Creature>(*i_owner));
|
||||
}
|
||||
}
|
||||
|
|
@ -233,42 +233,34 @@ MotionMaster::MoveTargetedHome()
|
|||
|
||||
if(i_owner->GetTypeId()==TYPEID_UNIT && !((Creature*)i_owner)->GetCharmerOrOwnerGUID())
|
||||
{
|
||||
DEBUG_LOG("Creature (Entry: %u GUID: %u) targeted home", i_owner->GetEntry(), i_owner->GetGUIDLow());
|
||||
DEBUG_LOG("%s targeted home", i_owner->GetObjectGuid().GetString().c_str());
|
||||
Mutate(new HomeMovementGenerator<Creature>());
|
||||
}
|
||||
else if(i_owner->GetTypeId()==TYPEID_UNIT && ((Creature*)i_owner)->GetCharmerOrOwnerGUID())
|
||||
{
|
||||
DEBUG_LOG("Pet or controlled creature (Entry: %u GUID: %u) targeting home",
|
||||
i_owner->GetEntry(), i_owner->GetGUIDLow() );
|
||||
Unit *target = ((Creature*)i_owner)->GetCharmerOrOwner();
|
||||
if(target)
|
||||
if (Unit *target = ((Creature*)i_owner)->GetCharmerOrOwner())
|
||||
{
|
||||
DEBUG_LOG("Following %s (GUID: %u)",
|
||||
target->GetTypeId()==TYPEID_PLAYER ? "player" : "creature",
|
||||
target->GetTypeId()==TYPEID_PLAYER ? target->GetGUIDLow() : ((Creature*)target)->GetDBTableGUIDLow() );
|
||||
DEBUG_LOG("%s follow to %s", i_owner->GetObjectGuid().GetString().c_str(), target->GetObjectGuid().GetString().c_str());
|
||||
Mutate(new FollowMovementGenerator<Creature>(*target,PET_FOLLOW_DIST,PET_FOLLOW_ANGLE));
|
||||
}
|
||||
else
|
||||
{
|
||||
DEBUG_LOG("%s attempt but fail to follow owner", i_owner->GetObjectGuid().GetString().c_str());
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
sLog.outError("Player (GUID: %u) attempt targeted home", i_owner->GetGUIDLow() );
|
||||
}
|
||||
sLog.outError("%s attempt targeted home", i_owner->GetObjectGuid().GetString().c_str());
|
||||
}
|
||||
|
||||
void
|
||||
MotionMaster::MoveConfused()
|
||||
{
|
||||
DEBUG_LOG("%s move confused", i_owner->GetObjectGuid().GetString().c_str());
|
||||
|
||||
if(i_owner->GetTypeId()==TYPEID_PLAYER)
|
||||
{
|
||||
DEBUG_LOG("Player (GUID: %u) move confused", i_owner->GetGUIDLow() );
|
||||
Mutate(new ConfusedMovementGenerator<Player>());
|
||||
}
|
||||
else
|
||||
{
|
||||
DEBUG_LOG("Creature (Entry: %u GUID: %u) move confused",
|
||||
i_owner->GetEntry(), i_owner->GetGUIDLow() );
|
||||
Mutate(new ConfusedMovementGenerator<Creature>());
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
|
|
@ -278,22 +270,12 @@ MotionMaster::MoveChase(Unit* target, float dist, float angle)
|
|||
if(!target)
|
||||
return;
|
||||
|
||||
DEBUG_LOG("%s chase to %s", i_owner->GetObjectGuid().GetString().c_str(), target->GetObjectGuid().GetString().c_str());
|
||||
|
||||
if(i_owner->GetTypeId()==TYPEID_PLAYER)
|
||||
{
|
||||
DEBUG_LOG("Player (GUID: %u) chase to %s (GUID: %u)",
|
||||
i_owner->GetGUIDLow(),
|
||||
target->GetTypeId()==TYPEID_PLAYER ? "player" : "creature",
|
||||
target->GetTypeId()==TYPEID_PLAYER ? i_owner->GetGUIDLow() : ((Creature*)i_owner)->GetDBTableGUIDLow() );
|
||||
Mutate(new ChaseMovementGenerator<Player>(*target,dist,angle));
|
||||
}
|
||||
else
|
||||
{
|
||||
DEBUG_LOG("Creature (Entry: %u GUID: %u) chase to %s (GUID: %u)",
|
||||
i_owner->GetEntry(), i_owner->GetGUIDLow(),
|
||||
target->GetTypeId()==TYPEID_PLAYER ? "player" : "creature",
|
||||
