diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index b6c45597e..f7f97ef5b 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -405,9 +405,9 @@ void Spell::EffectSchoolDMG(SpellEffectIndex effect_idx) damage = uint32(damage * m_caster->GetTotalAttackPowerValue(BASE_ATTACK) / 100); m_caster->ModifyAuraState(AURA_STATE_WARRIOR_VICTORY_RUSH, false); } - // Revenge ${$m1+$AP*0.207} to ${$M1+$AP*0.207} + // Revenge ${$m1+$AP*0.310} to ${$M1+$AP*0.310} else if (m_spellInfo->SpellFamilyFlags & UI64LIT(0x0000000000000400)) - damage+= uint32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.207f); + damage+= uint32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.310f); // Heroic Throw ${$m1+$AP*.50} else if (m_spellInfo->SpellFamilyFlags & UI64LIT(0x0000000100000000)) damage+= uint32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.5f); diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 99bc94616..c6bdf25e9 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9692" + #define REVISION_NR "9693" #endif // __REVISION_NR_H__