From 93a8a0c22ff44b6494b2ebe63ec211efbb3a835b Mon Sep 17 00:00:00 2001 From: Salja Date: Tue, 7 Aug 2012 10:43:31 +0200 Subject: [PATCH] [0004] Fix crash on login with warrior. Thanks Zaka for pointing Signed-off-by: Salja --- src/game/SpellMgr.h | 2 +- src/shared/revision_nr.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/SpellMgr.h b/src/game/SpellMgr.h index 6f70ebd26..7aa87648d 100644 --- a/src/game/SpellMgr.h +++ b/src/game/SpellMgr.h @@ -521,7 +521,7 @@ inline bool IsNeedCastSpellAtFormApply(SpellEntry const* spellInfo, ShapeshiftFo return false; SpellShapeshiftEntry const* shapeShift = spellInfo->GetSpellShapeshift(); - if (shapeShift) + if (!shapeShift) return false; // passive spells with SPELL_ATTR_EX2_NOT_NEED_SHAPESHIFT are already active without shapeshift, do no recast! diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index de0d8b945..ec2c475ea 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "0003" + #define REVISION_NR "0004" #endif // __REVISION_NR_H__