[10125] Add pool/event ids to diff creature/gameobject list output commands.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
schmoozerd 2010-06-30 20:40:33 +04:00 committed by VladimirMangos
parent ef1358c901
commit 9379e3b81d
10 changed files with 83 additions and 16 deletions

View file

@ -844,7 +844,7 @@ bool ChatHandler::HandleGameObjectNearCommand(const char* args)
"(POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ "
"FROM gameobject WHERE map='%u' AND (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) <= '%f' ORDER BY order_",
pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(),
pl->GetMapId(),pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(),distance*distance);
pl->GetMapId(), pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(),distance*distance);
if (result)
{
@ -863,7 +863,7 @@ bool ChatHandler::HandleGameObjectNearCommand(const char* args)
if (!gInfo)
continue;
PSendSysMessage(LANG_GO_MIXED_LIST_CHAT, guid, entry, guid, gInfo->name, x, y, z, mapid);
PSendSysMessage(LANG_GO_MIXED_LIST_CHAT, guid, PrepareStringNpcOrGoSpawnInformation<GameObject>(guid).c_str(), entry, guid, gInfo->name, x, y, z, mapid);
++count;
} while (result->NextRow());