target->GetTypeId()==TYPEID_PLAYER ? target->GetGUIDLow() : ((Creature*)target)->GetDBTableGUIDLow() );
|
||||
Mutate(new ChaseMovementGenerator<Creature>(*target,dist,angle));
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
|
|
@ -305,37 +287,23 @@ MotionMaster::MoveFollow(Unit* target, float dist, float angle)
|
|||
if(!target)
|
||||
return;
|
||||
|
||||
DEBUG_LOG("%s follow to %s", i_owner->GetObjectGuid().GetString().c_str(), target->GetObjectGuid().GetString().c_str());
|
||||
|
||||
if(i_owner->GetTypeId()==TYPEID_PLAYER)
|
||||
{
|
||||
DEBUG_LOG("Player (GUID: %u) follow to %s (GUID: %u)", i_owner->GetGUIDLow(),
|
||||
target->GetTypeId()==TYPEID_PLAYER ? "player" : "creature",
|
||||
target->GetTypeId()==TYPEID_PLAYER ? i_owner->GetGUIDLow() : ((Creature*)i_owner)->GetDBTableGUIDLow() );
|
||||
Mutate(new FollowMovementGenerator<Player>(*target,dist,angle));
|
||||
}
|
||||
else
|
||||
{
|
||||
DEBUG_LOG("Creature (Entry: %u GUID: %u) follow to %s (GUID: %u)",
|
||||
i_owner->GetEntry(), i_owner->GetGUIDLow(),
|
||||
target->GetTypeId()==TYPEID_PLAYER ? "player" : "creature",
|
||||
target->GetTypeId()==TYPEID_PLAYER ? target->GetGUIDLow() : ((Creature*)target)->GetDBTableGUIDLow() );
|
||||
Mutate(new FollowMovementGenerator<Creature>(*target,dist,angle));
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
MotionMaster::MovePoint(uint32 id, float x, float y, float z)
|
||||
{
|
||||
DEBUG_LOG("%s targeted point (Id: %u X: %f Y: %f Z: %f)", i_owner->GetObjectGuid().GetString().c_str(), id, x, y, z );
|
||||
|
||||
if(i_owner->GetTypeId()==TYPEID_PLAYER)
|
||||
{
|
||||
DEBUG_LOG("Player (GUID: %u) targeted point (Id: %u X: %f Y: %f Z: %f)", i_owner->GetGUIDLow(), id, x, y, z );
|
||||
Mutate(new PointMovementGenerator<Player>(id,x,y,z));
|
||||
}
|
||||
else
|
||||
{
|
||||
DEBUG_LOG("Creature (Entry: %u GUID: %u) targeted point (ID: %u X: %f Y: %f Z: %f)",
|
||||
i_owner->GetEntry(), i_owner->GetGUIDLow(), id, x, y, z );
|
||||
Mutate(new PointMovementGenerator<Creature>(id,x,y,z));
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
|
|
@ -343,12 +311,12 @@ MotionMaster::MoveSeekAssistance(float x, float y, float z)
|
|||
{
|
||||
if(i_owner->GetTypeId()==TYPEID_PLAYER)
|
||||
{
|
||||
sLog.outError("Player (GUID: %u) attempt to seek assistance",i_owner->GetGUIDLow());
|
||||
sLog.outError("%s attempt to seek assistance",i_owner->GetObjectGuid().GetString().c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
DEBUG_LOG("Creature (Entry: %u GUID: %u) seek assistance (X: %f Y: %f Z: %f)",
|
||||
i_owner->GetEntry(), i_owner->GetGUIDLow(), x, y, z );
|
||||
DEBUG_LOG("%s seek assistance (X: %f Y: %f Z: %f)",
|
||||
i_owner->GetObjectGuid().GetString().c_str(), x, y, z );
|
||||
Mutate(new AssistanceMovementGenerator(x,y,z));
|
||||
}
|
||||
}
|
||||
|
|
@ -358,12 +326,12 @@ MotionMaster::MoveSeekAssistanceDistract(uint32 time)
|
|||
{
|
||||
if(i_owner->GetTypeId()==TYPEID_PLAYER)
|
||||
{
|
||||
sLog.outError("Player (GUID: %u) attempt to call distract after assistance",i_owner->GetGUIDLow());
|
||||
sLog.outError("%s attempt to call distract after assistance",i_owner->GetObjectGuid().GetString().c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
DEBUG_LOG("Creature (Entry: %u GUID: %u) is distracted after assistance call (Time: %u)",
|
||||
i_owner->GetEntry(), i_owner->GetGUIDLow(), time );
|
||||
DEBUG_LOG("%s is distracted after assistance call (Time: %u)",
|
||||
i_owner->GetObjectGuid().GetString().c_str(), time );
|
||||
Mutate(new AssistanceDistractMovementGenerator(time));
|
||||
}
|
||||
}
|
||||
|
|
@ -374,20 +342,12 @@ MotionMaster::MoveFleeing(Unit* enemy, uint32 time)
|
|||
if(!enemy)
|
||||
return;
|
||||
|
||||
DEBUG_LOG("%s flee from %s", i_owner->GetObjectGuid().GetString().c_str(), enemy->GetObjectGuid().GetString().c_str());
|
||||
|
||||
if(i_owner->GetTypeId()==TYPEID_PLAYER)
|
||||
{
|
||||
DEBUG_LOG("Player (GUID: %u) flee from %s (GUID: %u)", i_owner->GetGUIDLow(),
|
||||
enemy->GetTypeId()==TYPEID_PLAYER ? "player" : "creature",
|
||||
enemy->GetTypeId()==TYPEID_PLAYER ? enemy->GetGUIDLow() : ((Creature*)enemy)->GetDBTableGUIDLow() );
|
||||
Mutate(new FleeingMovementGenerator<Player>(enemy->GetGUID()));
|
||||
}
|
||||
else
|
||||
{
|
||||
DEBUG_LOG("Creature (Entry: %u GUID: %u) flee from %s (GUID: %u)%s",
|
||||
i_owner->GetEntry(), i_owner->GetGUIDLow(),
|
||||
enemy->GetTypeId()==TYPEID_PLAYER ? "player" : "creature",
|
||||
enemy->GetTypeId()==TYPEID_PLAYER ? enemy->GetGUIDLow() : ((Creature*)enemy)->GetDBTableGUIDLow(),
|
||||
time ? " for a limited time" : "");
|
||||
if (time)
|
||||
Mutate(new TimedFleeingMovementGenerator(enemy->GetGUID(), time));
|
||||
else
|
||||
|
|
@ -400,30 +360,21 @@ MotionMaster::MoveTaxiFlight(uint32 path, uint32 pathnode)
|
|||
{
|
||||
if(i_owner->GetTypeId()==TYPEID_PLAYER)
|
||||
{
|
||||
DEBUG_LOG("Player (GUID: %u) taxi to (Path %u node %u)", i_owner->GetGUIDLow(), path, pathnode);
|
||||
DEBUG_LOG("%s taxi to (Path %u node %u)", i_owner->GetObjectGuid().GetString().c_str(), path, pathnode);
|
||||
FlightPathMovementGenerator* mgen = new FlightPathMovementGenerator(path,pathnode);
|
||||
Mutate(mgen);
|
||||
}
|
||||
else
|
||||
{
|
||||
sLog.outError("Creature (Entry: %u GUID: %u) attempt taxi to (Path %u node %u)",
|
||||
i_owner->GetEntry(), i_owner->GetGUIDLow(), path, pathnode );
|
||||
sLog.outError("%s attempt taxi to (Path %u node %u)",
|
||||
i_owner->GetObjectGuid().GetString().c_str(), path, pathnode );
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
MotionMaster::MoveDistract(uint32 timer)
|
||||
{
|
||||
if(i_owner->GetTypeId()==TYPEID_PLAYER)
|
||||
{
|
||||
DEBUG_LOG("Player (GUID: %u) distracted (timer: %u)", i_owner->GetGUIDLow(), timer);
|
||||
}
|
||||
else
|
||||
{
|
||||
DEBUG_LOG("Creature (Entry: %u GUID: %u) (timer: %u)",
|
||||
i_owner->GetEntry(), i_owner->GetGUIDLow(), timer);
|
||||
}
|
||||
|
||||
DEBUG_LOG("%s distracted (timer: %u)", i_owner->GetObjectGuid().GetString().c_str(), timer);
|
||||
DistractMovementGenerator* mgen = new DistractMovementGenerator(timer);
|
||||
Mutate(mgen);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
#ifndef __REVISION_NR_H__
|
||||
#define __REVISION_NR_H__
|
||||
#define REVISION_NR "9625"
|
||||
#define REVISION_NR "9626"
|
||||
#endif // __REVISION_NR_H__
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue