From 93e2fab022ea4770a3c80b4d115261fb84ac0c99 Mon Sep 17 00:00:00 2001 From: Salja Date: Tue, 28 Aug 2012 00:45:49 +0200 Subject: [PATCH] [12117] Revert "[12115] One OPCode" This reverts commit b83c6b32f970022c30f1175ffe2244f11cf94571. --- src/game/Opcodes.cpp | 2752 ++++++++++++++++++------------------ src/game/Opcodes.h | 2872 +++++++++++++++++++------------------- src/shared/revision_nr.h | 2 +- 3 files changed, 2813 insertions(+), 2813 deletions(-) diff --git a/src/game/Opcodes.cpp b/src/game/Opcodes.cpp index 92dec83b4..dfb55cb1c 100644 --- a/src/game/Opcodes.cpp +++ b/src/game/Opcodes.cpp @@ -1,1376 +1,1376 @@ -/* - * Copyright (C) 2005-2012 MaNGOS - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -/** \file - \ingroup u2w -*/ - -#include "Opcodes.h" -#include "WorldSession.h" - -static void DefineOpcode(uint16 opcode, const char* name, SessionStatus status, PacketProcessing packetProcessing, void (WorldSession::*handler)(WorldPacket& recvPacket)) -{ - opcodeTable[opcode].name = name; - opcodeTable[opcode].status = status; - opcodeTable[opcode].packetProcessing = packetProcessing; - opcodeTable[opcode].handler = handler; -} - -#define OPCODE( name, status, packetProcessing, handler ) DefineOpcode( name, #name, status, packetProcessing, handler ) - -/// Correspondence between opcodes and their names -OpcodeHandler opcodeTable[MAX_OPCODE_TABLE_SIZE]; - -void InitializeOpcodes() -{ - for(uint16 i = 0; i < MAX_OPCODE_TABLE_SIZE; ++i) - DefineOpcode(i, "UNKNOWN", STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); - - OPCODE(MSG_WOW_CONNECTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess ); - OPCODE(SMSG_AUTH_CHALLENGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_AUTH_SESSION, STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_EarlyProccess ); - OPCODE(SMSG_AUTH_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(MSG_NULL_ACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_BOOTME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_DBLOOKUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_DBLOOKUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_QUERY_OBJECT_POSITION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_QUERY_OBJECT_POSITION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_QUERY_OBJECT_ROTATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_QUERY_OBJECT_ROTATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_WORLD_TELEPORT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWorldTeleportOpcode ); - //OPCODE(CMSG_TELEPORT_TO_UNIT, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_ZONE_MAP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_ZONE_MAP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_DEBUG_CHANGECELLZONE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_MOVE_CHARACTER_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_MOVE_CHARACTER_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_RECHARGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_LEARN_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_CREATEMONSTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_DESTROYMONSTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_CREATEITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_CREATEGAMEOBJECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_CHECK_FOR_BOTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_MAKEMONSTERATTACKGUID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_BOT_DETECTED2, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_FORCEACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_FORCEACTIONONOTHER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_FORCEACTIONSHOW, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_FORCEACTIONSHOW, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_PETGODMODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_PETGODMODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_REFER_A_FRIEND_EXPIRED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_WEATHER_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_UNDRESSPLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_BEASTMASTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GODMODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_GODMODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CHEAT_SETMONEY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_LEVEL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_PET_LEVEL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SET_WORLDSTATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_COOLDOWN_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_USE_SKILL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_FLAG_QUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_FLAG_QUEST_FINISH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_CLEAR_QUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SEND_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_DEBUG_AISTATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_DEBUG_AISTATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_DISABLE_PVP_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_ADVANCE_SPAWN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_DESTRUCTIBLE_BUILDING_DAMAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_AUTH_SRP6_BEGIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_AUTH_SRP6_PROOF, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_AUTH_SRP6_RECODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_CHAR_CREATE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCreateOpcode ); - OPCODE(CMSG_CHAR_ENUM, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharEnumOpcode ); - OPCODE(CMSG_CHAR_DELETE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharDeleteOpcode ); - //OPCODE(SMSG_AUTH_SRP6_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_CHAR_CREATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_CHAR_ENUM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_CHAR_DELETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_PLAYER_LOGIN, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayerLoginOpcode ); - OPCODE(SMSG_NEW_WORLD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_TRANSFER_PENDING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_TRANSFER_ABORTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CHARACTER_LOGIN_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_LOGIN_SETTIMESPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_GAMETIME_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GAMETIME_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_GAMETIME_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GAMESPEED_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_GAMESPEED_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SERVERTIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_SERVERTIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_PLAYER_LOGOUT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayerLogoutOpcode ); - OPCODE(CMSG_LOGOUT_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLogoutRequestOpcode ); - OPCODE(SMSG_LOGOUT_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_LOGOUT_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_LOGOUT_CANCEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLogoutCancelOpcode ); - OPCODE(SMSG_LOGOUT_CANCEL_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNameQueryOpcode ); - OPCODE(SMSG_NAME_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_PET_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetNameQueryOpcode ); - //OPCODE(SMSG_PET_NAME_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GUILD_QUERY, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildQueryOpcode ); - //OPCODE(SMSG_GUILD_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_PAGE_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePageTextQueryOpcode ); - //OPCODE(SMSG_PAGE_TEXT_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_QUEST_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestQueryOpcode ); - OPCODE(SMSG_QUEST_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_GAMEOBJECT_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGameObjectQueryOpcode ); - OPCODE(SMSG_GAMEOBJECT_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_CREATURE_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleCreatureQueryOpcode ); - OPCODE(SMSG_CREATURE_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_WHO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWhoOpcode ); - OPCODE(SMSG_WHO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_WHOIS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWhoisOpcode ); - OPCODE(SMSG_WHOIS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_CONTACT_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleContactListOpcode ); - OPCODE(SMSG_CONTACT_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_FRIEND_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_ADD_FRIEND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddFriendOpcode ); - OPCODE(CMSG_DEL_FRIEND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDelFriendOpcode ); - OPCODE(CMSG_SET_CONTACT_NOTES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetContactNotesOpcode ); - OPCODE(CMSG_ADD_IGNORE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddIgnoreOpcode ); - OPCODE(CMSG_DEL_IGNORE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDelIgnoreOpcode ); - OPCODE(CMSG_GROUP_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupInviteOpcode ); - OPCODE(SMSG_GROUP_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GROUP_CANCEL, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_GROUP_CANCEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_GROUP_INVITE_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupInviteResponseOpcode ); - OPCODE(SMSG_GROUP_DECLINE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GROUP_UNINVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupUninviteOpcode ); - OPCODE(CMSG_GROUP_UNINVITE_GUID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupUninviteGuidOpcode ); - OPCODE(SMSG_GROUP_UNINVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_GROUP_SET_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupSetLeaderOpcode ); - OPCODE(SMSG_GROUP_SET_LEADER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_LOOT_METHOD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMethodOpcode ); - OPCODE(CMSG_GROUP_DISBAND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupDisbandOpcode ); - OPCODE(SMSG_GROUP_DESTROYED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_GROUP_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_PARTY_MEMBER_STATS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_PARTY_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(UMSG_UPDATE_GROUP_MEMBERS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GUILD_CREATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildCreateOpcode ); - //OPCODE(CMSG_GUILD_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildInviteOpcode ); - //OPCODE(SMSG_GUILD_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GUILD_ACCEPT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAcceptOpcode ); - //OPCODE(CMSG_GUILD_DECLINE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDeclineOpcode ); - //OPCODE(SMSG_GUILD_DECLINE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GUILD_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildInfoOpcode ); - //OPCODE(SMSG_GUILD_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GUILD_ROSTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRosterOpcode ); - //OPCODE(SMSG_GUILD_ROSTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GUILD_PROMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPromoteOpcode ); - //OPCODE(CMSG_GUILD_DEMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDemoteOpcode ); - //OPCODE(CMSG_GUILD_LEAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildLeaveOpcode ); - //OPCODE(CMSG_GUILD_REMOVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRemoveOpcode ); - //OPCODE(CMSG_GUILD_DISBAND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDisbandOpcode ); - //OPCODE(CMSG_GUILD_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildLeaderOpcode ); - //OPCODE(CMSG_GUILD_MOTD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildMOTDOpcode ); - //OPCODE(SMSG_GUILD_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_GUILD_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(UMSG_UPDATE_GUILD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_MESSAGECHAT_ADDON_BATTLEGROUND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode ); - OPCODE(CMSG_MESSAGECHAT_ADDON_GUILD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode ); - OPCODE(CMSG_MESSAGECHAT_ADDON_OFFICER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode ); - OPCODE(CMSG_MESSAGECHAT_ADDON_PARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode ); - OPCODE(CMSG_MESSAGECHAT_ADDON_RAID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode ); - OPCODE(CMSG_MESSAGECHAT_ADDON_WHISPER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode ); - OPCODE(CMSG_MESSAGECHAT_AFK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); - OPCODE(CMSG_MESSAGECHAT_BATTLEGROUND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); - OPCODE(CMSG_MESSAGECHAT_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); - OPCODE(CMSG_MESSAGECHAT_DND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); - OPCODE(CMSG_MESSAGECHAT_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); - OPCODE(CMSG_MESSAGECHAT_GUILD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); - OPCODE(CMSG_MESSAGECHAT_OFFICER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); - OPCODE(CMSG_MESSAGECHAT_PARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); - OPCODE(CMSG_MESSAGECHAT_RAID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); - OPCODE(CMSG_MESSAGECHAT_RAID_WARNING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); - OPCODE(CMSG_MESSAGECHAT_SAY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); - OPCODE(CMSG_MESSAGECHAT_WHISPER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); - OPCODE(CMSG_MESSAGECHAT_YELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); - OPCODE(SMSG_MESSAGECHAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_JOIN_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleJoinChannelOpcode ); - //OPCODE(CMSG_LEAVE_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLeaveChannelOpcode ); - OPCODE(SMSG_CHANNEL_NOTIFY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CHANNEL_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelListOpcode ); - //OPCODE(SMSG_CHANNEL_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CHANNEL_PASSWORD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelPasswordOpcode ); - //OPCODE(CMSG_CHANNEL_SET_OWNER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelSetOwnerOpcode ); - //OPCODE(CMSG_CHANNEL_OWNER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelOwnerOpcode ); - //OPCODE(CMSG_CHANNEL_MODERATOR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelModeratorOpcode ); - //OPCODE(CMSG_CHANNEL_UNMODERATOR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnmoderatorOpcode ); - //OPCODE(CMSG_CHANNEL_MUTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelMuteOpcode ); - //OPCODE(CMSG_CHANNEL_UNMUTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnmuteOpcode ); - //OPCODE(CMSG_CHANNEL_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelInviteOpcode ); - //OPCODE(CMSG_CHANNEL_KICK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelKickOpcode ); - //OPCODE(CMSG_CHANNEL_BAN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelBanOpcode ); - //OPCODE(CMSG_CHANNEL_UNBAN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnbanOpcode ); - //OPCODE(CMSG_CHANNEL_ANNOUNCEMENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelAnnouncementsOpcode); - //OPCODE(CMSG_CHANNEL_MODERATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelModerateOpcode ); - OPCODE(SMSG_UPDATE_OBJECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_DESTROY_OBJECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_USE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseItemOpcode ); - OPCODE(CMSG_OPEN_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleOpenItemOpcode ); - OPCODE(CMSG_READ_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReadItemOpcode ); - OPCODE(SMSG_READ_ITEM_OK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_READ_ITEM_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_ITEM_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_GAMEOBJ_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGameObjectUseOpcode ); - //OPCODE(CMSG_DESTROY_ITEMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_GAMEOBJECT_CUSTOM_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_AREATRIGGER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaTriggerOpcode ); - OPCODE(CMSG_MOVE_START_FORWARD, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - OPCODE(CMSG_MOVE_START_BACKWARD, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - OPCODE(CMSG_MOVE_STOP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - OPCODE(CMSG_MOVE_START_STRAFE_LEFT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - OPCODE(CMSG_MOVE_START_STRAFE_RIGHT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - OPCODE(CMSG_MOVE_STOP_STRAFE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - OPCODE(CMSG_MOVE_JUMP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - OPCODE(CMSG_MOVE_START_TURN_LEFT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - OPCODE(CMSG_MOVE_START_TURN_RIGHT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - OPCODE(CMSG_MOVE_STOP_TURN, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - OPCODE(CMSG_MOVE_START_PITCH_UP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - OPCODE(CMSG_MOVE_START_PITCH_DOWN, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - OPCODE(CMSG_MOVE_STOP_PITCH, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - OPCODE(CMSG_MOVE_SET_RUN_MODE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - OPCODE(CMSG_MOVE_SET_WALK_MODE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - //OPCODE(MSG_MOVE_TOGGLE_LOGGING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_MOVE_TELEPORT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_MOVE_TELEPORT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_MOVE_TELEPORT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveTeleportAckOpcode ); - //OPCODE(MSG_MOVE_TOGGLE_FALL_LOGGING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_MOVE_FALL_LAND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - OPCODE(CMSG_MOVE_START_SWIM, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - OPCODE(CMSG_MOVE_STOP_SWIM, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - //OPCODE(MSG_MOVE_SET_RUN_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_MOVE_SET_RUN_BACK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_MOVE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_MOVE_SET_WALK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_MOVE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_MOVE_SET_SWIM_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_MOVE_SET_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_MOVE_SET_SWIM_BACK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_MOVE_SET_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_MOVE_SET_ALL_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_MOVE_SET_TURN_RATE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_MOVE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_MOVE_TOGGLE_COLLISION_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_MOVE_SET_FACING, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - OPCODE(CMSG_MOVE_SET_PITCH, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - OPCODE(MSG_MOVE_WORLDPORT_ACK, STATUS_TRANSFER, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveWorldportAckOpcode ); - OPCODE(SMSG_MONSTER_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_MOVE_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_MOVE_LAND_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_MOVE_CHARM_PORT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_MOVE_SET_RAW_POSITION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_FORCE_RUN_SPEED_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_FORCE_RUN_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAckOpcodes); - //OPCODE(SMSG_FORCE_RUN_BACK_SPEED_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_FORCE_RUN_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAckOpcodes); - //OPCODE(SMSG_FORCE_SWIM_SPEED_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_FORCE_SWIM_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAckOpcodes); - OPCODE(SMSG_FORCE_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_FORCE_MOVE_ROOT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveRootAck ); - OPCODE(SMSG_FORCE_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_FORCE_MOVE_UNROOT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveUnRootAck ); - //OPCODE(MSG_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(MSG_MOVE_HEARTBEAT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - //OPCODE(SMSG_MOVE_KNOCK_BACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_MOVE_KNOCK_BACK_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveKnockBackAck ); - //OPCODE(MSG_MOVE_KNOCK_BACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_MOVE_FEATHER_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_MOVE_NORMAL_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_MOVE_SET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_MOVE_UNSET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_MOVE_HOVER_ACK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveHoverAck ); - //OPCODE(MSG_MOVE_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_SPLINE_MOVE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPLINE_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPLINE_MOVE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPLINE_MOVE_SET_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPLINE_MOVE_SET_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPLINE_MOVE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPLINE_MOVE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPLINE_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPLINE_MOVE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_TRIGGER_CINEMATIC_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_OPENING_CINEMATIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_TRIGGER_CINEMATIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_NEXT_CINEMATIC_CAMERA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNextCinematicCamera ); - //OPCODE(CMSG_COMPLETE_CINEMATIC, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteCinematic ); - OPCODE(SMSG_TUTORIAL_FLAGS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_TUTORIAL_FLAG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialFlagOpcode ); - OPCODE(CMSG_TUTORIAL_CLEAR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialClearOpcode ); - OPCODE(CMSG_TUTORIAL_RESET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialResetOpcode ); - OPCODE(CMSG_STANDSTATECHANGE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStandStateChangeOpcode ); - OPCODE(CMSG_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEmoteOpcode ); - OPCODE(SMSG_EMOTE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_TEXT_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTextEmoteOpcode ); - OPCODE(SMSG_TEXT_EMOTE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_AUTOEQUIP_GROUND_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_AUTOSTORE_GROUND_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_AUTOSTORE_LOOT_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutostoreLootItemOpcode ); - //OPCODE(CMSG_STORE_LOOT_IN_SLOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_AUTOEQUIP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemOpcode ); - OPCODE(CMSG_AUTOSTORE_BAG_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoStoreBagItemOpcode ); - OPCODE(CMSG_SWAP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSwapItem ); - OPCODE(CMSG_SWAP_INV_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSwapInvItemOpcode ); - OPCODE(CMSG_SPLIT_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSplitItemOpcode ); - OPCODE(CMSG_AUTOEQUIP_ITEM_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemSlotOpcode ); - //OPCODE(CMSG_UNCLAIM_LICENSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_DESTROYITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDestroyItemOpcode ); - OPCODE(SMSG_INVENTORY_CHANGE_FAILURE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_OPEN_CONTAINER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_INSPECT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectOpcode ); - //OPCODE(SMSG_INSPECT_RESULTS_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_INITIATE_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInitiateTradeOpcode ); - //OPCODE(CMSG_BEGIN_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBeginTradeOpcode ); - //OPCODE(CMSG_BUSY_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBusyTradeOpcode ); - //OPCODE(CMSG_IGNORE_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleIgnoreTradeOpcode ); - //OPCODE(CMSG_ACCEPT_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAcceptTradeOpcode ); - //OPCODE(CMSG_UNACCEPT_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnacceptTradeOpcode ); - //OPCODE(CMSG_CANCEL_TRADE, STATUS_LOGGEDIN_OR_RECENTLY_LOGGEDOUT, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTradeOpcode); - //OPCODE(CMSG_SET_TRADE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTradeItemOpcode ); - //OPCODE(CMSG_CLEAR_TRADE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleClearTradeItemOpcode ); - //OPCODE(CMSG_SET_TRADE_GOLD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTradeGoldOpcode ); - //OPCODE(SMSG_TRADE_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_TRADE_STATUS_EXTENDED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_INITIALIZE_FACTIONS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SET_FACTION_VISIBLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SET_FACTION_STANDING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SET_FACTION_ATWAR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionAtWarOpcode ); - //OPCODE(CMSG_SET_FACTION_CHEAT, STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_Deprecated ); - OPCODE(SMSG_SET_PROFICIENCY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_SET_ACTION_BUTTON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionButtonOpcode ); - OPCODE(SMSG_ACTION_BUTTONS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_INITIAL_SPELLS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_LEARNED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SUPERCEDED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_NEW_SPELL_SLOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCastSpellOpcode ); - OPCODE(CMSG_CANCEL_CAST, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCancelCastOpcode ); - OPCODE(SMSG_CAST_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPELL_START, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPELL_GO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPELL_FAILURE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPELL_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_COOLDOWN_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_CANCEL_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelAuraOpcode ); - //OPCODE(SMSG_EQUIPMENT_SET_ID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_PET_CAST_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_CHANNEL_START, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_CHANNEL_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_CANCEL_CHANNELLING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelChanneling ); - OPCODE(SMSG_AI_REACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_SET_SELECTION, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetSelectionOpcode ); - //OPCODE(CMSG_DELETEEQUIPMENT_SET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetDeleteOpcode ); - //OPCODE(CMSG_INSTANCE_LOCK_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_DEBUG_PASSIVE_AURA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_ATTACKSWING, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackSwingOpcode ); - OPCODE(CMSG_ATTACKSTOP, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackStopOpcode ); - OPCODE(SMSG_ATTACKSTART, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_ATTACKSTOP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_ATTACKSWING_NOTINRANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_ATTACKSWING_BADFACING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_PENDING_RAID_LOCK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_ATTACKSWING_DEADTARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_ATTACKSWING_CANT_ATTACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_ATTACKERSTATEUPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_BATTLEFIELD_PORT_DENIED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_PERFORM_ACTION_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_RESUME_CAST_BAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_CANCEL_COMBAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPELLBREAKLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPELLHEALLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPELLENERGIZELOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_BREAK_TARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SAVE_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SETDEATHBINDPOINT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_BINDPOINTUPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GETDEATHBINDZONE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_BINDZONEREPLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_PLAYERBOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CLIENT_CONTROL_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_REPOP_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepopRequestOpcode ); - OPCODE(SMSG_RESURRECT_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_RESURRECT_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResurrectResponseOpcode ); - OPCODE(CMSG_LOOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootOpcode ); - OPCODE(CMSG_LOOT_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMoneyOpcode ); - OPCODE(CMSG_LOOT_RELEASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootReleaseOpcode ); - OPCODE(SMSG_LOOT_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_LOOT_RELEASE_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_LOOT_REMOVED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_LOOT_MONEY_NOTIFY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_LOOT_ITEM_NOTIFY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_LOOT_CLEAR_MONEY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_ITEM_PUSH_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_DUEL_REQUESTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_DUEL_OUTOFBOUNDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_DUEL_INBOUNDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_DUEL_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_DUEL_WINNER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_DUEL_ACCEPTED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelAcceptedOpcode ); - //OPCODE(CMSG_DUEL_CANCELLED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelCancelledOpcode ); - //OPCODE(SMSG_MOUNTRESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_DISMOUNTRESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_REMOVED_FROM_PVP_QUEUE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_MOUNTSPECIAL_ANIM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMountSpecialAnimOpcode ); - //OPCODE(SMSG_MOUNTSPECIAL_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_PET_TAME_FAILURE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_PET_SET_ACTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSetAction ); - //OPCODE(CMSG_PET_ACTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAction ); - //OPCODE(CMSG_PET_ABANDON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAbandon ); - //OPCODE(CMSG_PET_RENAME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetRename ); - //OPCODE(SMSG_PET_NAME_INVALID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_PET_SPELLS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_PET_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_GOSSIP_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGossipHelloOpcode ); - OPCODE(CMSG_GOSSIP_SELECT_OPTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGossipSelectOptionOpcode ); - OPCODE(SMSG_GOSSIP_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_GOSSIP_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_NPC_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNpcTextQueryOpcode ); - OPCODE(SMSG_NPC_TEXT_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_NPC_WONT_TALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_QUESTGIVER_STATUS_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleQuestgiverStatusQueryOpcode); - OPCODE(SMSG_QUESTGIVER_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_QUESTGIVER_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverHelloOpcode ); - OPCODE(SMSG_QUESTGIVER_QUEST_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_QUESTGIVER_QUERY_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverQueryQuestOpcode); - //OPCODE(CMSG_QUESTGIVER_QUEST_AUTOLAUNCH, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverQuestAutoLaunch ); - OPCODE(SMSG_QUESTGIVER_QUEST_DETAILS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); // + - OPCODE(CMSG_QUESTGIVER_ACCEPT_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverAcceptQuestOpcode); - OPCODE(CMSG_QUESTGIVER_COMPLETE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverCompleteQuest ); - OPCODE(SMSG_QUESTGIVER_REQUEST_ITEMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_QUESTGIVER_REQUEST_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverRequestRewardOpcode); - OPCODE(SMSG_QUESTGIVER_OFFER_REWARD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_QUESTGIVER_CHOOSE_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverChooseRewardOpcode); - OPCODE(SMSG_QUESTGIVER_QUEST_INVALID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_QUESTGIVER_CANCEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverCancel ); - OPCODE(SMSG_QUESTGIVER_QUEST_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_QUESTGIVER_QUEST_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_QUESTLOG_SWAP_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestLogSwapQuest ); - OPCODE(CMSG_QUESTLOG_REMOVE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestLogRemoveQuest ); - OPCODE(SMSG_QUESTLOG_FULL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_QUESTUPDATE_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_QUESTUPDATE_FAILEDTIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_QUESTUPDATE_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_QUESTUPDATE_ADD_KILL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_QUESTUPDATE_ADD_ITEM_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_QUEST_CONFIRM_ACCEPT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestConfirmAccept ); - OPCODE(SMSG_QUEST_CONFIRM_ACCEPT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_PUSHQUESTTOPARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePushQuestToParty ); - OPCODE(CMSG_LIST_INVENTORY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleListInventoryOpcode ); - OPCODE(SMSG_LIST_INVENTORY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSellItemOpcode ); - OPCODE(SMSG_SELL_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_BUY_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyItemOpcode ); - OPCODE(SMSG_BUY_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_BUY_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_TAXICLEARALLNODES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_TAXIENABLEALLNODES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_TAXISHOWNODES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_SHOWTAXINODES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_TAXINODE_STATUS_QUERY, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiNodeStatusQueryOpcode ); - //OPCODE(SMSG_TAXINODE_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_TAXIQUERYAVAILABLENODES, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes ); - //OPCODE(CMSG_ACTIVATETAXI, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiOpcode ); - //OPCODE(SMSG_ACTIVATETAXIREPLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_NEW_TAXI_PATH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_TRAINER_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTrainerListOpcode ); - OPCODE(SMSG_TRAINER_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_TRAINER_BUY_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTrainerBuySpellOpcode ); - OPCODE(SMSG_TRAINER_SERVICE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_TRAINER_BUY_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_BINDER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBinderActivateOpcode ); - //OPCODE(SMSG_PLAYERBINDERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_BANKER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBankerActivateOpcode ); - //OPCODE(SMSG_SHOW_BANK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_BUY_BANK_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyBankSlotOpcode ); - //OPCODE(SMSG_BUY_BANK_SLOT_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_PETITION_SHOWLIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionShowListOpcode ); - //OPCODE(SMSG_PETITION_SHOWLIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_PETITION_BUY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionBuyOpcode ); - //OPCODE(CMSG_PETITION_SHOW_SIGNATURES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionShowSignOpcode ); - //OPCODE(SMSG_PETITION_SHOW_SIGNATURES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_PETITION_SIGN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionSignOpcode ); - //OPCODE(SMSG_PETITION_SIGN_RESULTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(MSG_PETITION_DECLINE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionDeclineOpcode ); - //OPCODE(CMSG_OFFER_PETITION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleOfferPetitionOpcode ); - //OPCODE(CMSG_TURN_IN_PETITION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTurnInPetitionOpcode ); - //OPCODE(SMSG_TURN_IN_PETITION_RESULTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_PETITION_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionQueryOpcode ); - //OPCODE(SMSG_PETITION_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_FISH_NOT_HOOKED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_FISH_ESCAPED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_BUG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBugOpcode ); - OPCODE(SMSG_NOTIFICATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_PLAYED_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayedTime ); - OPCODE(SMSG_PLAYED_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_QUERY_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryTimeOpcode ); - OPCODE(SMSG_QUERY_TIME_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_LOG_XPGAIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_AURACASTLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_RECLAIM_CORPSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReclaimCorpseOpcode ); - OPCODE(CMSG_WRAP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWrapItemOpcode ); - OPCODE(SMSG_LEVELUP_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(MSG_MINIMAP_PING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMinimapPingOpcode ); - //OPCODE(SMSG_RESISTLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_ENCHANTMENTLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SET_SKILL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_START_MIRROR_TIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_PAUSE_MIRROR_TIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_STOP_MIRROR_TIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_PING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess ); - OPCODE(SMSG_PONG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_CLEAR_COOLDOWNS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_GAMEOBJECT_PAGETEXT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SETSHEATHED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetSheathedOpcode ); - //OPCODE(SMSG_COOLDOWN_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPELL_DELAYED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_QUEST_POI_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPOIQueryOpcode ); - OPCODE(SMSG_QUEST_POI_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GHOST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GM_INVIS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_INVALID_PROMOTION_CODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(MSG_GM_BIND_OTHER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_GM_SUMMON, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_ITEM_TIME_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_ITEM_ENCHANT_TIME_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(MSG_GM_SHOWLABEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_PET_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCastSpellOpcode ); - //OPCODE(MSG_SAVE_GUILD_EMBLEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSaveGuildEmblemOpcode ); - //OPCODE(MSG_TABARDVENDOR_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTabardVendorActivateOpcode); - OPCODE(SMSG_PLAY_SPELL_VISUAL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_ZONEUPDATE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleZoneUpdateOpcode ); - OPCODE(SMSG_PARTYKILLLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_COMPRESSED_UPDATE_OBJECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_EXPLORATION_EXPERIENCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GM_SET_SECURITY_GROUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GM_NUKE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_RANDOM_ROLL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRandomRollOpcode ); - //OPCODE(SMSG_ENVIRONMENTALDAMAGELOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_CHANGEPLAYER_DIFFICULTY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_RWHOIS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_LFG_PLAYER_REWARD, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_LFG_TELEPORT_DENIED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_UNLEARN_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_UNLEARN_SKILL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnlearnSkillOpcode ); - OPCODE(SMSG_REMOVED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_DECHARGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_GMTICKET_CREATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketCreateOpcode ); - OPCODE(SMSG_GMTICKET_CREATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_GMTICKET_UPDATETEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketUpdateTextOpcode ); - OPCODE(SMSG_GMTICKET_UPDATETEXT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_ACCOUNT_DATA_TIMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_REQUEST_ACCOUNT_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestAccountData ); - OPCODE(CMSG_UPDATE_ACCOUNT_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateAccountData ); - OPCODE(SMSG_UPDATE_ACCOUNT_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CLEAR_FAR_SIGHT_IMMEDIATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_CHANGEPLAYER_DIFFICULTY_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GM_TEACH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GM_CREATE_ITEM_TARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_GMTICKET_GETTICKET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketGetTicketOpcode ); - OPCODE(SMSG_GMTICKET_GETTICKET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_UNLEARN_TALENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_INSTANCE_ENCOUNTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_GAMEOBJECT_DESPAWN_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(MSG_CORPSE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCorpseQueryOpcode ); - OPCODE(CMSG_GMTICKET_DELETETICKET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketDeleteTicketOpcode); - OPCODE(SMSG_GMTICKET_DELETETICKET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CHAT_WRONG_FACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GMTICKET_SYSTEMSTATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketSystemStatusOpcode); - //OPCODE(SMSG_GMTICKET_SYSTEMSTATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_SPIRIT_HEALER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSpiritHealerActivateOpcode); - //OPCODE(CMSG_SET_STAT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_QUEST_FORCE_REMOVED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SKILL_BUY_STEP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SKILL_BUY_RANK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_XP_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_SPIRIT_HEALER_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CHARACTER_POINT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_GOSSIP_POI, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CHAT_IGNORED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChatIgnoredOpcode ); - //OPCODE(CMSG_GM_VISION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SERVER_COMMAND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GM_SILENCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GM_REVEALTO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GM_RESURRECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GM_SUMMONMOB, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GM_MOVECORPSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GM_FREEZE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GM_UBERINVIS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GM_REQUEST_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_GM_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GUILD_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRankOpcode ); - //OPCODE(CMSG_GUILD_ADD_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAddRankOpcode ); - //OPCODE(CMSG_GUILD_DEL_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDelRankOpcode ); - //OPCODE(CMSG_GUILD_SET_PUBLIC_NOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetPublicNoteOpcode ); - //OPCODE(CMSG_GUILD_SET_OFFICER_NOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetOfficerNoteOpcode ); - OPCODE(SMSG_LOGIN_VERIFY_WORLD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CLEAR_EXPLORATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_SEND_MAIL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSendMail ); - OPCODE(SMSG_SEND_MAIL_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_GET_MAIL_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGetMailList ); - //OPCODE(SMSG_MAIL_LIST_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_BATTLEFIELD_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldListOpcode ); - OPCODE(SMSG_BATTLEFIELD_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_BATTLEFIELD_JOIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_FORCE_SET_VEHICLE_REC_ID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SET_VEHICLE_REC_ID_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_TAXICLEARNODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_TAXIENABLENODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_ITEM_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemTextQuery ); - OPCODE(SMSG_ITEM_TEXT_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_MAIL_TAKE_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailTakeMoney ); - //OPCODE(CMSG_MAIL_TAKE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailTakeItem ); - //OPCODE(CMSG_MAIL_MARK_AS_READ, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailMarkAsRead ); - //OPCODE(CMSG_MAIL_RETURN_TO_SENDER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailReturnToSender ); - //OPCODE(CMSG_MAIL_DELETE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailDelete ); - //OPCODE(CMSG_MAIL_CREATE_TEXT_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailCreateTextItem ); - OPCODE(SMSG_SPELLLOGMISS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPELLLOGEXECUTE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_DEBUGAURAPROC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_PERIODICAURALOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPELLDAMAGESHIELD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPELLNONMELEEDAMAGELOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_LEARN_TALENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnTalentOpcode ); - //OPCODE(SMSG_RESURRECT_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_TOGGLE_PVP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTogglePvP ); - //OPCODE(SMSG_ZONE_UNDER_ATTACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(MSG_AUCTION_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionHelloOpcode ); - //OPCODE(CMSG_AUCTION_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSellItem ); - //OPCODE(CMSG_AUCTION_REMOVE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionRemoveItem ); - //OPCODE(CMSG_AUCTION_LIST_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListItems ); - //OPCODE(CMSG_AUCTION_LIST_OWNER_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListOwnerItems ); - //OPCODE(CMSG_AUCTION_PLACE_BID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionPlaceBid ); - //OPCODE(SMSG_AUCTION_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_AUCTION_LIST_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_AUCTION_OWNER_LIST_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_AUCTION_BIDDER_NOTIFICATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_AUCTION_OWNER_NOTIFICATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_PROCRESIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_COMBAT_EVENT_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_DISPEL_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPELLOGDAMAGE_IMMUNE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_AUCTION_LIST_BIDDER_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBidderItems ); - //OPCODE(SMSG_AUCTION_BIDDER_LIST_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SET_FLAT_SPELL_MODIFIER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SET_PCT_SPELL_MODIFIER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SET_AMMO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetAmmoOpcode ); - OPCODE(SMSG_CORPSE_RECLAIM_DELAY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SET_ACTIVE_MOVER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveMoverOpcode ); - OPCODE(CMSG_PET_CANCEL_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCancelAuraOpcode ); - //OPCODE(CMSG_PLAYER_AI_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_CANCEL_AUTO_REPEAT_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelAutoRepeatSpellOpcode); - //OPCODE(MSG_GM_ACCOUNT_ONLINE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_LIST_STABLED_PETS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleListStabledPetsOpcode ); - //OPCODE(CMSG_STABLE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStablePet ); - //OPCODE(CMSG_UNSTABLE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnstablePet ); - //OPCODE(CMSG_BUY_STABLE_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyStableSlot ); - //OPCODE(SMSG_STABLE_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_STABLE_REVIVE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStableRevivePet ); - //OPCODE(CMSG_STABLE_SWAP_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStableSwapPet ); - OPCODE(MSG_QUEST_PUSH_RESULT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPushResult ); - //OPCODE(SMSG_PLAY_MUSIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_PLAY_OBJECT_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_REQUEST_PET_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPetInfoOpcode ); - //OPCODE(CMSG_FAR_SIGHT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleFarSightOpcode ); - OPCODE(SMSG_SPELLDISPELLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_DAMAGE_CALC_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_ENABLE_DAMAGE_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_GROUP_CHANGE_SUB_GROUP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupChangeSubGroupOpcode ); - OPCODE(CMSG_REQUEST_PARTY_MEMBER_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPartyMemberStatsOpcode); - //OPCODE(CMSG_GROUP_SWAP_SUB_GROUP, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_RESET_FACTION_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_AUTOSTORE_BANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoStoreBankItemOpcode ); - OPCODE(CMSG_AUTOBANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoBankItemOpcode ); - //OPCODE(MSG_QUERY_NEXT_MAIL_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryNextMailTime ); - //OPCODE(SMSG_RECEIVED_MAIL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_RAID_GROUP_ONLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SET_DURABILITY_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SET_PVP_RANK_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_ADD_PVP_MEDAL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_DEL_PVP_MEDAL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SET_PVP_TITLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_PVP_CREDIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_AUCTION_REMOVED_NOTIFICATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_GROUP_RAID_CONVERT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupRaidConvertOpcode ); - OPCODE(CMSG_GROUP_ASSISTANT_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupAssistantLeaderOpcode); - OPCODE(CMSG_BUYBACK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuybackItem ); - //OPCODE(SMSG_SERVER_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SET_SAVED_INSTANCE_EXTEND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_LFG_OFFER_CONTINUE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_TEST_DROP_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_TEST_DROP_RATE_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_LFG_GET_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_SHOW_MAILBOX, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_RESET_RANGED_COMBAT_TIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_CHAT_NOT_IN_PARTY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GMTICKETSYSTEM_TOGGLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_CANCEL_GROWTH_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelGrowthAuraOpcode ); - OPCODE(SMSG_CANCEL_AUTO_REPEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_STANDSTATE_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_LOOT_ALL_PASSED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_LOOT_ROLL_WON, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_LOOT_ROLL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootRoll ); - //OPCODE(SMSG_LOOT_START_ROLL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_LOOT_ROLL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_LOOT_MASTER_GIVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMasterGiveOpcode ); - //OPCODE(SMSG_LOOT_MASTER_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SET_FORCED_REACTIONS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPELL_FAILED_OTHER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_GAMEOBJECT_RESET_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_REPAIR_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepairItemOpcode ); - OPCODE(SMSG_CHAT_PLAYER_NOT_FOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(MSG_TALENT_WIPE_CONFIRM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTalentWipeConfirmOpcode ); - //OPCODE(SMSG_SUMMON_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SUMMON_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSummonResponseOpcode ); - //OPCODE(MSG_DEV_SHOWLABEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_MONSTER_MOVE_TRANSPORT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_PET_BROKEN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(MSG_MOVE_FEATHER_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_MOVE_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SERVER_BROADCAST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SELF_RES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSelfResOpcode ); - //OPCODE(SMSG_FEIGN_DEATH_RESISTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_RUN_SCRIPT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_SCRIPT_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_DUEL_COUNTDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_AREA_TRIGGER_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SHOWING_HELM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleShowingHelmOpcode ); - //OPCODE(CMSG_SHOWING_CLOAK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleShowingCloakOpcode ); - //OPCODE(SMSG_ROLE_CHOSEN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_PLAYER_SKINNED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_DURABILITY_DAMAGE_DEATH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SET_EXPLORATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_SET_ACTIONBAR_TOGGLES, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionBarTogglesOpcode ); - //OPCODE(UMSG_DELETE_GUILD_CHARTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_PETITION_RENAME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionRenameOpcode ); - OPCODE(SMSG_INIT_WORLD_STATES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_UPDATE_WORLD_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_PET_ACTION_FEEDBACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_CHAR_RENAME, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharRenameOpcode ); - OPCODE(SMSG_CHAR_RENAME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_MOVE_SPLINE_DONE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveSplineDoneOpcode ); - OPCODE(CMSG_MOVE_FALL_RESET, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - //OPCODE(SMSG_INSTANCE_SAVE_CREATED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_RAID_INSTANCE_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_REQUEST_RAID_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestRaidInfoOpcode ); - //OPCODE(CMSG_MOVE_TIME_SKIPPED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleMoveTimeSkippedOpcode ); - //OPCODE(CMSG_MOVE_FEATHER_FALL_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleFeatherFallAck ); - OPCODE(CMSG_MOVE_WATER_WALK_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveWaterWalkAck ); - //OPCODE(CMSG_MOVE_NOT_ACTIVE_MOVER, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveNotActiveMoverOpcode ); - //OPCODE(SMSG_PLAY_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_BATTLEFIELD_STATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldStatusOpcode ); - //OPCODE(SMSG_BATTLEFIELD_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_BATTLEFIELD_PORT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattleFieldPortOpcode ); - //OPCODE(MSG_INSPECT_HONOR_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectHonorStatsOpcode ); - //OPCODE(CMSG_BATTLEMASTER_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterHelloOpcode ); - //OPCODE(CMSG_MOVE_START_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_MOVE_STOP_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_FORCE_WALK_SPEED_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_FORCE_WALK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAckOpcodes); - //OPCODE(SMSG_FORCE_SWIM_BACK_SPEED_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_FORCE_SWIM_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAckOpcodes); - //OPCODE(SMSG_FORCE_TURN_RATE_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_FORCE_TURN_RATE_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAckOpcodes); - //OPCODE(MSG_PVP_LOG_DATA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePVPLogDataOpcode ); - //OPCODE(CMSG_LEAVE_BATTLEFIELD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLeaveBattlefieldOpcode ); - OPCODE(CMSG_AREA_SPIRIT_HEALER_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueryOpcode); - OPCODE(CMSG_AREA_SPIRIT_HEALER_QUEUE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueueOpcode); - OPCODE(SMSG_AREA_SPIRIT_HEALER_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GM_UNTEACH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_WARDEN_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_WARDEN_DATA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWardenDataOpcode ); - //OPCODE(SMSG_GROUP_JOINED_BATTLEGROUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(MSG_BATTLEGROUND_PLAYER_POSITIONS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattleGroundPlayerPositionsOpcode); - //OPCODE(CMSG_PET_STOP_ATTACK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetStopAttack ); - OPCODE(SMSG_BINDER_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_BATTLEGROUND_PLAYER_JOINED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_BATTLEGROUND_PLAYER_LEFT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_BATTLEMASTER_JOIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinOpcode ); - OPCODE(SMSG_ADDON_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_PET_UNLEARN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetUnlearnOpcode ); - //OPCODE(SMSG_PET_UNLEARN_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_PARTY_MEMBER_STATS_FULL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_PET_SPELL_AUTOCAST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSpellAutocastOpcode ); - OPCODE(SMSG_WEATHER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_PLAY_TIME_WARNING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_MINIGAME_SETUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_MINIGAME_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_MINIGAME_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_MINIGAME_MOVE_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_RAID_INSTANCE_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_COMPRESSED_MOVES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GUILD_INFO_TEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildChangeInfoTextOpcode ); - //OPCODE(SMSG_CHAT_RESTRICTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SPLINE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SPLINE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SPLINE_SET_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SPLINE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SPLINE_SET_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SPLINE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPLINE_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SPLINE_MOVE_FEATHER_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SPLINE_MOVE_NORMAL_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SPLINE_MOVE_SET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SPLINE_MOVE_UNSET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPLINE_MOVE_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPLINE_MOVE_LAND_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SPLINE_MOVE_START_SWIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SPLINE_MOVE_STOP_SWIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPLINE_MOVE_SET_RUN_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPLINE_MOVE_SET_WALK_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GM_NUKE_ACCOUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_GM_DESTROY_CORPSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GM_DESTROY_ONLINE_CORPSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_ACTIVATETAXIEXPRESS, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiExpressOpcode ); - //OPCODE(SMSG_SET_FACTION_ATWAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_GAMETIMEBIAS_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_DEBUG_ACTIONS_START, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_DEBUG_ACTIONS_STOP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_SET_FACTION_INACTIVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionInactiveOpcode ); - OPCODE(CMSG_SET_WATCHED_FACTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetWatchedFactionOpcode ); - //OPCODE(MSG_MOVE_TIME_SKIPPED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_SPLINE_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SET_EXPLORATION_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_INVALIDATE_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_RESET_INSTANCES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResetInstancesOpcode ); - //OPCODE(SMSG_INSTANCE_RESET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_INSTANCE_RESET_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_UPDATE_LAST_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(MSG_RAID_TARGET_UPDATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidTargetUpdateOpcode ); - OPCODE(MSG_RAID_READY_CHECK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidReadyCheckOpcode ); - //OPCODE(CMSG_LUA_USAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_PET_ACTION_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_PET_DISMISS_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_GHOSTEE_GONE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GM_UPDATE_TICKET_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_GM_TICKET_STATUS_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(MSG_SET_DUNGEON_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetDungeonDifficultyOpcode); - //OPCODE(CMSG_GMSURVEY_SUBMIT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMSurveySubmitOpcode ); - //OPCODE(SMSG_UPDATE_INSTANCE_OWNERSHIP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_IGNORE_KNOCKBACK_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_CHAT_PLAYER_AMBIGUOUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(MSG_DELAY_GHOST_TELEPORT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_SPELLINSTAKILLLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SPELL_UPDATE_CHAIN_TARGETS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CHAT_FILTERED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_EXPECTED_SPAM_RECORDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPELLSTEALLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_LOTTERY_QUERY_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_LOTTERY_QUERY_RESULT_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_BUY_LOTTERY_TICKET_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_LOTTERY_RESULT_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CHARACTER_PROFILE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CHARACTER_PROFILE_REALM_CONNECTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_DEFENSE_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_INSTANCE_DIFFICULTY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(MSG_GM_RESETINSTANCELIMIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_MOTD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_MOVE_START_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_MOVE_STOP_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_MOVE_SET_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_MOVE_UNSET_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_MOVE_SET_CAN_FLY_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveSetCanFlyAckOpcode ); - //OPCODE(CMSG_MOVE_SET_FLY, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - OPCODE(CMSG_SOCKET_GEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSocketOpcode ); - //OPCODE(CMSG_ARENA_TEAM_CREATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_ARENA_TEAM_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(MSG_MOVE_UPDATE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_ARENA_TEAM_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamQueryOpcode ); - //OPCODE(SMSG_ARENA_TEAM_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_ARENA_TEAM_ROSTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamRosterOpcode ); - //OPCODE(SMSG_ARENA_TEAM_ROSTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_ARENA_TEAM_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamInviteOpcode ); - //OPCODE(SMSG_ARENA_TEAM_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_ARENA_TEAM_ACCEPT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamAcceptOpcode ); - //OPCODE(CMSG_ARENA_TEAM_DECLINE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamDeclineOpcode ); - //OPCODE(CMSG_ARENA_TEAM_LEAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamLeaveOpcode ); - //OPCODE(CMSG_ARENA_TEAM_REMOVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamRemoveOpcode ); - //OPCODE(CMSG_ARENA_TEAM_DISBAND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamDisbandOpcode ); - //OPCODE(CMSG_ARENA_TEAM_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamLeaderOpcode ); - //OPCODE(SMSG_ARENA_TEAM_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_BATTLEMASTER_JOIN_ARENA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinArena ); - OPCODE(CMSG_MOVE_START_ASCEND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - OPCODE(CMSG_MOVE_STOP_ASCEND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - //OPCODE(SMSG_ARENA_TEAM_STATS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_LFG_JOIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgJoinOpcode ); - //OPCODE(CMSG_LFG_LEAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgLeaveOpcode ); - //OPCODE(CMSG_LFG_SEARCH_JOIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSearchLfgJoinOpcode ); - //OPCODE(CMSG_LFG_SEARCH_LEAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSearchLfgLeaveOpcode ); - //OPCODE(SMSG_LFG_SEARCH_RESULTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_LFG_PROPOSAL_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_LFG_PROPOSAL_RESPONSE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_LFG_ROLE_CHECK_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_LFG_JOIN_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_LFG_QUEUE_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SET_LFG_COMMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetLfgCommentOpcode ); - //OPCODE(SMSG_LFG_UPDATE_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_LFG_UPDATE_PARTY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_LFG_UPDATE_SEARCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_LFG_SET_ROLES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_LFG_SET_NEEDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_LFG_BOOT_PLAYER_VOTE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_LFG_BOOT_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_LFG_GET_PLAYER_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_LFG_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_LFG_TELEPORT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_LFG_GET_PARTY_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_LFG_PARTY_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_TITLE_EARNED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_SET_TITLE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTitleOpcode ); - OPCODE(CMSG_CANCEL_MOUNT_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelMountAuraOpcode ); - //OPCODE(SMSG_ARENA_ERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(MSG_INSPECT_ARENA_TEAMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectArenaTeamsOpcode ); - //OPCODE(SMSG_DEATH_RELEASE_LOC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CANCEL_TEMP_ENCHANTMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTempEnchantmentOpcode); - //OPCODE(SMSG_FORCED_DEATH_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CHEAT_SET_HONOR_CURRENCY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_CHEAT_SET_ARENA_CURRENCY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_MOVE_SET_FLIGHT_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_MOVE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_MOVE_SET_FLIGHT_BACK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_FORCE_FLIGHT_SPEED_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_FORCE_FLIGHT_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAckOpcodes); - //OPCODE(SMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAckOpcodes); - //OPCODE(SMSG_SPLINE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SPLINE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_MAELSTROM_INVALIDATE_CACHE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_FLIGHT_SPLINE_SYNC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SET_TAXI_BENCHMARK_MODE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTaxiBenchmarkOpcode ); - //OPCODE(SMSG_JOINED_BATTLEGROUND_QUEUE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_REALM_SPLIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_REALM_SPLIT, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRealmSplitOpcode ); - OPCODE(CMSG_MOVE_CHNG_TRANSPORT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - //OPCODE(MSG_PARTY_ASSIGNMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePartyAssignmentOpcode ); - //OPCODE(SMSG_OFFER_PETITION_ERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_TIME_SYNC_REQ, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_TIME_SYNC_RESP, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleTimeSyncResp ); - //OPCODE(CMSG_SEND_LOCAL_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SEND_GENERAL_TRIGGER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SEND_COMBAT_TRIGGER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_MAELSTROM_GM_SENT_MAIL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_RESET_FAILED_NOTIFY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_REAL_GROUP_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_LFG_DISABLED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_ACTIVE_PVP_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE_WRITE_FILE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_UPDATE_COMBO_POINTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_VOICE_SESSION_ROSTER_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_VOICE_SESSION_LEAVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_VOICE_SESSION_ADJUST_PRIORITY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_VOICE_SET_TALKER_MUTED_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_VOICE_SET_TALKER_MUTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_INIT_EXTRA_AURA_INFO_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SET_EXTRA_AURA_INFO_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SET_EXTRA_AURA_INFO_NEED_UPDATE_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CLEAR_EXTRA_AURA_INFO_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_MOVE_START_DESCEND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); - //OPCODE(CMSG_IGNORE_REQUIREMENTS_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_IGNORE_REQUIREMENTS_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SPELL_CHANCE_PROC_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_DISMOUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(MSG_MOVE_UPDATE_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(MSG_RAID_READY_CHECK_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_VOICE_SESSION_ENABLE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleVoiceSessionEnableOpcode ); - //OPCODE(SMSG_VOICE_SESSION_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_VOICE_PARENTAL_CONTROLS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GM_WHISPER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_GM_MESSAGECHAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(MSG_GM_GEARRATING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_COMMENTATOR_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_COMMENTATOR_STATE_CHANGED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_COMMENTATOR_GET_MAP_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_COMMENTATOR_MAP_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_COMMENTATOR_GET_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_COMMENTATOR_GET_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_COMMENTATOR_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_COMMENTATOR_ENTER_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_COMMENTATOR_EXIT_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_COMMENTATOR_INSTANCE_COMMAND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_CLEAR_TARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_BOT_DETECTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_CROSSED_INEBRIATION_THRESHOLD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CHEAT_PLAYER_LOGIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_CHEAT_PLAYER_LOOKUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_CHEAT_PLAYER_LOOKUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_KICK_REASON, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(MSG_RAID_READY_CHECK_FINISHED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidReadyCheckFinishedOpcode); - //OPCODE(CMSG_COMPLAIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleComplainOpcode ); - //OPCODE(SMSG_COMPLAIN_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_FEATURE_SYSTEM_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GM_SHOW_COMPLAINTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GM_UNSQUELCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_CHANNEL_SILENCE_VOICE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_CHANNEL_SILENCE_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_CHANNEL_UNSILENCE_VOICE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_CHANNEL_UNSILENCE_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_TARGET_CAST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_TARGET_SCRIPT_CAST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_CHANNEL_DISPLAY_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelDisplayListQueryOpcode); - //OPCODE(CMSG_SET_ACTIVE_VOICE_CHANNEL, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveVoiceChannel ); - //OPCODE(CMSG_GET_CHANNEL_MEMBER_COUNT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGetChannelMemberCountOpcode); - //OPCODE(SMSG_CHANNEL_MEMBER_COUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CHANNEL_VOICE_ON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelVoiceOnOpcode ); - //OPCODE(CMSG_CHANNEL_VOICE_OFF, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_DEBUG_LIST_TARGETS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_DEBUG_LIST_TARGETS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_AVAILABLE_VOICE_CHANNEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_ADD_VOICE_IGNORE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_DEL_VOICE_IGNORE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_PARTY_SILENCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_PARTY_UNSILENCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_NOTIFY_PARTY_SQUELCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_COMSAT_RECONNECT_TRY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_COMSAT_DISCONNECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_COMSAT_CONNECT_FAIL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_VOICE_CHAT_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_REPORT_PVP_AFK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReportPvPAFK ); - //OPCODE(SMSG_REPORT_PVP_AFK_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GUILD_BANKER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankerActivate ); - //OPCODE(CMSG_GUILD_BANK_QUERY_TAB, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankQueryTab ); - //OPCODE(SMSG_GUILD_BANK_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GUILD_BANK_SWAP_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankSwapItems ); - //OPCODE(CMSG_GUILD_BANK_BUY_TAB, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankBuyTab ); - //OPCODE(CMSG_GUILD_BANK_UPDATE_TAB, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankUpdateTab ); - //OPCODE(CMSG_GUILD_BANK_DEPOSIT_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankDepositMoney ); - //OPCODE(CMSG_GUILD_BANK_WITHDRAW_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankWithdrawMoney ); - //OPCODE(MSG_GUILD_BANK_LOG_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankLogQuery ); - //OPCODE(CMSG_SET_CHANNEL_WATCH, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetChannelWatchOpcode ); - //OPCODE(SMSG_USERLIST_ADD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_USERLIST_REMOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_USERLIST_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CLEAR_CHANNEL_WATCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_INSPECT_RESULTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_GOGOGO_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_ECHO_PARTY_SQUELCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SET_TITLE_SUFFIX, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_SPELLCLICK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSpellClick ); - //OPCODE(SMSG_LOOT_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GM_CHARACTER_RESTORE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GM_CHARACTER_SAVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_VOICESESSION_FULL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(MSG_GUILD_PERMISSIONS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPermissions ); - //OPCODE(MSG_GUILD_BANK_MONEY_WITHDRAWN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankMoneyWithdrawn ); - //OPCODE(MSG_GUILD_EVENT_LOG_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildEventLogQueryOpcode ); - //OPCODE(CMSG_MAELSTROM_RENAME_GUILD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GET_MIRRORIMAGE_DATA, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGetMirrorimageData ); - //OPCODE(SMSG_MIRRORIMAGE_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_FORCE_DISPLAY_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SPELL_CHANCE_RESIST_PUSHBACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_IGNORE_DIMINISHING_RETURNS_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_IGNORE_DIMINISHING_RETURNS_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_KEEP_ALIVE, STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_EarlyProccess ); - //OPCODE(SMSG_RAID_READY_CHECK_ERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_OPT_OUT_OF_LOOT, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleOptOutOfLootOpcode ); - //OPCODE(MSG_QUERY_GUILD_BANK_TEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryGuildBankTabText ); - OPCODE(CMSG_SET_GUILD_BANK_TEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetGuildBankTabText ); - //OPCODE(CMSG_SET_GRANTABLE_LEVELS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GRANT_LEVEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_REFER_A_FRIEND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_GM_CHANGE_ARENA_RATING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_DECLINE_CHANNEL_INVITE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_GROUPACTION_THROTTLED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_OVERRIDE_LIGHT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_TOTEM_CREATED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_TOTEM_DESTROYED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTotemDestroyed ); - //OPCODE(CMSG_EXPIRE_RAID_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_NO_SPELL_VARIANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverStatusMultipleQuery); - OPCODE(SMSG_QUESTGIVER_STATUS_MULTIPLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_SET_PLAYER_DECLINED_NAMES, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetPlayerDeclinedNamesOpcode); - OPCODE(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_QUERY_SERVER_BUCK_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_CLEAR_SERVER_BUCK_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_SERVER_BUCK_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SEND_UNLEARN_SPELLS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_PROPOSE_LEVEL_GRANT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_ACCEPT_LEVEL_GRANT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_REFER_A_FRIEND_FAILURE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SPLINE_MOVE_SET_FLYING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SPLINE_MOVE_UNSET_FLYING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SUMMON_CANCEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CHANGE_PERSONAL_ARENA_RATING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_ALTER_APPEARANCE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAlterAppearanceOpcode ); - OPCODE(SMSG_ENABLE_BARBER_SHOP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_BARBER_SHOP_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CALENDAR_GET_CALENDAR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetCalendar ); - //OPCODE(CMSG_CALENDAR_GET_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetEvent ); - //OPCODE(CMSG_CALENDAR_GUILD_FILTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGuildFilter ); - //OPCODE(CMSG_CALENDAR_ARENA_TEAM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarArenaTeam ); - //OPCODE(CMSG_CALENDAR_ADD_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarAddEvent ); - //OPCODE(CMSG_CALENDAR_UPDATE_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarUpdateEvent ); - //OPCODE(CMSG_CALENDAR_REMOVE_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarRemoveEvent ); - //OPCODE(CMSG_CALENDAR_COPY_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarCopyEvent ); - //OPCODE(CMSG_CALENDAR_EVENT_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventInvite ); - //OPCODE(CMSG_CALENDAR_EVENT_RSVP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventRsvp ); - //OPCODE(CMSG_CALENDAR_EVENT_REMOVE_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventRemoveInvite ); - //OPCODE(CMSG_CALENDAR_EVENT_STATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventStatus ); - //OPCODE(CMSG_CALENDAR_EVENT_MODERATOR_STATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventModeratorStatus); - //OPCODE(SMSG_CALENDAR_SEND_CALENDAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CALENDAR_SEND_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CALENDAR_FILTER_GUILD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CALENDAR_ARENA_TEAM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CALENDAR_EVENT_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CALENDAR_EVENT_INVITE_REMOVED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CALENDAR_EVENT_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CALENDAR_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CALENDAR_RAID_LOCKOUT_ADDED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CALENDAR_RAID_LOCKOUT_REMOVED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CALENDAR_EVENT_INVITE_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CALENDAR_EVENT_REMOVED_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CALENDAR_EVENT_UPDATED_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CALENDAR_EVENT_MODERATOR_STATUS_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CALENDAR_COMPLAIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarComplain ); - //OPCODE(CMSG_CALENDAR_GET_NUM_PENDING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetNumPending ); - //OPCODE(SMSG_CALENDAR_SEND_NUM_PENDING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SAVE_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_NOTIFY_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_PLAY_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_PLAY_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_LOAD_DANCES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_STOP_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_STOP_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SYNC_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_DANCE_QUERY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_DANCE_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_INVALIDATE_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_DELETE_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_LEARNED_DANCE_MOVES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_LEARN_DANCE_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_UNLEARN_DANCE_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SET_RUNE_COUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SET_RUNE_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_MOVE_SET_PITCH_RATE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_MOVE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_FORCE_PITCH_RATE_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_FORCE_PITCH_RATE_CHANGE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_SPLINE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CALENDAR_EVENT_INVITE_NOTES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CALENDAR_EVENT_INVITE_NOTES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_UPDATE_MISSILE_TRAJECTORY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_UPDATE_ACCOUNT_DATA_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_TRIGGER_MOVIE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_COMPLETE_MOVIE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SET_GLYPH_SLOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SET_GLYPH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_ACHIEVEMENT_EARNED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_DYNAMIC_DROP_ROLL_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_CRITERIA_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_QUERY_INSPECT_ACHIEVEMENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryInspectAchievementsOpcode); - OPCODE(SMSG_RESPOND_INSPECT_ACHIEVEMENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_DISMISS_CONTROLLED_VEHICLE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDismissControlledVehicle ); - //OPCODE(CMSG_COMPLETE_ACHIEVEMENT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_QUESTUPDATE_ADD_PVP_KILL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SET_CRITERIA_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_CALENDAR_RAID_LOCKOUT_UPDATED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_UNITANIMTIER_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_CHAR_CUSTOMIZE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCustomizeOpcode ); - //OPCODE(SMSG_CHAR_CUSTOMIZE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_PET_RENAMEABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_REQUEST_VEHICLE_EXIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_REQUEST_VEHICLE_PREV_SEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_REQUEST_VEHICLE_NEXT_SEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_REQUEST_VEHICLE_SWITCH_SEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_PET_LEARN_TALENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetLearnTalent ); - //OPCODE(CMSG_PET_UNLEARN_TALENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_SET_PHASE_SHIFT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_ALL_ACHIEVEMENT_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_FORCE_SAY_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_HEALTH_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_POWER_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_GAMEOBJ_REPORT_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGameobjectReportUse ); - OPCODE(SMSG_HIGHEST_THREAT_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_THREAT_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_THREAT_REMOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_THREAT_CLEAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_CONVERT_RUNE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_RESYNC_RUNES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_ADD_RUNE_POWER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_START_QUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_REMOVE_GLYPH, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRemoveGlyphOpcode ); - //OPCODE(CMSG_DUMP_OBJECTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_DUMP_OBJECTS_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_DISMISS_CRITTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_NOTIFY_DEST_LOC_SPELL_CAST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_AUCTION_LIST_PENDING_SALES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListPendingSales ); - //OPCODE(SMSG_AUCTION_LIST_PENDING_SALES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_MODIFY_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_PET_UPDATE_COMBO_POINTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_ENABLETAXI, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes ); - //OPCODE(SMSG_PRE_RESURRECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_AURA_UPDATE_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_AURA_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_FLOOD_GRACE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_SERVER_FIRST_ACHIEVEMENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_PET_LEARNED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_PET_REMOVED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_HEARTH_AND_RESURRECT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleHearthandResurrect ); - //OPCODE(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_CRITERIA_DELETED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_ACHIEVEMENT_DELETED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SERVER_INFO_QUERY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_SERVER_INFO_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CHECK_LOGIN_CRITERIA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_SERVER_BUCK_DATA_START, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SET_BREATH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_QUERY_VEHICLE_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_BATTLEGROUND_INFO_THROTTLED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SET_VEHICLE_REC_ID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_RIDE_VEHICLE_INTERACT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_CONTROLLER_EJECT_PASSENGER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(SMSG_PET_GUIDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_CLIENTCACHE_VERSION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CHANGE_GDF_ARENA_RATING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SET_ARENA_TEAM_RATING_BY_INDEX, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SET_ARENA_TEAM_WEEKLY_GAMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SET_ARENA_TEAM_SEASON_GAMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SET_ARENA_MEMBER_WEEKLY_GAMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SET_ARENA_MEMBER_SEASON_GAMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_SET_ITEM_PURCHASE_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GET_ITEM_PURCHASE_DATA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefundInfoRequest ); - //OPCODE(CMSG_ITEM_PURCHASE_REFUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_ITEM_PURCHASE_REFUND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CORPSE_TRANSPORT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCorpseMapPositionQueryOpcode); - //OPCODE(SMSG_CORPSE_TRANSPORT_QUERY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_UNUSED5, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_UNUSED6, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_CALENDAR_EVENT_SIGNUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_CALENDAR_CLEAR_PENDING_ACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_LOAD_EQUIPMENT_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SAVE_EQUIPMENT_SET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetSaveOpcode ); - //OPCODE(CMSG_ON_MISSILE_TRAJECTORY_COLLISION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_TALENT_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_LEARN_TALENT_GROUP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnPreviewTalents ); - //OPCODE(CMSG_PET_LEARN_TALENT_GROUP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnPreviewTalentsPet ); - //OPCODE(CMSG_SET_ACTIVE_TALENT_GROUP_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GM_GRANT_ACHIEVEMENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GM_REMOVE_ACHIEVEMENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GM_SET_CRITERIA_FOR_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_DESTROY_ARENA_UNIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_ARENA_TEAM_CHANGE_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_PROFILEDATA_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_PROFILEDATA_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_START_BATTLEFIELD_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_END_BATTLEFIELD_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_COMPOUND_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_MOVE_GRAVITY_DISABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_MOVE_GRAVITY_DISABLE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_MOVE_GRAVITY_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_MOVE_GRAVITY_ENABLE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_MOVE_GRAVITY_CHNG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPLINE_MOVE_GRAVITY_DISABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_SPLINE_MOVE_GRAVITY_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_USE_EQUIPMENT_SET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetUseOpcode ); - //OPCODE(SMSG_USE_EQUIPMENT_SET_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_FORCE_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_FORCE_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CHAR_FACTION_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_CHAR_FACTION_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_PVP_QUEUE_STATS_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_PVP_QUEUE_STATS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SET_PAID_SERVICE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_BATTLEFIELD_MANAGER_ENTRY_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_BATTLEFIELD_MANAGER_ENTRY_INVITE_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_BATTLEFIELD_MANAGER_ENTERING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_BATTLEFIELD_MANAGER_QUEUE_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_BATTLEFIELD_MANAGER_QUEUE_INVITE_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_BATTLEFIELD_MANAGER_QUEUE_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_BATTLEFIELD_MANAGER_QUEUE_REQUEST_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_BATTLEFIELD_MANAGER_EJECT_PENDING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_BATTLEFIELD_MANAGER_EJECTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_BATTLEFIELD_MANAGER_EXIT_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_BATTLEFIELD_MANAGER_STATE_CHANGED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_BATTLEFIELD_MANAGER_ADVANCE_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_BATTLEFIELD_MANAGER_SET_NEXT_TRANSITION_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(MSG_SET_RAID_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetRaidDifficultyOpcode ); - //OPCODE(CMSG_XPGAIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_XPGAIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_GMTICKET_RESPONSE_ERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_GMTICKET_GET_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GMTICKET_RESOLVE_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMResponseResolveOpcode ); - //OPCODE(SMSG_GMTICKET_RESOLVE_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_GMTICKET_CREATE_RESPONSE_TICKET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_GM_CREATE_TICKET_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_SERVERINFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_SERVERINFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_UI_TIME_REQUEST, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleUITimeRequestOpcode ); - OPCODE(SMSG_UI_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CHAR_RACE_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_VIEW_PHASE_SHIFT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_TALENTS_INVOLUNTARILY_RESET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_DEBUG_SERVER_GEO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_DEBUG_SERVER_GEO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_LOOT_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(UMSG_UPDATE_GROUP_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - OPCODE(CMSG_READY_FOR_ACCOUNT_DATA_TIMES, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleReadyForAccountDataTimesOpcode); - //OPCODE(CMSG_QUERY_GET_ALL_QUESTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryQuestsCompletedOpcode); - //OPCODE(SMSG_ALL_QUESTS_COMPLETED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GMLAGREPORT_SUBMIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_AFK_MONITOR_INFO_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_AFK_MONITOR_INFO_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_AFK_MONITOR_INFO_CLEAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_AREA_TRIGGER_NO_CORPSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_GM_NUKE_CHARACTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_LOW_LEVEL_RAID, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetAllowLowLevelRaidOpcode); - //OPCODE(CMSG_LOW_LEVEL_RAID_USER, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetAllowLowLevelRaidOpcode); - //OPCODE(SMSG_CAMERA_SHAKE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_SOCKET_GEMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SET_CHARACTER_MODEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_CONNECT_TO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CONNECT_TO_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_SUSPEND_COMMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_SUSPEND_COMMS_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_RESUME_COMMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_AUTH_CONTINUED_SESSION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_DROP_NEW_CONNECTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_SEND_ALL_COMBAT_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_OPEN_LFG_DUNGEON_FINDER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_MOVE_SET_COLLISION_HGT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_MOVE_SET_COLLISION_HGT_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(MSG_MOVE_SET_COLLISION_HGT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(CMSG_CLEAR_RANDOM_BG_WIN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_CLEAR_HOLIDAY_BG_WIN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(CMSG_COMMENTATOR_SKIRMISH_QUEUE_COMMAND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //OPCODE(SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT1, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT2, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //OPCODE(SMSG_COMPRESSED_UNKNOWN_1310, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(SMSG_PLAYER_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - OPCODE(CMSG_REORDER_CHARACTERS, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleReorderCharactersOpcode ); -}; +/* + * Copyright (C) 2005-2012 MaNGOS + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +/** \file + \ingroup u2w +*/ + +#include "Opcodes.h" +#include "WorldSession.h" + +static void DefineOpcode(uint16 opcode, const char* name, SessionStatus status, PacketProcessing packetProcessing, void (WorldSession::*handler)(WorldPacket& recvPacket)) +{ + opcodeTable[opcode].name = name; + opcodeTable[opcode].status = status; + opcodeTable[opcode].packetProcessing = packetProcessing; + opcodeTable[opcode].handler = handler; +} + +#define OPCODE( name, status, packetProcessing, handler ) DefineOpcode( name, #name, status, packetProcessing, handler ) + +/// Correspondence between opcodes and their names +OpcodeHandler opcodeTable[MAX_OPCODE_TABLE_SIZE]; + +void InitializeOpcodes() +{ + for(uint16 i = 0; i < MAX_OPCODE_TABLE_SIZE; ++i) + DefineOpcode(i, "UNKNOWN", STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL); + + OPCODE(MSG_WOW_CONNECTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess ); + OPCODE(SMSG_AUTH_CHALLENGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_AUTH_SESSION, STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_EarlyProccess ); + OPCODE(SMSG_AUTH_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(MSG_NULL_ACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_BOOTME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_DBLOOKUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_DBLOOKUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_QUERY_OBJECT_POSITION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_QUERY_OBJECT_POSITION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_QUERY_OBJECT_ROTATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_QUERY_OBJECT_ROTATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_WORLD_TELEPORT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWorldTeleportOpcode ); + //OPCODE(CMSG_TELEPORT_TO_UNIT, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_ZONE_MAP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_ZONE_MAP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_DEBUG_CHANGECELLZONE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_MOVE_CHARACTER_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_MOVE_CHARACTER_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_RECHARGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_LEARN_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_CREATEMONSTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_DESTROYMONSTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_CREATEITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_CREATEGAMEOBJECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_CHECK_FOR_BOTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_MAKEMONSTERATTACKGUID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_BOT_DETECTED2, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_FORCEACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_FORCEACTIONONOTHER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_FORCEACTIONSHOW, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_FORCEACTIONSHOW, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_PETGODMODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_PETGODMODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_REFER_A_FRIEND_EXPIRED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_WEATHER_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_UNDRESSPLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_BEASTMASTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GODMODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_GODMODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CHEAT_SETMONEY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_LEVEL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_PET_LEVEL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SET_WORLDSTATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_COOLDOWN_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_USE_SKILL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_FLAG_QUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_FLAG_QUEST_FINISH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_CLEAR_QUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SEND_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_DEBUG_AISTATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_DEBUG_AISTATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_DISABLE_PVP_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_ADVANCE_SPAWN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_DESTRUCTIBLE_BUILDING_DAMAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_AUTH_SRP6_BEGIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_AUTH_SRP6_PROOF, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_AUTH_SRP6_RECODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_CHAR_CREATE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCreateOpcode ); + OPCODE(CMSG_CHAR_ENUM, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharEnumOpcode ); + OPCODE(CMSG_CHAR_DELETE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharDeleteOpcode ); + //OPCODE(SMSG_AUTH_SRP6_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_CHAR_CREATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_CHAR_ENUM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_CHAR_DELETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_PLAYER_LOGIN, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayerLoginOpcode ); + OPCODE(SMSG_NEW_WORLD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_TRANSFER_PENDING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_TRANSFER_ABORTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CHARACTER_LOGIN_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_LOGIN_SETTIMESPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_GAMETIME_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GAMETIME_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_GAMETIME_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GAMESPEED_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_GAMESPEED_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SERVERTIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_SERVERTIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_PLAYER_LOGOUT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayerLogoutOpcode ); + OPCODE(CMSG_LOGOUT_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLogoutRequestOpcode ); + OPCODE(SMSG_LOGOUT_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_LOGOUT_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_LOGOUT_CANCEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLogoutCancelOpcode ); + OPCODE(SMSG_LOGOUT_CANCEL_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNameQueryOpcode ); + OPCODE(SMSG_NAME_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_PET_NAME_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetNameQueryOpcode ); + //OPCODE(SMSG_PET_NAME_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GUILD_QUERY, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildQueryOpcode ); + //OPCODE(SMSG_GUILD_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_PAGE_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePageTextQueryOpcode ); + //OPCODE(SMSG_PAGE_TEXT_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_QUEST_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestQueryOpcode ); + OPCODE(SMSG_QUEST_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_GAMEOBJECT_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGameObjectQueryOpcode ); + OPCODE(SMSG_GAMEOBJECT_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_CREATURE_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleCreatureQueryOpcode ); + OPCODE(SMSG_CREATURE_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_WHO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWhoOpcode ); + OPCODE(SMSG_WHO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_WHOIS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWhoisOpcode ); + OPCODE(SMSG_WHOIS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_CONTACT_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleContactListOpcode ); + OPCODE(SMSG_CONTACT_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_FRIEND_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_ADD_FRIEND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddFriendOpcode ); + OPCODE(CMSG_DEL_FRIEND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDelFriendOpcode ); + OPCODE(CMSG_SET_CONTACT_NOTES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetContactNotesOpcode ); + OPCODE(CMSG_ADD_IGNORE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddIgnoreOpcode ); + OPCODE(CMSG_DEL_IGNORE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDelIgnoreOpcode ); + OPCODE(CMSG_GROUP_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupInviteOpcode ); + OPCODE(SMSG_GROUP_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GROUP_CANCEL, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_GROUP_CANCEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_GROUP_INVITE_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupInviteResponseOpcode ); + OPCODE(SMSG_GROUP_DECLINE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GROUP_UNINVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupUninviteOpcode ); + OPCODE(CMSG_GROUP_UNINVITE_GUID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupUninviteGuidOpcode ); + OPCODE(SMSG_GROUP_UNINVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_GROUP_SET_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupSetLeaderOpcode ); + OPCODE(SMSG_GROUP_SET_LEADER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_LOOT_METHOD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMethodOpcode ); + OPCODE(CMSG_GROUP_DISBAND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupDisbandOpcode ); + OPCODE(SMSG_GROUP_DESTROYED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_GROUP_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_PARTY_MEMBER_STATS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_PARTY_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(UMSG_UPDATE_GROUP_MEMBERS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GUILD_CREATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildCreateOpcode ); + //OPCODE(CMSG_GUILD_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildInviteOpcode ); + //OPCODE(SMSG_GUILD_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GUILD_ACCEPT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAcceptOpcode ); + //OPCODE(CMSG_GUILD_DECLINE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDeclineOpcode ); + //OPCODE(SMSG_GUILD_DECLINE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GUILD_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildInfoOpcode ); + //OPCODE(SMSG_GUILD_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GUILD_ROSTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRosterOpcode ); + //OPCODE(SMSG_GUILD_ROSTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GUILD_PROMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPromoteOpcode ); + //OPCODE(CMSG_GUILD_DEMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDemoteOpcode ); + //OPCODE(CMSG_GUILD_LEAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildLeaveOpcode ); + //OPCODE(CMSG_GUILD_REMOVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRemoveOpcode ); + //OPCODE(CMSG_GUILD_DISBAND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDisbandOpcode ); + //OPCODE(CMSG_GUILD_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildLeaderOpcode ); + //OPCODE(CMSG_GUILD_MOTD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildMOTDOpcode ); + //OPCODE(SMSG_GUILD_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_GUILD_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(UMSG_UPDATE_GUILD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_MESSAGECHAT_ADDON_BATTLEGROUND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode ); + OPCODE(CMSG_MESSAGECHAT_ADDON_GUILD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode ); + OPCODE(CMSG_MESSAGECHAT_ADDON_OFFICER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode ); + OPCODE(CMSG_MESSAGECHAT_ADDON_PARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode ); + OPCODE(CMSG_MESSAGECHAT_ADDON_RAID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode ); + OPCODE(CMSG_MESSAGECHAT_ADDON_WHISPER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddonMessagechatOpcode ); + OPCODE(CMSG_MESSAGECHAT_AFK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); + OPCODE(CMSG_MESSAGECHAT_BATTLEGROUND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); + OPCODE(CMSG_MESSAGECHAT_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); + OPCODE(CMSG_MESSAGECHAT_DND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); + OPCODE(CMSG_MESSAGECHAT_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); + OPCODE(CMSG_MESSAGECHAT_GUILD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); + OPCODE(CMSG_MESSAGECHAT_OFFICER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); + OPCODE(CMSG_MESSAGECHAT_PARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); + OPCODE(CMSG_MESSAGECHAT_RAID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); + OPCODE(CMSG_MESSAGECHAT_RAID_WARNING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); + OPCODE(CMSG_MESSAGECHAT_SAY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); + OPCODE(CMSG_MESSAGECHAT_WHISPER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); + OPCODE(CMSG_MESSAGECHAT_YELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMessagechatOpcode ); + OPCODE(SMSG_MESSAGECHAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_JOIN_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleJoinChannelOpcode ); + //OPCODE(CMSG_LEAVE_CHANNEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLeaveChannelOpcode ); + OPCODE(SMSG_CHANNEL_NOTIFY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CHANNEL_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelListOpcode ); + //OPCODE(SMSG_CHANNEL_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CHANNEL_PASSWORD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelPasswordOpcode ); + //OPCODE(CMSG_CHANNEL_SET_OWNER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelSetOwnerOpcode ); + //OPCODE(CMSG_CHANNEL_OWNER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelOwnerOpcode ); + //OPCODE(CMSG_CHANNEL_MODERATOR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelModeratorOpcode ); + //OPCODE(CMSG_CHANNEL_UNMODERATOR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnmoderatorOpcode ); + //OPCODE(CMSG_CHANNEL_MUTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelMuteOpcode ); + //OPCODE(CMSG_CHANNEL_UNMUTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnmuteOpcode ); + //OPCODE(CMSG_CHANNEL_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelInviteOpcode ); + //OPCODE(CMSG_CHANNEL_KICK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelKickOpcode ); + //OPCODE(CMSG_CHANNEL_BAN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelBanOpcode ); + //OPCODE(CMSG_CHANNEL_UNBAN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnbanOpcode ); + //OPCODE(CMSG_CHANNEL_ANNOUNCEMENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelAnnouncementsOpcode); + //OPCODE(CMSG_CHANNEL_MODERATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelModerateOpcode ); + OPCODE(SMSG_UPDATE_OBJECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_DESTROY_OBJECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_USE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUseItemOpcode ); + OPCODE(CMSG_OPEN_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleOpenItemOpcode ); + OPCODE(CMSG_READ_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReadItemOpcode ); + OPCODE(SMSG_READ_ITEM_OK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_READ_ITEM_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_ITEM_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_GAMEOBJ_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGameObjectUseOpcode ); + //OPCODE(CMSG_DESTROY_ITEMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_GAMEOBJECT_CUSTOM_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_AREATRIGGER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaTriggerOpcode ); + OPCODE(CMSG_MOVE_START_FORWARD, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + OPCODE(CMSG_MOVE_START_BACKWARD, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + OPCODE(CMSG_MOVE_STOP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + OPCODE(CMSG_MOVE_START_STRAFE_LEFT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + OPCODE(CMSG_MOVE_START_STRAFE_RIGHT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + OPCODE(CMSG_MOVE_STOP_STRAFE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + OPCODE(CMSG_MOVE_JUMP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + OPCODE(CMSG_MOVE_START_TURN_LEFT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + OPCODE(CMSG_MOVE_START_TURN_RIGHT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + OPCODE(CMSG_MOVE_STOP_TURN, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + OPCODE(CMSG_MOVE_START_PITCH_UP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + OPCODE(CMSG_MOVE_START_PITCH_DOWN, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + OPCODE(CMSG_MOVE_STOP_PITCH, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + OPCODE(CMSG_MOVE_SET_RUN_MODE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + OPCODE(CMSG_MOVE_SET_WALK_MODE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + //OPCODE(MSG_MOVE_TOGGLE_LOGGING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_MOVE_TELEPORT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_MOVE_TELEPORT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_MOVE_TELEPORT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveTeleportAckOpcode ); + //OPCODE(MSG_MOVE_TOGGLE_FALL_LOGGING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_MOVE_FALL_LAND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + OPCODE(CMSG_MOVE_START_SWIM, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + OPCODE(CMSG_MOVE_STOP_SWIM, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + //OPCODE(MSG_MOVE_SET_RUN_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_MOVE_SET_RUN_BACK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_MOVE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_MOVE_SET_WALK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_MOVE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_MOVE_SET_SWIM_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_MOVE_SET_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_MOVE_SET_SWIM_BACK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_MOVE_SET_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_MOVE_SET_ALL_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_MOVE_SET_TURN_RATE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_MOVE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_MOVE_TOGGLE_COLLISION_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_MOVE_SET_FACING, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + OPCODE(CMSG_MOVE_SET_PITCH, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + OPCODE(MSG_MOVE_WORLDPORT_ACK, STATUS_TRANSFER, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveWorldportAckOpcode ); + OPCODE(SMSG_MONSTER_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_MOVE_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_MOVE_LAND_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_MOVE_CHARM_PORT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_MOVE_SET_RAW_POSITION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_FORCE_RUN_SPEED_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_FORCE_RUN_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAckOpcodes); + //OPCODE(SMSG_FORCE_RUN_BACK_SPEED_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_FORCE_RUN_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAckOpcodes); + //OPCODE(SMSG_FORCE_SWIM_SPEED_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_FORCE_SWIM_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAckOpcodes); + OPCODE(SMSG_FORCE_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_FORCE_MOVE_ROOT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveRootAck ); + OPCODE(SMSG_FORCE_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_FORCE_MOVE_UNROOT_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveUnRootAck ); + //OPCODE(MSG_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(MSG_MOVE_HEARTBEAT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + //OPCODE(SMSG_MOVE_KNOCK_BACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_MOVE_KNOCK_BACK_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveKnockBackAck ); + //OPCODE(MSG_MOVE_KNOCK_BACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_MOVE_FEATHER_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_MOVE_NORMAL_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_MOVE_SET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_MOVE_UNSET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_MOVE_HOVER_ACK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMoveHoverAck ); + //OPCODE(MSG_MOVE_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_SPLINE_MOVE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPLINE_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPLINE_MOVE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPLINE_MOVE_SET_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPLINE_MOVE_SET_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPLINE_MOVE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPLINE_MOVE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPLINE_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPLINE_MOVE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_TRIGGER_CINEMATIC_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_OPENING_CINEMATIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_TRIGGER_CINEMATIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_NEXT_CINEMATIC_CAMERA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNextCinematicCamera ); + //OPCODE(CMSG_COMPLETE_CINEMATIC, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCompleteCinematic ); + OPCODE(SMSG_TUTORIAL_FLAGS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_TUTORIAL_FLAG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialFlagOpcode ); + OPCODE(CMSG_TUTORIAL_CLEAR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialClearOpcode ); + OPCODE(CMSG_TUTORIAL_RESET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTutorialResetOpcode ); + OPCODE(CMSG_STANDSTATECHANGE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStandStateChangeOpcode ); + OPCODE(CMSG_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEmoteOpcode ); + OPCODE(SMSG_EMOTE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_TEXT_EMOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTextEmoteOpcode ); + OPCODE(SMSG_TEXT_EMOTE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_AUTOEQUIP_GROUND_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_AUTOSTORE_GROUND_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_AUTOSTORE_LOOT_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutostoreLootItemOpcode ); + //OPCODE(CMSG_STORE_LOOT_IN_SLOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_AUTOEQUIP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemOpcode ); + OPCODE(CMSG_AUTOSTORE_BAG_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoStoreBagItemOpcode ); + OPCODE(CMSG_SWAP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSwapItem ); + OPCODE(CMSG_SWAP_INV_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSwapInvItemOpcode ); + OPCODE(CMSG_SPLIT_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSplitItemOpcode ); + OPCODE(CMSG_AUTOEQUIP_ITEM_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoEquipItemSlotOpcode ); + //OPCODE(CMSG_UNCLAIM_LICENSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_DESTROYITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDestroyItemOpcode ); + OPCODE(SMSG_INVENTORY_CHANGE_FAILURE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_OPEN_CONTAINER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_INSPECT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectOpcode ); + //OPCODE(SMSG_INSPECT_RESULTS_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_INITIATE_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInitiateTradeOpcode ); + //OPCODE(CMSG_BEGIN_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBeginTradeOpcode ); + //OPCODE(CMSG_BUSY_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBusyTradeOpcode ); + //OPCODE(CMSG_IGNORE_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleIgnoreTradeOpcode ); + //OPCODE(CMSG_ACCEPT_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAcceptTradeOpcode ); + //OPCODE(CMSG_UNACCEPT_TRADE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnacceptTradeOpcode ); + //OPCODE(CMSG_CANCEL_TRADE, STATUS_LOGGEDIN_OR_RECENTLY_LOGGEDOUT, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTradeOpcode); + //OPCODE(CMSG_SET_TRADE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTradeItemOpcode ); + //OPCODE(CMSG_CLEAR_TRADE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleClearTradeItemOpcode ); + //OPCODE(CMSG_SET_TRADE_GOLD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTradeGoldOpcode ); + //OPCODE(SMSG_TRADE_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_TRADE_STATUS_EXTENDED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_INITIALIZE_FACTIONS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SET_FACTION_VISIBLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SET_FACTION_STANDING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SET_FACTION_ATWAR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionAtWarOpcode ); + //OPCODE(CMSG_SET_FACTION_CHEAT, STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_Deprecated ); + OPCODE(SMSG_SET_PROFICIENCY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_SET_ACTION_BUTTON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionButtonOpcode ); + OPCODE(SMSG_ACTION_BUTTONS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_INITIAL_SPELLS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_LEARNED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SUPERCEDED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_NEW_SPELL_SLOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCastSpellOpcode ); + OPCODE(CMSG_CANCEL_CAST, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCancelCastOpcode ); + OPCODE(SMSG_CAST_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPELL_START, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPELL_GO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPELL_FAILURE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPELL_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_COOLDOWN_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_CANCEL_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelAuraOpcode ); + //OPCODE(SMSG_EQUIPMENT_SET_ID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_PET_CAST_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_CHANNEL_START, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_CHANNEL_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_CANCEL_CHANNELLING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelChanneling ); + OPCODE(SMSG_AI_REACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_SET_SELECTION, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetSelectionOpcode ); + //OPCODE(CMSG_DELETEEQUIPMENT_SET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetDeleteOpcode ); + //OPCODE(CMSG_INSTANCE_LOCK_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_DEBUG_PASSIVE_AURA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_ATTACKSWING, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackSwingOpcode ); + OPCODE(CMSG_ATTACKSTOP, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleAttackStopOpcode ); + OPCODE(SMSG_ATTACKSTART, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_ATTACKSTOP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_ATTACKSWING_NOTINRANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_ATTACKSWING_BADFACING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_PENDING_RAID_LOCK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_ATTACKSWING_DEADTARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_ATTACKSWING_CANT_ATTACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_ATTACKERSTATEUPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_BATTLEFIELD_PORT_DENIED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_PERFORM_ACTION_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_RESUME_CAST_BAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_CANCEL_COMBAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPELLBREAKLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPELLHEALLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPELLENERGIZELOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_BREAK_TARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SAVE_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SETDEATHBINDPOINT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_BINDPOINTUPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GETDEATHBINDZONE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_BINDZONEREPLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_PLAYERBOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CLIENT_CONTROL_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_REPOP_REQUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepopRequestOpcode ); + OPCODE(SMSG_RESURRECT_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_RESURRECT_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResurrectResponseOpcode ); + OPCODE(CMSG_LOOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootOpcode ); + OPCODE(CMSG_LOOT_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMoneyOpcode ); + OPCODE(CMSG_LOOT_RELEASE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootReleaseOpcode ); + OPCODE(SMSG_LOOT_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_LOOT_RELEASE_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_LOOT_REMOVED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_LOOT_MONEY_NOTIFY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_LOOT_ITEM_NOTIFY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_LOOT_CLEAR_MONEY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_ITEM_PUSH_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_DUEL_REQUESTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_DUEL_OUTOFBOUNDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_DUEL_INBOUNDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_DUEL_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_DUEL_WINNER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_DUEL_ACCEPTED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelAcceptedOpcode ); + //OPCODE(CMSG_DUEL_CANCELLED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDuelCancelledOpcode ); + //OPCODE(SMSG_MOUNTRESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_DISMOUNTRESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_REMOVED_FROM_PVP_QUEUE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_MOUNTSPECIAL_ANIM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMountSpecialAnimOpcode ); + //OPCODE(SMSG_MOUNTSPECIAL_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_PET_TAME_FAILURE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_PET_SET_ACTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSetAction ); + //OPCODE(CMSG_PET_ACTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAction ); + //OPCODE(CMSG_PET_ABANDON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAbandon ); + //OPCODE(CMSG_PET_RENAME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetRename ); + //OPCODE(SMSG_PET_NAME_INVALID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_PET_SPELLS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_PET_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_GOSSIP_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGossipHelloOpcode ); + OPCODE(CMSG_GOSSIP_SELECT_OPTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGossipSelectOptionOpcode ); + OPCODE(SMSG_GOSSIP_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_GOSSIP_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_NPC_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleNpcTextQueryOpcode ); + OPCODE(SMSG_NPC_TEXT_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_NPC_WONT_TALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_QUESTGIVER_STATUS_QUERY, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleQuestgiverStatusQueryOpcode); + OPCODE(SMSG_QUESTGIVER_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_QUESTGIVER_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverHelloOpcode ); + OPCODE(SMSG_QUESTGIVER_QUEST_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_QUESTGIVER_QUERY_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverQueryQuestOpcode); + //OPCODE(CMSG_QUESTGIVER_QUEST_AUTOLAUNCH, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverQuestAutoLaunch ); + OPCODE(SMSG_QUESTGIVER_QUEST_DETAILS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); // + + OPCODE(CMSG_QUESTGIVER_ACCEPT_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverAcceptQuestOpcode); + OPCODE(CMSG_QUESTGIVER_COMPLETE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverCompleteQuest ); + OPCODE(SMSG_QUESTGIVER_REQUEST_ITEMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_QUESTGIVER_REQUEST_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverRequestRewardOpcode); + OPCODE(SMSG_QUESTGIVER_OFFER_REWARD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_QUESTGIVER_CHOOSE_REWARD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverChooseRewardOpcode); + OPCODE(SMSG_QUESTGIVER_QUEST_INVALID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_QUESTGIVER_CANCEL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverCancel ); + OPCODE(SMSG_QUESTGIVER_QUEST_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_QUESTGIVER_QUEST_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_QUESTLOG_SWAP_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestLogSwapQuest ); + OPCODE(CMSG_QUESTLOG_REMOVE_QUEST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestLogRemoveQuest ); + OPCODE(SMSG_QUESTLOG_FULL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_QUESTUPDATE_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_QUESTUPDATE_FAILEDTIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_QUESTUPDATE_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_QUESTUPDATE_ADD_KILL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_QUESTUPDATE_ADD_ITEM_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_QUEST_CONFIRM_ACCEPT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestConfirmAccept ); + OPCODE(SMSG_QUEST_CONFIRM_ACCEPT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_PUSHQUESTTOPARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePushQuestToParty ); + OPCODE(CMSG_LIST_INVENTORY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleListInventoryOpcode ); + OPCODE(SMSG_LIST_INVENTORY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSellItemOpcode ); + OPCODE(SMSG_SELL_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_BUY_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyItemOpcode ); + OPCODE(SMSG_BUY_ITEM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_BUY_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_TAXICLEARALLNODES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_TAXIENABLEALLNODES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_TAXISHOWNODES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_SHOWTAXINODES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_TAXINODE_STATUS_QUERY, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiNodeStatusQueryOpcode ); + //OPCODE(SMSG_TAXINODE_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_TAXIQUERYAVAILABLENODES, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes ); + //OPCODE(CMSG_ACTIVATETAXI, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiOpcode ); + //OPCODE(SMSG_ACTIVATETAXIREPLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_NEW_TAXI_PATH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_TRAINER_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTrainerListOpcode ); + OPCODE(SMSG_TRAINER_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_TRAINER_BUY_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTrainerBuySpellOpcode ); + OPCODE(SMSG_TRAINER_SERVICE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_TRAINER_BUY_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_BINDER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBinderActivateOpcode ); + //OPCODE(SMSG_PLAYERBINDERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_BANKER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBankerActivateOpcode ); + //OPCODE(SMSG_SHOW_BANK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_BUY_BANK_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyBankSlotOpcode ); + //OPCODE(SMSG_BUY_BANK_SLOT_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_PETITION_SHOWLIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionShowListOpcode ); + //OPCODE(SMSG_PETITION_SHOWLIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_PETITION_BUY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionBuyOpcode ); + //OPCODE(CMSG_PETITION_SHOW_SIGNATURES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionShowSignOpcode ); + //OPCODE(SMSG_PETITION_SHOW_SIGNATURES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_PETITION_SIGN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionSignOpcode ); + //OPCODE(SMSG_PETITION_SIGN_RESULTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(MSG_PETITION_DECLINE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionDeclineOpcode ); + //OPCODE(CMSG_OFFER_PETITION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleOfferPetitionOpcode ); + //OPCODE(CMSG_TURN_IN_PETITION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTurnInPetitionOpcode ); + //OPCODE(SMSG_TURN_IN_PETITION_RESULTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_PETITION_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionQueryOpcode ); + //OPCODE(SMSG_PETITION_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_FISH_NOT_HOOKED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_FISH_ESCAPED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_BUG, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBugOpcode ); + OPCODE(SMSG_NOTIFICATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_PLAYED_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePlayedTime ); + OPCODE(SMSG_PLAYED_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_QUERY_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryTimeOpcode ); + OPCODE(SMSG_QUERY_TIME_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_LOG_XPGAIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_AURACASTLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_RECLAIM_CORPSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReclaimCorpseOpcode ); + OPCODE(CMSG_WRAP_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWrapItemOpcode ); + OPCODE(SMSG_LEVELUP_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(MSG_MINIMAP_PING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMinimapPingOpcode ); + //OPCODE(SMSG_RESISTLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_ENCHANTMENTLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SET_SKILL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_START_MIRROR_TIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_PAUSE_MIRROR_TIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_STOP_MIRROR_TIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_PING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_EarlyProccess ); + OPCODE(SMSG_PONG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_CLEAR_COOLDOWNS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_GAMEOBJECT_PAGETEXT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SETSHEATHED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetSheathedOpcode ); + //OPCODE(SMSG_COOLDOWN_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPELL_DELAYED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_QUEST_POI_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPOIQueryOpcode ); + OPCODE(SMSG_QUEST_POI_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GHOST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GM_INVIS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_INVALID_PROMOTION_CODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(MSG_GM_BIND_OTHER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_GM_SUMMON, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_ITEM_TIME_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_ITEM_ENCHANT_TIME_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(MSG_GM_SHOWLABEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_PET_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCastSpellOpcode ); + //OPCODE(MSG_SAVE_GUILD_EMBLEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSaveGuildEmblemOpcode ); + //OPCODE(MSG_TABARDVENDOR_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTabardVendorActivateOpcode); + OPCODE(SMSG_PLAY_SPELL_VISUAL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_ZONEUPDATE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleZoneUpdateOpcode ); + OPCODE(SMSG_PARTYKILLLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_COMPRESSED_UPDATE_OBJECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_EXPLORATION_EXPERIENCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GM_SET_SECURITY_GROUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GM_NUKE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_RANDOM_ROLL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRandomRollOpcode ); + //OPCODE(SMSG_ENVIRONMENTALDAMAGELOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_CHANGEPLAYER_DIFFICULTY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_RWHOIS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_LFG_PLAYER_REWARD, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_LFG_TELEPORT_DENIED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_UNLEARN_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_UNLEARN_SKILL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnlearnSkillOpcode ); + OPCODE(SMSG_REMOVED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_DECHARGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_GMTICKET_CREATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketCreateOpcode ); + OPCODE(SMSG_GMTICKET_CREATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_GMTICKET_UPDATETEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketUpdateTextOpcode ); + OPCODE(SMSG_GMTICKET_UPDATETEXT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_ACCOUNT_DATA_TIMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_REQUEST_ACCOUNT_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestAccountData ); + OPCODE(CMSG_UPDATE_ACCOUNT_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateAccountData ); + OPCODE(SMSG_UPDATE_ACCOUNT_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CLEAR_FAR_SIGHT_IMMEDIATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_CHANGEPLAYER_DIFFICULTY_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GM_TEACH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GM_CREATE_ITEM_TARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_GMTICKET_GETTICKET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketGetTicketOpcode ); + OPCODE(SMSG_GMTICKET_GETTICKET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_UNLEARN_TALENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_INSTANCE_ENCOUNTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_GAMEOBJECT_DESPAWN_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(MSG_CORPSE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCorpseQueryOpcode ); + OPCODE(CMSG_GMTICKET_DELETETICKET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketDeleteTicketOpcode); + OPCODE(SMSG_GMTICKET_DELETETICKET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CHAT_WRONG_FACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GMTICKET_SYSTEMSTATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMTicketSystemStatusOpcode); + //OPCODE(SMSG_GMTICKET_SYSTEMSTATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_SPIRIT_HEALER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSpiritHealerActivateOpcode); + //OPCODE(CMSG_SET_STAT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_QUEST_FORCE_REMOVED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SKILL_BUY_STEP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SKILL_BUY_RANK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_XP_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_SPIRIT_HEALER_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CHARACTER_POINT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_GOSSIP_POI, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CHAT_IGNORED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChatIgnoredOpcode ); + //OPCODE(CMSG_GM_VISION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SERVER_COMMAND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GM_SILENCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GM_REVEALTO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GM_RESURRECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GM_SUMMONMOB, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GM_MOVECORPSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GM_FREEZE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GM_UBERINVIS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GM_REQUEST_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_GM_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GUILD_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildRankOpcode ); + //OPCODE(CMSG_GUILD_ADD_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildAddRankOpcode ); + //OPCODE(CMSG_GUILD_DEL_RANK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildDelRankOpcode ); + //OPCODE(CMSG_GUILD_SET_PUBLIC_NOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetPublicNoteOpcode ); + //OPCODE(CMSG_GUILD_SET_OFFICER_NOTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildSetOfficerNoteOpcode ); + OPCODE(SMSG_LOGIN_VERIFY_WORLD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CLEAR_EXPLORATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_SEND_MAIL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSendMail ); + OPCODE(SMSG_SEND_MAIL_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_GET_MAIL_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGetMailList ); + //OPCODE(SMSG_MAIL_LIST_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_BATTLEFIELD_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldListOpcode ); + OPCODE(SMSG_BATTLEFIELD_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_BATTLEFIELD_JOIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_FORCE_SET_VEHICLE_REC_ID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SET_VEHICLE_REC_ID_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_TAXICLEARNODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_TAXIENABLENODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_ITEM_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemTextQuery ); + OPCODE(SMSG_ITEM_TEXT_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_MAIL_TAKE_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailTakeMoney ); + //OPCODE(CMSG_MAIL_TAKE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailTakeItem ); + //OPCODE(CMSG_MAIL_MARK_AS_READ, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailMarkAsRead ); + //OPCODE(CMSG_MAIL_RETURN_TO_SENDER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailReturnToSender ); + //OPCODE(CMSG_MAIL_DELETE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailDelete ); + //OPCODE(CMSG_MAIL_CREATE_TEXT_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleMailCreateTextItem ); + OPCODE(SMSG_SPELLLOGMISS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPELLLOGEXECUTE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_DEBUGAURAPROC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_PERIODICAURALOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPELLDAMAGESHIELD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPELLNONMELEEDAMAGELOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_LEARN_TALENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnTalentOpcode ); + //OPCODE(SMSG_RESURRECT_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_TOGGLE_PVP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTogglePvP ); + //OPCODE(SMSG_ZONE_UNDER_ATTACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(MSG_AUCTION_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionHelloOpcode ); + //OPCODE(CMSG_AUCTION_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSellItem ); + //OPCODE(CMSG_AUCTION_REMOVE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionRemoveItem ); + //OPCODE(CMSG_AUCTION_LIST_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListItems ); + //OPCODE(CMSG_AUCTION_LIST_OWNER_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListOwnerItems ); + //OPCODE(CMSG_AUCTION_PLACE_BID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionPlaceBid ); + //OPCODE(SMSG_AUCTION_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_AUCTION_LIST_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_AUCTION_OWNER_LIST_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_AUCTION_BIDDER_NOTIFICATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_AUCTION_OWNER_NOTIFICATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_PROCRESIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_COMBAT_EVENT_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_DISPEL_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPELLOGDAMAGE_IMMUNE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_AUCTION_LIST_BIDDER_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListBidderItems ); + //OPCODE(SMSG_AUCTION_BIDDER_LIST_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SET_FLAT_SPELL_MODIFIER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SET_PCT_SPELL_MODIFIER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SET_AMMO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetAmmoOpcode ); + OPCODE(SMSG_CORPSE_RECLAIM_DELAY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SET_ACTIVE_MOVER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveMoverOpcode ); + OPCODE(CMSG_PET_CANCEL_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCancelAuraOpcode ); + //OPCODE(CMSG_PLAYER_AI_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_CANCEL_AUTO_REPEAT_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelAutoRepeatSpellOpcode); + //OPCODE(MSG_GM_ACCOUNT_ONLINE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_LIST_STABLED_PETS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleListStabledPetsOpcode ); + //OPCODE(CMSG_STABLE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStablePet ); + //OPCODE(CMSG_UNSTABLE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleUnstablePet ); + //OPCODE(CMSG_BUY_STABLE_SLOT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuyStableSlot ); + //OPCODE(SMSG_STABLE_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_STABLE_REVIVE_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStableRevivePet ); + //OPCODE(CMSG_STABLE_SWAP_PET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleStableSwapPet ); + OPCODE(MSG_QUEST_PUSH_RESULT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestPushResult ); + //OPCODE(SMSG_PLAY_MUSIC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_PLAY_OBJECT_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_REQUEST_PET_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPetInfoOpcode ); + //OPCODE(CMSG_FAR_SIGHT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleFarSightOpcode ); + OPCODE(SMSG_SPELLDISPELLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_DAMAGE_CALC_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_ENABLE_DAMAGE_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_GROUP_CHANGE_SUB_GROUP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupChangeSubGroupOpcode ); + OPCODE(CMSG_REQUEST_PARTY_MEMBER_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPartyMemberStatsOpcode); + //OPCODE(CMSG_GROUP_SWAP_SUB_GROUP, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_RESET_FACTION_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_AUTOSTORE_BANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoStoreBankItemOpcode ); + OPCODE(CMSG_AUTOBANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoBankItemOpcode ); + //OPCODE(MSG_QUERY_NEXT_MAIL_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryNextMailTime ); + //OPCODE(SMSG_RECEIVED_MAIL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_RAID_GROUP_ONLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SET_DURABILITY_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SET_PVP_RANK_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_ADD_PVP_MEDAL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_DEL_PVP_MEDAL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SET_PVP_TITLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_PVP_CREDIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_AUCTION_REMOVED_NOTIFICATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_GROUP_RAID_CONVERT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupRaidConvertOpcode ); + OPCODE(CMSG_GROUP_ASSISTANT_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupAssistantLeaderOpcode); + OPCODE(CMSG_BUYBACK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuybackItem ); + //OPCODE(SMSG_SERVER_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SET_SAVED_INSTANCE_EXTEND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_LFG_OFFER_CONTINUE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_TEST_DROP_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_TEST_DROP_RATE_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_LFG_GET_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_SHOW_MAILBOX, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_RESET_RANGED_COMBAT_TIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_CHAT_NOT_IN_PARTY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GMTICKETSYSTEM_TOGGLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_CANCEL_GROWTH_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelGrowthAuraOpcode ); + OPCODE(SMSG_CANCEL_AUTO_REPEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_STANDSTATE_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_LOOT_ALL_PASSED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_LOOT_ROLL_WON, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_LOOT_ROLL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootRoll ); + //OPCODE(SMSG_LOOT_START_ROLL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_LOOT_ROLL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_LOOT_MASTER_GIVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMasterGiveOpcode ); + //OPCODE(SMSG_LOOT_MASTER_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SET_FORCED_REACTIONS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPELL_FAILED_OTHER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_GAMEOBJECT_RESET_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_REPAIR_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRepairItemOpcode ); + OPCODE(SMSG_CHAT_PLAYER_NOT_FOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(MSG_TALENT_WIPE_CONFIRM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTalentWipeConfirmOpcode ); + //OPCODE(SMSG_SUMMON_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SUMMON_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSummonResponseOpcode ); + //OPCODE(MSG_DEV_SHOWLABEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_MONSTER_MOVE_TRANSPORT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_PET_BROKEN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(MSG_MOVE_FEATHER_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_MOVE_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SERVER_BROADCAST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SELF_RES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSelfResOpcode ); + //OPCODE(SMSG_FEIGN_DEATH_RESISTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_RUN_SCRIPT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_SCRIPT_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_DUEL_COUNTDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_AREA_TRIGGER_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SHOWING_HELM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleShowingHelmOpcode ); + //OPCODE(CMSG_SHOWING_CLOAK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleShowingCloakOpcode ); + //OPCODE(SMSG_ROLE_CHOSEN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_PLAYER_SKINNED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_DURABILITY_DAMAGE_DEATH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SET_EXPLORATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_SET_ACTIONBAR_TOGGLES, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActionBarTogglesOpcode ); + //OPCODE(UMSG_DELETE_GUILD_CHARTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_PETITION_RENAME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetitionRenameOpcode ); + OPCODE(SMSG_INIT_WORLD_STATES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_UPDATE_WORLD_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_PET_ACTION_FEEDBACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_CHAR_RENAME, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharRenameOpcode ); + OPCODE(SMSG_CHAR_RENAME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_MOVE_SPLINE_DONE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveSplineDoneOpcode ); + OPCODE(CMSG_MOVE_FALL_RESET, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + //OPCODE(SMSG_INSTANCE_SAVE_CREATED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_RAID_INSTANCE_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_REQUEST_RAID_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestRaidInfoOpcode ); + //OPCODE(CMSG_MOVE_TIME_SKIPPED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleMoveTimeSkippedOpcode ); + //OPCODE(CMSG_MOVE_FEATHER_FALL_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleFeatherFallAck ); + OPCODE(CMSG_MOVE_WATER_WALK_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveWaterWalkAck ); + //OPCODE(CMSG_MOVE_NOT_ACTIVE_MOVER, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveNotActiveMoverOpcode ); + //OPCODE(SMSG_PLAY_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_BATTLEFIELD_STATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlefieldStatusOpcode ); + //OPCODE(SMSG_BATTLEFIELD_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_BATTLEFIELD_PORT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattleFieldPortOpcode ); + //OPCODE(MSG_INSPECT_HONOR_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectHonorStatsOpcode ); + //OPCODE(CMSG_BATTLEMASTER_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterHelloOpcode ); + //OPCODE(CMSG_MOVE_START_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_MOVE_STOP_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_FORCE_WALK_SPEED_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_FORCE_WALK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAckOpcodes); + //OPCODE(SMSG_FORCE_SWIM_BACK_SPEED_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_FORCE_SWIM_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAckOpcodes); + //OPCODE(SMSG_FORCE_TURN_RATE_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_FORCE_TURN_RATE_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAckOpcodes); + //OPCODE(MSG_PVP_LOG_DATA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePVPLogDataOpcode ); + //OPCODE(CMSG_LEAVE_BATTLEFIELD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLeaveBattlefieldOpcode ); + OPCODE(CMSG_AREA_SPIRIT_HEALER_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueryOpcode); + OPCODE(CMSG_AREA_SPIRIT_HEALER_QUEUE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAreaSpiritHealerQueueOpcode); + OPCODE(SMSG_AREA_SPIRIT_HEALER_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GM_UNTEACH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_WARDEN_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_WARDEN_DATA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleWardenDataOpcode ); + //OPCODE(SMSG_GROUP_JOINED_BATTLEGROUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(MSG_BATTLEGROUND_PLAYER_POSITIONS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattleGroundPlayerPositionsOpcode); + //OPCODE(CMSG_PET_STOP_ATTACK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetStopAttack ); + OPCODE(SMSG_BINDER_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_BATTLEGROUND_PLAYER_JOINED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_BATTLEGROUND_PLAYER_LEFT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_BATTLEMASTER_JOIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinOpcode ); + OPCODE(SMSG_ADDON_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_PET_UNLEARN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetUnlearnOpcode ); + //OPCODE(SMSG_PET_UNLEARN_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_PARTY_MEMBER_STATS_FULL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_PET_SPELL_AUTOCAST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSpellAutocastOpcode ); + OPCODE(SMSG_WEATHER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_PLAY_TIME_WARNING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_MINIGAME_SETUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_MINIGAME_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_MINIGAME_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_MINIGAME_MOVE_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_RAID_INSTANCE_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_COMPRESSED_MOVES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GUILD_INFO_TEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildChangeInfoTextOpcode ); + //OPCODE(SMSG_CHAT_RESTRICTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SPLINE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SPLINE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SPLINE_SET_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SPLINE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SPLINE_SET_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SPLINE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPLINE_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SPLINE_MOVE_FEATHER_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SPLINE_MOVE_NORMAL_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SPLINE_MOVE_SET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SPLINE_MOVE_UNSET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPLINE_MOVE_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPLINE_MOVE_LAND_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SPLINE_MOVE_START_SWIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SPLINE_MOVE_STOP_SWIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPLINE_MOVE_SET_RUN_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPLINE_MOVE_SET_WALK_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GM_NUKE_ACCOUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_GM_DESTROY_CORPSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GM_DESTROY_ONLINE_CORPSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_ACTIVATETAXIEXPRESS, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleActivateTaxiExpressOpcode ); + //OPCODE(SMSG_SET_FACTION_ATWAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_GAMETIMEBIAS_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_DEBUG_ACTIONS_START, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_DEBUG_ACTIONS_STOP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_SET_FACTION_INACTIVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetFactionInactiveOpcode ); + OPCODE(CMSG_SET_WATCHED_FACTION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetWatchedFactionOpcode ); + //OPCODE(MSG_MOVE_TIME_SKIPPED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_SPLINE_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SET_EXPLORATION_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_INVALIDATE_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_RESET_INSTANCES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleResetInstancesOpcode ); + //OPCODE(SMSG_INSTANCE_RESET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_INSTANCE_RESET_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_UPDATE_LAST_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(MSG_RAID_TARGET_UPDATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidTargetUpdateOpcode ); + OPCODE(MSG_RAID_READY_CHECK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidReadyCheckOpcode ); + //OPCODE(CMSG_LUA_USAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_PET_ACTION_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_PET_DISMISS_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_GHOSTEE_GONE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GM_UPDATE_TICKET_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_GM_TICKET_STATUS_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(MSG_SET_DUNGEON_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetDungeonDifficultyOpcode); + //OPCODE(CMSG_GMSURVEY_SUBMIT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMSurveySubmitOpcode ); + //OPCODE(SMSG_UPDATE_INSTANCE_OWNERSHIP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_IGNORE_KNOCKBACK_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_CHAT_PLAYER_AMBIGUOUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(MSG_DELAY_GHOST_TELEPORT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_SPELLINSTAKILLLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SPELL_UPDATE_CHAIN_TARGETS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CHAT_FILTERED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_EXPECTED_SPAM_RECORDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPELLSTEALLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_LOTTERY_QUERY_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_LOTTERY_QUERY_RESULT_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_BUY_LOTTERY_TICKET_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_LOTTERY_RESULT_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CHARACTER_PROFILE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CHARACTER_PROFILE_REALM_CONNECTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_DEFENSE_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_INSTANCE_DIFFICULTY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(MSG_GM_RESETINSTANCELIMIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_MOTD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_MOVE_START_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_MOVE_STOP_SWIM_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_MOVE_SET_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_MOVE_UNSET_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_MOVE_SET_CAN_FLY_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveSetCanFlyAckOpcode ); + //OPCODE(CMSG_MOVE_SET_FLY, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + OPCODE(CMSG_SOCKET_GEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSocketOpcode ); + //OPCODE(CMSG_ARENA_TEAM_CREATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_ARENA_TEAM_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(MSG_MOVE_UPDATE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_ARENA_TEAM_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamQueryOpcode ); + //OPCODE(SMSG_ARENA_TEAM_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_ARENA_TEAM_ROSTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamRosterOpcode ); + //OPCODE(SMSG_ARENA_TEAM_ROSTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_ARENA_TEAM_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamInviteOpcode ); + //OPCODE(SMSG_ARENA_TEAM_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_ARENA_TEAM_ACCEPT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamAcceptOpcode ); + //OPCODE(CMSG_ARENA_TEAM_DECLINE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamDeclineOpcode ); + //OPCODE(CMSG_ARENA_TEAM_LEAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamLeaveOpcode ); + //OPCODE(CMSG_ARENA_TEAM_REMOVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamRemoveOpcode ); + //OPCODE(CMSG_ARENA_TEAM_DISBAND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamDisbandOpcode ); + //OPCODE(CMSG_ARENA_TEAM_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamLeaderOpcode ); + //OPCODE(SMSG_ARENA_TEAM_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_BATTLEMASTER_JOIN_ARENA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinArena ); + OPCODE(CMSG_MOVE_START_ASCEND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + OPCODE(CMSG_MOVE_STOP_ASCEND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + //OPCODE(SMSG_ARENA_TEAM_STATS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_LFG_JOIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgJoinOpcode ); + //OPCODE(CMSG_LFG_LEAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgLeaveOpcode ); + //OPCODE(CMSG_LFG_SEARCH_JOIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSearchLfgJoinOpcode ); + //OPCODE(CMSG_LFG_SEARCH_LEAVE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSearchLfgLeaveOpcode ); + //OPCODE(SMSG_LFG_SEARCH_RESULTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_LFG_PROPOSAL_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_LFG_PROPOSAL_RESPONSE, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_LFG_ROLE_CHECK_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_LFG_JOIN_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_LFG_QUEUE_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SET_LFG_COMMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetLfgCommentOpcode ); + //OPCODE(SMSG_LFG_UPDATE_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_LFG_UPDATE_PARTY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_LFG_UPDATE_SEARCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_LFG_SET_ROLES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_LFG_SET_NEEDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_LFG_BOOT_PLAYER_VOTE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_LFG_BOOT_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_LFG_GET_PLAYER_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_LFG_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_LFG_TELEPORT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_LFG_GET_PARTY_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_LFG_PARTY_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_TITLE_EARNED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_SET_TITLE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTitleOpcode ); + OPCODE(CMSG_CANCEL_MOUNT_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelMountAuraOpcode ); + //OPCODE(SMSG_ARENA_ERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(MSG_INSPECT_ARENA_TEAMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleInspectArenaTeamsOpcode ); + //OPCODE(SMSG_DEATH_RELEASE_LOC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CANCEL_TEMP_ENCHANTMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCancelTempEnchantmentOpcode); + //OPCODE(SMSG_FORCED_DEATH_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CHEAT_SET_HONOR_CURRENCY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_CHEAT_SET_ARENA_CURRENCY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_MOVE_SET_FLIGHT_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_MOVE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_MOVE_SET_FLIGHT_BACK_SPEED_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_FORCE_FLIGHT_SPEED_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_FORCE_FLIGHT_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAckOpcodes); + //OPCODE(SMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleForceSpeedChangeAckOpcodes); + //OPCODE(SMSG_SPLINE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SPLINE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_MAELSTROM_INVALIDATE_CACHE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_FLIGHT_SPLINE_SYNC, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SET_TAXI_BENCHMARK_MODE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTaxiBenchmarkOpcode ); + //OPCODE(SMSG_JOINED_BATTLEGROUND_QUEUE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_REALM_SPLIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_REALM_SPLIT, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleRealmSplitOpcode ); + OPCODE(CMSG_MOVE_CHNG_TRANSPORT, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + //OPCODE(MSG_PARTY_ASSIGNMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePartyAssignmentOpcode ); + //OPCODE(SMSG_OFFER_PETITION_ERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_TIME_SYNC_REQ, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_TIME_SYNC_RESP, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleTimeSyncResp ); + //OPCODE(CMSG_SEND_LOCAL_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SEND_GENERAL_TRIGGER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SEND_COMBAT_TRIGGER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_MAELSTROM_GM_SENT_MAIL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_RESET_FAILED_NOTIFY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_REAL_GROUP_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_LFG_DISABLED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_ACTIVE_PVP_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE_WRITE_FILE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_UPDATE_COMBO_POINTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_VOICE_SESSION_ROSTER_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_VOICE_SESSION_LEAVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_VOICE_SESSION_ADJUST_PRIORITY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_VOICE_SET_TALKER_MUTED_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_VOICE_SET_TALKER_MUTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_INIT_EXTRA_AURA_INFO_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SET_EXTRA_AURA_INFO_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SET_EXTRA_AURA_INFO_NEED_UPDATE_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CLEAR_EXTRA_AURA_INFO_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_MOVE_START_DESCEND, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes ); + //OPCODE(CMSG_IGNORE_REQUIREMENTS_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_IGNORE_REQUIREMENTS_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SPELL_CHANCE_PROC_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_DISMOUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(MSG_MOVE_UPDATE_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(MSG_RAID_READY_CHECK_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_VOICE_SESSION_ENABLE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleVoiceSessionEnableOpcode ); + //OPCODE(SMSG_VOICE_SESSION_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_VOICE_PARENTAL_CONTROLS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GM_WHISPER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_GM_MESSAGECHAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(MSG_GM_GEARRATING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_COMMENTATOR_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_COMMENTATOR_STATE_CHANGED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_COMMENTATOR_GET_MAP_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_COMMENTATOR_MAP_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_COMMENTATOR_GET_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_COMMENTATOR_GET_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_COMMENTATOR_PLAYER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_COMMENTATOR_ENTER_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_COMMENTATOR_EXIT_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_COMMENTATOR_INSTANCE_COMMAND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_CLEAR_TARGET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_BOT_DETECTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_CROSSED_INEBRIATION_THRESHOLD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CHEAT_PLAYER_LOGIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_CHEAT_PLAYER_LOOKUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_CHEAT_PLAYER_LOOKUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_KICK_REASON, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(MSG_RAID_READY_CHECK_FINISHED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidReadyCheckFinishedOpcode); + //OPCODE(CMSG_COMPLAIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleComplainOpcode ); + //OPCODE(SMSG_COMPLAIN_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_FEATURE_SYSTEM_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GM_SHOW_COMPLAINTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GM_UNSQUELCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_CHANNEL_SILENCE_VOICE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_CHANNEL_SILENCE_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_CHANNEL_UNSILENCE_VOICE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_CHANNEL_UNSILENCE_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_TARGET_CAST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_TARGET_SCRIPT_CAST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_CHANNEL_DISPLAY_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelDisplayListQueryOpcode); + //OPCODE(CMSG_SET_ACTIVE_VOICE_CHANNEL, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveVoiceChannel ); + //OPCODE(CMSG_GET_CHANNEL_MEMBER_COUNT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGetChannelMemberCountOpcode); + //OPCODE(SMSG_CHANNEL_MEMBER_COUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CHANNEL_VOICE_ON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelVoiceOnOpcode ); + //OPCODE(CMSG_CHANNEL_VOICE_OFF, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_DEBUG_LIST_TARGETS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_DEBUG_LIST_TARGETS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_AVAILABLE_VOICE_CHANNEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_ADD_VOICE_IGNORE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_DEL_VOICE_IGNORE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_PARTY_SILENCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_PARTY_UNSILENCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_NOTIFY_PARTY_SQUELCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_COMSAT_RECONNECT_TRY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_COMSAT_DISCONNECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_COMSAT_CONNECT_FAIL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_VOICE_CHAT_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_REPORT_PVP_AFK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReportPvPAFK ); + //OPCODE(SMSG_REPORT_PVP_AFK_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GUILD_BANKER_ACTIVATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankerActivate ); + //OPCODE(CMSG_GUILD_BANK_QUERY_TAB, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankQueryTab ); + //OPCODE(SMSG_GUILD_BANK_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GUILD_BANK_SWAP_ITEMS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankSwapItems ); + //OPCODE(CMSG_GUILD_BANK_BUY_TAB, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankBuyTab ); + //OPCODE(CMSG_GUILD_BANK_UPDATE_TAB, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankUpdateTab ); + //OPCODE(CMSG_GUILD_BANK_DEPOSIT_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankDepositMoney ); + //OPCODE(CMSG_GUILD_BANK_WITHDRAW_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankWithdrawMoney ); + //OPCODE(MSG_GUILD_BANK_LOG_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankLogQuery ); + //OPCODE(CMSG_SET_CHANNEL_WATCH, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetChannelWatchOpcode ); + //OPCODE(SMSG_USERLIST_ADD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_USERLIST_REMOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_USERLIST_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CLEAR_CHANNEL_WATCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_INSPECT_RESULTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_GOGOGO_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_ECHO_PARTY_SQUELCH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SET_TITLE_SUFFIX, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_SPELLCLICK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSpellClick ); + //OPCODE(SMSG_LOOT_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GM_CHARACTER_RESTORE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GM_CHARACTER_SAVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_VOICESESSION_FULL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(MSG_GUILD_PERMISSIONS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildPermissions ); + //OPCODE(MSG_GUILD_BANK_MONEY_WITHDRAWN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildBankMoneyWithdrawn ); + //OPCODE(MSG_GUILD_EVENT_LOG_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildEventLogQueryOpcode ); + //OPCODE(CMSG_MAELSTROM_RENAME_GUILD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GET_MIRRORIMAGE_DATA, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleGetMirrorimageData ); + //OPCODE(SMSG_MIRRORIMAGE_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_FORCE_DISPLAY_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SPELL_CHANCE_RESIST_PUSHBACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_IGNORE_DIMINISHING_RETURNS_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_IGNORE_DIMINISHING_RETURNS_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_KEEP_ALIVE, STATUS_NEVER, PROCESS_THREADUNSAFE, &WorldSession::Handle_EarlyProccess ); + //OPCODE(SMSG_RAID_READY_CHECK_ERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_OPT_OUT_OF_LOOT, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleOptOutOfLootOpcode ); + //OPCODE(MSG_QUERY_GUILD_BANK_TEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryGuildBankTabText ); + //OPCODE(CMSG_SET_GUILD_BANK_TEXT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetGuildBankTabText ); + //OPCODE(CMSG_SET_GRANTABLE_LEVELS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GRANT_LEVEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_REFER_A_FRIEND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_GM_CHANGE_ARENA_RATING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_DECLINE_CHANNEL_INVITE, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_GROUPACTION_THROTTLED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_OVERRIDE_LIGHT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_TOTEM_CREATED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_TOTEM_DESTROYED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTotemDestroyed ); + //OPCODE(CMSG_EXPIRE_RAID_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_NO_SPELL_VARIANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQuestgiverStatusMultipleQuery); + OPCODE(SMSG_QUESTGIVER_STATUS_MULTIPLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_SET_PLAYER_DECLINED_NAMES, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetPlayerDeclinedNamesOpcode); + OPCODE(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_QUERY_SERVER_BUCK_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_CLEAR_SERVER_BUCK_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_SERVER_BUCK_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SEND_UNLEARN_SPELLS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_PROPOSE_LEVEL_GRANT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_ACCEPT_LEVEL_GRANT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_REFER_A_FRIEND_FAILURE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SPLINE_MOVE_SET_FLYING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SPLINE_MOVE_UNSET_FLYING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SUMMON_CANCEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CHANGE_PERSONAL_ARENA_RATING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_ALTER_APPEARANCE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAlterAppearanceOpcode ); + OPCODE(SMSG_ENABLE_BARBER_SHOP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_BARBER_SHOP_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CALENDAR_GET_CALENDAR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetCalendar ); + //OPCODE(CMSG_CALENDAR_GET_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetEvent ); + //OPCODE(CMSG_CALENDAR_GUILD_FILTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGuildFilter ); + //OPCODE(CMSG_CALENDAR_ARENA_TEAM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarArenaTeam ); + //OPCODE(CMSG_CALENDAR_ADD_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarAddEvent ); + //OPCODE(CMSG_CALENDAR_UPDATE_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarUpdateEvent ); + //OPCODE(CMSG_CALENDAR_REMOVE_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarRemoveEvent ); + //OPCODE(CMSG_CALENDAR_COPY_EVENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarCopyEvent ); + //OPCODE(CMSG_CALENDAR_EVENT_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventInvite ); + //OPCODE(CMSG_CALENDAR_EVENT_RSVP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventRsvp ); + //OPCODE(CMSG_CALENDAR_EVENT_REMOVE_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventRemoveInvite ); + //OPCODE(CMSG_CALENDAR_EVENT_STATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventStatus ); + //OPCODE(CMSG_CALENDAR_EVENT_MODERATOR_STATUS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarEventModeratorStatus); + //OPCODE(SMSG_CALENDAR_SEND_CALENDAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CALENDAR_SEND_EVENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CALENDAR_FILTER_GUILD, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CALENDAR_ARENA_TEAM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CALENDAR_EVENT_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CALENDAR_EVENT_INVITE_REMOVED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CALENDAR_EVENT_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CALENDAR_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CALENDAR_RAID_LOCKOUT_ADDED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CALENDAR_RAID_LOCKOUT_REMOVED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CALENDAR_EVENT_INVITE_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CALENDAR_EVENT_REMOVED_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CALENDAR_EVENT_UPDATED_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CALENDAR_EVENT_MODERATOR_STATUS_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CALENDAR_COMPLAIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarComplain ); + //OPCODE(CMSG_CALENDAR_GET_NUM_PENDING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCalendarGetNumPending ); + //OPCODE(SMSG_CALENDAR_SEND_NUM_PENDING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SAVE_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_NOTIFY_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_PLAY_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_PLAY_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_LOAD_DANCES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_STOP_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_STOP_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SYNC_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_DANCE_QUERY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_DANCE_QUERY_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_INVALIDATE_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_DELETE_DANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_LEARNED_DANCE_MOVES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_LEARN_DANCE_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_UNLEARN_DANCE_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SET_RUNE_COUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SET_RUNE_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_MOVE_SET_PITCH_RATE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_MOVE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_FORCE_PITCH_RATE_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_FORCE_PITCH_RATE_CHANGE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_SPLINE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CALENDAR_EVENT_INVITE_NOTES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CALENDAR_EVENT_INVITE_NOTES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_UPDATE_MISSILE_TRAJECTORY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_UPDATE_ACCOUNT_DATA_COMPLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_TRIGGER_MOVIE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_COMPLETE_MOVIE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SET_GLYPH_SLOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SET_GLYPH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_ACHIEVEMENT_EARNED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_DYNAMIC_DROP_ROLL_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_CRITERIA_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_QUERY_INSPECT_ACHIEVEMENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryInspectAchievementsOpcode); + OPCODE(SMSG_RESPOND_INSPECT_ACHIEVEMENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_DISMISS_CONTROLLED_VEHICLE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDismissControlledVehicle ); + //OPCODE(CMSG_COMPLETE_ACHIEVEMENT_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_QUESTUPDATE_ADD_PVP_KILL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SET_CRITERIA_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_CALENDAR_RAID_LOCKOUT_UPDATED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_UNITANIMTIER_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_CHAR_CUSTOMIZE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleCharCustomizeOpcode ); + //OPCODE(SMSG_CHAR_CUSTOMIZE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_PET_RENAMEABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_REQUEST_VEHICLE_EXIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_REQUEST_VEHICLE_PREV_SEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_REQUEST_VEHICLE_NEXT_SEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_REQUEST_VEHICLE_SWITCH_SEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_PET_LEARN_TALENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetLearnTalent ); + //OPCODE(CMSG_PET_UNLEARN_TALENTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_SET_PHASE_SHIFT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_ALL_ACHIEVEMENT_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_FORCE_SAY_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_HEALTH_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_POWER_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_GAMEOBJ_REPORT_USE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGameobjectReportUse ); + OPCODE(SMSG_HIGHEST_THREAT_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_THREAT_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_THREAT_REMOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_THREAT_CLEAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_CONVERT_RUNE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_RESYNC_RUNES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_ADD_RUNE_POWER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_START_QUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_REMOVE_GLYPH, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRemoveGlyphOpcode ); + //OPCODE(CMSG_DUMP_OBJECTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_DUMP_OBJECTS_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_DISMISS_CRITTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_NOTIFY_DEST_LOC_SPELL_CAST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_AUCTION_LIST_PENDING_SALES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionListPendingSales ); + //OPCODE(SMSG_AUCTION_LIST_PENDING_SALES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_MODIFY_COOLDOWN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_PET_UPDATE_COMBO_POINTS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_ENABLETAXI, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleTaxiQueryAvailableNodes ); + //OPCODE(SMSG_PRE_RESURRECT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_AURA_UPDATE_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_AURA_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_FLOOD_GRACE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_SERVER_FIRST_ACHIEVEMENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_PET_LEARNED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_PET_REMOVED_SPELL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_HEARTH_AND_RESURRECT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleHearthandResurrect ); + //OPCODE(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_CRITERIA_DELETED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_ACHIEVEMENT_DELETED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SERVER_INFO_QUERY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_SERVER_INFO_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CHECK_LOGIN_CRITERIA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_SERVER_BUCK_DATA_START, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SET_BREATH, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_QUERY_VEHICLE_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_BATTLEGROUND_INFO_THROTTLED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SET_VEHICLE_REC_ID, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_RIDE_VEHICLE_INTERACT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_CONTROLLER_EJECT_PASSENGER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(SMSG_PET_GUIDS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_CLIENTCACHE_VERSION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CHANGE_GDF_ARENA_RATING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SET_ARENA_TEAM_RATING_BY_INDEX, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SET_ARENA_TEAM_WEEKLY_GAMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SET_ARENA_TEAM_SEASON_GAMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SET_ARENA_MEMBER_WEEKLY_GAMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SET_ARENA_MEMBER_SEASON_GAMES, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_SET_ITEM_PURCHASE_DATA, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GET_ITEM_PURCHASE_DATA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefundInfoRequest ); + //OPCODE(CMSG_ITEM_PURCHASE_REFUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_ITEM_PURCHASE_REFUND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CORPSE_TRANSPORT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleCorpseMapPositionQueryOpcode); + //OPCODE(SMSG_CORPSE_TRANSPORT_QUERY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_UNUSED5, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_UNUSED6, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_CALENDAR_EVENT_SIGNUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_CALENDAR_CLEAR_PENDING_ACTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_LOAD_EQUIPMENT_SET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SAVE_EQUIPMENT_SET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetSaveOpcode ); + //OPCODE(CMSG_ON_MISSILE_TRAJECTORY_COLLISION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_TALENT_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_LEARN_TALENT_GROUP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnPreviewTalents ); + //OPCODE(CMSG_PET_LEARN_TALENT_GROUP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnPreviewTalentsPet ); + //OPCODE(CMSG_SET_ACTIVE_TALENT_GROUP_OBSOLETE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GM_GRANT_ACHIEVEMENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GM_REMOVE_ACHIEVEMENT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GM_SET_CRITERIA_FOR_PLAYER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_DESTROY_ARENA_UNIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_ARENA_TEAM_CHANGE_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_PROFILEDATA_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_PROFILEDATA_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_START_BATTLEFIELD_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_END_BATTLEFIELD_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_COMPOUND_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_MOVE_GRAVITY_DISABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_MOVE_GRAVITY_DISABLE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_MOVE_GRAVITY_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_MOVE_GRAVITY_ENABLE_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_MOVE_GRAVITY_CHNG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPLINE_MOVE_GRAVITY_DISABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_SPLINE_MOVE_GRAVITY_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_USE_EQUIPMENT_SET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleEquipmentSetUseOpcode ); + //OPCODE(SMSG_USE_EQUIPMENT_SET_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_FORCE_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_FORCE_ANIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CHAR_FACTION_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_CHAR_FACTION_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_PVP_QUEUE_STATS_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_PVP_QUEUE_STATS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SET_PAID_SERVICE_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_BATTLEFIELD_MANAGER_ENTRY_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_BATTLEFIELD_MANAGER_ENTRY_INVITE_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_BATTLEFIELD_MANAGER_ENTERING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_BATTLEFIELD_MANAGER_QUEUE_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_BATTLEFIELD_MANAGER_QUEUE_INVITE_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_BATTLEFIELD_MANAGER_QUEUE_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_BATTLEFIELD_MANAGER_QUEUE_REQUEST_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_BATTLEFIELD_MANAGER_EJECT_PENDING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_BATTLEFIELD_MANAGER_EJECTED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_BATTLEFIELD_MANAGER_EXIT_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_BATTLEFIELD_MANAGER_STATE_CHANGED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_BATTLEFIELD_MANAGER_ADVANCE_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_BATTLEFIELD_MANAGER_SET_NEXT_TRANSITION_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(MSG_SET_RAID_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetRaidDifficultyOpcode ); + //OPCODE(CMSG_XPGAIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_XPGAIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_GMTICKET_RESPONSE_ERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_GMTICKET_GET_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GMTICKET_RESOLVE_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGMResponseResolveOpcode ); + //OPCODE(SMSG_GMTICKET_RESOLVE_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_GMTICKET_CREATE_RESPONSE_TICKET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_GM_CREATE_TICKET_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_SERVERINFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_SERVERINFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_UI_TIME_REQUEST, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleUITimeRequestOpcode ); + OPCODE(SMSG_UI_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CHAR_RACE_CHANGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_VIEW_PHASE_SHIFT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_TALENTS_INVOLUNTARILY_RESET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_DEBUG_SERVER_GEO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_DEBUG_SERVER_GEO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_LOOT_UPDATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(UMSG_UPDATE_GROUP_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + OPCODE(CMSG_READY_FOR_ACCOUNT_DATA_TIMES, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleReadyForAccountDataTimesOpcode); + //OPCODE(CMSG_QUERY_GET_ALL_QUESTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryQuestsCompletedOpcode); + //OPCODE(SMSG_ALL_QUESTS_COMPLETED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GMLAGREPORT_SUBMIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_AFK_MONITOR_INFO_REQUEST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_AFK_MONITOR_INFO_RESPONSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_AFK_MONITOR_INFO_CLEAR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_AREA_TRIGGER_NO_CORPSE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_GM_NUKE_CHARACTER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_LOW_LEVEL_RAID, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetAllowLowLevelRaidOpcode); + //OPCODE(CMSG_LOW_LEVEL_RAID_USER, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleSetAllowLowLevelRaidOpcode); + //OPCODE(SMSG_CAMERA_SHAKE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_SOCKET_GEMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SET_CHARACTER_MODEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_CONNECT_TO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CONNECT_TO_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_SUSPEND_COMMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_SUSPEND_COMMS_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_RESUME_COMMS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_AUTH_CONTINUED_SESSION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_DROP_NEW_CONNECTION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_SEND_ALL_COMBAT_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_OPEN_LFG_DUNGEON_FINDER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_MOVE_SET_COLLISION_HGT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_MOVE_SET_COLLISION_HGT_ACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(MSG_MOVE_SET_COLLISION_HGT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(CMSG_CLEAR_RANDOM_BG_WIN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_CLEAR_HOLIDAY_BG_WIN_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(CMSG_COMMENTATOR_SKIRMISH_QUEUE_COMMAND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); + //OPCODE(SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT1, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT2, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + //OPCODE(SMSG_COMPRESSED_UNKNOWN_1310, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(SMSG_PLAYER_MOVE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + OPCODE(CMSG_REORDER_CHARACTERS, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleReorderCharactersOpcode ); +}; diff --git a/src/game/Opcodes.h b/src/game/Opcodes.h index bedd21395..ca0564b20 100644 --- a/src/game/Opcodes.h +++ b/src/game/Opcodes.h @@ -1,1436 +1,1436 @@ -/* - * Copyright (C) 2005-2012 MaNGOS - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -/// \addtogroup u2w -/// @{ -/// \file - -#ifndef _OPCODES_H -#define _OPCODES_H - -#include "Common.h" - -// Note: this include need for be sure have full definition of class WorldSession -// if this class definition not complite then VS for x64 release use different size for -// struct OpcodeHandler in this header and Opcode.cpp and get totally wrong data from -// table opcodeTable in source when Opcode.h included but WorldSession.h not included -#include "WorldSession.h" - -/// List of Opcodes -/// Max Opcode value in 4.3.4.15595 is 65535 -enum Opcodes -{ - MSG_WOW_CONNECTION = 0x4F57, // 4.3.4 15595 - SMSG_AUTH_CHALLENGE = 0x4542, // 4.3.4 15595 - CMSG_AUTH_SESSION = 0x0449, // 4.3.4 15595 - SMSG_AUTH_RESPONSE = 0x5DB6, // 4.3.4 15595 - MSG_NULL_ACTION = 0x1001, - CMSG_BOOTME = 0x1002, - CMSG_DBLOOKUP = 0x1003, - SMSG_DBLOOKUP = 0x1004, - CMSG_QUERY_OBJECT_POSITION = 0x1005, - SMSG_QUERY_OBJECT_POSITION = 0x1006, - CMSG_QUERY_OBJECT_ROTATION = 0x1007, - SMSG_QUERY_OBJECT_ROTATION = 0x1008, - CMSG_WORLD_TELEPORT = 0x1009, - CMSG_TELEPORT_TO_UNIT = 0x100A, - CMSG_ZONE_MAP = 0x100B, - SMSG_ZONE_MAP = 0x100C, - CMSG_DEBUG_CHANGECELLZONE = 0x100D, - CMSG_MOVE_CHARACTER_CHEAT = 0x100E, - SMSG_MOVE_CHARACTER_CHEAT = 0x100F, - CMSG_RECHARGE = 0x1010, - CMSG_LEARN_SPELL = 0x1011, - CMSG_CREATEMONSTER = 0x1012, - CMSG_DESTROYMONSTER = 0x1013, - CMSG_CREATEITEM = 0x1014, - CMSG_CREATEGAMEOBJECT = 0x1015, - SMSG_CHECK_FOR_BOTS = 0x1016, - CMSG_MAKEMONSTERATTACKGUID = 0x1017, - CMSG_BOT_DETECTED2 = 0x1018, - CMSG_FORCEACTION = 0x1019, - CMSG_FORCEACTIONONOTHER = 0x101A, - CMSG_FORCEACTIONSHOW = 0x101B, - SMSG_FORCEACTIONSHOW = 0x101C, - CMSG_PETGODMODE = 0x101D, - SMSG_PETGODMODE = 0x101E, - SMSG_REFER_A_FRIEND_EXPIRED = 0x101F, - CMSG_WEATHER_SPEED_CHEAT = 0x1020, - CMSG_UNDRESSPLAYER = 0x1021, - CMSG_BEASTMASTER = 0x1022, - CMSG_GODMODE = 0x1023, - SMSG_GODMODE = 0x1024, - CMSG_CHEAT_SETMONEY = 0x1025, - CMSG_LEVEL_CHEAT = 0x1026, - CMSG_PET_LEVEL_CHEAT = 0x1027, - CMSG_SET_WORLDSTATE = 0x1028, - CMSG_COOLDOWN_CHEAT = 0x1029, - CMSG_USE_SKILL_CHEAT = 0x102A, - CMSG_FLAG_QUEST = 0x102B, - CMSG_FLAG_QUEST_FINISH = 0x102C, - CMSG_CLEAR_QUEST = 0x102D, - CMSG_SEND_EVENT = 0x102E, - CMSG_DEBUG_AISTATE = 0x102F, - SMSG_DEBUG_AISTATE = 0x1030, - CMSG_DISABLE_PVP_CHEAT = 0x1031, - CMSG_ADVANCE_SPAWN_TIME = 0x1032, - SMSG_DESTRUCTIBLE_BUILDING_DAMAGE = 0x1033, - CMSG_AUTH_SRP6_BEGIN = 0x1034, - CMSG_AUTH_SRP6_PROOF = 0x1035, - CMSG_AUTH_SRP6_RECODE = 0x1036, - CMSG_CHAR_CREATE = 0x4A36, // 4.3.4 15595 - CMSG_CHAR_ENUM = 0x0502, // 4.3.4 15595 - CMSG_CHAR_DELETE = 0x6425, // 4.3.4 15595 - SMSG_AUTH_SRP6_RESPONSE = 0x103A, - SMSG_CHAR_CREATE = 0x2D05, // 4.3.4 15595 - SMSG_CHAR_ENUM = 0x10B0, // 4.3.4 15595 - SMSG_CHAR_DELETE = 0x0304, // 4.3.4 15595 - CMSG_PLAYER_LOGIN = 0x05B1, // 4.3.4 15595 - SMSG_NEW_WORLD = 0x79B1, // 4.3.4 15595 - SMSG_TRANSFER_PENDING = 0x18A6, // 4.3.4 15595 - SMSG_TRANSFER_ABORTED = 0x0537, // 4.3.4 15595 - SMSG_CHARACTER_LOGIN_FAILED = 0x1042, - SMSG_LOGIN_SETTIMESPEED = 0x4D15, // 4.3.4 15595 - SMSG_GAMETIME_UPDATE = 0x1044, - CMSG_GAMETIME_SET = 0x1045, - SMSG_GAMETIME_SET = 0x1046, - CMSG_GAMESPEED_SET = 0x1047, - SMSG_GAMESPEED_SET = 0x1048, - CMSG_SERVERTIME = 0x1049, - SMSG_SERVERTIME = 0x104A, - CMSG_PLAYER_LOGOUT = 0x104B, - CMSG_LOGOUT_REQUEST = 0x0A25, // 4.3.4 15595 - SMSG_LOGOUT_RESPONSE = 0x0524, // 4.3.4 15595 - SMSG_LOGOUT_COMPLETE = 0x2137, // 4.3.4 15595 - CMSG_LOGOUT_CANCEL = 0x2324, // 4.3.4 15595 - SMSG_LOGOUT_CANCEL_ACK = 0x6514, // 4.3.4 15595 - CMSG_NAME_QUERY = 0x2224, // 4.3.4 15595 - SMSG_NAME_QUERY_RESPONSE = 0x6E04, // 4.3.4 15595 - CMSG_PET_NAME_QUERY = 0x1053, - SMSG_PET_NAME_QUERY_RESPONSE = 0x1054, - CMSG_GUILD_QUERY = 0x1055, - SMSG_GUILD_QUERY_RESPONSE = 0x1056, - CMSG_PAGE_TEXT_QUERY = 0x105B, - SMSG_PAGE_TEXT_QUERY_RESPONSE = 0x105C, - CMSG_QUEST_QUERY = 0x0D06, // 4.3.4 15595 - SMSG_QUEST_QUERY_RESPONSE = 0x6936, // 4.3.4 15595 - CMSG_GAMEOBJECT_QUERY = 0x4017, // 4.3.4 15595 - SMSG_GAMEOBJECT_QUERY_RESPONSE = 0x0915, // 4.3.4 15595 - CMSG_CREATURE_QUERY = 0x2706, // 4.3.4 15595 - SMSG_CREATURE_QUERY_RESPONSE = 0x6024, // 4.3.4 15595 - CMSG_WHO = 0x6C15, // 4.3.4 15595 - SMSG_WHO = 0x6907, // 4.3.4 15595 - CMSG_WHOIS = 0x6B05, // 4.3.4 15595 - SMSG_WHOIS = 0x6917, // 4.3.4 15595 - CMSG_CONTACT_LIST = 0x4534, // 4.3.4 15595 - SMSG_CONTACT_LIST = 0x6017, // 4.3.4 15595 - SMSG_FRIEND_STATUS = 0x0717, // 4.3.4 15595 - CMSG_ADD_FRIEND = 0x6527, // 4.3.4 15595 - CMSG_DEL_FRIEND = 0x6A15, // 4.3.4 15595 - CMSG_SET_CONTACT_NOTES = 0x6135, // 4.3.4 15595 - CMSG_ADD_IGNORE = 0x4726, // 4.3.4 15595 - CMSG_DEL_IGNORE = 0x6D26, // 4.3.4 15595 - CMSG_GROUP_INVITE = 0x0513, // 4.3.4 15595 - SMSG_GROUP_INVITE = 0x31B2, // 4.3.4 15595 - CMSG_GROUP_CANCEL = 0x1071, - SMSG_GROUP_CANCEL = 0x1072, - CMSG_GROUP_INVITE_RESPONSE = 0x0410, // 4.3.4 15595 - SMSG_GROUP_DECLINE = 0x6835, // 4.3.4 15595 - CMSG_GROUP_UNINVITE = 0x1076, - CMSG_GROUP_UNINVITE_GUID = 0x2E07, // 4.3.4 15595 - SMSG_GROUP_UNINVITE = 0x0A07, // 4.3.4 15595 - CMSG_GROUP_SET_LEADER = 0x4C17, // 4.3.4 15595 - SMSG_GROUP_SET_LEADER = 0x0526, // 4.3.4 15595 - CMSG_LOOT_METHOD = 0x2F24, // 4.3.4 15595 - CMSG_GROUP_DISBAND = 0x2804, // 4.3.4 15595 - SMSG_GROUP_DESTROYED = 0x2207, // 4.3.4 15595 - SMSG_GROUP_LIST = 0x4C24, // 4.3.4 15595 - SMSG_PARTY_MEMBER_STATS = 0x2104, // 4.3.4 15595 - SMSG_PARTY_COMMAND_RESULT = 0x6E07, // 4.3.4 15595 - UMSG_UPDATE_GROUP_MEMBERS = 0x1081, - CMSG_GUILD_CREATE = 0x1082, - CMSG_GUILD_INVITE = 0x1083, - SMSG_GUILD_INVITE = 0x1084, - CMSG_GUILD_ACCEPT = 0x1085, - CMSG_GUILD_DECLINE = 0x1086, - SMSG_GUILD_DECLINE = 0x1087, - CMSG_GUILD_INFO = 0x1088, - SMSG_GUILD_INFO = 0x1089, - CMSG_GUILD_ROSTER = 0x108A, - SMSG_GUILD_ROSTER = 0x108B, - CMSG_GUILD_PROMOTE = 0x108C, - CMSG_GUILD_DEMOTE = 0x108D, - CMSG_GUILD_LEAVE = 0x108E, - CMSG_GUILD_REMOVE = 0x108F, - CMSG_GUILD_DISBAND = 0x1090, - CMSG_GUILD_LEADER = 0x1091, - CMSG_GUILD_MOTD = 0x1092, - SMSG_GUILD_EVENT = 0x1093, - SMSG_GUILD_COMMAND_RESULT = 0x1094, - UMSG_UPDATE_GUILD = 0x1095, - CMSG_MESSAGECHAT_ADDON_BATTLEGROUND = 0x0D46, // 4.3.4 15595 - CMSG_MESSAGECHAT_ADDON_GUILD = 0x0544, // 4.3.4 15595 - CMSG_MESSAGECHAT_ADDON_OFFICER = 0x3954, // 4.3.4 15595 - CMSG_MESSAGECHAT_ADDON_PARTY = 0x0546, // 4.3.4 15595 - CMSG_MESSAGECHAT_ADDON_RAID = 0x1D56, // 4.3.4 15595 - CMSG_MESSAGECHAT_ADDON_WHISPER = 0x2146, // 4.3.4 15595 - CMSG_MESSAGECHAT_AFK = 0x0D44, // 4.3.4 15595 - CMSG_MESSAGECHAT_BATTLEGROUND = 0x2156, // 4.3.4 15595 - CMSG_MESSAGECHAT_CHANNEL = 0x1D44, // 4.3.4 15595 - CMSG_MESSAGECHAT_DND = 0x2946, // 4.3.4 15595 - CMSG_MESSAGECHAT_EMOTE = 0x1156, // 4.3.4 15595 - CMSG_MESSAGECHAT_GUILD = 0x3956, // 4.3.4 15595 - CMSG_MESSAGECHAT_OFFICER = 0x1946, // 4.3.4 15595 - CMSG_MESSAGECHAT_PARTY = 0x1D46, // 4.3.4 15595 - CMSG_MESSAGECHAT_RAID = 0x2D44, // 4.3.4 15595 - CMSG_MESSAGECHAT_RAID_WARNING = 0x0944, // 4.3.4 15595 - CMSG_MESSAGECHAT_SAY = 0x1154, // 4.3.4 15595 - CMSG_MESSAGECHAT_WHISPER = 0x0D56, // 4.3.4 15595 - CMSG_MESSAGECHAT_YELL = 0x3544, // 4.3.4 15595 - SMSG_MESSAGECHAT = 0x2026, // 4.3.4 15595 - CMSG_JOIN_CHANNEL = 0x0156, // 4.3.4 15595 - CMSG_LEAVE_CHANNEL = 0x1099, - SMSG_CHANNEL_NOTIFY = 0x0825, // 4.3.4 15595 - CMSG_CHANNEL_LIST = 0x109B, - SMSG_CHANNEL_LIST = 0x109C, - CMSG_CHANNEL_PASSWORD = 0x109D, - CMSG_CHANNEL_SET_OWNER = 0x109E, - CMSG_CHANNEL_OWNER = 0x109F, - CMSG_CHANNEL_MODERATOR = 0x10A0, - CMSG_CHANNEL_UNMODERATOR = 0x10A1, - CMSG_CHANNEL_MUTE = 0x10A2, - CMSG_CHANNEL_UNMUTE = 0x10A3, - CMSG_CHANNEL_INVITE = 0x10A4, - CMSG_CHANNEL_KICK = 0x10A5, - CMSG_CHANNEL_BAN = 0x10A6, - CMSG_CHANNEL_UNBAN = 0x10A7, - CMSG_CHANNEL_ANNOUNCEMENTS = 0x10A8, - CMSG_CHANNEL_MODERATE = 0x10A9, - SMSG_UPDATE_OBJECT = 0x4715, // 4.3.4 15595 - SMSG_DESTROY_OBJECT = 0x4724, // 4.3.4 15595 - CMSG_USE_ITEM = 0x2C06, // 4.3.4 15595 - CMSG_OPEN_ITEM = 0x6A34, // 4.3.4 15595 - CMSG_READ_ITEM = 0x2F16, // 4.3.4 15595 - SMSG_READ_ITEM_OK = 0x2605, // 4.3.4 15595 - SMSG_READ_ITEM_FAILED = 0x0F16, // 4.3.4 15595 - SMSG_ITEM_COOLDOWN = 0x4D14, // 4.3.4 15595 - CMSG_GAMEOBJ_USE = 0x4E17, // 4.3.4 15595 - CMSG_DESTROY_ITEMS = 0x10B3, - SMSG_GAMEOBJECT_CUSTOM_ANIM = 0x10B4, - CMSG_AREATRIGGER = 0x0937, // 4.3.4 15595 - CMSG_MOVE_START_FORWARD = 0x7814, // 4.3.4 15595 - CMSG_MOVE_START_BACKWARD = 0x330A, // 4.3.4 15595 - CMSG_MOVE_STOP = 0x320A, // 4.3.4 15595 - CMSG_MOVE_START_STRAFE_LEFT = 0x3A16, // 4.3.4 15595 - CMSG_MOVE_START_STRAFE_RIGHT = 0x3A02, // 4.3.4 15595 - CMSG_MOVE_STOP_STRAFE = 0x3002, // 4.3.4 15595 - CMSG_MOVE_JUMP = 0x7A06, // 4.3.4 15595 - CMSG_MOVE_START_TURN_LEFT = 0x700C, // 4.3.4 15595 - CMSG_MOVE_START_TURN_RIGHT = 0x7000, // 4.3.4 15595 - CMSG_MOVE_STOP_TURN = 0x331E, // 4.3.4 15595 - CMSG_MOVE_START_PITCH_UP = 0x3304, // 4.3.4 15595 - CMSG_MOVE_START_PITCH_DOWN = 0x3908, // 4.3.4 15595 - CMSG_MOVE_STOP_PITCH = 0x7216, // 4.3.4 15595 - CMSG_MOVE_SET_RUN_MODE = 0x791A, // 4.3.4 15595 - CMSG_MOVE_SET_WALK_MODE = 0x7002, // 4.3.4 15595 - MSG_MOVE_TOGGLE_LOGGING = 0x10C5, - SMSG_MOVE_TELEPORT = 0x55A0, // 4.3.4 15595 - MSG_MOVE_TELEPORT_CHEAT = 0x10C7, - CMSG_MOVE_TELEPORT_ACK = 0x390C, // 4.3.4 15595 - MSG_MOVE_TOGGLE_FALL_LOGGING = 0x10C9, - CMSG_MOVE_FALL_LAND = 0x380A, // 4.3.4 15595 - CMSG_MOVE_START_SWIM = 0x3206, // 4.3.4 15595 - CMSG_MOVE_STOP_SWIM = 0x3802, // 4.3.4 15595 - MSG_MOVE_SET_RUN_SPEED_CHEAT = 0x10CD, - SMSG_MOVE_SET_RUN_SPEED = 0x3DB5, // 4.3.4 15595 - MSG_MOVE_SET_RUN_BACK_SPEED_CHEAT = 0x10CF, - SMSG_MOVE_SET_RUN_BACK_SPEED = 0x71B1, // 4.3.4 15595 - MSG_MOVE_SET_WALK_SPEED_CHEAT = 0x10D1, - SMSG_MOVE_SET_WALK_SPEED = 0x1DA4, // 4.3.4 15595 - MSG_MOVE_SET_SWIM_SPEED_CHEAT = 0x10D3, - SMSG_MOVE_SET_SWIM_SPEED = 0x15A7, // 4.3.4 15595 - MSG_MOVE_SET_SWIM_BACK_SPEED_CHEAT = 0x10D5, - SMSG_MOVE_SET_SWIM_BACK_SPEED = 0x5CA6, // 4.3.4 15595 - MSG_MOVE_SET_ALL_SPEED_CHEAT = 0x10D7, - MSG_MOVE_SET_TURN_RATE_CHEAT = 0x10D8, - SMSG_MOVE_SET_TURN_RATE = 0x30A5, // 4.3.4 15595 - MSG_MOVE_TOGGLE_COLLISION_CHEAT = 0x10DA, - CMSG_MOVE_SET_FACING = 0x7914, // 4.3.4 15595 - CMSG_MOVE_SET_PITCH = 0x7312, // 4.3.4 15595 - MSG_MOVE_WORLDPORT_ACK = 0x2411, // 4.3.4 15595 - SMSG_MONSTER_MOVE = 0x6E17, // 4.3.4 15595 - SMSG_MOVE_WATER_WALK = 0x75B1, // 4.3.4 15595 - SMSG_MOVE_LAND_WALK = 0x34B7, // 4.3.4 15595 - CMSG_MOVE_CHARM_PORT_CHEAT = 0x10E1, - CMSG_MOVE_SET_RAW_POSITION = 0x10E2, - SMSG_FORCE_RUN_SPEED_CHANGE = 0x10E3, - CMSG_FORCE_RUN_SPEED_CHANGE_ACK = 0x10E4, - SMSG_FORCE_RUN_BACK_SPEED_CHANGE = 0x10E5, - CMSG_FORCE_RUN_BACK_SPEED_CHANGE_ACK = 0x10E6, - SMSG_FORCE_SWIM_SPEED_CHANGE = 0x10E7, - CMSG_FORCE_SWIM_SPEED_CHANGE_ACK = 0x10E8, - SMSG_FORCE_MOVE_ROOT = 0x7DA0, // 4.3.4 15595 - CMSG_FORCE_MOVE_ROOT_ACK = 0x701E, // 4.3.4 15595 - SMSG_FORCE_MOVE_UNROOT = 0x7DB4, // 4.3.4 15595 - CMSG_FORCE_MOVE_UNROOT_ACK = 0x7808, // 4.3.4 15595 - MSG_MOVE_ROOT = 0x10ED, - MSG_MOVE_UNROOT = 0x10EE, - MSG_MOVE_HEARTBEAT = 0x3914, // 4.3.4 15595 - SMSG_MOVE_KNOCK_BACK = 0x10F0, - CMSG_MOVE_KNOCK_BACK_ACK = 0x10F1, - MSG_MOVE_KNOCK_BACK = 0x10F2, - SMSG_MOVE_FEATHER_FALL = 0x10F3, - SMSG_MOVE_NORMAL_FALL = 0x10F4, - SMSG_MOVE_SET_HOVER = 0x10F5, - SMSG_MOVE_UNSET_HOVER = 0x10F6, - CMSG_MOVE_HOVER_ACK = 0x10F7, - MSG_MOVE_HOVER = 0x10F8, - CMSG_TRIGGER_CINEMATIC_CHEAT = 0x10F9, - CMSG_OPENING_CINEMATIC = 0x10FA, - SMSG_TRIGGER_CINEMATIC = 0x6C27, // 4.3.4 15595 - CMSG_NEXT_CINEMATIC_CAMERA = 0x10FC, - CMSG_COMPLETE_CINEMATIC = 0x10FD, - SMSG_TUTORIAL_FLAGS = 0x0B35, // 4.3.4 15595 - CMSG_TUTORIAL_FLAG = 0x6C26, // 4.3.4 15595 - CMSG_TUTORIAL_CLEAR = 0x6515, // 4.3.4 15595 - CMSG_TUTORIAL_RESET = 0x2726, // 4.3.4 15595 - CMSG_STANDSTATECHANGE = 0x0535, // 4.3.4 15595 - CMSG_EMOTE = 0x4C26, // 4.3.4 15595 - SMSG_EMOTE = 0x0A34, // 4.3.4 15595 - CMSG_TEXT_EMOTE = 0x2E24, // 4.3.4 15595 - SMSG_TEXT_EMOTE = 0x0B05, // 4.3.4 15595 - CMSG_AUTOEQUIP_GROUND_ITEM = 0x1107, - CMSG_AUTOSTORE_GROUND_ITEM = 0x1108, - CMSG_AUTOSTORE_LOOT_ITEM = 0x0E34, // 4.3.4 15595 - CMSG_STORE_LOOT_IN_SLOT = 0x110A, - CMSG_AUTOEQUIP_ITEM = 0x4304, // 4.3.4 15595 - CMSG_AUTOSTORE_BAG_ITEM = 0x0236, // 4.3.4 15595 - CMSG_SWAP_ITEM = 0x6326, // 4.3.4 15595 - CMSG_SWAP_INV_ITEM = 0x2614, // 4.3.4 15595 - CMSG_SPLIT_ITEM = 0x0F17, // 4.3.4 15595 - CMSG_AUTOEQUIP_ITEM_SLOT = 0x4A17, // 4.3.4 15595 - CMSG_UNCLAIM_LICENSE = 0x1111, - CMSG_DESTROYITEM = 0x4A27, // 4.3.4 15595 - SMSG_INVENTORY_CHANGE_FAILURE = 0x2236, // 4.3.4 15595 - SMSG_OPEN_CONTAINER = 0x4714, // 4.3.4 15595 - CMSG_INSPECT = 0x1115, - SMSG_INSPECT_RESULTS_UPDATE = 0x1116, - CMSG_INITIATE_TRADE = 0x1117, - CMSG_BEGIN_TRADE = 0x1118, - CMSG_BUSY_TRADE = 0x1119, - CMSG_IGNORE_TRADE = 0x111A, - CMSG_ACCEPT_TRADE = 0x111B, - CMSG_UNACCEPT_TRADE = 0x111C, - CMSG_CANCEL_TRADE = 0x111D, - CMSG_SET_TRADE_ITEM = 0x111E, - CMSG_CLEAR_TRADE_ITEM = 0x111F, - CMSG_SET_TRADE_GOLD = 0x1120, - SMSG_TRADE_STATUS = 0x1121, - SMSG_TRADE_STATUS_EXTENDED = 0x1122, - SMSG_INITIALIZE_FACTIONS = 0x4634, // 4.3.4 15595 - SMSG_SET_FACTION_VISIBLE = 0x1124, - SMSG_SET_FACTION_STANDING = 0x1125, - CMSG_SET_FACTION_ATWAR = 0x1126, - CMSG_SET_FACTION_CHEAT = 0x1127, - SMSG_SET_PROFICIENCY = 0x6207, // 4.3.4 15595 - CMSG_SET_ACTION_BUTTON = 0x6F06, // 4.3.4 15595 - SMSG_ACTION_BUTTONS = 0x38B5, // 4.3.4 15595 - SMSG_INITIAL_SPELLS = 0x0104, // 4.3.4 15595 - SMSG_LEARNED_SPELL = 0x58A2, // 4.3.4 15595 - SMSG_SUPERCEDED_SPELL = 0x35B0, // 4.3.4 15595 - CMSG_NEW_SPELL_SLOT = 0x112E, - CMSG_CAST_SPELL = 0x4C07, // 4.3.4 15595 - CMSG_CANCEL_CAST = 0x0115, // 4.3.4 15595 - SMSG_CAST_FAILED = 0x4D16, // 4.3.4 15595 - SMSG_SPELL_START = 0x6415, // 4.3.4 15595 - SMSG_SPELL_GO = 0x6E16, // 4.3.4 15595 - SMSG_SPELL_FAILURE = 0x0C34, // 4.3.4 15595 - SMSG_SPELL_COOLDOWN = 0x4B16, // 4.3.4 15595 - SMSG_COOLDOWN_EVENT = 0x4F26, // 4.3.4 15595 - CMSG_CANCEL_AURA = 0x0E26, // 4.3.4 15595 - SMSG_EQUIPMENT_SET_ID = 0x1138, - SMSG_PET_CAST_FAILED = 0x2B15, // 4.3.4 15595 - SMSG_CHANNEL_START = 0x0A15, // 4.3.4 15595 - SMSG_CHANNEL_UPDATE = 0x2417, // 4.3.4 15595 - CMSG_CANCEL_CHANNELLING = 0x6C25, // 4.3.4 15595 - SMSG_AI_REACTION = 0x0637, // 4.3.4 15595 - CMSG_SET_SELECTION = 0x0506, // 4.3.4 15595 - CMSG_DELETEEQUIPMENT_SET = 0x113F, - CMSG_INSTANCE_LOCK_RESPONSE = 0x1140, - CMSG_DEBUG_PASSIVE_AURA = 0x1141, - CMSG_ATTACKSWING = 0x0926, // 4.3.4 15595 - CMSG_ATTACKSTOP = 0x4106, // 4.3.4 15595 - SMSG_ATTACKSTART = 0x2D15, // 4.3.4 15595 - SMSG_ATTACKSTOP = 0x0934, // 4.3.4 15595 - SMSG_ATTACKSWING_NOTINRANGE = 0x0B36, // 4.3.4 15595 - SMSG_ATTACKSWING_BADFACING = 0x6C07, // 4.3.4 15595 - SMSG_PENDING_RAID_LOCK = 0x1148, - SMSG_ATTACKSWING_DEADTARGET = 0x2B26, // 4.3.4 15595 - SMSG_ATTACKSWING_CANT_ATTACK = 0x0016, // 4.3.4 15595 - SMSG_ATTACKERSTATEUPDATE = 0x0B25, // 4.3.4 15595 - SMSG_BATTLEFIELD_PORT_DENIED = 0x114C, - CMSG_PERFORM_ACTION_SET = 0x114D, - SMSG_RESUME_CAST_BAR = 0x114E, - SMSG_CANCEL_COMBAT = 0x4F04, // 4.3.4 15595 - SMSG_SPELLBREAKLOG = 0x6B17, // 4.3.4 15595 - SMSG_SPELLHEALLOG = 0x2816, // 4.3.4 15595 - SMSG_SPELLENERGIZELOG = 0x0414, // 4.3.4 15595 - SMSG_BREAK_TARGET = 0x1153, - CMSG_SAVE_PLAYER = 0x1154, - CMSG_SETDEATHBINDPOINT = 0x1155, - SMSG_BINDPOINTUPDATE = 0x0527, // 4.3.4 15595 - CMSG_GETDEATHBINDZONE = 0x1157, - SMSG_BINDZONEREPLY = 0x1158, - SMSG_PLAYERBOUND = 0x1159, - SMSG_CLIENT_CONTROL_UPDATE = 0x115A, - CMSG_REPOP_REQUEST = 0x6235, // 4.3.4 15595 - SMSG_RESURRECT_REQUEST = 0x2905, // 4.3.4 15595 - CMSG_RESURRECT_RESPONSE = 0x6827, // 4.3.4 15595 - CMSG_LOOT = 0x0127, // 4.3.4 15595 - CMSG_LOOT_MONEY = 0x6227, // 4.3.4 15595 - CMSG_LOOT_RELEASE = 0x2007, // 4.3.4 15595 - SMSG_LOOT_RESPONSE = 0x4C16, // 4.3.4 15595 - SMSG_LOOT_RELEASE_RESPONSE = 0x6D25, // 4.3.4 15595 - SMSG_LOOT_REMOVED = 0x6817, // 4.3.4 15595 - SMSG_LOOT_MONEY_NOTIFY = 0x2836, // 4.3.4 15595 - SMSG_LOOT_ITEM_NOTIFY = 0x6D15, // 4.3.4 15595 - SMSG_LOOT_CLEAR_MONEY = 0x2B37, // 4.3.4 15595 - SMSG_ITEM_PUSH_RESULT = 0x0E15, // 4.3.4 15595 - SMSG_DUEL_REQUESTED = 0x1168, - SMSG_DUEL_OUTOFBOUNDS = 0x1169, - SMSG_DUEL_INBOUNDS = 0x116A, - SMSG_DUEL_COMPLETE = 0x116B, - SMSG_DUEL_WINNER = 0x116C, - CMSG_DUEL_ACCEPTED = 0x116D, - CMSG_DUEL_CANCELLED = 0x116E, - SMSG_MOUNTRESULT = 0x116F, - SMSG_DISMOUNTRESULT = 0x1170, - SMSG_REMOVED_FROM_PVP_QUEUE = 0x1171, - CMSG_MOUNTSPECIAL_ANIM = 0x1172, - SMSG_MOUNTSPECIAL_ANIM = 0x1173, - SMSG_PET_TAME_FAILURE = 0x1174, - CMSG_PET_SET_ACTION = 0x1175, - CMSG_PET_ACTION = 0x1176, - CMSG_PET_ABANDON = 0x1177, - CMSG_PET_RENAME = 0x1178, - SMSG_PET_NAME_INVALID = 0x1179, - SMSG_PET_SPELLS = 0x4114, // 4.3.4 15595 - SMSG_PET_MODE = 0x117B, - CMSG_GOSSIP_HELLO = 0x4525, // 4.3.4 15595 - CMSG_GOSSIP_SELECT_OPTION = 0x0216, // 4.3.4 15595 - SMSG_GOSSIP_MESSAGE = 0x2035, // 4.3.4 15595 - SMSG_GOSSIP_COMPLETE = 0x0806, // 4.3.4 15595 - CMSG_NPC_TEXT_QUERY = 0x4E24, // 4.3.4 15595 - SMSG_NPC_TEXT_UPDATE = 0x4436, // 4.3.4 15595 - SMSG_NPC_WONT_TALK = 0x1182, - CMSG_QUESTGIVER_STATUS_QUERY = 0x4407, // 4.3.4 15595 - SMSG_QUESTGIVER_STATUS = 0x2115, // 4.3.4 15595 - CMSG_QUESTGIVER_HELLO = 0x0D17, // 4.3.4 15595 - SMSG_QUESTGIVER_QUEST_LIST = 0x0134, // 4.3.4 15595 - CMSG_QUESTGIVER_QUERY_QUEST = 0x2F14, // 4.3.4 15595 - CMSG_QUESTGIVER_QUEST_AUTOLAUNCH = 0x1188, - SMSG_QUESTGIVER_QUEST_DETAILS = 0x2425, // 4.3.4 15595 - CMSG_QUESTGIVER_ACCEPT_QUEST = 0x6B37, // 4.3.4 15595 - CMSG_QUESTGIVER_COMPLETE_QUEST = 0x0114, // 4.3.4 15595 - SMSG_QUESTGIVER_REQUEST_ITEMS = 0x6236, // 4.3.4 15595 - CMSG_QUESTGIVER_REQUEST_REWARD = 0x2534, // 4.3.4 15595 - SMSG_QUESTGIVER_OFFER_REWARD = 0x2427, // 4.3.4 15595 - CMSG_QUESTGIVER_CHOOSE_REWARD = 0x2125, // 4.3.4 15595 - SMSG_QUESTGIVER_QUEST_INVALID = 0x4016, // 4.3.4 15595 - CMSG_QUESTGIVER_CANCEL = 0x1191, - SMSG_QUESTGIVER_QUEST_COMPLETE = 0x55A4, // 4.3.4 15595 - SMSG_QUESTGIVER_QUEST_FAILED = 0x4236, // 4.3.4 15595 - CMSG_QUESTLOG_SWAP_QUEST = 0x1194, - CMSG_QUESTLOG_REMOVE_QUEST = 0x0D16, // 4.3.4 15595 - SMSG_QUESTLOG_FULL = 0x0E36, // 4.3.4 15595 - SMSG_QUESTUPDATE_FAILED = 0x6324, // 4.3.4 15595 - SMSG_QUESTUPDATE_FAILEDTIMER = 0x6427, // 4.3.4 15595 - SMSG_QUESTUPDATE_COMPLETE = 0x2937, // 4.3.4 15595 - SMSG_QUESTUPDATE_ADD_KILL = 0x0D27, // 4.3.4 15595 - SMSG_QUESTUPDATE_ADD_ITEM_OBSOLETE = 0x119B, - CMSG_QUEST_CONFIRM_ACCEPT = 0x0D15, // 4.3.4 15595 - SMSG_QUEST_CONFIRM_ACCEPT = 0x6F07, // 4.3.4 15595 - CMSG_PUSHQUESTTOPARTY = 0x4B14, // 4.3.4 15595 - CMSG_LIST_INVENTORY = 0x2806, // 4.3.4 15595 - SMSG_LIST_INVENTORY = 0x7CB0, // 4.3.4 15595 - CMSG_SELL_ITEM = 0x4E15, // 4.3.4 15595 - SMSG_SELL_ITEM = 0x6105, // 4.3.4 15595 - CMSG_BUY_ITEM = 0x0736, // 4.3.4 15595 - SMSG_BUY_ITEM = 0x0F26, // 4.3.4 15595 - SMSG_BUY_FAILED = 0x6435, // 4.3.4 15595 - CMSG_TAXICLEARALLNODES = 0x11A7, - CMSG_TAXIENABLEALLNODES = 0x11A8, - CMSG_TAXISHOWNODES = 0x11A9, - SMSG_SHOWTAXINODES = 0x11AA, - CMSG_TAXINODE_STATUS_QUERY = 0x11AB, - SMSG_TAXINODE_STATUS = 0x11AC, - CMSG_TAXIQUERYAVAILABLENODES = 0x11AD, - CMSG_ACTIVATETAXI = 0x11AE, - SMSG_ACTIVATETAXIREPLY = 0x11AF, - SMSG_NEW_TAXI_PATH = 0x11B0, - CMSG_TRAINER_LIST = 0x2336, // 4.3.4 15595 - SMSG_TRAINER_LIST = 0x4414, // 4.3.4 15595 - CMSG_TRAINER_BUY_SPELL = 0x4415, // 4.3.4 15595 - SMSG_TRAINER_SERVICE = 0x6A05, // 4.3.4 15595 - SMSG_TRAINER_BUY_FAILED = 0x0004, // 4.3.4 15595 - CMSG_BINDER_ACTIVATE = 0x4006, // 4.3.4 15595 - SMSG_PLAYERBINDERROR = 0x11B7, - CMSG_BANKER_ACTIVATE = 0x11B8, - SMSG_SHOW_BANK = 0x11B9, - CMSG_BUY_BANK_SLOT = 0x11BA, - SMSG_BUY_BANK_SLOT_RESULT = 0x11BB, - CMSG_PETITION_SHOWLIST = 0x11BC, - SMSG_PETITION_SHOWLIST = 0x11BD, - CMSG_PETITION_BUY = 0x11BE, - CMSG_PETITION_SHOW_SIGNATURES = 0x11BF, - SMSG_PETITION_SHOW_SIGNATURES = 0x11C0, - CMSG_PETITION_SIGN = 0x11C1, - SMSG_PETITION_SIGN_RESULTS = 0x11C2, - MSG_PETITION_DECLINE = 0x11C3, - CMSG_OFFER_PETITION = 0x11C4, - CMSG_TURN_IN_PETITION = 0x11C5, - SMSG_TURN_IN_PETITION_RESULTS = 0x11C6, - CMSG_PETITION_QUERY = 0x11C7, - SMSG_PETITION_QUERY_RESPONSE = 0x11C8, - SMSG_FISH_NOT_HOOKED = 0x11C9, - SMSG_FISH_ESCAPED = 0x11CA, - CMSG_BUG = 0x11CB, - SMSG_NOTIFICATION = 0x14A0, // 4.3.4 15595 - CMSG_PLAYED_TIME = 0x0804, // 4.3.4 15595 - SMSG_PLAYED_TIME = 0x6037, // 4.3.4 15595 - CMSG_QUERY_TIME = 0x0A36, // 4.3.4 15595 - SMSG_QUERY_TIME_RESPONSE = 0x2124, // 4.3.4 15595 - SMSG_LOG_XPGAIN = 0x11D1, - SMSG_AURACASTLOG = 0x11D2, - CMSG_RECLAIM_CORPSE = 0x4036, // 4.3.4 15595 - CMSG_WRAP_ITEM = 0x4F06, // 4.3.4 15595 - SMSG_LEVELUP_INFO = 0x0435, // 4.3.4 15595 - MSG_MINIMAP_PING = 0x6635, // 4.3.4 15595 - SMSG_RESISTLOG = 0x11D7, - SMSG_ENCHANTMENTLOG = 0x6035, // 4.3.4 15595 - CMSG_SET_SKILL_CHEAT = 0x11D9, - SMSG_START_MIRROR_TIMER = 0x6824, // 4.3.4 15595 - SMSG_PAUSE_MIRROR_TIMER = 0x4015, // 4.3.4 15595 - SMSG_STOP_MIRROR_TIMER = 0x0B06, // 4.3.4 15595 - CMSG_PING = 0x444D, // 4.3.4 15595 - SMSG_PONG = 0x4D42, // 4.3.4 15595 - SMSG_CLEAR_COOLDOWNS = 0x59B4, // 4.3.4 15595 - SMSG_GAMEOBJECT_PAGETEXT = 0x11E0, - CMSG_SETSHEATHED = 0x11E1, - SMSG_COOLDOWN_CHEAT = 0x11E2, - SMSG_SPELL_DELAYED = 0x0715, // 4.3.4 15595 - CMSG_QUEST_POI_QUERY = 0x4037, // 4.3.4 15595 - SMSG_QUEST_POI_QUERY_RESPONSE = 0x6304, // 4.3.4 15595 - CMSG_GHOST = 0x11E6, - CMSG_GM_INVIS = 0x11E7, - SMSG_INVALID_PROMOTION_CODE = 0x11E8, - MSG_GM_BIND_OTHER = 0x11E9, - MSG_GM_SUMMON = 0x11EA, - SMSG_ITEM_TIME_UPDATE = 0x11EB, - SMSG_ITEM_ENCHANT_TIME_UPDATE = 0x11EC, - MSG_GM_SHOWLABEL = 0x11F0, - CMSG_PET_CAST_SPELL = 0x6337, // 4.3.4 15595 - MSG_SAVE_GUILD_EMBLEM = 0x11F2, - MSG_TABARDVENDOR_ACTIVATE = 0x11F3, - SMSG_PLAY_SPELL_VISUAL = 0x55A5, // 4.3.4 15595 - CMSG_ZONEUPDATE = 0x4F37, // 4.3.4 15595 - SMSG_PARTYKILLLOG = 0x4937, // 4.3.4 15595 - SMSG_COMPRESSED_UPDATE_OBJECT = 0x11F7, - SMSG_EXPLORATION_EXPERIENCE = 0x11F9, - CMSG_GM_SET_SECURITY_GROUP = 0x11FA, - CMSG_GM_NUKE = 0x11FB, - MSG_RANDOM_ROLL = 0x11FC, - SMSG_ENVIRONMENTALDAMAGELOG = 0x11FD, - CMSG_CHANGEPLAYER_DIFFICULTY = 0x6107, // 4.3.4 15595 - SMSG_RWHOIS = 0x11FF, - SMSG_LFG_PLAYER_REWARD = 0x1200, - SMSG_LFG_TELEPORT_DENIED = 0x1201, - CMSG_UNLEARN_SPELL = 0x1202, - CMSG_UNLEARN_SKILL = 0x6106, // 4.3.4 15595 - SMSG_REMOVED_SPELL = 0x4804, // 4.3.4 15595 - CMSG_DECHARGE = 0x1205, - CMSG_GMTICKET_CREATE = 0x0137, // 4.3.4 15595 - SMSG_GMTICKET_CREATE = 0x2107, // 4.3.4 15595 - CMSG_GMTICKET_UPDATETEXT = 0x0636, // 4.3.4 15595 - SMSG_GMTICKET_UPDATETEXT = 0x6535, // 4.3.4 15595 - SMSG_ACCOUNT_DATA_TIMES = 0x4B05, // 4.3.4 15595 - CMSG_REQUEST_ACCOUNT_DATA = 0x6505, // 4.3.4 15595 - CMSG_UPDATE_ACCOUNT_DATA = 0x4736, // 4.3.4 15595 - SMSG_UPDATE_ACCOUNT_DATA = 0x6837, // 4.3.4 15595 - SMSG_CLEAR_FAR_SIGHT_IMMEDIATE = 0x120E, - SMSG_CHANGEPLAYER_DIFFICULTY_RESULT = 0x2217, // 4.3.4 15595 - CMSG_GM_TEACH = 0x1210, - CMSG_GM_CREATE_ITEM_TARGET = 0x1211, - CMSG_GMTICKET_GETTICKET = 0x0326, // 4.3.4 15595 - SMSG_GMTICKET_GETTICKET = 0x2C15, // 4.3.4 15595 - CMSG_UNLEARN_TALENTS = 0x1214, - SMSG_INSTANCE_ENCOUNTER = 0x1215, - SMSG_GAMEOBJECT_DESPAWN_ANIM = 0x6735, // 4.3.4 15595 - MSG_CORPSE_QUERY = 0x4336, // 4.3.4 15595 - CMSG_GMTICKET_DELETETICKET = 0x6B14, // 4.3.4 15595 - SMSG_GMTICKET_DELETETICKET = 0x6D17, // 4.3.4 15595 - SMSG_CHAT_WRONG_FACTION = 0x121A, - CMSG_GMTICKET_SYSTEMSTATUS = 0x121B, - SMSG_GMTICKET_SYSTEMSTATUS = 0x121C, - CMSG_SPIRIT_HEALER_ACTIVATE = 0x2E26, // 4.3.4 15595 - CMSG_SET_STAT_CHEAT = 0x121E, - SMSG_QUEST_FORCE_REMOVED = 0x121F, - CMSG_SKILL_BUY_STEP = 0x1220, - CMSG_SKILL_BUY_RANK = 0x1221, - CMSG_XP_CHEAT = 0x1222, - SMSG_SPIRIT_HEALER_CONFIRM = 0x4917, // 4.3.4 15595 - CMSG_CHARACTER_POINT_CHEAT = 0x1224, - SMSG_GOSSIP_POI = 0x1225, - CMSG_CHAT_IGNORED = 0x1226, - CMSG_GM_VISION = 0x1227, - CMSG_SERVER_COMMAND = 0x1228, - CMSG_GM_SILENCE = 0x1229, - CMSG_GM_REVEALTO = 0x122A, - CMSG_GM_RESURRECT = 0x122B, - CMSG_GM_SUMMONMOB = 0x122C, - CMSG_GM_MOVECORPSE = 0x122D, - CMSG_GM_FREEZE = 0x122E, - CMSG_GM_UBERINVIS = 0x122F, - CMSG_GM_REQUEST_PLAYER_INFO = 0x1230, - SMSG_GM_PLAYER_INFO = 0x1231, - CMSG_GUILD_RANK = 0x1232, - CMSG_GUILD_ADD_RANK = 0x1233, - CMSG_GUILD_DEL_RANK = 0x1234, - CMSG_GUILD_SET_PUBLIC_NOTE = 0x1235, - CMSG_GUILD_SET_OFFICER_NOTE = 0x1236, - SMSG_LOGIN_VERIFY_WORLD = 0x2005, // 4.3.4 15595 - CMSG_CLEAR_EXPLORATION = 0x1238, - CMSG_SEND_MAIL = 0x0523, // 4.3.4 15595 - SMSG_SEND_MAIL_RESULT = 0x4927, // 4.3.4 15595 - CMSG_GET_MAIL_LIST = 0x4D37, // 4.3.4 15595 - SMSG_MAIL_LIST_RESULT = 0x123C, - CMSG_BATTLEFIELD_LIST = 0x3814, // 4.3.4 15595 - SMSG_BATTLEFIELD_LIST = 0x71B5, // 4.3.4 15595 - CMSG_BATTLEFIELD_JOIN = 0x123F, - SMSG_FORCE_SET_VEHICLE_REC_ID = 0x1240, - CMSG_SET_VEHICLE_REC_ID_ACK = 0x1241, - CMSG_TAXICLEARNODE = 0x1242, - CMSG_TAXIENABLENODE = 0x1243, - CMSG_ITEM_TEXT_QUERY = 0x2406, // 4.3.4 15595 - SMSG_ITEM_TEXT_QUERY_RESPONSE = 0x2725, // 4.3.4 15595 - CMSG_MAIL_TAKE_MONEY = 0x1246, - CMSG_MAIL_TAKE_ITEM = 0x1247, - CMSG_MAIL_MARK_AS_READ = 0x1248, - CMSG_MAIL_RETURN_TO_SENDER = 0x1249, - CMSG_MAIL_DELETE = 0x124A, - CMSG_MAIL_CREATE_TEXT_ITEM = 0x124B, - SMSG_SPELLLOGMISS = 0x0625, // 4.3.4 15595 - SMSG_SPELLLOGEXECUTE = 0x0626, // 4.3.4 15595 - SMSG_DEBUGAURAPROC = 0x124E, - SMSG_PERIODICAURALOG = 0x0416, // 4.3.4 15595 - SMSG_SPELLDAMAGESHIELD = 0x2927, // 4.3.4 15595 - SMSG_SPELLNONMELEEDAMAGELOG = 0x4315, // 4.3.4 15595 - CMSG_LEARN_TALENT = 0x1252, - SMSG_RESURRECT_FAILED = 0x1253, - CMSG_TOGGLE_PVP = 0x6815, // 4.3.4 15595 - SMSG_ZONE_UNDER_ATTACK = 0x1255, - MSG_AUCTION_HELLO = 0x2307, // 4.3.4 15595 - CMSG_AUCTION_SELL_ITEM = 0x1257, - CMSG_AUCTION_REMOVE_ITEM = 0x1258, - CMSG_AUCTION_LIST_ITEMS = 0x1259, - CMSG_AUCTION_LIST_OWNER_ITEMS = 0x125A, - CMSG_AUCTION_PLACE_BID = 0x125B, - SMSG_AUCTION_COMMAND_RESULT = 0x125C, - SMSG_AUCTION_LIST_RESULT = 0x125D, - SMSG_AUCTION_OWNER_LIST_RESULT = 0x125E, - SMSG_AUCTION_BIDDER_NOTIFICATION = 0x125F, - SMSG_AUCTION_OWNER_NOTIFICATION = 0x1260, - SMSG_PROCRESIST = 0x1261, - SMSG_COMBAT_EVENT_FAILED = 0x1262, - SMSG_DISPEL_FAILED = 0x0307, // 4.3.4 15595 - SMSG_SPELLOGDAMAGE_IMMUNE = 0x4507, // 4.3.4 15595 - CMSG_AUCTION_LIST_BIDDER_ITEMS = 0x1265, - SMSG_AUCTION_BIDDER_LIST_RESULT = 0x1266, - SMSG_SET_FLAT_SPELL_MODIFIER = 0x2834, // 4.3.4 15595 - SMSG_SET_PCT_SPELL_MODIFIER = 0x0224, // 4.3.4 15595 - CMSG_SET_AMMO = 0x1269, - SMSG_CORPSE_RECLAIM_DELAY = 0x0D34, // 4.3.4 15595 - CMSG_SET_ACTIVE_MOVER = 0x126B, - CMSG_PET_CANCEL_AURA = 0x4B25, // 4.3.4 15595 - CMSG_PLAYER_AI_CHEAT = 0x126D, - CMSG_CANCEL_AUTO_REPEAT_SPELL = 0x6C35, // 4.3.4 15595 - MSG_GM_ACCOUNT_ONLINE = 0x126F, - MSG_LIST_STABLED_PETS = 0x1270, - CMSG_STABLE_PET = 0x1271, - CMSG_UNSTABLE_PET = 0x1272, - CMSG_BUY_STABLE_SLOT = 0x1273, - SMSG_STABLE_RESULT = 0x1274, - CMSG_STABLE_REVIVE_PET = 0x1275, - CMSG_STABLE_SWAP_PET = 0x1276, - MSG_QUEST_PUSH_RESULT = 0x4515, // 4.3.4 15595 - SMSG_PLAY_MUSIC = 0x1278, - SMSG_PLAY_OBJECT_SOUND = 0x1279, - CMSG_REQUEST_PET_INFO = 0x127A, - CMSG_FAR_SIGHT = 0x127B, - SMSG_SPELLDISPELLOG = 0x4516, // 4.3.4 15595 - SMSG_DAMAGE_CALC_LOG = 0x127D, - CMSG_ENABLE_DAMAGE_LOG = 0x127E, - CMSG_GROUP_CHANGE_SUB_GROUP = 0x4124, // 4.3.4 15595 - CMSG_REQUEST_PARTY_MEMBER_STATS = 0x0C04, // 4.3.4 15595 - CMSG_GROUP_SWAP_SUB_GROUP = 0x1281, - CMSG_RESET_FACTION_CHEAT = 0x1282, - CMSG_AUTOSTORE_BANK_ITEM = 0x0607, // 4.3.4 15595 - CMSG_AUTOBANK_ITEM = 0x2537, // 4.3.4 15595 - MSG_QUERY_NEXT_MAIL_TIME = 0x0F04, // 4.3.4 15595 - SMSG_RECEIVED_MAIL = 0x1286, - SMSG_RAID_GROUP_ONLY = 0x0837, // 4.3.4 15595 - CMSG_SET_DURABILITY_CHEAT = 0x1288, - CMSG_SET_PVP_RANK_CHEAT = 0x1289, - CMSG_ADD_PVP_MEDAL_CHEAT = 0x128A, - CMSG_DEL_PVP_MEDAL_CHEAT = 0x128B, - CMSG_SET_PVP_TITLE = 0x128C, - SMSG_PVP_CREDIT = 0x128D, - SMSG_AUCTION_REMOVED_NOTIFICATION = 0x128E, - CMSG_GROUP_RAID_CONVERT = 0x6E27, // 4.3.4 15595 - CMSG_GROUP_ASSISTANT_LEADER = 0x6025, // 4.3.4 15595 - CMSG_BUYBACK_ITEM = 0x6C17, // 4.3.4 15595 - SMSG_SERVER_MESSAGE = 0x1292, - CMSG_SET_SAVED_INSTANCE_EXTEND = 0x1293, - SMSG_LFG_OFFER_CONTINUE = 0x1294, - CMSG_TEST_DROP_RATE = 0x1295, - SMSG_TEST_DROP_RATE_RESULT = 0x1296, - CMSG_LFG_GET_STATUS = 0x1297, - SMSG_SHOW_MAILBOX = 0x1298, - SMSG_RESET_RANGED_COMBAT_TIMER = 0x1299, - SMSG_CHAT_NOT_IN_PARTY = 0x6A14, // 4.3.4 15595 - CMSG_GMTICKETSYSTEM_TOGGLE = 0x129B, - CMSG_CANCEL_GROWTH_AURA = 0x129C, - SMSG_CANCEL_AUTO_REPEAT = 0x6436, // 4.3.4 15595 - SMSG_STANDSTATE_UPDATE = 0x6F04, // 4.3.4 15595 - SMSG_LOOT_ALL_PASSED = 0x129F, - SMSG_LOOT_ROLL_WON = 0x12A0, - CMSG_LOOT_ROLL = 0x12A1, - SMSG_LOOT_START_ROLL = 0x12A2, - SMSG_LOOT_ROLL = 0x12A3, - CMSG_LOOT_MASTER_GIVE = 0x12A4, - SMSG_LOOT_MASTER_LIST = 0x12A5, - SMSG_SET_FORCED_REACTIONS = 0x12A6, - SMSG_SPELL_FAILED_OTHER = 0x4535, // 4.3.4 15595 - SMSG_GAMEOBJECT_RESET_STATE = 0x12A8, - CMSG_REPAIR_ITEM = 0x2917, // 4.3.4 15595 - SMSG_CHAT_PLAYER_NOT_FOUND = 0x2526, // 4.3.4 15595 - MSG_TALENT_WIPE_CONFIRM = 0x12AB, - SMSG_SUMMON_REQUEST = 0x12AC, - CMSG_SUMMON_RESPONSE = 0x12AD, - MSG_DEV_SHOWLABEL = 0x12AE, - SMSG_MONSTER_MOVE_TRANSPORT = 0x12AF, - SMSG_PET_BROKEN = 0x12B0, - MSG_MOVE_FEATHER_FALL = 0x12B1, - MSG_MOVE_WATER_WALK = 0x12B2, - CMSG_SERVER_BROADCAST = 0x12B3, - CMSG_SELF_RES = 0x12B4, - SMSG_FEIGN_DEATH_RESISTED = 0x12B5, - CMSG_RUN_SCRIPT = 0x12B6, - SMSG_SCRIPT_MESSAGE = 0x12B7, - SMSG_DUEL_COUNTDOWN = 0x12B8, - SMSG_AREA_TRIGGER_MESSAGE = 0x12B9, - CMSG_SHOWING_HELM = 0x12BA, - CMSG_SHOWING_CLOAK = 0x12BB, - SMSG_ROLE_CHOSEN = 0x12BC, - SMSG_PLAYER_SKINNED = 0x12BD, - SMSG_DURABILITY_DAMAGE_DEATH = 0x12BE, - CMSG_SET_EXPLORATION = 0x12BF, - CMSG_SET_ACTIONBAR_TOGGLES = 0x2506, // 4.3.4 15595 - UMSG_DELETE_GUILD_CHARTER = 0x12C1, - MSG_PETITION_RENAME = 0x12C2, - SMSG_INIT_WORLD_STATES = 0x4C15, // 4.3.4 15595 - SMSG_UPDATE_WORLD_STATE = 0x12C4, - SMSG_PET_ACTION_FEEDBACK = 0x12C7, - CMSG_CHAR_RENAME = 0x2327, // 4.3.4 15595 - SMSG_CHAR_RENAME = 0x2024, // 4.3.4 15595 - CMSG_MOVE_SPLINE_DONE = 0x12CA, - CMSG_MOVE_FALL_RESET = 0x310A, // 4.3.4 15595 - SMSG_INSTANCE_SAVE_CREATED = 0x12CC, - SMSG_RAID_INSTANCE_INFO = 0x12CD, - CMSG_REQUEST_RAID_INFO = 0x12CE, - CMSG_MOVE_TIME_SKIPPED = 0x12CF, - CMSG_MOVE_FEATHER_FALL_ACK = 0x12D0, - CMSG_MOVE_WATER_WALK_ACK = 0x3B00, // 4.3.4 15595 - CMSG_MOVE_NOT_ACTIVE_MOVER = 0x12D2, - SMSG_PLAY_SOUND = 0x12D3, - CMSG_BATTLEFIELD_STATUS = 0x12D4, - SMSG_BATTLEFIELD_STATUS = 0x12D5, - CMSG_BATTLEFIELD_PORT = 0x12D6, - MSG_INSPECT_HONOR_STATS = 0x12D7, - CMSG_BATTLEMASTER_HELLO = 0x12D8, - CMSG_MOVE_START_SWIM_CHEAT = 0x12D9, - CMSG_MOVE_STOP_SWIM_CHEAT = 0x12DA, - SMSG_FORCE_WALK_SPEED_CHANGE = 0x12DB, - CMSG_FORCE_WALK_SPEED_CHANGE_ACK = 0x12DC, - SMSG_FORCE_SWIM_BACK_SPEED_CHANGE = 0x12DD, - CMSG_FORCE_SWIM_BACK_SPEED_CHANGE_ACK = 0x12DE, - SMSG_FORCE_TURN_RATE_CHANGE = 0x12DF, - CMSG_FORCE_TURN_RATE_CHANGE_ACK = 0x12E0, - MSG_PVP_LOG_DATA = 0x12E1, - CMSG_LEAVE_BATTLEFIELD = 0x12E2, - CMSG_AREA_SPIRIT_HEALER_QUERY = 0x4907, // 4.3.4 15595 - CMSG_AREA_SPIRIT_HEALER_QUEUE = 0x4815, // 4.3.4 15595 - SMSG_AREA_SPIRIT_HEALER_TIME = 0x0734, // 4.3.4 15595 - CMSG_GM_UNTEACH = 0x12E6, - SMSG_WARDEN_DATA = 0x12E7, - CMSG_WARDEN_DATA = 0x12E8, - SMSG_GROUP_JOINED_BATTLEGROUND = 0x12E9, - MSG_BATTLEGROUND_PLAYER_POSITIONS = 0x12EA, - CMSG_PET_STOP_ATTACK = 0x12EB, - SMSG_BINDER_CONFIRM = 0x2835, // 4.3.4 15595 - SMSG_BATTLEGROUND_PLAYER_JOINED = 0x12ED, - SMSG_BATTLEGROUND_PLAYER_LEFT = 0x12EE, - CMSG_BATTLEMASTER_JOIN = 0x12EF, - SMSG_ADDON_INFO = 0x2C14, // 4.3.4 15595 - CMSG_PET_UNLEARN = 0x12F1, - SMSG_PET_UNLEARN_CONFIRM = 0x12F2, - SMSG_PARTY_MEMBER_STATS_FULL = 0x0215, // 4.3.4 15595 - CMSG_PET_SPELL_AUTOCAST = 0x2514, // 4.3.4 15595 - SMSG_WEATHER = 0x2904, // 4.3.4 15595 - SMSG_PLAY_TIME_WARNING = 0x12F6, - SMSG_MINIGAME_SETUP = 0x12F7, - SMSG_MINIGAME_STATE = 0x12F8, - CMSG_MINIGAME_MOVE = 0x12F9, - SMSG_MINIGAME_MOVE_FAILED = 0x12FA, - SMSG_RAID_INSTANCE_MESSAGE = 0x12FB, - SMSG_COMPRESSED_MOVES = 0x12FC, - CMSG_GUILD_INFO_TEXT = 0x12FD, - SMSG_CHAT_RESTRICTED = 0x12FE, - SMSG_SPLINE_SET_RUN_SPEED = 0x12FF, - SMSG_SPLINE_SET_RUN_BACK_SPEED = 0x1300, - SMSG_SPLINE_SET_SWIM_SPEED = 0x1301, - SMSG_SPLINE_SET_WALK_SPEED = 0x1302, - SMSG_SPLINE_SET_SWIM_BACK_SPEED = 0x1303, - SMSG_SPLINE_SET_TURN_RATE = 0x1304, - SMSG_SPLINE_MOVE_UNROOT = 0x75B6, // 4.3.4 15595 - SMSG_SPLINE_MOVE_FEATHER_FALL = 0x1306, - SMSG_SPLINE_MOVE_NORMAL_FALL = 0x1307, - SMSG_SPLINE_MOVE_SET_HOVER = 0x1308, - SMSG_SPLINE_MOVE_UNSET_HOVER = 0x1309, - SMSG_SPLINE_MOVE_WATER_WALK = 0x50A2, // 4.3.4 15595 - SMSG_SPLINE_MOVE_LAND_WALK = 0x3DA7, // 4.3.4 15595 - SMSG_SPLINE_MOVE_START_SWIM = 0x130C, - SMSG_SPLINE_MOVE_STOP_SWIM = 0x130D, - SMSG_SPLINE_MOVE_SET_RUN_MODE = 0x75A7, // 4.3.4 15595 - SMSG_SPLINE_MOVE_SET_WALK_MODE = 0x54B6, // 4.3.4 15595 - CMSG_GM_NUKE_ACCOUNT = 0x1310, - MSG_GM_DESTROY_CORPSE = 0x1311, - CMSG_GM_DESTROY_ONLINE_CORPSE = 0x1312, - CMSG_ACTIVATETAXIEXPRESS = 0x1313, - SMSG_SET_FACTION_ATWAR = 0x1314, - SMSG_GAMETIMEBIAS_SET = 0x1315, - CMSG_DEBUG_ACTIONS_START = 0x1316, - CMSG_DEBUG_ACTIONS_STOP = 0x1317, - CMSG_SET_FACTION_INACTIVE = 0x0E37, // 4.3.4 15595 - CMSG_SET_WATCHED_FACTION = 0x2434, // 4.3.4 15595 - MSG_MOVE_TIME_SKIPPED = 0x131A, - SMSG_SPLINE_MOVE_ROOT = 0x51B4, // 4.3.4 15595 - CMSG_SET_EXPLORATION_ALL = 0x131C, - SMSG_INVALIDATE_PLAYER = 0x131D, - CMSG_RESET_INSTANCES = 0x131E, - SMSG_INSTANCE_RESET = 0x131F, - SMSG_INSTANCE_RESET_FAILED = 0x1320, - SMSG_UPDATE_LAST_INSTANCE = 0x1321, - MSG_RAID_TARGET_UPDATE = 0x2C36, // 4.3.4 15595 - MSG_RAID_READY_CHECK = 0x2304, // 4.3.4 15595 - CMSG_LUA_USAGE = 0x1324, - SMSG_PET_ACTION_SOUND = 0x1325, - SMSG_PET_DISMISS_SOUND = 0x1326, - SMSG_GHOSTEE_GONE = 0x1327, - CMSG_GM_UPDATE_TICKET_STATUS = 0x1328, - SMSG_GM_TICKET_STATUS_UPDATE = 0x1329, - MSG_SET_DUNGEON_DIFFICULTY = 0x4925, // 4.3.4 15595 - CMSG_GMSURVEY_SUBMIT = 0x132B, - SMSG_UPDATE_INSTANCE_OWNERSHIP = 0x132C, - CMSG_IGNORE_KNOCKBACK_CHEAT = 0x132D, - SMSG_CHAT_PLAYER_AMBIGUOUS = 0x2F34, // 4.3.4 15595 - MSG_DELAY_GHOST_TELEPORT = 0x132F, - SMSG_SPELLINSTAKILLLOG = 0x6216, // 4.3.4 15595 - SMSG_SPELL_UPDATE_CHAIN_TARGETS = 0x1331, - CMSG_CHAT_FILTERED = 0x1332, - SMSG_EXPECTED_SPAM_RECORDS = 0x1333, - SMSG_SPELLSTEALLOG = 0x4E26, // 4.3.4 15595 - CMSG_LOTTERY_QUERY_OBSOLETE = 0x1335, - SMSG_LOTTERY_QUERY_RESULT_OBSOLETE = 0x1336, - CMSG_BUY_LOTTERY_TICKET_OBSOLETE = 0x1337, - SMSG_LOTTERY_RESULT_OBSOLETE = 0x1338, - SMSG_CHARACTER_PROFILE = 0x1339, - SMSG_CHARACTER_PROFILE_REALM_CONNECTED = 0x133A, - SMSG_DEFENSE_MESSAGE = 0x133B, - SMSG_INSTANCE_DIFFICULTY = 0x133C, - MSG_GM_RESETINSTANCELIMIT = 0x133D, - SMSG_MOTD = 0x0A35, // 4.3.4 15595 - SMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x133F, - SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x1340, - CMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY_ACK = 0x1341, - MSG_MOVE_START_SWIM_CHEAT = 0x1342, - MSG_MOVE_STOP_SWIM_CHEAT = 0x1343, - SMSG_MOVE_SET_CAN_FLY = 0x3DA1, // 4.3.4 15595 - SMSG_MOVE_UNSET_CAN_FLY = 0x15A2, // 4.3.4 15595 - CMSG_MOVE_SET_CAN_FLY_ACK = 0x790C, // 4.3.4 15595 - CMSG_MOVE_SET_FLY = 0x1347, - CMSG_SOCKET_GEMS = 0x2F04, // 4.3.4 15595 - CMSG_ARENA_TEAM_CREATE = 0x1349, - SMSG_ARENA_TEAM_COMMAND_RESULT = 0x134A, - MSG_MOVE_UPDATE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x134B, - CMSG_ARENA_TEAM_QUERY = 0x134C, - SMSG_ARENA_TEAM_QUERY_RESPONSE = 0x134D, - CMSG_ARENA_TEAM_ROSTER = 0x134E, - SMSG_ARENA_TEAM_ROSTER = 0x134F, - CMSG_ARENA_TEAM_INVITE = 0x1350, - SMSG_ARENA_TEAM_INVITE = 0x1351, - CMSG_ARENA_TEAM_ACCEPT = 0x1352, - CMSG_ARENA_TEAM_DECLINE = 0x1353, - CMSG_ARENA_TEAM_LEAVE = 0x1354, - CMSG_ARENA_TEAM_REMOVE = 0x1355, - CMSG_ARENA_TEAM_DISBAND = 0x1356, - CMSG_ARENA_TEAM_LEADER = 0x1357, - SMSG_ARENA_TEAM_EVENT = 0x1358, - CMSG_BATTLEMASTER_JOIN_ARENA = 0x1359, - CMSG_MOVE_START_ASCEND = 0x390A, - CMSG_MOVE_STOP_ASCEND = 0x7B00, // 4.3.4 15595 - SMSG_ARENA_TEAM_STATS = 0x135C, - CMSG_LFG_JOIN = 0x135D, - CMSG_LFG_LEAVE = 0x135E, - CMSG_LFG_SEARCH_JOIN = 0x135F, - CMSG_LFG_SEARCH_LEAVE = 0x1360, - SMSG_LFG_SEARCH_RESULTS = 0x1361, - SMSG_LFG_PROPOSAL_UPDATE = 0x1362, - CMSG_LFG_PROPOSAL_RESPONSE = 0x1363, - SMSG_LFG_ROLE_CHECK_UPDATE = 0x1364, - SMSG_LFG_JOIN_RESULT = 0x1365, - SMSG_LFG_QUEUE_STATUS = 0x1366, - CMSG_SET_LFG_COMMENT = 0x1367, - SMSG_LFG_UPDATE_PLAYER = 0x1368, - SMSG_LFG_UPDATE_PARTY = 0x1369, - SMSG_LFG_UPDATE_SEARCH = 0x136A, - CMSG_LFG_SET_ROLES = 0x136B, - CMSG_LFG_SET_NEEDS = 0x136C, - CMSG_LFG_BOOT_PLAYER_VOTE = 0x136D, - SMSG_LFG_BOOT_PLAYER = 0x136E, - CMSG_LFG_GET_PLAYER_INFO = 0x136F, - SMSG_LFG_PLAYER_INFO = 0x1370, - CMSG_LFG_TELEPORT = 0x1371, - CMSG_LFG_GET_PARTY_INFO = 0x1372, - SMSG_LFG_PARTY_INFO = 0x1373, - SMSG_TITLE_EARNED = 0x2426, // 4.3.4 15595 - CMSG_SET_TITLE = 0x2117, // 4.3.4 15595 - CMSG_CANCEL_MOUNT_AURA = 0x0635, // 4.3.4 15595 - SMSG_ARENA_ERROR = 0x1377, - MSG_INSPECT_ARENA_TEAMS = 0x1378, - SMSG_DEATH_RELEASE_LOC = 0x1379, - CMSG_CANCEL_TEMP_ENCHANTMENT = 0x137A, - SMSG_FORCED_DEATH_UPDATE = 0x137B, - CMSG_CHEAT_SET_HONOR_CURRENCY = 0x137C, - CMSG_CHEAT_SET_ARENA_CURRENCY = 0x137D, - MSG_MOVE_SET_FLIGHT_SPEED_CHEAT = 0x137E, - SMSG_MOVE_SET_FLIGHT_SPEED = 0x71A6, // 4.3.4 15595 - MSG_MOVE_SET_FLIGHT_BACK_SPEED_CHEAT = 0x1380, - SMSG_MOVE_SET_FLIGHT_BACK_SPEED = 0x30A2, // 4.3.4 15595 - SMSG_FORCE_FLIGHT_SPEED_CHANGE = 0x1382, - CMSG_FORCE_FLIGHT_SPEED_CHANGE_ACK = 0x1383, - SMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE = 0x1384, - CMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK = 0x1385, - SMSG_SPLINE_SET_FLIGHT_SPEED = 0x1386, - SMSG_SPLINE_SET_FLIGHT_BACK_SPEED = 0x1387, - CMSG_MAELSTROM_INVALIDATE_CACHE = 0x1388, - SMSG_FLIGHT_SPLINE_SYNC = 0x1389, - CMSG_SET_TAXI_BENCHMARK_MODE = 0x138A, - SMSG_JOINED_BATTLEGROUND_QUEUE = 0x138B, - SMSG_REALM_SPLIT = 0x2714, // 4.3.4 15595 - CMSG_REALM_SPLIT = 0x2906, // 4.3.4 15595 - CMSG_MOVE_CHNG_TRANSPORT = 0x3102, // 4.3.4 15595 - MSG_PARTY_ASSIGNMENT = 0x138F, - SMSG_OFFER_PETITION_ERROR = 0x1390, - SMSG_TIME_SYNC_REQ = 0x3CA4, // 4.3.4 15595 - CMSG_TIME_SYNC_RESP = 0x3B0C, // 4.3.4 15595 - CMSG_SEND_LOCAL_EVENT = 0x1393, - CMSG_SEND_GENERAL_TRIGGER = 0x1394, - CMSG_SEND_COMBAT_TRIGGER = 0x1395, - CMSG_MAELSTROM_GM_SENT_MAIL = 0x1396, - SMSG_RESET_FAILED_NOTIFY = 0x1397, - SMSG_REAL_GROUP_UPDATE = 0x1398, - SMSG_LFG_DISABLED = 0x1399, - CMSG_ACTIVE_PVP_CHEAT = 0x139A, - CMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY = 0x139B, - SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE = 0x139C, - SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE_WRITE_FILE = 0x139D, - SMSG_UPDATE_COMBO_POINTS = 0x139E, - SMSG_VOICE_SESSION_ROSTER_UPDATE = 0x139F, - SMSG_VOICE_SESSION_LEAVE = 0x13A0, - SMSG_VOICE_SESSION_ADJUST_PRIORITY = 0x13A1, - CMSG_VOICE_SET_TALKER_MUTED_REQUEST = 0x13A2, - SMSG_VOICE_SET_TALKER_MUTED = 0x13A3, - SMSG_INIT_EXTRA_AURA_INFO_OBSOLETE = 0x13A4, - SMSG_SET_EXTRA_AURA_INFO_OBSOLETE = 0x13A5, - SMSG_SET_EXTRA_AURA_INFO_NEED_UPDATE_OBSOLETE = 0x13A6, - SMSG_CLEAR_EXTRA_AURA_INFO_OBSOLETE = 0x13A7, - CMSG_MOVE_START_DESCEND = 0x3800, // 4.3.4 15595 - CMSG_IGNORE_REQUIREMENTS_CHEAT = 0x13A9, - SMSG_IGNORE_REQUIREMENTS_CHEAT = 0x13AA, - SMSG_SPELL_CHANCE_PROC_LOG = 0x13AB, - CMSG_MOVE_SET_RUN_SPEED = 0x13AC, - SMSG_DISMOUNT = 0x13AD, - MSG_MOVE_UPDATE_CAN_FLY = 0x13AE, - MSG_RAID_READY_CHECK_CONFIRM = 0x4F05, // 4.3.4 15595 - CMSG_VOICE_SESSION_ENABLE = 0x13B0, - SMSG_VOICE_SESSION_ENABLE = 0x13B1, - SMSG_VOICE_PARENTAL_CONTROLS = 0x13B2, - CMSG_GM_WHISPER = 0x13B3, - SMSG_GM_MESSAGECHAT = 0x13B4, - MSG_GM_GEARRATING = 0x13B5, - CMSG_COMMENTATOR_ENABLE = 0x13B6, - SMSG_COMMENTATOR_STATE_CHANGED = 0x13B7, - CMSG_COMMENTATOR_GET_MAP_INFO = 0x13B8, - SMSG_COMMENTATOR_MAP_INFO = 0x13B9, - CMSG_COMMENTATOR_GET_PLAYER_INFO = 0x13BA, - SMSG_COMMENTATOR_GET_PLAYER_INFO = 0x13BB, - SMSG_COMMENTATOR_PLAYER_INFO = 0x13BC, - CMSG_COMMENTATOR_ENTER_INSTANCE = 0x13BD, - CMSG_COMMENTATOR_EXIT_INSTANCE = 0x13BE, - CMSG_COMMENTATOR_INSTANCE_COMMAND = 0x13BF, - SMSG_CLEAR_TARGET = 0x4B26, // 4.3.4 15595 - CMSG_BOT_DETECTED = 0x13C1, - SMSG_CROSSED_INEBRIATION_THRESHOLD = 0x13C2, - CMSG_CHEAT_PLAYER_LOGIN = 0x13C3, - CMSG_CHEAT_PLAYER_LOOKUP = 0x13C4, - SMSG_CHEAT_PLAYER_LOOKUP = 0x13C5, - SMSG_KICK_REASON = 0x13C6, - MSG_RAID_READY_CHECK_FINISHED = 0x2E15, // 4.3.4 15595 - CMSG_COMPLAIN = 0x13C8, - SMSG_COMPLAIN_RESULT = 0x13C9, - SMSG_FEATURE_SYSTEM_STATUS = 0x3DB7, // 4.3.4 15595 - CMSG_GM_SHOW_COMPLAINTS = 0x13CB, - CMSG_GM_UNSQUELCH = 0x13CC, - CMSG_CHANNEL_SILENCE_VOICE = 0x13CD, - CMSG_CHANNEL_SILENCE_ALL = 0x13CE, - CMSG_CHANNEL_UNSILENCE_VOICE = 0x13CF, - CMSG_CHANNEL_UNSILENCE_ALL = 0x13D0, - CMSG_TARGET_CAST = 0x13D1, - CMSG_TARGET_SCRIPT_CAST = 0x13D2, - CMSG_CHANNEL_DISPLAY_LIST = 0x13D3, - CMSG_SET_ACTIVE_VOICE_CHANNEL = 0x13D4, - CMSG_GET_CHANNEL_MEMBER_COUNT = 0x13D5, - SMSG_CHANNEL_MEMBER_COUNT = 0x13D6, - CMSG_CHANNEL_VOICE_ON = 0x13D7, - CMSG_CHANNEL_VOICE_OFF = 0x13D8, - CMSG_DEBUG_LIST_TARGETS = 0x13D9, - SMSG_DEBUG_LIST_TARGETS = 0x13DA, - SMSG_AVAILABLE_VOICE_CHANNEL = 0x13DB, - CMSG_ADD_VOICE_IGNORE = 0x13DC, - CMSG_DEL_VOICE_IGNORE = 0x13DD, - CMSG_PARTY_SILENCE = 0x13DE, - CMSG_PARTY_UNSILENCE = 0x13DF, - MSG_NOTIFY_PARTY_SQUELCH = 0x13E0, - SMSG_COMSAT_RECONNECT_TRY = 0x13E1, - SMSG_COMSAT_DISCONNECT = 0x13E2, - SMSG_COMSAT_CONNECT_FAIL = 0x13E3, - SMSG_VOICE_CHAT_STATUS = 0x13E4, - CMSG_REPORT_PVP_AFK = 0x13E5, - SMSG_REPORT_PVP_AFK_RESULT = 0x13E6, - CMSG_GUILD_BANKER_ACTIVATE = 0x13E7, - CMSG_GUILD_BANK_QUERY_TAB = 0x13E8, - SMSG_GUILD_BANK_LIST = 0x13E9, - CMSG_GUILD_BANK_SWAP_ITEMS = 0x13EA, - CMSG_GUILD_BANK_BUY_TAB = 0x13EB, - CMSG_GUILD_BANK_UPDATE_TAB = 0x13EC, - CMSG_GUILD_BANK_DEPOSIT_MONEY = 0x13ED, - CMSG_GUILD_BANK_WITHDRAW_MONEY = 0x13EE, - MSG_GUILD_BANK_LOG_QUERY = 0x13EF, - CMSG_SET_CHANNEL_WATCH = 0x13F0, - SMSG_USERLIST_ADD = 0x13F1, - SMSG_USERLIST_REMOVE = 0x13F2, - SMSG_USERLIST_UPDATE = 0x13F3, - CMSG_CLEAR_CHANNEL_WATCH = 0x13F4, - SMSG_INSPECT_RESULTS = 0x13F5, - SMSG_GOGOGO_OBSOLETE = 0x13F6, - SMSG_ECHO_PARTY_SQUELCH = 0x13F7, - CMSG_SET_TITLE_SUFFIX = 0x13F8, - CMSG_SPELLCLICK = 0x0805, // 4.3.4 15595 - SMSG_LOOT_LIST = 0x13FA, - CMSG_GM_CHARACTER_RESTORE = 0x13FB, - CMSG_GM_CHARACTER_SAVE = 0x13FC, - SMSG_VOICESESSION_FULL = 0x13FD, - MSG_GUILD_PERMISSIONS = 0x13FE, - MSG_GUILD_BANK_MONEY_WITHDRAWN = 0x13FF, - MSG_GUILD_EVENT_LOG_QUERY = 0x1400, - CMSG_MAELSTROM_RENAME_GUILD = 0x1401, - CMSG_GET_MIRRORIMAGE_DATA = 0x1402, - SMSG_MIRRORIMAGE_DATA = 0x1403, - SMSG_FORCE_DISPLAY_UPDATE = 0x1404, - SMSG_SPELL_CHANCE_RESIST_PUSHBACK = 0x1405, - CMSG_IGNORE_DIMINISHING_RETURNS_CHEAT = 0x1406, - SMSG_IGNORE_DIMINISHING_RETURNS_CHEAT = 0x1407, - CMSG_KEEP_ALIVE = 0x0015, // 4.3.4 15595 - SMSG_RAID_READY_CHECK_ERROR = 0x1409, - CMSG_OPT_OUT_OF_LOOT = 0x140A, - MSG_QUERY_GUILD_BANK_TEXT = 0x140B, - CMSG_SET_GUILD_BANK_TEXT = 0x3023, // 4.3.4 15595 - CMSG_SET_GRANTABLE_LEVELS = 0x140D, - CMSG_GRANT_LEVEL = 0x140E, - CMSG_REFER_A_FRIEND = 0x140F, - MSG_GM_CHANGE_ARENA_RATING = 0x1410, - CMSG_DECLINE_CHANNEL_INVITE = 0x1411, - SMSG_GROUPACTION_THROTTLED = 0x1412, - SMSG_OVERRIDE_LIGHT = 0x1413, - SMSG_TOTEM_CREATED = 0x2414, // 4.3.4 15595 - CMSG_TOTEM_DESTROYED = 0x4207, // 4.3.4 15595 - CMSG_EXPIRE_RAID_INSTANCE = 0x1416, - CMSG_NO_SPELL_VARIANCE = 0x1417, - CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY = 0x6305, // 4.3.4 15595 - SMSG_QUESTGIVER_STATUS_MULTIPLE = 0x4F25, // 4.3.4 15595 - CMSG_SET_PLAYER_DECLINED_NAMES = 0x6316, // 4.3.4 15595 - SMSG_SET_PLAYER_DECLINED_NAMES_RESULT = 0x2B25, // 4.3.4 15595 - CMSG_QUERY_SERVER_BUCK_DATA = 0x141C, - CMSG_CLEAR_SERVER_BUCK_DATA = 0x141D, - SMSG_SERVER_BUCK_DATA = 0x141E, - SMSG_SEND_UNLEARN_SPELLS = 0x4E25, // 4.3.4 15595 - SMSG_PROPOSE_LEVEL_GRANT = 0x1420, - CMSG_ACCEPT_LEVEL_GRANT = 0x1421, - SMSG_REFER_A_FRIEND_FAILURE = 0x1422, - SMSG_SPLINE_MOVE_SET_FLYING = 0x1423, - SMSG_SPLINE_MOVE_UNSET_FLYING = 0x1424, - SMSG_SUMMON_CANCEL = 0x1425, - CMSG_CHANGE_PERSONAL_ARENA_RATING = 0x1426, - CMSG_ALTER_APPEARANCE = 0x0914, // 4.3.4 15595 - SMSG_ENABLE_BARBER_SHOP = 0x2D16, // 4.3.4 15595 - SMSG_BARBER_SHOP_RESULT = 0x6125, // 4.3.4 15595 - CMSG_CALENDAR_GET_CALENDAR = 0x142A, - CMSG_CALENDAR_GET_EVENT = 0x142B, - CMSG_CALENDAR_GUILD_FILTER = 0x142C, - CMSG_CALENDAR_ARENA_TEAM = 0x142D, - CMSG_CALENDAR_ADD_EVENT = 0x142E, - CMSG_CALENDAR_UPDATE_EVENT = 0x142F, - CMSG_CALENDAR_REMOVE_EVENT = 0x1430, - CMSG_CALENDAR_COPY_EVENT = 0x1431, - CMSG_CALENDAR_EVENT_INVITE = 0x1432, - CMSG_CALENDAR_EVENT_RSVP = 0x1433, - CMSG_CALENDAR_EVENT_REMOVE_INVITE = 0x1434, - CMSG_CALENDAR_EVENT_STATUS = 0x1435, - CMSG_CALENDAR_EVENT_MODERATOR_STATUS = 0x1436, - SMSG_CALENDAR_SEND_CALENDAR = 0x1437, - SMSG_CALENDAR_SEND_EVENT = 0x1438, - SMSG_CALENDAR_FILTER_GUILD = 0x1439, - SMSG_CALENDAR_ARENA_TEAM = 0x143A, - SMSG_CALENDAR_EVENT_INVITE = 0x143B, - SMSG_CALENDAR_EVENT_INVITE_REMOVED = 0x143C, - SMSG_CALENDAR_EVENT_STATUS = 0x143D, - SMSG_CALENDAR_COMMAND_RESULT = 0x143E, - SMSG_CALENDAR_RAID_LOCKOUT_ADDED = 0x143F, - SMSG_CALENDAR_RAID_LOCKOUT_REMOVED = 0x1440, - SMSG_CALENDAR_EVENT_INVITE_ALERT = 0x1441, - SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT = 0x1442, - SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT = 0x1443, - SMSG_CALENDAR_EVENT_REMOVED_ALERT = 0x1444, - SMSG_CALENDAR_EVENT_UPDATED_ALERT = 0x1445, - SMSG_CALENDAR_EVENT_MODERATOR_STATUS_ALERT = 0x1446, - CMSG_CALENDAR_COMPLAIN = 0x1447, - CMSG_CALENDAR_GET_NUM_PENDING = 0x1448, - SMSG_CALENDAR_SEND_NUM_PENDING = 0x1449, - CMSG_SAVE_DANCE = 0x144A, - SMSG_NOTIFY_DANCE = 0x144B, - CMSG_PLAY_DANCE = 0x144C, - SMSG_PLAY_DANCE = 0x144D, - CMSG_LOAD_DANCES = 0x144E, - CMSG_STOP_DANCE = 0x144F, - SMSG_STOP_DANCE = 0x1450, - CMSG_SYNC_DANCE = 0x1451, - CMSG_DANCE_QUERY = 0x1452, - SMSG_DANCE_QUERY_RESPONSE = 0x1453, - SMSG_INVALIDATE_DANCE = 0x1454, - CMSG_DELETE_DANCE = 0x1455, - SMSG_LEARNED_DANCE_MOVES = 0x0E05, // 4.3.4 15595 - CMSG_LEARN_DANCE_MOVE = 0x1457, - CMSG_UNLEARN_DANCE_MOVE = 0x1458, - CMSG_SET_RUNE_COUNT = 0x1459, - CMSG_SET_RUNE_COOLDOWN = 0x145A, - MSG_MOVE_SET_PITCH_RATE_CHEAT = 0x145B, - SMSG_MOVE_SET_PITCH_RATE = 0x75B0, // 4.3.4 15595 - SMSG_FORCE_PITCH_RATE_CHANGE = 0x145D, - CMSG_FORCE_PITCH_RATE_CHANGE_ACK = 0x145E, - SMSG_SPLINE_SET_PITCH_RATE = 0x145F, - CMSG_CALENDAR_EVENT_INVITE_NOTES = 0x1460, - SMSG_CALENDAR_EVENT_INVITE_NOTES = 0x1461, - SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT = 0x1462, - CMSG_UPDATE_MISSILE_TRAJECTORY = 0x1463, - SMSG_UPDATE_ACCOUNT_DATA_COMPLETE = 0x2015, // 4.3.4 15595 - SMSG_TRIGGER_MOVIE = 0x1465, - CMSG_COMPLETE_MOVIE = 0x1466, - CMSG_SET_GLYPH_SLOT = 0x1467, - CMSG_SET_GLYPH = 0x1468, - SMSG_ACHIEVEMENT_EARNED = 0x4405, // 4.3.4 15595 - SMSG_DYNAMIC_DROP_ROLL_RESULT = 0x146A, - SMSG_CRITERIA_UPDATE = 0x6E37, // 4.3.4 15595 - CMSG_QUERY_INSPECT_ACHIEVEMENTS = 0x4D27, // 4.3.4 15595 - SMSG_RESPOND_INSPECT_ACHIEVEMENTS = 0x15B0, // 4.3.4 15595 - CMSG_DISMISS_CONTROLLED_VEHICLE = 0x146E, - CMSG_COMPLETE_ACHIEVEMENT_CHEAT = 0x146F, - SMSG_QUESTUPDATE_ADD_PVP_KILL = 0x4416, // 4.3.4 15595 - CMSG_SET_CRITERIA_CHEAT = 0x1471, - SMSG_CALENDAR_RAID_LOCKOUT_UPDATED = 0x1472, - CMSG_UNITANIMTIER_CHEAT = 0x1473, - CMSG_CHAR_CUSTOMIZE = 0x1474, - SMSG_CHAR_CUSTOMIZE = 0x1475, - SMSG_PET_RENAMEABLE = 0x1476, - CMSG_REQUEST_VEHICLE_EXIT = 0x1477, - CMSG_REQUEST_VEHICLE_PREV_SEAT = 0x1478, - CMSG_REQUEST_VEHICLE_NEXT_SEAT = 0x1479, - CMSG_REQUEST_VEHICLE_SWITCH_SEAT = 0x147A, - CMSG_PET_LEARN_TALENT = 0x147B, - CMSG_PET_UNLEARN_TALENTS = 0x147C, - SMSG_SET_PHASE_SHIFT = 0x70A0, // 4.3.4 15595 - SMSG_ALL_ACHIEVEMENT_DATA = 0x58B1, // 4.3.4 15595 - CMSG_FORCE_SAY_CHEAT = 0x147F, - SMSG_HEALTH_UPDATE = 0x1480, - SMSG_POWER_UPDATE = 0x4A07, // 4.3.4 15595 - CMSG_GAMEOBJ_REPORT_USE = 0x4827, // 4.3.4 15595 - SMSG_HIGHEST_THREAT_UPDATE = 0x4104, // 4.3.4 15595 - SMSG_THREAT_UPDATE = 0x4735, // 4.3.4 15595 - SMSG_THREAT_REMOVE = 0x2E05, // 4.3.4 15595 - SMSG_THREAT_CLEAR = 0x6437, // 4.3.4 15595 - SMSG_CONVERT_RUNE = 0x1487, - SMSG_RESYNC_RUNES = 0x1488, - SMSG_ADD_RUNE_POWER = 0x1489, - CMSG_START_QUEST = 0x148A, - CMSG_REMOVE_GLYPH = 0x148B, - CMSG_DUMP_OBJECTS = 0x148C, - SMSG_DUMP_OBJECTS_DATA = 0x148D, - CMSG_DISMISS_CRITTER = 0x148E, - SMSG_NOTIFY_DEST_LOC_SPELL_CAST = 0x148F, - CMSG_AUCTION_LIST_PENDING_SALES = 0x1490, - SMSG_AUCTION_LIST_PENDING_SALES = 0x1491, - SMSG_MODIFY_COOLDOWN = 0x6016, // 4.3.4 15595 - SMSG_PET_UPDATE_COMBO_POINTS = 0x1493, - CMSG_ENABLETAXI = 0x1494, - SMSG_PRE_RESURRECT = 0x1495, - SMSG_AURA_UPDATE_ALL = 0x6916, // 4.3.4 15595 - SMSG_AURA_UPDATE = 0x4707, // 4.3.4 15595 - CMSG_FLOOD_GRACE_CHEAT = 0x1498, - SMSG_SERVER_FIRST_ACHIEVEMENT = 0x6424, // 4.3.4 15595 - SMSG_PET_LEARNED_SPELL = 0x0507, // 4.3.4 15595 - SMSG_PET_REMOVED_SPELL = 0x6A04, // 4.3.4 15595 - CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE = 0x149C, - CMSG_HEARTH_AND_RESURRECT = 0x149D, - SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA = 0x149E, - SMSG_CRITERIA_DELETED = 0x2915, // 4.3.4 15595 - SMSG_ACHIEVEMENT_DELETED = 0x6A16, // 4.3.4 15595 - CMSG_SERVER_INFO_QUERY = 0x14A1, - SMSG_SERVER_INFO_RESPONSE = 0x14A2, - CMSG_CHECK_LOGIN_CRITERIA = 0x14A3, - SMSG_SERVER_BUCK_DATA_START = 0x14A4, - CMSG_SET_BREATH = 0x14A5, - CMSG_QUERY_VEHICLE_STATUS = 0x14A6, - SMSG_BATTLEGROUND_INFO_THROTTLED = 0x14A7, - SMSG_SET_VEHICLE_REC_ID = 0x14A8, - CMSG_RIDE_VEHICLE_INTERACT = 0x14A9, - CMSG_CONTROLLER_EJECT_PASSENGER = 0x14AA, - SMSG_PET_GUIDS = 0x2D26, // 4.3.4 15595 - SMSG_CLIENTCACHE_VERSION = 0x2734, // 4.3.4 15595 - CMSG_CHANGE_GDF_ARENA_RATING = 0x14AD, - CMSG_SET_ARENA_TEAM_RATING_BY_INDEX = 0x14AE, - CMSG_SET_ARENA_TEAM_WEEKLY_GAMES = 0x14AF, - CMSG_SET_ARENA_TEAM_SEASON_GAMES = 0x14B0, - CMSG_SET_ARENA_MEMBER_WEEKLY_GAMES = 0x14B1, - CMSG_SET_ARENA_MEMBER_SEASON_GAMES = 0x14B2, - SMSG_SET_ITEM_PURCHASE_DATA = 0x14B3, - CMSG_GET_ITEM_PURCHASE_DATA = 0x14B4, - CMSG_ITEM_PURCHASE_REFUND = 0x14B5, - SMSG_ITEM_PURCHASE_REFUND_RESULT = 0x14B6, - CMSG_CORPSE_TRANSPORT_QUERY = 0x14B7, - SMSG_CORPSE_TRANSPORT_QUERY = 0x14B8, - CMSG_UNUSED5 = 0x14B9, - CMSG_UNUSED6 = 0x14BA, - CMSG_CALENDAR_EVENT_SIGNUP = 0x14BB, - SMSG_CALENDAR_CLEAR_PENDING_ACTION = 0x14BC, - SMSG_LOAD_EQUIPMENT_SET = 0x14BD, - CMSG_SAVE_EQUIPMENT_SET = 0x14BE, - CMSG_ON_MISSILE_TRAJECTORY_COLLISION = 0x14BF, - SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION = 0x14C0, - SMSG_TALENT_UPDATE = 0x14C1, - CMSG_LEARN_TALENT_GROUP = 0x14C2, - CMSG_PET_LEARN_TALENT_GROUP = 0x14C3, - CMSG_SET_ACTIVE_TALENT_GROUP_OBSOLETE = 0x14C4, - CMSG_GM_GRANT_ACHIEVEMENT = 0x14C5, - CMSG_GM_REMOVE_ACHIEVEMENT = 0x14C6, - CMSG_GM_SET_CRITERIA_FOR_PLAYER = 0x14C7, - SMSG_DESTROY_ARENA_UNIT = 0x14C8, - SMSG_ARENA_TEAM_CHANGE_FAILED = 0x14C9, - CMSG_PROFILEDATA_REQUEST = 0x14CA, - SMSG_PROFILEDATA_RESPONSE = 0x14CB, - CMSG_START_BATTLEFIELD_CHEAT = 0x14CC, - CMSG_END_BATTLEFIELD_CHEAT = 0x14CD, - SMSG_COMPOUND_MOVE = 0x14CE, - SMSG_MOVE_GRAVITY_DISABLE = 0x14CF, - CMSG_MOVE_GRAVITY_DISABLE_ACK = 0x14D0, - SMSG_MOVE_GRAVITY_ENABLE = 0x14D1, - CMSG_MOVE_GRAVITY_ENABLE_ACK = 0x14D2, - MSG_MOVE_GRAVITY_CHNG = 0x14D3, - SMSG_SPLINE_MOVE_GRAVITY_DISABLE = 0x5DB5, // 4.3.4 15595 - SMSG_SPLINE_MOVE_GRAVITY_ENABLE = 0x3CA6, // 4.3.4 15595 - CMSG_USE_EQUIPMENT_SET = 0x14D6, - SMSG_USE_EQUIPMENT_SET_RESULT = 0x14D7, - CMSG_FORCE_ANIM = 0x14D8, - SMSG_FORCE_ANIM = 0x14D9, - CMSG_CHAR_FACTION_CHANGE = 0x14DA, - SMSG_CHAR_FACTION_CHANGE = 0x14DB, - CMSG_PVP_QUEUE_STATS_REQUEST = 0x14DC, - SMSG_PVP_QUEUE_STATS = 0x14DD, - CMSG_SET_PAID_SERVICE_CHEAT = 0x14DE, - SMSG_BATTLEFIELD_MANAGER_ENTRY_INVITE = 0x14DF, - CMSG_BATTLEFIELD_MANAGER_ENTRY_INVITE_RESPONSE = 0x14E0, - SMSG_BATTLEFIELD_MANAGER_ENTERING = 0x14E1, - SMSG_BATTLEFIELD_MANAGER_QUEUE_INVITE = 0x14E2, - CMSG_BATTLEFIELD_MANAGER_QUEUE_INVITE_RESPONSE = 0x14E3, - CMSG_BATTLEFIELD_MANAGER_QUEUE_REQUEST = 0x14E4, - SMSG_BATTLEFIELD_MANAGER_QUEUE_REQUEST_RESPONSE = 0x14E5, - SMSG_BATTLEFIELD_MANAGER_EJECT_PENDING = 0x14E6, - SMSG_BATTLEFIELD_MANAGER_EJECTED = 0x14E7, - CMSG_BATTLEFIELD_MANAGER_EXIT_REQUEST = 0x14E8, - SMSG_BATTLEFIELD_MANAGER_STATE_CHANGED = 0x14E9, - CMSG_BATTLEFIELD_MANAGER_ADVANCE_STATE = 0x14EA, - CMSG_BATTLEFIELD_MANAGER_SET_NEXT_TRANSITION_TIME = 0x14EB, - MSG_SET_RAID_DIFFICULTY = 0x0614, // 4.3.4 15595 - CMSG_XPGAIN = 0x14ED, - SMSG_XPGAIN = 0x14EE, - SMSG_GMTICKET_RESPONSE_ERROR = 0x14EF, - SMSG_GMTICKET_GET_RESPONSE = 0x14F0, - CMSG_GMTICKET_RESOLVE_RESPONSE = 0x14F1, - SMSG_GMTICKET_RESOLVE_RESPONSE = 0x14F2, - SMSG_GMTICKET_CREATE_RESPONSE_TICKET = 0x14F3, - CMSG_GM_CREATE_TICKET_RESPONSE = 0x14F4, - CMSG_SERVERINFO = 0x14F5, - SMSG_SERVERINFO = 0x14F6, - CMSG_UI_TIME_REQUEST = 0x4605, // 4.3.4 15595 - SMSG_UI_TIME = 0x4A14, // 4.3.4 15595 - CMSG_CHAR_RACE_CHANGE = 0x14F9, - MSG_VIEW_PHASE_SHIFT = 0x14FA, - SMSG_TALENTS_INVOLUNTARILY_RESET = 0x14FB, - CMSG_DEBUG_SERVER_GEO = 0x14FC, - SMSG_DEBUG_SERVER_GEO = 0x14FD, - SMSG_LOOT_UPDATE = 0x14FE, - UMSG_UPDATE_GROUP_INFO = 0x14FF, - CMSG_READY_FOR_ACCOUNT_DATA_TIMES = 0x2B16, // 4.3.4 15595 - CMSG_QUERY_GET_ALL_QUESTS = 0x1501, - SMSG_ALL_QUESTS_COMPLETED = 0x1502, - CMSG_GMLAGREPORT_SUBMIT = 0x1503, - CMSG_AFK_MONITOR_INFO_REQUEST = 0x1504, - SMSG_AFK_MONITOR_INFO_RESPONSE = 0x1505, - CMSG_AFK_MONITOR_INFO_CLEAR = 0x1506, - SMSG_AREA_TRIGGER_NO_CORPSE = 0x1507, - CMSG_GM_NUKE_CHARACTER = 0x1508, - CMSG_LOW_LEVEL_RAID = 0x1509, - CMSG_LOW_LEVEL_RAID_USER = 0x150A, - SMSG_CAMERA_SHAKE = 0x150B, - SMSG_SOCKET_GEMS = 0x150C, - CMSG_SET_CHARACTER_MODEL = 0x150D, - SMSG_CONNECT_TO = 0x150E, - CMSG_CONNECT_TO_FAILED = 0x150F, - SMSG_SUSPEND_COMMS = 0x1510, - CMSG_SUSPEND_COMMS_ACK = 0x1511, - SMSG_RESUME_COMMS = 0x1512, - CMSG_AUTH_CONTINUED_SESSION = 0x1513, - CMSG_DROP_NEW_CONNECTION = 0x1514, - SMSG_SEND_ALL_COMBAT_LOG = 0x1515, - SMSG_OPEN_LFG_DUNGEON_FINDER = 0x1516, - SMSG_MOVE_SET_COLLISION_HGT = 0x1517, - CMSG_MOVE_SET_COLLISION_HGT_ACK = 0x1518, - MSG_MOVE_SET_COLLISION_HGT = 0x1519, - CMSG_CLEAR_RANDOM_BG_WIN_TIME = 0x151A, - CMSG_CLEAR_HOLIDAY_BG_WIN_TIME = 0x151B, - CMSG_COMMENTATOR_SKIRMISH_QUEUE_COMMAND = 0x151C, - SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT1 = 0x151D, - SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT2 = 0x151E, - SMSG_COMPRESSED_UNKNOWN_1310 = 0x151F, - SMSG_UNKNOWN_1311 = 0x1520, - SMSG_UNKNOWN_1312 = 0x1521, - UMSG_UNKNOWN_1313 = 0x1522, - SMSG_UNKNOWN_1314 = 0x1523, - SMSG_UNKNOWN_1315 = 0x1524, - SMSG_UNKNOWN_1316 = 0x1525, - SMSG_UNKNOWN_1317 = 0x1526, - UMSG_UNKNOWN_1318 = 0x1527, - UMSG_UNKNOWN_1319 = 0x1528, - CMSG_UNKNOWN_1320 = 0x1529, - UMSG_UNKNOWN_1321 = 0x152A, - UMSG_UNKNOWN_1322 = 0x152B, - UMSG_UNKNOWN_1323 = 0x152C, - UMSG_UNKNOWN_1324 = 0x152D, - UMSG_UNKNOWN_1325 = 0x152E, - UMSG_UNKNOWN_1326 = 0x152F, - UMSG_UNKNOWN_1327 = 0x1530, - UMSG_UNKNOWN_1328 = 0x1531, - SMSG_UNKNOWN_1329 = 0x1532, - UMSG_UNKNOWN_1330 = 0x1533, - UMSG_UNKNOWN_1331 = 0x1534, - UMSG_UNKNOWN_1332 = 0x1535, - UMSG_UNKNOWN_1333 = 0x1536, - UMSG_UNKNOWN_1334 = 0x1537, - SMSG_PLAYER_MOVE = 0x79A2, // 4.3.4 15595 - SMSG_SPLINE_MOVE_SET_FLIGHT_BACK_SPEED = 0x38B3, // 4.3.4 15595 - SMSG_SPLINE_MOVE_SET_FLIGHT_SPEED = 0x39A0, // 4.3.4 15595 - SMSG_SPLINE_MOVE_SET_PITCH_RATE = 0x14B0, // 4.3.4 15595 - SMSG_SPLINE_MOVE_SET_RUN_BACK_SPEED = 0x3DB3, // 4.3.4 15595 - SMSG_SPLINE_MOVE_SET_RUN_SPEED = 0x51B7, // 4.3.4 15595 - SMSG_SPLINE_MOVE_SET_SWIM_SPEED = 0x39A4, // 4.3.4 15595 - SMSG_SPLINE_MOVE_SET_SWIM_BACK_SPEED = 0x59A1, // 4.3.4 15595 - SMSG_SPLINE_MOVE_SET_TURN_RATE = 0x78B5, // 4.3.4 15595 - SMSG_SPLINE_MOVE_SET_WALK_SPEED = 0x34A5, // 4.3.4 15595 - CMSG_REORDER_CHARACTERS = 0x0593, // 4.3.4 15595 -}; - -#define MAX_OPCODE_TABLE_SIZE 0xFFFF - -extern void InitializeOpcodes(); - -/// Player state -enum SessionStatus -{ - STATUS_AUTHED = 0, ///< Player authenticated (_player==NULL, m_playerRecentlyLogout = false or will be reset before handler call, m_GUID have garbage) - STATUS_LOGGEDIN, ///< Player in game (_player!=NULL, m_GUID == _player->GetGUID(), inWorld()) - STATUS_TRANSFER, ///< Player transferring to another map (_player!=NULL, m_GUID == _player->GetGUID(), !inWorld()) - STATUS_LOGGEDIN_OR_RECENTLY_LOGGEDOUT, ///< _player!= NULL or _player==NULL && m_playerRecentlyLogout, m_GUID store last _player guid) - STATUS_NEVER, ///< Opcode not accepted from client (deprecated or server side only) - STATUS_UNHANDLED ///< We don' handle this opcode yet -}; - -enum PacketProcessing -{ - PROCESS_INPLACE = 0, // process packet whenever we receive it - mostly for non-handled or non-implemented packets - PROCESS_THREADUNSAFE, // packet is not thread-safe - process it in World::UpdateSessions() - PROCESS_THREADSAFE // packet is thread-safe - process it in Map::Update() -}; - -class WorldPacket; - -struct OpcodeHandler -{ - char const* name; - SessionStatus status; - PacketProcessing packetProcessing; - void (WorldSession::*handler)(WorldPacket& recvPacket); -}; - -extern OpcodeHandler opcodeTable[MAX_OPCODE_TABLE_SIZE]; - -/// Lookup opcode name for human understandable logging -inline const char* LookupOpcodeName(uint16 id) -{ - return opcodeTable[id].name; -} -#endif -/// @} +/* + * Copyright (C) 2005-2012 MaNGOS + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +/// \addtogroup u2w +/// @{ +/// \file + +#ifndef _OPCODES_H +#define _OPCODES_H + +#include "Common.h" + +// Note: this include need for be sure have full definition of class WorldSession +// if this class definition not complite then VS for x64 release use different size for +// struct OpcodeHandler in this header and Opcode.cpp and get totally wrong data from +// table opcodeTable in source when Opcode.h included but WorldSession.h not included +#include "WorldSession.h" + +/// List of Opcodes +/// Max Opcode value in 4.3.4.15595 is 65535 +enum Opcodes +{ + MSG_WOW_CONNECTION = 0x4F57, // 4.3.4 15595 + SMSG_AUTH_CHALLENGE = 0x4542, // 4.3.4 15595 + CMSG_AUTH_SESSION = 0x0449, // 4.3.4 15595 + SMSG_AUTH_RESPONSE = 0x5DB6, // 4.3.4 15595 + MSG_NULL_ACTION = 0x1001, + CMSG_BOOTME = 0x1002, + CMSG_DBLOOKUP = 0x1003, + SMSG_DBLOOKUP = 0x1004, + CMSG_QUERY_OBJECT_POSITION = 0x1005, + SMSG_QUERY_OBJECT_POSITION = 0x1006, + CMSG_QUERY_OBJECT_ROTATION = 0x1007, + SMSG_QUERY_OBJECT_ROTATION = 0x1008, + CMSG_WORLD_TELEPORT = 0x1009, + CMSG_TELEPORT_TO_UNIT = 0x100A, + CMSG_ZONE_MAP = 0x100B, + SMSG_ZONE_MAP = 0x100C, + CMSG_DEBUG_CHANGECELLZONE = 0x100D, + CMSG_MOVE_CHARACTER_CHEAT = 0x100E, + SMSG_MOVE_CHARACTER_CHEAT = 0x100F, + CMSG_RECHARGE = 0x1010, + CMSG_LEARN_SPELL = 0x1011, + CMSG_CREATEMONSTER = 0x1012, + CMSG_DESTROYMONSTER = 0x1013, + CMSG_CREATEITEM = 0x1014, + CMSG_CREATEGAMEOBJECT = 0x1015, + SMSG_CHECK_FOR_BOTS = 0x1016, + CMSG_MAKEMONSTERATTACKGUID = 0x1017, + CMSG_BOT_DETECTED2 = 0x1018, + CMSG_FORCEACTION = 0x1019, + CMSG_FORCEACTIONONOTHER = 0x101A, + CMSG_FORCEACTIONSHOW = 0x101B, + SMSG_FORCEACTIONSHOW = 0x101C, + CMSG_PETGODMODE = 0x101D, + SMSG_PETGODMODE = 0x101E, + SMSG_REFER_A_FRIEND_EXPIRED = 0x101F, + CMSG_WEATHER_SPEED_CHEAT = 0x1020, + CMSG_UNDRESSPLAYER = 0x1021, + CMSG_BEASTMASTER = 0x1022, + CMSG_GODMODE = 0x1023, + SMSG_GODMODE = 0x1024, + CMSG_CHEAT_SETMONEY = 0x1025, + CMSG_LEVEL_CHEAT = 0x1026, + CMSG_PET_LEVEL_CHEAT = 0x1027, + CMSG_SET_WORLDSTATE = 0x1028, + CMSG_COOLDOWN_CHEAT = 0x1029, + CMSG_USE_SKILL_CHEAT = 0x102A, + CMSG_FLAG_QUEST = 0x102B, + CMSG_FLAG_QUEST_FINISH = 0x102C, + CMSG_CLEAR_QUEST = 0x102D, + CMSG_SEND_EVENT = 0x102E, + CMSG_DEBUG_AISTATE = 0x102F, + SMSG_DEBUG_AISTATE = 0x1030, + CMSG_DISABLE_PVP_CHEAT = 0x1031, + CMSG_ADVANCE_SPAWN_TIME = 0x1032, + SMSG_DESTRUCTIBLE_BUILDING_DAMAGE = 0x1033, + CMSG_AUTH_SRP6_BEGIN = 0x1034, + CMSG_AUTH_SRP6_PROOF = 0x1035, + CMSG_AUTH_SRP6_RECODE = 0x1036, + CMSG_CHAR_CREATE = 0x4A36, // 4.3.4 15595 + CMSG_CHAR_ENUM = 0x0502, // 4.3.4 15595 + CMSG_CHAR_DELETE = 0x6425, // 4.3.4 15595 + SMSG_AUTH_SRP6_RESPONSE = 0x103A, + SMSG_CHAR_CREATE = 0x2D05, // 4.3.4 15595 + SMSG_CHAR_ENUM = 0x10B0, // 4.3.4 15595 + SMSG_CHAR_DELETE = 0x0304, // 4.3.4 15595 + CMSG_PLAYER_LOGIN = 0x05B1, // 4.3.4 15595 + SMSG_NEW_WORLD = 0x79B1, // 4.3.4 15595 + SMSG_TRANSFER_PENDING = 0x18A6, // 4.3.4 15595 + SMSG_TRANSFER_ABORTED = 0x0537, // 4.3.4 15595 + SMSG_CHARACTER_LOGIN_FAILED = 0x1042, + SMSG_LOGIN_SETTIMESPEED = 0x4D15, // 4.3.4 15595 + SMSG_GAMETIME_UPDATE = 0x1044, + CMSG_GAMETIME_SET = 0x1045, + SMSG_GAMETIME_SET = 0x1046, + CMSG_GAMESPEED_SET = 0x1047, + SMSG_GAMESPEED_SET = 0x1048, + CMSG_SERVERTIME = 0x1049, + SMSG_SERVERTIME = 0x104A, + CMSG_PLAYER_LOGOUT = 0x104B, + CMSG_LOGOUT_REQUEST = 0x0A25, // 4.3.4 15595 + SMSG_LOGOUT_RESPONSE = 0x0524, // 4.3.4 15595 + SMSG_LOGOUT_COMPLETE = 0x2137, // 4.3.4 15595 + CMSG_LOGOUT_CANCEL = 0x2324, // 4.3.4 15595 + SMSG_LOGOUT_CANCEL_ACK = 0x6514, // 4.3.4 15595 + CMSG_NAME_QUERY = 0x2224, // 4.3.4 15595 + SMSG_NAME_QUERY_RESPONSE = 0x6E04, // 4.3.4 15595 + CMSG_PET_NAME_QUERY = 0x1053, + SMSG_PET_NAME_QUERY_RESPONSE = 0x1054, + CMSG_GUILD_QUERY = 0x1055, + SMSG_GUILD_QUERY_RESPONSE = 0x1056, + CMSG_PAGE_TEXT_QUERY = 0x105B, + SMSG_PAGE_TEXT_QUERY_RESPONSE = 0x105C, + CMSG_QUEST_QUERY = 0x0D06, // 4.3.4 15595 + SMSG_QUEST_QUERY_RESPONSE = 0x6936, // 4.3.4 15595 + CMSG_GAMEOBJECT_QUERY = 0x4017, // 4.3.4 15595 + SMSG_GAMEOBJECT_QUERY_RESPONSE = 0x0915, // 4.3.4 15595 + CMSG_CREATURE_QUERY = 0x2706, // 4.3.4 15595 + SMSG_CREATURE_QUERY_RESPONSE = 0x6024, // 4.3.4 15595 + CMSG_WHO = 0x6C15, // 4.3.4 15595 + SMSG_WHO = 0x6907, // 4.3.4 15595 + CMSG_WHOIS = 0x6B05, // 4.3.4 15595 + SMSG_WHOIS = 0x6917, // 4.3.4 15595 + CMSG_CONTACT_LIST = 0x4534, // 4.3.4 15595 + SMSG_CONTACT_LIST = 0x6017, // 4.3.4 15595 + SMSG_FRIEND_STATUS = 0x0717, // 4.3.4 15595 + CMSG_ADD_FRIEND = 0x6527, // 4.3.4 15595 + CMSG_DEL_FRIEND = 0x6A15, // 4.3.4 15595 + CMSG_SET_CONTACT_NOTES = 0x6135, // 4.3.4 15595 + CMSG_ADD_IGNORE = 0x4726, // 4.3.4 15595 + CMSG_DEL_IGNORE = 0x6D26, // 4.3.4 15595 + CMSG_GROUP_INVITE = 0x0513, // 4.3.4 15595 + SMSG_GROUP_INVITE = 0x31B2, // 4.3.4 15595 + CMSG_GROUP_CANCEL = 0x1071, + SMSG_GROUP_CANCEL = 0x1072, + CMSG_GROUP_INVITE_RESPONSE = 0x0410, // 4.3.4 15595 + SMSG_GROUP_DECLINE = 0x6835, // 4.3.4 15595 + CMSG_GROUP_UNINVITE = 0x1076, + CMSG_GROUP_UNINVITE_GUID = 0x2E07, // 4.3.4 15595 + SMSG_GROUP_UNINVITE = 0x0A07, // 4.3.4 15595 + CMSG_GROUP_SET_LEADER = 0x4C17, // 4.3.4 15595 + SMSG_GROUP_SET_LEADER = 0x0526, // 4.3.4 15595 + CMSG_LOOT_METHOD = 0x2F24, // 4.3.4 15595 + CMSG_GROUP_DISBAND = 0x2804, // 4.3.4 15595 + SMSG_GROUP_DESTROYED = 0x2207, // 4.3.4 15595 + SMSG_GROUP_LIST = 0x4C24, // 4.3.4 15595 + SMSG_PARTY_MEMBER_STATS = 0x2104, // 4.3.4 15595 + SMSG_PARTY_COMMAND_RESULT = 0x6E07, // 4.3.4 15595 + UMSG_UPDATE_GROUP_MEMBERS = 0x1081, + CMSG_GUILD_CREATE = 0x1082, + CMSG_GUILD_INVITE = 0x1083, + SMSG_GUILD_INVITE = 0x1084, + CMSG_GUILD_ACCEPT = 0x1085, + CMSG_GUILD_DECLINE = 0x1086, + SMSG_GUILD_DECLINE = 0x1087, + CMSG_GUILD_INFO = 0x1088, + SMSG_GUILD_INFO = 0x1089, + CMSG_GUILD_ROSTER = 0x108A, + SMSG_GUILD_ROSTER = 0x108B, + CMSG_GUILD_PROMOTE = 0x108C, + CMSG_GUILD_DEMOTE = 0x108D, + CMSG_GUILD_LEAVE = 0x108E, + CMSG_GUILD_REMOVE = 0x108F, + CMSG_GUILD_DISBAND = 0x1090, + CMSG_GUILD_LEADER = 0x1091, + CMSG_GUILD_MOTD = 0x1092, + SMSG_GUILD_EVENT = 0x1093, + SMSG_GUILD_COMMAND_RESULT = 0x1094, + UMSG_UPDATE_GUILD = 0x1095, + CMSG_MESSAGECHAT_ADDON_BATTLEGROUND = 0x0D46, // 4.3.4 15595 + CMSG_MESSAGECHAT_ADDON_GUILD = 0x0544, // 4.3.4 15595 + CMSG_MESSAGECHAT_ADDON_OFFICER = 0x3954, // 4.3.4 15595 + CMSG_MESSAGECHAT_ADDON_PARTY = 0x0546, // 4.3.4 15595 + CMSG_MESSAGECHAT_ADDON_RAID = 0x1D56, // 4.3.4 15595 + CMSG_MESSAGECHAT_ADDON_WHISPER = 0x2146, // 4.3.4 15595 + CMSG_MESSAGECHAT_AFK = 0x0D44, // 4.3.4 15595 + CMSG_MESSAGECHAT_BATTLEGROUND = 0x2156, // 4.3.4 15595 + CMSG_MESSAGECHAT_CHANNEL = 0x1D44, // 4.3.4 15595 + CMSG_MESSAGECHAT_DND = 0x2946, // 4.3.4 15595 + CMSG_MESSAGECHAT_EMOTE = 0x1156, // 4.3.4 15595 + CMSG_MESSAGECHAT_GUILD = 0x3956, // 4.3.4 15595 + CMSG_MESSAGECHAT_OFFICER = 0x1946, // 4.3.4 15595 + CMSG_MESSAGECHAT_PARTY = 0x1D46, // 4.3.4 15595 + CMSG_MESSAGECHAT_RAID = 0x2D44, // 4.3.4 15595 + CMSG_MESSAGECHAT_RAID_WARNING = 0x0944, // 4.3.4 15595 + CMSG_MESSAGECHAT_SAY = 0x1154, // 4.3.4 15595 + CMSG_MESSAGECHAT_WHISPER = 0x0D56, // 4.3.4 15595 + CMSG_MESSAGECHAT_YELL = 0x3544, // 4.3.4 15595 + SMSG_MESSAGECHAT = 0x2026, // 4.3.4 15595 + CMSG_JOIN_CHANNEL = 0x0156, // 4.3.4 15595 + CMSG_LEAVE_CHANNEL = 0x1099, + SMSG_CHANNEL_NOTIFY = 0x0825, // 4.3.4 15595 + CMSG_CHANNEL_LIST = 0x109B, + SMSG_CHANNEL_LIST = 0x109C, + CMSG_CHANNEL_PASSWORD = 0x109D, + CMSG_CHANNEL_SET_OWNER = 0x109E, + CMSG_CHANNEL_OWNER = 0x109F, + CMSG_CHANNEL_MODERATOR = 0x10A0, + CMSG_CHANNEL_UNMODERATOR = 0x10A1, + CMSG_CHANNEL_MUTE = 0x10A2, + CMSG_CHANNEL_UNMUTE = 0x10A3, + CMSG_CHANNEL_INVITE = 0x10A4, + CMSG_CHANNEL_KICK = 0x10A5, + CMSG_CHANNEL_BAN = 0x10A6, + CMSG_CHANNEL_UNBAN = 0x10A7, + CMSG_CHANNEL_ANNOUNCEMENTS = 0x10A8, + CMSG_CHANNEL_MODERATE = 0x10A9, + SMSG_UPDATE_OBJECT = 0x4715, // 4.3.4 15595 + SMSG_DESTROY_OBJECT = 0x4724, // 4.3.4 15595 + CMSG_USE_ITEM = 0x2C06, // 4.3.4 15595 + CMSG_OPEN_ITEM = 0x6A34, // 4.3.4 15595 + CMSG_READ_ITEM = 0x2F16, // 4.3.4 15595 + SMSG_READ_ITEM_OK = 0x2605, // 4.3.4 15595 + SMSG_READ_ITEM_FAILED = 0x0F16, // 4.3.4 15595 + SMSG_ITEM_COOLDOWN = 0x4D14, // 4.3.4 15595 + CMSG_GAMEOBJ_USE = 0x4E17, // 4.3.4 15595 + CMSG_DESTROY_ITEMS = 0x10B3, + SMSG_GAMEOBJECT_CUSTOM_ANIM = 0x10B4, + CMSG_AREATRIGGER = 0x0937, // 4.3.4 15595 + CMSG_MOVE_START_FORWARD = 0x7814, // 4.3.4 15595 + CMSG_MOVE_START_BACKWARD = 0x330A, // 4.3.4 15595 + CMSG_MOVE_STOP = 0x320A, // 4.3.4 15595 + CMSG_MOVE_START_STRAFE_LEFT = 0x3A16, // 4.3.4 15595 + CMSG_MOVE_START_STRAFE_RIGHT = 0x3A02, // 4.3.4 15595 + CMSG_MOVE_STOP_STRAFE = 0x3002, // 4.3.4 15595 + CMSG_MOVE_JUMP = 0x7A06, // 4.3.4 15595 + CMSG_MOVE_START_TURN_LEFT = 0x700C, // 4.3.4 15595 + CMSG_MOVE_START_TURN_RIGHT = 0x7000, // 4.3.4 15595 + CMSG_MOVE_STOP_TURN = 0x331E, // 4.3.4 15595 + CMSG_MOVE_START_PITCH_UP = 0x3304, // 4.3.4 15595 + CMSG_MOVE_START_PITCH_DOWN = 0x3908, // 4.3.4 15595 + CMSG_MOVE_STOP_PITCH = 0x7216, // 4.3.4 15595 + CMSG_MOVE_SET_RUN_MODE = 0x791A, // 4.3.4 15595 + CMSG_MOVE_SET_WALK_MODE = 0x7002, // 4.3.4 15595 + MSG_MOVE_TOGGLE_LOGGING = 0x10C5, + SMSG_MOVE_TELEPORT = 0x55A0, // 4.3.4 15595 + MSG_MOVE_TELEPORT_CHEAT = 0x10C7, + CMSG_MOVE_TELEPORT_ACK = 0x390C, // 4.3.4 15595 + MSG_MOVE_TOGGLE_FALL_LOGGING = 0x10C9, + CMSG_MOVE_FALL_LAND = 0x380A, // 4.3.4 15595 + CMSG_MOVE_START_SWIM = 0x3206, // 4.3.4 15595 + CMSG_MOVE_STOP_SWIM = 0x3802, // 4.3.4 15595 + MSG_MOVE_SET_RUN_SPEED_CHEAT = 0x10CD, + SMSG_MOVE_SET_RUN_SPEED = 0x3DB5, // 4.3.4 15595 + MSG_MOVE_SET_RUN_BACK_SPEED_CHEAT = 0x10CF, + SMSG_MOVE_SET_RUN_BACK_SPEED = 0x71B1, // 4.3.4 15595 + MSG_MOVE_SET_WALK_SPEED_CHEAT = 0x10D1, + SMSG_MOVE_SET_WALK_SPEED = 0x1DA4, // 4.3.4 15595 + MSG_MOVE_SET_SWIM_SPEED_CHEAT = 0x10D3, + SMSG_MOVE_SET_SWIM_SPEED = 0x15A7, // 4.3.4 15595 + MSG_MOVE_SET_SWIM_BACK_SPEED_CHEAT = 0x10D5, + SMSG_MOVE_SET_SWIM_BACK_SPEED = 0x5CA6, // 4.3.4 15595 + MSG_MOVE_SET_ALL_SPEED_CHEAT = 0x10D7, + MSG_MOVE_SET_TURN_RATE_CHEAT = 0x10D8, + SMSG_MOVE_SET_TURN_RATE = 0x30A5, // 4.3.4 15595 + MSG_MOVE_TOGGLE_COLLISION_CHEAT = 0x10DA, + CMSG_MOVE_SET_FACING = 0x7914, // 4.3.4 15595 + CMSG_MOVE_SET_PITCH = 0x7312, // 4.3.4 15595 + MSG_MOVE_WORLDPORT_ACK = 0x2411, // 4.3.4 15595 + SMSG_MONSTER_MOVE = 0x6E17, // 4.3.4 15595 + SMSG_MOVE_WATER_WALK = 0x75B1, // 4.3.4 15595 + SMSG_MOVE_LAND_WALK = 0x34B7, // 4.3.4 15595 + CMSG_MOVE_CHARM_PORT_CHEAT = 0x10E1, + CMSG_MOVE_SET_RAW_POSITION = 0x10E2, + SMSG_FORCE_RUN_SPEED_CHANGE = 0x10E3, + CMSG_FORCE_RUN_SPEED_CHANGE_ACK = 0x10E4, + SMSG_FORCE_RUN_BACK_SPEED_CHANGE = 0x10E5, + CMSG_FORCE_RUN_BACK_SPEED_CHANGE_ACK = 0x10E6, + SMSG_FORCE_SWIM_SPEED_CHANGE = 0x10E7, + CMSG_FORCE_SWIM_SPEED_CHANGE_ACK = 0x10E8, + SMSG_FORCE_MOVE_ROOT = 0x7DA0, // 4.3.4 15595 + CMSG_FORCE_MOVE_ROOT_ACK = 0x701E, // 4.3.4 15595 + SMSG_FORCE_MOVE_UNROOT = 0x7DB4, // 4.3.4 15595 + CMSG_FORCE_MOVE_UNROOT_ACK = 0x7808, // 4.3.4 15595 + MSG_MOVE_ROOT = 0x10ED, + MSG_MOVE_UNROOT = 0x10EE, + MSG_MOVE_HEARTBEAT = 0x3914, // 4.3.4 15595 + SMSG_MOVE_KNOCK_BACK = 0x10F0, + CMSG_MOVE_KNOCK_BACK_ACK = 0x10F1, + MSG_MOVE_KNOCK_BACK = 0x10F2, + SMSG_MOVE_FEATHER_FALL = 0x10F3, + SMSG_MOVE_NORMAL_FALL = 0x10F4, + SMSG_MOVE_SET_HOVER = 0x10F5, + SMSG_MOVE_UNSET_HOVER = 0x10F6, + CMSG_MOVE_HOVER_ACK = 0x10F7, + MSG_MOVE_HOVER = 0x10F8, + CMSG_TRIGGER_CINEMATIC_CHEAT = 0x10F9, + CMSG_OPENING_CINEMATIC = 0x10FA, + SMSG_TRIGGER_CINEMATIC = 0x6C27, // 4.3.4 15595 + CMSG_NEXT_CINEMATIC_CAMERA = 0x10FC, + CMSG_COMPLETE_CINEMATIC = 0x10FD, + SMSG_TUTORIAL_FLAGS = 0x0B35, // 4.3.4 15595 + CMSG_TUTORIAL_FLAG = 0x6C26, // 4.3.4 15595 + CMSG_TUTORIAL_CLEAR = 0x6515, // 4.3.4 15595 + CMSG_TUTORIAL_RESET = 0x2726, // 4.3.4 15595 + CMSG_STANDSTATECHANGE = 0x0535, // 4.3.4 15595 + CMSG_EMOTE = 0x4C26, // 4.3.4 15595 + SMSG_EMOTE = 0x0A34, // 4.3.4 15595 + CMSG_TEXT_EMOTE = 0x2E24, // 4.3.4 15595 + SMSG_TEXT_EMOTE = 0x0B05, // 4.3.4 15595 + CMSG_AUTOEQUIP_GROUND_ITEM = 0x1107, + CMSG_AUTOSTORE_GROUND_ITEM = 0x1108, + CMSG_AUTOSTORE_LOOT_ITEM = 0x0E34, // 4.3.4 15595 + CMSG_STORE_LOOT_IN_SLOT = 0x110A, + CMSG_AUTOEQUIP_ITEM = 0x4304, // 4.3.4 15595 + CMSG_AUTOSTORE_BAG_ITEM = 0x0236, // 4.3.4 15595 + CMSG_SWAP_ITEM = 0x6326, // 4.3.4 15595 + CMSG_SWAP_INV_ITEM = 0x2614, // 4.3.4 15595 + CMSG_SPLIT_ITEM = 0x0F17, // 4.3.4 15595 + CMSG_AUTOEQUIP_ITEM_SLOT = 0x4A17, // 4.3.4 15595 + CMSG_UNCLAIM_LICENSE = 0x1111, + CMSG_DESTROYITEM = 0x4A27, // 4.3.4 15595 + SMSG_INVENTORY_CHANGE_FAILURE = 0x2236, // 4.3.4 15595 + SMSG_OPEN_CONTAINER = 0x4714, // 4.3.4 15595 + CMSG_INSPECT = 0x1115, + SMSG_INSPECT_RESULTS_UPDATE = 0x1116, + CMSG_INITIATE_TRADE = 0x1117, + CMSG_BEGIN_TRADE = 0x1118, + CMSG_BUSY_TRADE = 0x1119, + CMSG_IGNORE_TRADE = 0x111A, + CMSG_ACCEPT_TRADE = 0x111B, + CMSG_UNACCEPT_TRADE = 0x111C, + CMSG_CANCEL_TRADE = 0x111D, + CMSG_SET_TRADE_ITEM = 0x111E, + CMSG_CLEAR_TRADE_ITEM = 0x111F, + CMSG_SET_TRADE_GOLD = 0x1120, + SMSG_TRADE_STATUS = 0x1121, + SMSG_TRADE_STATUS_EXTENDED = 0x1122, + SMSG_INITIALIZE_FACTIONS = 0x4634, // 4.3.4 15595 + SMSG_SET_FACTION_VISIBLE = 0x1124, + SMSG_SET_FACTION_STANDING = 0x1125, + CMSG_SET_FACTION_ATWAR = 0x1126, + CMSG_SET_FACTION_CHEAT = 0x1127, + SMSG_SET_PROFICIENCY = 0x6207, // 4.3.4 15595 + CMSG_SET_ACTION_BUTTON = 0x6F06, // 4.3.4 15595 + SMSG_ACTION_BUTTONS = 0x38B5, // 4.3.4 15595 + SMSG_INITIAL_SPELLS = 0x0104, // 4.3.4 15595 + SMSG_LEARNED_SPELL = 0x58A2, // 4.3.4 15595 + SMSG_SUPERCEDED_SPELL = 0x35B0, // 4.3.4 15595 + CMSG_NEW_SPELL_SLOT = 0x112E, + CMSG_CAST_SPELL = 0x4C07, // 4.3.4 15595 + CMSG_CANCEL_CAST = 0x0115, // 4.3.4 15595 + SMSG_CAST_FAILED = 0x4D16, // 4.3.4 15595 + SMSG_SPELL_START = 0x6415, // 4.3.4 15595 + SMSG_SPELL_GO = 0x6E16, // 4.3.4 15595 + SMSG_SPELL_FAILURE = 0x0C34, // 4.3.4 15595 + SMSG_SPELL_COOLDOWN = 0x4B16, // 4.3.4 15595 + SMSG_COOLDOWN_EVENT = 0x4F26, // 4.3.4 15595 + CMSG_CANCEL_AURA = 0x0E26, // 4.3.4 15595 + SMSG_EQUIPMENT_SET_ID = 0x1138, + SMSG_PET_CAST_FAILED = 0x2B15, // 4.3.4 15595 + SMSG_CHANNEL_START = 0x0A15, // 4.3.4 15595 + SMSG_CHANNEL_UPDATE = 0x2417, // 4.3.4 15595 + CMSG_CANCEL_CHANNELLING = 0x6C25, // 4.3.4 15595 + SMSG_AI_REACTION = 0x0637, // 4.3.4 15595 + CMSG_SET_SELECTION = 0x0506, // 4.3.4 15595 + CMSG_DELETEEQUIPMENT_SET = 0x113F, + CMSG_INSTANCE_LOCK_RESPONSE = 0x1140, + CMSG_DEBUG_PASSIVE_AURA = 0x1141, + CMSG_ATTACKSWING = 0x0926, // 4.3.4 15595 + CMSG_ATTACKSTOP = 0x4106, // 4.3.4 15595 + SMSG_ATTACKSTART = 0x2D15, // 4.3.4 15595 + SMSG_ATTACKSTOP = 0x0934, // 4.3.4 15595 + SMSG_ATTACKSWING_NOTINRANGE = 0x0B36, // 4.3.4 15595 + SMSG_ATTACKSWING_BADFACING = 0x6C07, // 4.3.4 15595 + SMSG_PENDING_RAID_LOCK = 0x1148, + SMSG_ATTACKSWING_DEADTARGET = 0x2B26, // 4.3.4 15595 + SMSG_ATTACKSWING_CANT_ATTACK = 0x0016, // 4.3.4 15595 + SMSG_ATTACKERSTATEUPDATE = 0x0B25, // 4.3.4 15595 + SMSG_BATTLEFIELD_PORT_DENIED = 0x114C, + CMSG_PERFORM_ACTION_SET = 0x114D, + SMSG_RESUME_CAST_BAR = 0x114E, + SMSG_CANCEL_COMBAT = 0x4F04, // 4.3.4 15595 + SMSG_SPELLBREAKLOG = 0x6B17, // 4.3.4 15595 + SMSG_SPELLHEALLOG = 0x2816, // 4.3.4 15595 + SMSG_SPELLENERGIZELOG = 0x0414, // 4.3.4 15595 + SMSG_BREAK_TARGET = 0x1153, + CMSG_SAVE_PLAYER = 0x1154, + CMSG_SETDEATHBINDPOINT = 0x1155, + SMSG_BINDPOINTUPDATE = 0x0527, // 4.3.4 15595 + CMSG_GETDEATHBINDZONE = 0x1157, + SMSG_BINDZONEREPLY = 0x1158, + SMSG_PLAYERBOUND = 0x1159, + SMSG_CLIENT_CONTROL_UPDATE = 0x115A, + CMSG_REPOP_REQUEST = 0x6235, // 4.3.4 15595 + SMSG_RESURRECT_REQUEST = 0x2905, // 4.3.4 15595 + CMSG_RESURRECT_RESPONSE = 0x6827, // 4.3.4 15595 + CMSG_LOOT = 0x0127, // 4.3.4 15595 + CMSG_LOOT_MONEY = 0x6227, // 4.3.4 15595 + CMSG_LOOT_RELEASE = 0x2007, // 4.3.4 15595 + SMSG_LOOT_RESPONSE = 0x4C16, // 4.3.4 15595 + SMSG_LOOT_RELEASE_RESPONSE = 0x6D25, // 4.3.4 15595 + SMSG_LOOT_REMOVED = 0x6817, // 4.3.4 15595 + SMSG_LOOT_MONEY_NOTIFY = 0x2836, // 4.3.4 15595 + SMSG_LOOT_ITEM_NOTIFY = 0x6D15, // 4.3.4 15595 + SMSG_LOOT_CLEAR_MONEY = 0x2B37, // 4.3.4 15595 + SMSG_ITEM_PUSH_RESULT = 0x0E15, // 4.3.4 15595 + SMSG_DUEL_REQUESTED = 0x1168, + SMSG_DUEL_OUTOFBOUNDS = 0x1169, + SMSG_DUEL_INBOUNDS = 0x116A, + SMSG_DUEL_COMPLETE = 0x116B, + SMSG_DUEL_WINNER = 0x116C, + CMSG_DUEL_ACCEPTED = 0x116D, + CMSG_DUEL_CANCELLED = 0x116E, + SMSG_MOUNTRESULT = 0x116F, + SMSG_DISMOUNTRESULT = 0x1170, + SMSG_REMOVED_FROM_PVP_QUEUE = 0x1171, + CMSG_MOUNTSPECIAL_ANIM = 0x1172, + SMSG_MOUNTSPECIAL_ANIM = 0x1173, + SMSG_PET_TAME_FAILURE = 0x1174, + CMSG_PET_SET_ACTION = 0x1175, + CMSG_PET_ACTION = 0x1176, + CMSG_PET_ABANDON = 0x1177, + CMSG_PET_RENAME = 0x1178, + SMSG_PET_NAME_INVALID = 0x1179, + SMSG_PET_SPELLS = 0x4114, // 4.3.4 15595 + SMSG_PET_MODE = 0x117B, + CMSG_GOSSIP_HELLO = 0x4525, // 4.3.4 15595 + CMSG_GOSSIP_SELECT_OPTION = 0x0216, // 4.3.4 15595 + SMSG_GOSSIP_MESSAGE = 0x2035, // 4.3.4 15595 + SMSG_GOSSIP_COMPLETE = 0x0806, // 4.3.4 15595 + CMSG_NPC_TEXT_QUERY = 0x4E24, // 4.3.4 15595 + SMSG_NPC_TEXT_UPDATE = 0x4436, // 4.3.4 15595 + SMSG_NPC_WONT_TALK = 0x1182, + CMSG_QUESTGIVER_STATUS_QUERY = 0x4407, // 4.3.4 15595 + SMSG_QUESTGIVER_STATUS = 0x2115, // 4.3.4 15595 + CMSG_QUESTGIVER_HELLO = 0x0D17, // 4.3.4 15595 + SMSG_QUESTGIVER_QUEST_LIST = 0x0134, // 4.3.4 15595 + CMSG_QUESTGIVER_QUERY_QUEST = 0x2F14, // 4.3.4 15595 + CMSG_QUESTGIVER_QUEST_AUTOLAUNCH = 0x1188, + SMSG_QUESTGIVER_QUEST_DETAILS = 0x2425, // 4.3.4 15595 + CMSG_QUESTGIVER_ACCEPT_QUEST = 0x6B37, // 4.3.4 15595 + CMSG_QUESTGIVER_COMPLETE_QUEST = 0x0114, // 4.3.4 15595 + SMSG_QUESTGIVER_REQUEST_ITEMS = 0x6236, // 4.3.4 15595 + CMSG_QUESTGIVER_REQUEST_REWARD = 0x2534, // 4.3.4 15595 + SMSG_QUESTGIVER_OFFER_REWARD = 0x2427, // 4.3.4 15595 + CMSG_QUESTGIVER_CHOOSE_REWARD = 0x2125, // 4.3.4 15595 + SMSG_QUESTGIVER_QUEST_INVALID = 0x4016, // 4.3.4 15595 + CMSG_QUESTGIVER_CANCEL = 0x1191, + SMSG_QUESTGIVER_QUEST_COMPLETE = 0x55A4, // 4.3.4 15595 + SMSG_QUESTGIVER_QUEST_FAILED = 0x4236, // 4.3.4 15595 + CMSG_QUESTLOG_SWAP_QUEST = 0x1194, + CMSG_QUESTLOG_REMOVE_QUEST = 0x0D16, // 4.3.4 15595 + SMSG_QUESTLOG_FULL = 0x0E36, // 4.3.4 15595 + SMSG_QUESTUPDATE_FAILED = 0x6324, // 4.3.4 15595 + SMSG_QUESTUPDATE_FAILEDTIMER = 0x6427, // 4.3.4 15595 + SMSG_QUESTUPDATE_COMPLETE = 0x2937, // 4.3.4 15595 + SMSG_QUESTUPDATE_ADD_KILL = 0x0D27, // 4.3.4 15595 + SMSG_QUESTUPDATE_ADD_ITEM_OBSOLETE = 0x119B, + CMSG_QUEST_CONFIRM_ACCEPT = 0x0D15, // 4.3.4 15595 + SMSG_QUEST_CONFIRM_ACCEPT = 0x6F07, // 4.3.4 15595 + CMSG_PUSHQUESTTOPARTY = 0x4B14, // 4.3.4 15595 + CMSG_LIST_INVENTORY = 0x2806, // 4.3.4 15595 + SMSG_LIST_INVENTORY = 0x7CB0, // 4.3.4 15595 + CMSG_SELL_ITEM = 0x4E15, // 4.3.4 15595 + SMSG_SELL_ITEM = 0x6105, // 4.3.4 15595 + CMSG_BUY_ITEM = 0x0736, // 4.3.4 15595 + SMSG_BUY_ITEM = 0x0F26, // 4.3.4 15595 + SMSG_BUY_FAILED = 0x6435, // 4.3.4 15595 + CMSG_TAXICLEARALLNODES = 0x11A7, + CMSG_TAXIENABLEALLNODES = 0x11A8, + CMSG_TAXISHOWNODES = 0x11A9, + SMSG_SHOWTAXINODES = 0x11AA, + CMSG_TAXINODE_STATUS_QUERY = 0x11AB, + SMSG_TAXINODE_STATUS = 0x11AC, + CMSG_TAXIQUERYAVAILABLENODES = 0x11AD, + CMSG_ACTIVATETAXI = 0x11AE, + SMSG_ACTIVATETAXIREPLY = 0x11AF, + SMSG_NEW_TAXI_PATH = 0x11B0, + CMSG_TRAINER_LIST = 0x2336, // 4.3.4 15595 + SMSG_TRAINER_LIST = 0x4414, // 4.3.4 15595 + CMSG_TRAINER_BUY_SPELL = 0x4415, // 4.3.4 15595 + SMSG_TRAINER_SERVICE = 0x6A05, // 4.3.4 15595 + SMSG_TRAINER_BUY_FAILED = 0x0004, // 4.3.4 15595 + CMSG_BINDER_ACTIVATE = 0x4006, // 4.3.4 15595 + SMSG_PLAYERBINDERROR = 0x11B7, + CMSG_BANKER_ACTIVATE = 0x11B8, + SMSG_SHOW_BANK = 0x11B9, + CMSG_BUY_BANK_SLOT = 0x11BA, + SMSG_BUY_BANK_SLOT_RESULT = 0x11BB, + CMSG_PETITION_SHOWLIST = 0x11BC, + SMSG_PETITION_SHOWLIST = 0x11BD, + CMSG_PETITION_BUY = 0x11BE, + CMSG_PETITION_SHOW_SIGNATURES = 0x11BF, + SMSG_PETITION_SHOW_SIGNATURES = 0x11C0, + CMSG_PETITION_SIGN = 0x11C1, + SMSG_PETITION_SIGN_RESULTS = 0x11C2, + MSG_PETITION_DECLINE = 0x11C3, + CMSG_OFFER_PETITION = 0x11C4, + CMSG_TURN_IN_PETITION = 0x11C5, + SMSG_TURN_IN_PETITION_RESULTS = 0x11C6, + CMSG_PETITION_QUERY = 0x11C7, + SMSG_PETITION_QUERY_RESPONSE = 0x11C8, + SMSG_FISH_NOT_HOOKED = 0x11C9, + SMSG_FISH_ESCAPED = 0x11CA, + CMSG_BUG = 0x11CB, + SMSG_NOTIFICATION = 0x14A0, // 4.3.4 15595 + CMSG_PLAYED_TIME = 0x0804, // 4.3.4 15595 + SMSG_PLAYED_TIME = 0x6037, // 4.3.4 15595 + CMSG_QUERY_TIME = 0x0A36, // 4.3.4 15595 + SMSG_QUERY_TIME_RESPONSE = 0x2124, // 4.3.4 15595 + SMSG_LOG_XPGAIN = 0x11D1, + SMSG_AURACASTLOG = 0x11D2, + CMSG_RECLAIM_CORPSE = 0x4036, // 4.3.4 15595 + CMSG_WRAP_ITEM = 0x4F06, // 4.3.4 15595 + SMSG_LEVELUP_INFO = 0x0435, // 4.3.4 15595 + MSG_MINIMAP_PING = 0x6635, // 4.3.4 15595 + SMSG_RESISTLOG = 0x11D7, + SMSG_ENCHANTMENTLOG = 0x6035, // 4.3.4 15595 + CMSG_SET_SKILL_CHEAT = 0x11D9, + SMSG_START_MIRROR_TIMER = 0x6824, // 4.3.4 15595 + SMSG_PAUSE_MIRROR_TIMER = 0x4015, // 4.3.4 15595 + SMSG_STOP_MIRROR_TIMER = 0x0B06, // 4.3.4 15595 + CMSG_PING = 0x444D, // 4.3.4 15595 + SMSG_PONG = 0x4D42, // 4.3.4 15595 + SMSG_CLEAR_COOLDOWNS = 0x59B4, // 4.3.4 15595 + SMSG_GAMEOBJECT_PAGETEXT = 0x11E0, + CMSG_SETSHEATHED = 0x11E1, + SMSG_COOLDOWN_CHEAT = 0x11E2, + SMSG_SPELL_DELAYED = 0x0715, // 4.3.4 15595 + CMSG_QUEST_POI_QUERY = 0x4037, // 4.3.4 15595 + SMSG_QUEST_POI_QUERY_RESPONSE = 0x6304, // 4.3.4 15595 + CMSG_GHOST = 0x11E6, + CMSG_GM_INVIS = 0x11E7, + SMSG_INVALID_PROMOTION_CODE = 0x11E8, + MSG_GM_BIND_OTHER = 0x11E9, + MSG_GM_SUMMON = 0x11EA, + SMSG_ITEM_TIME_UPDATE = 0x11EB, + SMSG_ITEM_ENCHANT_TIME_UPDATE = 0x11EC, + MSG_GM_SHOWLABEL = 0x11F0, + CMSG_PET_CAST_SPELL = 0x6337, // 4.3.4 15595 + MSG_SAVE_GUILD_EMBLEM = 0x11F2, + MSG_TABARDVENDOR_ACTIVATE = 0x11F3, + SMSG_PLAY_SPELL_VISUAL = 0x55A5, // 4.3.4 15595 + CMSG_ZONEUPDATE = 0x4F37, // 4.3.4 15595 + SMSG_PARTYKILLLOG = 0x4937, // 4.3.4 15595 + SMSG_COMPRESSED_UPDATE_OBJECT = 0x11F7, + SMSG_EXPLORATION_EXPERIENCE = 0x11F9, + CMSG_GM_SET_SECURITY_GROUP = 0x11FA, + CMSG_GM_NUKE = 0x11FB, + MSG_RANDOM_ROLL = 0x11FC, + SMSG_ENVIRONMENTALDAMAGELOG = 0x11FD, + CMSG_CHANGEPLAYER_DIFFICULTY = 0x6107, // 4.3.4 15595 + SMSG_RWHOIS = 0x11FF, + SMSG_LFG_PLAYER_REWARD = 0x1200, + SMSG_LFG_TELEPORT_DENIED = 0x1201, + CMSG_UNLEARN_SPELL = 0x1202, + CMSG_UNLEARN_SKILL = 0x6106, // 4.3.4 15595 + SMSG_REMOVED_SPELL = 0x4804, // 4.3.4 15595 + CMSG_DECHARGE = 0x1205, + CMSG_GMTICKET_CREATE = 0x0137, // 4.3.4 15595 + SMSG_GMTICKET_CREATE = 0x2107, // 4.3.4 15595 + CMSG_GMTICKET_UPDATETEXT = 0x0636, // 4.3.4 15595 + SMSG_GMTICKET_UPDATETEXT = 0x6535, // 4.3.4 15595 + SMSG_ACCOUNT_DATA_TIMES = 0x4B05, // 4.3.4 15595 + CMSG_REQUEST_ACCOUNT_DATA = 0x6505, // 4.3.4 15595 + CMSG_UPDATE_ACCOUNT_DATA = 0x4736, // 4.3.4 15595 + SMSG_UPDATE_ACCOUNT_DATA = 0x6837, // 4.3.4 15595 + SMSG_CLEAR_FAR_SIGHT_IMMEDIATE = 0x120E, + SMSG_CHANGEPLAYER_DIFFICULTY_RESULT = 0x2217, // 4.3.4 15595 + CMSG_GM_TEACH = 0x1210, + CMSG_GM_CREATE_ITEM_TARGET = 0x1211, + CMSG_GMTICKET_GETTICKET = 0x0326, // 4.3.4 15595 + SMSG_GMTICKET_GETTICKET = 0x2C15, // 4.3.4 15595 + CMSG_UNLEARN_TALENTS = 0x1214, + SMSG_INSTANCE_ENCOUNTER = 0x1215, + SMSG_GAMEOBJECT_DESPAWN_ANIM = 0x6735, // 4.3.4 15595 + MSG_CORPSE_QUERY = 0x4336, // 4.3.4 15595 + CMSG_GMTICKET_DELETETICKET = 0x6B14, // 4.3.4 15595 + SMSG_GMTICKET_DELETETICKET = 0x6D17, // 4.3.4 15595 + SMSG_CHAT_WRONG_FACTION = 0x121A, + CMSG_GMTICKET_SYSTEMSTATUS = 0x121B, + SMSG_GMTICKET_SYSTEMSTATUS = 0x121C, + CMSG_SPIRIT_HEALER_ACTIVATE = 0x2E26, // 4.3.4 15595 + CMSG_SET_STAT_CHEAT = 0x121E, + SMSG_QUEST_FORCE_REMOVED = 0x121F, + CMSG_SKILL_BUY_STEP = 0x1220, + CMSG_SKILL_BUY_RANK = 0x1221, + CMSG_XP_CHEAT = 0x1222, + SMSG_SPIRIT_HEALER_CONFIRM = 0x4917, // 4.3.4 15595 + CMSG_CHARACTER_POINT_CHEAT = 0x1224, + SMSG_GOSSIP_POI = 0x1225, + CMSG_CHAT_IGNORED = 0x1226, + CMSG_GM_VISION = 0x1227, + CMSG_SERVER_COMMAND = 0x1228, + CMSG_GM_SILENCE = 0x1229, + CMSG_GM_REVEALTO = 0x122A, + CMSG_GM_RESURRECT = 0x122B, + CMSG_GM_SUMMONMOB = 0x122C, + CMSG_GM_MOVECORPSE = 0x122D, + CMSG_GM_FREEZE = 0x122E, + CMSG_GM_UBERINVIS = 0x122F, + CMSG_GM_REQUEST_PLAYER_INFO = 0x1230, + SMSG_GM_PLAYER_INFO = 0x1231, + CMSG_GUILD_RANK = 0x1232, + CMSG_GUILD_ADD_RANK = 0x1233, + CMSG_GUILD_DEL_RANK = 0x1234, + CMSG_GUILD_SET_PUBLIC_NOTE = 0x1235, + CMSG_GUILD_SET_OFFICER_NOTE = 0x1236, + SMSG_LOGIN_VERIFY_WORLD = 0x2005, // 4.3.4 15595 + CMSG_CLEAR_EXPLORATION = 0x1238, + CMSG_SEND_MAIL = 0x0523, // 4.3.4 15595 + SMSG_SEND_MAIL_RESULT = 0x4927, // 4.3.4 15595 + CMSG_GET_MAIL_LIST = 0x4D37, // 4.3.4 15595 + SMSG_MAIL_LIST_RESULT = 0x123C, + CMSG_BATTLEFIELD_LIST = 0x3814, // 4.3.4 15595 + SMSG_BATTLEFIELD_LIST = 0x71B5, // 4.3.4 15595 + CMSG_BATTLEFIELD_JOIN = 0x123F, + SMSG_FORCE_SET_VEHICLE_REC_ID = 0x1240, + CMSG_SET_VEHICLE_REC_ID_ACK = 0x1241, + CMSG_TAXICLEARNODE = 0x1242, + CMSG_TAXIENABLENODE = 0x1243, + CMSG_ITEM_TEXT_QUERY = 0x2406, // 4.3.4 15595 + SMSG_ITEM_TEXT_QUERY_RESPONSE = 0x2725, // 4.3.4 15595 + CMSG_MAIL_TAKE_MONEY = 0x1246, + CMSG_MAIL_TAKE_ITEM = 0x1247, + CMSG_MAIL_MARK_AS_READ = 0x1248, + CMSG_MAIL_RETURN_TO_SENDER = 0x1249, + CMSG_MAIL_DELETE = 0x124A, + CMSG_MAIL_CREATE_TEXT_ITEM = 0x124B, + SMSG_SPELLLOGMISS = 0x0625, // 4.3.4 15595 + SMSG_SPELLLOGEXECUTE = 0x0626, // 4.3.4 15595 + SMSG_DEBUGAURAPROC = 0x124E, + SMSG_PERIODICAURALOG = 0x0416, // 4.3.4 15595 + SMSG_SPELLDAMAGESHIELD = 0x2927, // 4.3.4 15595 + SMSG_SPELLNONMELEEDAMAGELOG = 0x4315, // 4.3.4 15595 + CMSG_LEARN_TALENT = 0x1252, + SMSG_RESURRECT_FAILED = 0x1253, + CMSG_TOGGLE_PVP = 0x6815, // 4.3.4 15595 + SMSG_ZONE_UNDER_ATTACK = 0x1255, + MSG_AUCTION_HELLO = 0x2307, // 4.3.4 15595 + CMSG_AUCTION_SELL_ITEM = 0x1257, + CMSG_AUCTION_REMOVE_ITEM = 0x1258, + CMSG_AUCTION_LIST_ITEMS = 0x1259, + CMSG_AUCTION_LIST_OWNER_ITEMS = 0x125A, + CMSG_AUCTION_PLACE_BID = 0x125B, + SMSG_AUCTION_COMMAND_RESULT = 0x125C, + SMSG_AUCTION_LIST_RESULT = 0x125D, + SMSG_AUCTION_OWNER_LIST_RESULT = 0x125E, + SMSG_AUCTION_BIDDER_NOTIFICATION = 0x125F, + SMSG_AUCTION_OWNER_NOTIFICATION = 0x1260, + SMSG_PROCRESIST = 0x1261, + SMSG_COMBAT_EVENT_FAILED = 0x1262, + SMSG_DISPEL_FAILED = 0x0307, // 4.3.4 15595 + SMSG_SPELLOGDAMAGE_IMMUNE = 0x4507, // 4.3.4 15595 + CMSG_AUCTION_LIST_BIDDER_ITEMS = 0x1265, + SMSG_AUCTION_BIDDER_LIST_RESULT = 0x1266, + SMSG_SET_FLAT_SPELL_MODIFIER = 0x2834, // 4.3.4 15595 + SMSG_SET_PCT_SPELL_MODIFIER = 0x0224, // 4.3.4 15595 + CMSG_SET_AMMO = 0x1269, + SMSG_CORPSE_RECLAIM_DELAY = 0x0D34, // 4.3.4 15595 + CMSG_SET_ACTIVE_MOVER = 0x126B, + CMSG_PET_CANCEL_AURA = 0x4B25, // 4.3.4 15595 + CMSG_PLAYER_AI_CHEAT = 0x126D, + CMSG_CANCEL_AUTO_REPEAT_SPELL = 0x6C35, // 4.3.4 15595 + MSG_GM_ACCOUNT_ONLINE = 0x126F, + MSG_LIST_STABLED_PETS = 0x1270, + CMSG_STABLE_PET = 0x1271, + CMSG_UNSTABLE_PET = 0x1272, + CMSG_BUY_STABLE_SLOT = 0x1273, + SMSG_STABLE_RESULT = 0x1274, + CMSG_STABLE_REVIVE_PET = 0x1275, + CMSG_STABLE_SWAP_PET = 0x1276, + MSG_QUEST_PUSH_RESULT = 0x4515, // 4.3.4 15595 + SMSG_PLAY_MUSIC = 0x1278, + SMSG_PLAY_OBJECT_SOUND = 0x1279, + CMSG_REQUEST_PET_INFO = 0x127A, + CMSG_FAR_SIGHT = 0x127B, + SMSG_SPELLDISPELLOG = 0x4516, // 4.3.4 15595 + SMSG_DAMAGE_CALC_LOG = 0x127D, + CMSG_ENABLE_DAMAGE_LOG = 0x127E, + CMSG_GROUP_CHANGE_SUB_GROUP = 0x4124, // 4.3.4 15595 + CMSG_REQUEST_PARTY_MEMBER_STATS = 0x0C04, // 4.3.4 15595 + CMSG_GROUP_SWAP_SUB_GROUP = 0x1281, + CMSG_RESET_FACTION_CHEAT = 0x1282, + CMSG_AUTOSTORE_BANK_ITEM = 0x0607, // 4.3.4 15595 + CMSG_AUTOBANK_ITEM = 0x2537, // 4.3.4 15595 + MSG_QUERY_NEXT_MAIL_TIME = 0x0F04, // 4.3.4 15595 + SMSG_RECEIVED_MAIL = 0x1286, + SMSG_RAID_GROUP_ONLY = 0x0837, // 4.3.4 15595 + CMSG_SET_DURABILITY_CHEAT = 0x1288, + CMSG_SET_PVP_RANK_CHEAT = 0x1289, + CMSG_ADD_PVP_MEDAL_CHEAT = 0x128A, + CMSG_DEL_PVP_MEDAL_CHEAT = 0x128B, + CMSG_SET_PVP_TITLE = 0x128C, + SMSG_PVP_CREDIT = 0x128D, + SMSG_AUCTION_REMOVED_NOTIFICATION = 0x128E, + CMSG_GROUP_RAID_CONVERT = 0x6E27, // 4.3.4 15595 + CMSG_GROUP_ASSISTANT_LEADER = 0x6025, // 4.3.4 15595 + CMSG_BUYBACK_ITEM = 0x6C17, // 4.3.4 15595 + SMSG_SERVER_MESSAGE = 0x1292, + CMSG_SET_SAVED_INSTANCE_EXTEND = 0x1293, + SMSG_LFG_OFFER_CONTINUE = 0x1294, + CMSG_TEST_DROP_RATE = 0x1295, + SMSG_TEST_DROP_RATE_RESULT = 0x1296, + CMSG_LFG_GET_STATUS = 0x1297, + SMSG_SHOW_MAILBOX = 0x1298, + SMSG_RESET_RANGED_COMBAT_TIMER = 0x1299, + SMSG_CHAT_NOT_IN_PARTY = 0x6A14, // 4.3.4 15595 + CMSG_GMTICKETSYSTEM_TOGGLE = 0x129B, + CMSG_CANCEL_GROWTH_AURA = 0x129C, + SMSG_CANCEL_AUTO_REPEAT = 0x6436, // 4.3.4 15595 + SMSG_STANDSTATE_UPDATE = 0x6F04, // 4.3.4 15595 + SMSG_LOOT_ALL_PASSED = 0x129F, + SMSG_LOOT_ROLL_WON = 0x12A0, + CMSG_LOOT_ROLL = 0x12A1, + SMSG_LOOT_START_ROLL = 0x12A2, + SMSG_LOOT_ROLL = 0x12A3, + CMSG_LOOT_MASTER_GIVE = 0x12A4, + SMSG_LOOT_MASTER_LIST = 0x12A5, + SMSG_SET_FORCED_REACTIONS = 0x12A6, + SMSG_SPELL_FAILED_OTHER = 0x4535, // 4.3.4 15595 + SMSG_GAMEOBJECT_RESET_STATE = 0x12A8, + CMSG_REPAIR_ITEM = 0x2917, // 4.3.4 15595 + SMSG_CHAT_PLAYER_NOT_FOUND = 0x2526, // 4.3.4 15595 + MSG_TALENT_WIPE_CONFIRM = 0x12AB, + SMSG_SUMMON_REQUEST = 0x12AC, + CMSG_SUMMON_RESPONSE = 0x12AD, + MSG_DEV_SHOWLABEL = 0x12AE, + SMSG_MONSTER_MOVE_TRANSPORT = 0x12AF, + SMSG_PET_BROKEN = 0x12B0, + MSG_MOVE_FEATHER_FALL = 0x12B1, + MSG_MOVE_WATER_WALK = 0x12B2, + CMSG_SERVER_BROADCAST = 0x12B3, + CMSG_SELF_RES = 0x12B4, + SMSG_FEIGN_DEATH_RESISTED = 0x12B5, + CMSG_RUN_SCRIPT = 0x12B6, + SMSG_SCRIPT_MESSAGE = 0x12B7, + SMSG_DUEL_COUNTDOWN = 0x12B8, + SMSG_AREA_TRIGGER_MESSAGE = 0x12B9, + CMSG_SHOWING_HELM = 0x12BA, + CMSG_SHOWING_CLOAK = 0x12BB, + SMSG_ROLE_CHOSEN = 0x12BC, + SMSG_PLAYER_SKINNED = 0x12BD, + SMSG_DURABILITY_DAMAGE_DEATH = 0x12BE, + CMSG_SET_EXPLORATION = 0x12BF, + CMSG_SET_ACTIONBAR_TOGGLES = 0x2506, // 4.3.4 15595 + UMSG_DELETE_GUILD_CHARTER = 0x12C1, + MSG_PETITION_RENAME = 0x12C2, + SMSG_INIT_WORLD_STATES = 0x4C15, // 4.3.4 15595 + SMSG_UPDATE_WORLD_STATE = 0x12C4, + SMSG_PET_ACTION_FEEDBACK = 0x12C7, + CMSG_CHAR_RENAME = 0x2327, // 4.3.4 15595 + SMSG_CHAR_RENAME = 0x2024, // 4.3.4 15595 + CMSG_MOVE_SPLINE_DONE = 0x12CA, + CMSG_MOVE_FALL_RESET = 0x310A, // 4.3.4 15595 + SMSG_INSTANCE_SAVE_CREATED = 0x12CC, + SMSG_RAID_INSTANCE_INFO = 0x12CD, + CMSG_REQUEST_RAID_INFO = 0x12CE, + CMSG_MOVE_TIME_SKIPPED = 0x12CF, + CMSG_MOVE_FEATHER_FALL_ACK = 0x12D0, + CMSG_MOVE_WATER_WALK_ACK = 0x3B00, // 4.3.4 15595 + CMSG_MOVE_NOT_ACTIVE_MOVER = 0x12D2, + SMSG_PLAY_SOUND = 0x12D3, + CMSG_BATTLEFIELD_STATUS = 0x12D4, + SMSG_BATTLEFIELD_STATUS = 0x12D5, + CMSG_BATTLEFIELD_PORT = 0x12D6, + MSG_INSPECT_HONOR_STATS = 0x12D7, + CMSG_BATTLEMASTER_HELLO = 0x12D8, + CMSG_MOVE_START_SWIM_CHEAT = 0x12D9, + CMSG_MOVE_STOP_SWIM_CHEAT = 0x12DA, + SMSG_FORCE_WALK_SPEED_CHANGE = 0x12DB, + CMSG_FORCE_WALK_SPEED_CHANGE_ACK = 0x12DC, + SMSG_FORCE_SWIM_BACK_SPEED_CHANGE = 0x12DD, + CMSG_FORCE_SWIM_BACK_SPEED_CHANGE_ACK = 0x12DE, + SMSG_FORCE_TURN_RATE_CHANGE = 0x12DF, + CMSG_FORCE_TURN_RATE_CHANGE_ACK = 0x12E0, + MSG_PVP_LOG_DATA = 0x12E1, + CMSG_LEAVE_BATTLEFIELD = 0x12E2, + CMSG_AREA_SPIRIT_HEALER_QUERY = 0x4907, // 4.3.4 15595 + CMSG_AREA_SPIRIT_HEALER_QUEUE = 0x4815, // 4.3.4 15595 + SMSG_AREA_SPIRIT_HEALER_TIME = 0x0734, // 4.3.4 15595 + CMSG_GM_UNTEACH = 0x12E6, + SMSG_WARDEN_DATA = 0x12E7, + CMSG_WARDEN_DATA = 0x12E8, + SMSG_GROUP_JOINED_BATTLEGROUND = 0x12E9, + MSG_BATTLEGROUND_PLAYER_POSITIONS = 0x12EA, + CMSG_PET_STOP_ATTACK = 0x12EB, + SMSG_BINDER_CONFIRM = 0x2835, // 4.3.4 15595 + SMSG_BATTLEGROUND_PLAYER_JOINED = 0x12ED, + SMSG_BATTLEGROUND_PLAYER_LEFT = 0x12EE, + CMSG_BATTLEMASTER_JOIN = 0x12EF, + SMSG_ADDON_INFO = 0x2C14, // 4.3.4 15595 + CMSG_PET_UNLEARN = 0x12F1, + SMSG_PET_UNLEARN_CONFIRM = 0x12F2, + SMSG_PARTY_MEMBER_STATS_FULL = 0x0215, // 4.3.4 15595 + CMSG_PET_SPELL_AUTOCAST = 0x2514, // 4.3.4 15595 + SMSG_WEATHER = 0x2904, // 4.3.4 15595 + SMSG_PLAY_TIME_WARNING = 0x12F6, + SMSG_MINIGAME_SETUP = 0x12F7, + SMSG_MINIGAME_STATE = 0x12F8, + CMSG_MINIGAME_MOVE = 0x12F9, + SMSG_MINIGAME_MOVE_FAILED = 0x12FA, + SMSG_RAID_INSTANCE_MESSAGE = 0x12FB, + SMSG_COMPRESSED_MOVES = 0x12FC, + CMSG_GUILD_INFO_TEXT = 0x12FD, + SMSG_CHAT_RESTRICTED = 0x12FE, + SMSG_SPLINE_SET_RUN_SPEED = 0x12FF, + SMSG_SPLINE_SET_RUN_BACK_SPEED = 0x1300, + SMSG_SPLINE_SET_SWIM_SPEED = 0x1301, + SMSG_SPLINE_SET_WALK_SPEED = 0x1302, + SMSG_SPLINE_SET_SWIM_BACK_SPEED = 0x1303, + SMSG_SPLINE_SET_TURN_RATE = 0x1304, + SMSG_SPLINE_MOVE_UNROOT = 0x75B6, // 4.3.4 15595 + SMSG_SPLINE_MOVE_FEATHER_FALL = 0x1306, + SMSG_SPLINE_MOVE_NORMAL_FALL = 0x1307, + SMSG_SPLINE_MOVE_SET_HOVER = 0x1308, + SMSG_SPLINE_MOVE_UNSET_HOVER = 0x1309, + SMSG_SPLINE_MOVE_WATER_WALK = 0x50A2, // 4.3.4 15595 + SMSG_SPLINE_MOVE_LAND_WALK = 0x3DA7, // 4.3.4 15595 + SMSG_SPLINE_MOVE_START_SWIM = 0x130C, + SMSG_SPLINE_MOVE_STOP_SWIM = 0x130D, + SMSG_SPLINE_MOVE_SET_RUN_MODE = 0x75A7, // 4.3.4 15595 + SMSG_SPLINE_MOVE_SET_WALK_MODE = 0x54B6, // 4.3.4 15595 + CMSG_GM_NUKE_ACCOUNT = 0x1310, + MSG_GM_DESTROY_CORPSE = 0x1311, + CMSG_GM_DESTROY_ONLINE_CORPSE = 0x1312, + CMSG_ACTIVATETAXIEXPRESS = 0x1313, + SMSG_SET_FACTION_ATWAR = 0x1314, + SMSG_GAMETIMEBIAS_SET = 0x1315, + CMSG_DEBUG_ACTIONS_START = 0x1316, + CMSG_DEBUG_ACTIONS_STOP = 0x1317, + CMSG_SET_FACTION_INACTIVE = 0x0E37, // 4.3.4 15595 + CMSG_SET_WATCHED_FACTION = 0x2434, // 4.3.4 15595 + MSG_MOVE_TIME_SKIPPED = 0x131A, + SMSG_SPLINE_MOVE_ROOT = 0x51B4, // 4.3.4 15595 + CMSG_SET_EXPLORATION_ALL = 0x131C, + SMSG_INVALIDATE_PLAYER = 0x131D, + CMSG_RESET_INSTANCES = 0x131E, + SMSG_INSTANCE_RESET = 0x131F, + SMSG_INSTANCE_RESET_FAILED = 0x1320, + SMSG_UPDATE_LAST_INSTANCE = 0x1321, + MSG_RAID_TARGET_UPDATE = 0x2C36, // 4.3.4 15595 + MSG_RAID_READY_CHECK = 0x2304, // 4.3.4 15595 + CMSG_LUA_USAGE = 0x1324, + SMSG_PET_ACTION_SOUND = 0x1325, + SMSG_PET_DISMISS_SOUND = 0x1326, + SMSG_GHOSTEE_GONE = 0x1327, + CMSG_GM_UPDATE_TICKET_STATUS = 0x1328, + SMSG_GM_TICKET_STATUS_UPDATE = 0x1329, + MSG_SET_DUNGEON_DIFFICULTY = 0x4925, // 4.3.4 15595 + CMSG_GMSURVEY_SUBMIT = 0x132B, + SMSG_UPDATE_INSTANCE_OWNERSHIP = 0x132C, + CMSG_IGNORE_KNOCKBACK_CHEAT = 0x132D, + SMSG_CHAT_PLAYER_AMBIGUOUS = 0x2F34, // 4.3.4 15595 + MSG_DELAY_GHOST_TELEPORT = 0x132F, + SMSG_SPELLINSTAKILLLOG = 0x6216, // 4.3.4 15595 + SMSG_SPELL_UPDATE_CHAIN_TARGETS = 0x1331, + CMSG_CHAT_FILTERED = 0x1332, + SMSG_EXPECTED_SPAM_RECORDS = 0x1333, + SMSG_SPELLSTEALLOG = 0x4E26, // 4.3.4 15595 + CMSG_LOTTERY_QUERY_OBSOLETE = 0x1335, + SMSG_LOTTERY_QUERY_RESULT_OBSOLETE = 0x1336, + CMSG_BUY_LOTTERY_TICKET_OBSOLETE = 0x1337, + SMSG_LOTTERY_RESULT_OBSOLETE = 0x1338, + SMSG_CHARACTER_PROFILE = 0x1339, + SMSG_CHARACTER_PROFILE_REALM_CONNECTED = 0x133A, + SMSG_DEFENSE_MESSAGE = 0x133B, + SMSG_INSTANCE_DIFFICULTY = 0x133C, + MSG_GM_RESETINSTANCELIMIT = 0x133D, + SMSG_MOTD = 0x0A35, // 4.3.4 15595 + SMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x133F, + SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x1340, + CMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY_ACK = 0x1341, + MSG_MOVE_START_SWIM_CHEAT = 0x1342, + MSG_MOVE_STOP_SWIM_CHEAT = 0x1343, + SMSG_MOVE_SET_CAN_FLY = 0x3DA1, // 4.3.4 15595 + SMSG_MOVE_UNSET_CAN_FLY = 0x15A2, // 4.3.4 15595 + CMSG_MOVE_SET_CAN_FLY_ACK = 0x790C, // 4.3.4 15595 + CMSG_MOVE_SET_FLY = 0x1347, + CMSG_SOCKET_GEMS = 0x2F04, // 4.3.4 15595 + CMSG_ARENA_TEAM_CREATE = 0x1349, + SMSG_ARENA_TEAM_COMMAND_RESULT = 0x134A, + MSG_MOVE_UPDATE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY = 0x134B, + CMSG_ARENA_TEAM_QUERY = 0x134C, + SMSG_ARENA_TEAM_QUERY_RESPONSE = 0x134D, + CMSG_ARENA_TEAM_ROSTER = 0x134E, + SMSG_ARENA_TEAM_ROSTER = 0x134F, + CMSG_ARENA_TEAM_INVITE = 0x1350, + SMSG_ARENA_TEAM_INVITE = 0x1351, + CMSG_ARENA_TEAM_ACCEPT = 0x1352, + CMSG_ARENA_TEAM_DECLINE = 0x1353, + CMSG_ARENA_TEAM_LEAVE = 0x1354, + CMSG_ARENA_TEAM_REMOVE = 0x1355, + CMSG_ARENA_TEAM_DISBAND = 0x1356, + CMSG_ARENA_TEAM_LEADER = 0x1357, + SMSG_ARENA_TEAM_EVENT = 0x1358, + CMSG_BATTLEMASTER_JOIN_ARENA = 0x1359, + CMSG_MOVE_START_ASCEND = 0x390A, + CMSG_MOVE_STOP_ASCEND = 0x7B00, // 4.3.4 15595 + SMSG_ARENA_TEAM_STATS = 0x135C, + CMSG_LFG_JOIN = 0x135D, + CMSG_LFG_LEAVE = 0x135E, + CMSG_LFG_SEARCH_JOIN = 0x135F, + CMSG_LFG_SEARCH_LEAVE = 0x1360, + SMSG_LFG_SEARCH_RESULTS = 0x1361, + SMSG_LFG_PROPOSAL_UPDATE = 0x1362, + CMSG_LFG_PROPOSAL_RESPONSE = 0x1363, + SMSG_LFG_ROLE_CHECK_UPDATE = 0x1364, + SMSG_LFG_JOIN_RESULT = 0x1365, + SMSG_LFG_QUEUE_STATUS = 0x1366, + CMSG_SET_LFG_COMMENT = 0x1367, + SMSG_LFG_UPDATE_PLAYER = 0x1368, + SMSG_LFG_UPDATE_PARTY = 0x1369, + SMSG_LFG_UPDATE_SEARCH = 0x136A, + CMSG_LFG_SET_ROLES = 0x136B, + CMSG_LFG_SET_NEEDS = 0x136C, + CMSG_LFG_BOOT_PLAYER_VOTE = 0x136D, + SMSG_LFG_BOOT_PLAYER = 0x136E, + CMSG_LFG_GET_PLAYER_INFO = 0x136F, + SMSG_LFG_PLAYER_INFO = 0x1370, + CMSG_LFG_TELEPORT = 0x1371, + CMSG_LFG_GET_PARTY_INFO = 0x1372, + SMSG_LFG_PARTY_INFO = 0x1373, + SMSG_TITLE_EARNED = 0x2426, // 4.3.4 15595 + CMSG_SET_TITLE = 0x2117, // 4.3.4 15595 + CMSG_CANCEL_MOUNT_AURA = 0x0635, // 4.3.4 15595 + SMSG_ARENA_ERROR = 0x1377, + MSG_INSPECT_ARENA_TEAMS = 0x1378, + SMSG_DEATH_RELEASE_LOC = 0x1379, + CMSG_CANCEL_TEMP_ENCHANTMENT = 0x137A, + SMSG_FORCED_DEATH_UPDATE = 0x137B, + CMSG_CHEAT_SET_HONOR_CURRENCY = 0x137C, + CMSG_CHEAT_SET_ARENA_CURRENCY = 0x137D, + MSG_MOVE_SET_FLIGHT_SPEED_CHEAT = 0x137E, + SMSG_MOVE_SET_FLIGHT_SPEED = 0x71A6, // 4.3.4 15595 + MSG_MOVE_SET_FLIGHT_BACK_SPEED_CHEAT = 0x1380, + SMSG_MOVE_SET_FLIGHT_BACK_SPEED = 0x30A2, // 4.3.4 15595 + SMSG_FORCE_FLIGHT_SPEED_CHANGE = 0x1382, + CMSG_FORCE_FLIGHT_SPEED_CHANGE_ACK = 0x1383, + SMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE = 0x1384, + CMSG_FORCE_FLIGHT_BACK_SPEED_CHANGE_ACK = 0x1385, + SMSG_SPLINE_SET_FLIGHT_SPEED = 0x1386, + SMSG_SPLINE_SET_FLIGHT_BACK_SPEED = 0x1387, + CMSG_MAELSTROM_INVALIDATE_CACHE = 0x1388, + SMSG_FLIGHT_SPLINE_SYNC = 0x1389, + CMSG_SET_TAXI_BENCHMARK_MODE = 0x138A, + SMSG_JOINED_BATTLEGROUND_QUEUE = 0x138B, + SMSG_REALM_SPLIT = 0x2714, // 4.3.4 15595 + CMSG_REALM_SPLIT = 0x2906, // 4.3.4 15595 + CMSG_MOVE_CHNG_TRANSPORT = 0x3102, // 4.3.4 15595 + MSG_PARTY_ASSIGNMENT = 0x138F, + SMSG_OFFER_PETITION_ERROR = 0x1390, + SMSG_TIME_SYNC_REQ = 0x3CA4, // 4.3.4 15595 + CMSG_TIME_SYNC_RESP = 0x3B0C, // 4.3.4 15595 + CMSG_SEND_LOCAL_EVENT = 0x1393, + CMSG_SEND_GENERAL_TRIGGER = 0x1394, + CMSG_SEND_COMBAT_TRIGGER = 0x1395, + CMSG_MAELSTROM_GM_SENT_MAIL = 0x1396, + SMSG_RESET_FAILED_NOTIFY = 0x1397, + SMSG_REAL_GROUP_UPDATE = 0x1398, + SMSG_LFG_DISABLED = 0x1399, + CMSG_ACTIVE_PVP_CHEAT = 0x139A, + CMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY = 0x139B, + SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE = 0x139C, + SMSG_CHEAT_DUMP_ITEMS_DEBUG_ONLY_RESPONSE_WRITE_FILE = 0x139D, + SMSG_UPDATE_COMBO_POINTS = 0x139E, + SMSG_VOICE_SESSION_ROSTER_UPDATE = 0x139F, + SMSG_VOICE_SESSION_LEAVE = 0x13A0, + SMSG_VOICE_SESSION_ADJUST_PRIORITY = 0x13A1, + CMSG_VOICE_SET_TALKER_MUTED_REQUEST = 0x13A2, + SMSG_VOICE_SET_TALKER_MUTED = 0x13A3, + SMSG_INIT_EXTRA_AURA_INFO_OBSOLETE = 0x13A4, + SMSG_SET_EXTRA_AURA_INFO_OBSOLETE = 0x13A5, + SMSG_SET_EXTRA_AURA_INFO_NEED_UPDATE_OBSOLETE = 0x13A6, + SMSG_CLEAR_EXTRA_AURA_INFO_OBSOLETE = 0x13A7, + CMSG_MOVE_START_DESCEND = 0x3800, // 4.3.4 15595 + CMSG_IGNORE_REQUIREMENTS_CHEAT = 0x13A9, + SMSG_IGNORE_REQUIREMENTS_CHEAT = 0x13AA, + SMSG_SPELL_CHANCE_PROC_LOG = 0x13AB, + CMSG_MOVE_SET_RUN_SPEED = 0x13AC, + SMSG_DISMOUNT = 0x13AD, + MSG_MOVE_UPDATE_CAN_FLY = 0x13AE, + MSG_RAID_READY_CHECK_CONFIRM = 0x4F05, // 4.3.4 15595 + CMSG_VOICE_SESSION_ENABLE = 0x13B0, + SMSG_VOICE_SESSION_ENABLE = 0x13B1, + SMSG_VOICE_PARENTAL_CONTROLS = 0x13B2, + CMSG_GM_WHISPER = 0x13B3, + SMSG_GM_MESSAGECHAT = 0x13B4, + MSG_GM_GEARRATING = 0x13B5, + CMSG_COMMENTATOR_ENABLE = 0x13B6, + SMSG_COMMENTATOR_STATE_CHANGED = 0x13B7, + CMSG_COMMENTATOR_GET_MAP_INFO = 0x13B8, + SMSG_COMMENTATOR_MAP_INFO = 0x13B9, + CMSG_COMMENTATOR_GET_PLAYER_INFO = 0x13BA, + SMSG_COMMENTATOR_GET_PLAYER_INFO = 0x13BB, + SMSG_COMMENTATOR_PLAYER_INFO = 0x13BC, + CMSG_COMMENTATOR_ENTER_INSTANCE = 0x13BD, + CMSG_COMMENTATOR_EXIT_INSTANCE = 0x13BE, + CMSG_COMMENTATOR_INSTANCE_COMMAND = 0x13BF, + SMSG_CLEAR_TARGET = 0x4B26, // 4.3.4 15595 + CMSG_BOT_DETECTED = 0x13C1, + SMSG_CROSSED_INEBRIATION_THRESHOLD = 0x13C2, + CMSG_CHEAT_PLAYER_LOGIN = 0x13C3, + CMSG_CHEAT_PLAYER_LOOKUP = 0x13C4, + SMSG_CHEAT_PLAYER_LOOKUP = 0x13C5, + SMSG_KICK_REASON = 0x13C6, + MSG_RAID_READY_CHECK_FINISHED = 0x2E15, // 4.3.4 15595 + CMSG_COMPLAIN = 0x13C8, + SMSG_COMPLAIN_RESULT = 0x13C9, + SMSG_FEATURE_SYSTEM_STATUS = 0x3DB7, // 4.3.4 15595 + CMSG_GM_SHOW_COMPLAINTS = 0x13CB, + CMSG_GM_UNSQUELCH = 0x13CC, + CMSG_CHANNEL_SILENCE_VOICE = 0x13CD, + CMSG_CHANNEL_SILENCE_ALL = 0x13CE, + CMSG_CHANNEL_UNSILENCE_VOICE = 0x13CF, + CMSG_CHANNEL_UNSILENCE_ALL = 0x13D0, + CMSG_TARGET_CAST = 0x13D1, + CMSG_TARGET_SCRIPT_CAST = 0x13D2, + CMSG_CHANNEL_DISPLAY_LIST = 0x13D3, + CMSG_SET_ACTIVE_VOICE_CHANNEL = 0x13D4, + CMSG_GET_CHANNEL_MEMBER_COUNT = 0x13D5, + SMSG_CHANNEL_MEMBER_COUNT = 0x13D6, + CMSG_CHANNEL_VOICE_ON = 0x13D7, + CMSG_CHANNEL_VOICE_OFF = 0x13D8, + CMSG_DEBUG_LIST_TARGETS = 0x13D9, + SMSG_DEBUG_LIST_TARGETS = 0x13DA, + SMSG_AVAILABLE_VOICE_CHANNEL = 0x13DB, + CMSG_ADD_VOICE_IGNORE = 0x13DC, + CMSG_DEL_VOICE_IGNORE = 0x13DD, + CMSG_PARTY_SILENCE = 0x13DE, + CMSG_PARTY_UNSILENCE = 0x13DF, + MSG_NOTIFY_PARTY_SQUELCH = 0x13E0, + SMSG_COMSAT_RECONNECT_TRY = 0x13E1, + SMSG_COMSAT_DISCONNECT = 0x13E2, + SMSG_COMSAT_CONNECT_FAIL = 0x13E3, + SMSG_VOICE_CHAT_STATUS = 0x13E4, + CMSG_REPORT_PVP_AFK = 0x13E5, + SMSG_REPORT_PVP_AFK_RESULT = 0x13E6, + CMSG_GUILD_BANKER_ACTIVATE = 0x13E7, + CMSG_GUILD_BANK_QUERY_TAB = 0x13E8, + SMSG_GUILD_BANK_LIST = 0x13E9, + CMSG_GUILD_BANK_SWAP_ITEMS = 0x13EA, + CMSG_GUILD_BANK_BUY_TAB = 0x13EB, + CMSG_GUILD_BANK_UPDATE_TAB = 0x13EC, + CMSG_GUILD_BANK_DEPOSIT_MONEY = 0x13ED, + CMSG_GUILD_BANK_WITHDRAW_MONEY = 0x13EE, + MSG_GUILD_BANK_LOG_QUERY = 0x13EF, + CMSG_SET_CHANNEL_WATCH = 0x13F0, + SMSG_USERLIST_ADD = 0x13F1, + SMSG_USERLIST_REMOVE = 0x13F2, + SMSG_USERLIST_UPDATE = 0x13F3, + CMSG_CLEAR_CHANNEL_WATCH = 0x13F4, + SMSG_INSPECT_RESULTS = 0x13F5, + SMSG_GOGOGO_OBSOLETE = 0x13F6, + SMSG_ECHO_PARTY_SQUELCH = 0x13F7, + CMSG_SET_TITLE_SUFFIX = 0x13F8, + CMSG_SPELLCLICK = 0x0805, // 4.3.4 15595 + SMSG_LOOT_LIST = 0x13FA, + CMSG_GM_CHARACTER_RESTORE = 0x13FB, + CMSG_GM_CHARACTER_SAVE = 0x13FC, + SMSG_VOICESESSION_FULL = 0x13FD, + MSG_GUILD_PERMISSIONS = 0x13FE, + MSG_GUILD_BANK_MONEY_WITHDRAWN = 0x13FF, + MSG_GUILD_EVENT_LOG_QUERY = 0x1400, + CMSG_MAELSTROM_RENAME_GUILD = 0x1401, + CMSG_GET_MIRRORIMAGE_DATA = 0x1402, + SMSG_MIRRORIMAGE_DATA = 0x1403, + SMSG_FORCE_DISPLAY_UPDATE = 0x1404, + SMSG_SPELL_CHANCE_RESIST_PUSHBACK = 0x1405, + CMSG_IGNORE_DIMINISHING_RETURNS_CHEAT = 0x1406, + SMSG_IGNORE_DIMINISHING_RETURNS_CHEAT = 0x1407, + CMSG_KEEP_ALIVE = 0x0015, // 4.3.4 15595 + SMSG_RAID_READY_CHECK_ERROR = 0x1409, + CMSG_OPT_OUT_OF_LOOT = 0x140A, + MSG_QUERY_GUILD_BANK_TEXT = 0x140B, + CMSG_SET_GUILD_BANK_TEXT = 0x140C, + CMSG_SET_GRANTABLE_LEVELS = 0x140D, + CMSG_GRANT_LEVEL = 0x140E, + CMSG_REFER_A_FRIEND = 0x140F, + MSG_GM_CHANGE_ARENA_RATING = 0x1410, + CMSG_DECLINE_CHANNEL_INVITE = 0x1411, + SMSG_GROUPACTION_THROTTLED = 0x1412, + SMSG_OVERRIDE_LIGHT = 0x1413, + SMSG_TOTEM_CREATED = 0x2414, // 4.3.4 15595 + CMSG_TOTEM_DESTROYED = 0x4207, // 4.3.4 15595 + CMSG_EXPIRE_RAID_INSTANCE = 0x1416, + CMSG_NO_SPELL_VARIANCE = 0x1417, + CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY = 0x6305, // 4.3.4 15595 + SMSG_QUESTGIVER_STATUS_MULTIPLE = 0x4F25, // 4.3.4 15595 + CMSG_SET_PLAYER_DECLINED_NAMES = 0x6316, // 4.3.4 15595 + SMSG_SET_PLAYER_DECLINED_NAMES_RESULT = 0x2B25, // 4.3.4 15595 + CMSG_QUERY_SERVER_BUCK_DATA = 0x141C, + CMSG_CLEAR_SERVER_BUCK_DATA = 0x141D, + SMSG_SERVER_BUCK_DATA = 0x141E, + SMSG_SEND_UNLEARN_SPELLS = 0x4E25, // 4.3.4 15595 + SMSG_PROPOSE_LEVEL_GRANT = 0x1420, + CMSG_ACCEPT_LEVEL_GRANT = 0x1421, + SMSG_REFER_A_FRIEND_FAILURE = 0x1422, + SMSG_SPLINE_MOVE_SET_FLYING = 0x1423, + SMSG_SPLINE_MOVE_UNSET_FLYING = 0x1424, + SMSG_SUMMON_CANCEL = 0x1425, + CMSG_CHANGE_PERSONAL_ARENA_RATING = 0x1426, + CMSG_ALTER_APPEARANCE = 0x0914, // 4.3.4 15595 + SMSG_ENABLE_BARBER_SHOP = 0x2D16, // 4.3.4 15595 + SMSG_BARBER_SHOP_RESULT = 0x6125, // 4.3.4 15595 + CMSG_CALENDAR_GET_CALENDAR = 0x142A, + CMSG_CALENDAR_GET_EVENT = 0x142B, + CMSG_CALENDAR_GUILD_FILTER = 0x142C, + CMSG_CALENDAR_ARENA_TEAM = 0x142D, + CMSG_CALENDAR_ADD_EVENT = 0x142E, + CMSG_CALENDAR_UPDATE_EVENT = 0x142F, + CMSG_CALENDAR_REMOVE_EVENT = 0x1430, + CMSG_CALENDAR_COPY_EVENT = 0x1431, + CMSG_CALENDAR_EVENT_INVITE = 0x1432, + CMSG_CALENDAR_EVENT_RSVP = 0x1433, + CMSG_CALENDAR_EVENT_REMOVE_INVITE = 0x1434, + CMSG_CALENDAR_EVENT_STATUS = 0x1435, + CMSG_CALENDAR_EVENT_MODERATOR_STATUS = 0x1436, + SMSG_CALENDAR_SEND_CALENDAR = 0x1437, + SMSG_CALENDAR_SEND_EVENT = 0x1438, + SMSG_CALENDAR_FILTER_GUILD = 0x1439, + SMSG_CALENDAR_ARENA_TEAM = 0x143A, + SMSG_CALENDAR_EVENT_INVITE = 0x143B, + SMSG_CALENDAR_EVENT_INVITE_REMOVED = 0x143C, + SMSG_CALENDAR_EVENT_STATUS = 0x143D, + SMSG_CALENDAR_COMMAND_RESULT = 0x143E, + SMSG_CALENDAR_RAID_LOCKOUT_ADDED = 0x143F, + SMSG_CALENDAR_RAID_LOCKOUT_REMOVED = 0x1440, + SMSG_CALENDAR_EVENT_INVITE_ALERT = 0x1441, + SMSG_CALENDAR_EVENT_INVITE_REMOVED_ALERT = 0x1442, + SMSG_CALENDAR_EVENT_INVITE_STATUS_ALERT = 0x1443, + SMSG_CALENDAR_EVENT_REMOVED_ALERT = 0x1444, + SMSG_CALENDAR_EVENT_UPDATED_ALERT = 0x1445, + SMSG_CALENDAR_EVENT_MODERATOR_STATUS_ALERT = 0x1446, + CMSG_CALENDAR_COMPLAIN = 0x1447, + CMSG_CALENDAR_GET_NUM_PENDING = 0x1448, + SMSG_CALENDAR_SEND_NUM_PENDING = 0x1449, + CMSG_SAVE_DANCE = 0x144A, + SMSG_NOTIFY_DANCE = 0x144B, + CMSG_PLAY_DANCE = 0x144C, + SMSG_PLAY_DANCE = 0x144D, + CMSG_LOAD_DANCES = 0x144E, + CMSG_STOP_DANCE = 0x144F, + SMSG_STOP_DANCE = 0x1450, + CMSG_SYNC_DANCE = 0x1451, + CMSG_DANCE_QUERY = 0x1452, + SMSG_DANCE_QUERY_RESPONSE = 0x1453, + SMSG_INVALIDATE_DANCE = 0x1454, + CMSG_DELETE_DANCE = 0x1455, + SMSG_LEARNED_DANCE_MOVES = 0x0E05, // 4.3.4 15595 + CMSG_LEARN_DANCE_MOVE = 0x1457, + CMSG_UNLEARN_DANCE_MOVE = 0x1458, + CMSG_SET_RUNE_COUNT = 0x1459, + CMSG_SET_RUNE_COOLDOWN = 0x145A, + MSG_MOVE_SET_PITCH_RATE_CHEAT = 0x145B, + SMSG_MOVE_SET_PITCH_RATE = 0x75B0, // 4.3.4 15595 + SMSG_FORCE_PITCH_RATE_CHANGE = 0x145D, + CMSG_FORCE_PITCH_RATE_CHANGE_ACK = 0x145E, + SMSG_SPLINE_SET_PITCH_RATE = 0x145F, + CMSG_CALENDAR_EVENT_INVITE_NOTES = 0x1460, + SMSG_CALENDAR_EVENT_INVITE_NOTES = 0x1461, + SMSG_CALENDAR_EVENT_INVITE_NOTES_ALERT = 0x1462, + CMSG_UPDATE_MISSILE_TRAJECTORY = 0x1463, + SMSG_UPDATE_ACCOUNT_DATA_COMPLETE = 0x2015, // 4.3.4 15595 + SMSG_TRIGGER_MOVIE = 0x1465, + CMSG_COMPLETE_MOVIE = 0x1466, + CMSG_SET_GLYPH_SLOT = 0x1467, + CMSG_SET_GLYPH = 0x1468, + SMSG_ACHIEVEMENT_EARNED = 0x4405, // 4.3.4 15595 + SMSG_DYNAMIC_DROP_ROLL_RESULT = 0x146A, + SMSG_CRITERIA_UPDATE = 0x6E37, // 4.3.4 15595 + CMSG_QUERY_INSPECT_ACHIEVEMENTS = 0x4D27, // 4.3.4 15595 + SMSG_RESPOND_INSPECT_ACHIEVEMENTS = 0x15B0, // 4.3.4 15595 + CMSG_DISMISS_CONTROLLED_VEHICLE = 0x146E, + CMSG_COMPLETE_ACHIEVEMENT_CHEAT = 0x146F, + SMSG_QUESTUPDATE_ADD_PVP_KILL = 0x4416, // 4.3.4 15595 + CMSG_SET_CRITERIA_CHEAT = 0x1471, + SMSG_CALENDAR_RAID_LOCKOUT_UPDATED = 0x1472, + CMSG_UNITANIMTIER_CHEAT = 0x1473, + CMSG_CHAR_CUSTOMIZE = 0x1474, + SMSG_CHAR_CUSTOMIZE = 0x1475, + SMSG_PET_RENAMEABLE = 0x1476, + CMSG_REQUEST_VEHICLE_EXIT = 0x1477, + CMSG_REQUEST_VEHICLE_PREV_SEAT = 0x1478, + CMSG_REQUEST_VEHICLE_NEXT_SEAT = 0x1479, + CMSG_REQUEST_VEHICLE_SWITCH_SEAT = 0x147A, + CMSG_PET_LEARN_TALENT = 0x147B, + CMSG_PET_UNLEARN_TALENTS = 0x147C, + SMSG_SET_PHASE_SHIFT = 0x70A0, // 4.3.4 15595 + SMSG_ALL_ACHIEVEMENT_DATA = 0x58B1, // 4.3.4 15595 + CMSG_FORCE_SAY_CHEAT = 0x147F, + SMSG_HEALTH_UPDATE = 0x1480, + SMSG_POWER_UPDATE = 0x4A07, // 4.3.4 15595 + CMSG_GAMEOBJ_REPORT_USE = 0x4827, // 4.3.4 15595 + SMSG_HIGHEST_THREAT_UPDATE = 0x4104, // 4.3.4 15595 + SMSG_THREAT_UPDATE = 0x4735, // 4.3.4 15595 + SMSG_THREAT_REMOVE = 0x2E05, // 4.3.4 15595 + SMSG_THREAT_CLEAR = 0x6437, // 4.3.4 15595 + SMSG_CONVERT_RUNE = 0x1487, + SMSG_RESYNC_RUNES = 0x1488, + SMSG_ADD_RUNE_POWER = 0x1489, + CMSG_START_QUEST = 0x148A, + CMSG_REMOVE_GLYPH = 0x148B, + CMSG_DUMP_OBJECTS = 0x148C, + SMSG_DUMP_OBJECTS_DATA = 0x148D, + CMSG_DISMISS_CRITTER = 0x148E, + SMSG_NOTIFY_DEST_LOC_SPELL_CAST = 0x148F, + CMSG_AUCTION_LIST_PENDING_SALES = 0x1490, + SMSG_AUCTION_LIST_PENDING_SALES = 0x1491, + SMSG_MODIFY_COOLDOWN = 0x6016, // 4.3.4 15595 + SMSG_PET_UPDATE_COMBO_POINTS = 0x1493, + CMSG_ENABLETAXI = 0x1494, + SMSG_PRE_RESURRECT = 0x1495, + SMSG_AURA_UPDATE_ALL = 0x6916, // 4.3.4 15595 + SMSG_AURA_UPDATE = 0x4707, // 4.3.4 15595 + CMSG_FLOOD_GRACE_CHEAT = 0x1498, + SMSG_SERVER_FIRST_ACHIEVEMENT = 0x6424, // 4.3.4 15595 + SMSG_PET_LEARNED_SPELL = 0x0507, // 4.3.4 15595 + SMSG_PET_REMOVED_SPELL = 0x6A04, // 4.3.4 15595 + CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE = 0x149C, + CMSG_HEARTH_AND_RESURRECT = 0x149D, + SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA = 0x149E, + SMSG_CRITERIA_DELETED = 0x2915, // 4.3.4 15595 + SMSG_ACHIEVEMENT_DELETED = 0x6A16, // 4.3.4 15595 + CMSG_SERVER_INFO_QUERY = 0x14A1, + SMSG_SERVER_INFO_RESPONSE = 0x14A2, + CMSG_CHECK_LOGIN_CRITERIA = 0x14A3, + SMSG_SERVER_BUCK_DATA_START = 0x14A4, + CMSG_SET_BREATH = 0x14A5, + CMSG_QUERY_VEHICLE_STATUS = 0x14A6, + SMSG_BATTLEGROUND_INFO_THROTTLED = 0x14A7, + SMSG_SET_VEHICLE_REC_ID = 0x14A8, + CMSG_RIDE_VEHICLE_INTERACT = 0x14A9, + CMSG_CONTROLLER_EJECT_PASSENGER = 0x14AA, + SMSG_PET_GUIDS = 0x2D26, // 4.3.4 15595 + SMSG_CLIENTCACHE_VERSION = 0x2734, // 4.3.4 15595 + CMSG_CHANGE_GDF_ARENA_RATING = 0x14AD, + CMSG_SET_ARENA_TEAM_RATING_BY_INDEX = 0x14AE, + CMSG_SET_ARENA_TEAM_WEEKLY_GAMES = 0x14AF, + CMSG_SET_ARENA_TEAM_SEASON_GAMES = 0x14B0, + CMSG_SET_ARENA_MEMBER_WEEKLY_GAMES = 0x14B1, + CMSG_SET_ARENA_MEMBER_SEASON_GAMES = 0x14B2, + SMSG_SET_ITEM_PURCHASE_DATA = 0x14B3, + CMSG_GET_ITEM_PURCHASE_DATA = 0x14B4, + CMSG_ITEM_PURCHASE_REFUND = 0x14B5, + SMSG_ITEM_PURCHASE_REFUND_RESULT = 0x14B6, + CMSG_CORPSE_TRANSPORT_QUERY = 0x14B7, + SMSG_CORPSE_TRANSPORT_QUERY = 0x14B8, + CMSG_UNUSED5 = 0x14B9, + CMSG_UNUSED6 = 0x14BA, + CMSG_CALENDAR_EVENT_SIGNUP = 0x14BB, + SMSG_CALENDAR_CLEAR_PENDING_ACTION = 0x14BC, + SMSG_LOAD_EQUIPMENT_SET = 0x14BD, + CMSG_SAVE_EQUIPMENT_SET = 0x14BE, + CMSG_ON_MISSILE_TRAJECTORY_COLLISION = 0x14BF, + SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION = 0x14C0, + SMSG_TALENT_UPDATE = 0x14C1, + CMSG_LEARN_TALENT_GROUP = 0x14C2, + CMSG_PET_LEARN_TALENT_GROUP = 0x14C3, + CMSG_SET_ACTIVE_TALENT_GROUP_OBSOLETE = 0x14C4, + CMSG_GM_GRANT_ACHIEVEMENT = 0x14C5, + CMSG_GM_REMOVE_ACHIEVEMENT = 0x14C6, + CMSG_GM_SET_CRITERIA_FOR_PLAYER = 0x14C7, + SMSG_DESTROY_ARENA_UNIT = 0x14C8, + SMSG_ARENA_TEAM_CHANGE_FAILED = 0x14C9, + CMSG_PROFILEDATA_REQUEST = 0x14CA, + SMSG_PROFILEDATA_RESPONSE = 0x14CB, + CMSG_START_BATTLEFIELD_CHEAT = 0x14CC, + CMSG_END_BATTLEFIELD_CHEAT = 0x14CD, + SMSG_COMPOUND_MOVE = 0x14CE, + SMSG_MOVE_GRAVITY_DISABLE = 0x14CF, + CMSG_MOVE_GRAVITY_DISABLE_ACK = 0x14D0, + SMSG_MOVE_GRAVITY_ENABLE = 0x14D1, + CMSG_MOVE_GRAVITY_ENABLE_ACK = 0x14D2, + MSG_MOVE_GRAVITY_CHNG = 0x14D3, + SMSG_SPLINE_MOVE_GRAVITY_DISABLE = 0x5DB5, // 4.3.4 15595 + SMSG_SPLINE_MOVE_GRAVITY_ENABLE = 0x3CA6, // 4.3.4 15595 + CMSG_USE_EQUIPMENT_SET = 0x14D6, + SMSG_USE_EQUIPMENT_SET_RESULT = 0x14D7, + CMSG_FORCE_ANIM = 0x14D8, + SMSG_FORCE_ANIM = 0x14D9, + CMSG_CHAR_FACTION_CHANGE = 0x14DA, + SMSG_CHAR_FACTION_CHANGE = 0x14DB, + CMSG_PVP_QUEUE_STATS_REQUEST = 0x14DC, + SMSG_PVP_QUEUE_STATS = 0x14DD, + CMSG_SET_PAID_SERVICE_CHEAT = 0x14DE, + SMSG_BATTLEFIELD_MANAGER_ENTRY_INVITE = 0x14DF, + CMSG_BATTLEFIELD_MANAGER_ENTRY_INVITE_RESPONSE = 0x14E0, + SMSG_BATTLEFIELD_MANAGER_ENTERING = 0x14E1, + SMSG_BATTLEFIELD_MANAGER_QUEUE_INVITE = 0x14E2, + CMSG_BATTLEFIELD_MANAGER_QUEUE_INVITE_RESPONSE = 0x14E3, + CMSG_BATTLEFIELD_MANAGER_QUEUE_REQUEST = 0x14E4, + SMSG_BATTLEFIELD_MANAGER_QUEUE_REQUEST_RESPONSE = 0x14E5, + SMSG_BATTLEFIELD_MANAGER_EJECT_PENDING = 0x14E6, + SMSG_BATTLEFIELD_MANAGER_EJECTED = 0x14E7, + CMSG_BATTLEFIELD_MANAGER_EXIT_REQUEST = 0x14E8, + SMSG_BATTLEFIELD_MANAGER_STATE_CHANGED = 0x14E9, + CMSG_BATTLEFIELD_MANAGER_ADVANCE_STATE = 0x14EA, + CMSG_BATTLEFIELD_MANAGER_SET_NEXT_TRANSITION_TIME = 0x14EB, + MSG_SET_RAID_DIFFICULTY = 0x0614, // 4.3.4 15595 + CMSG_XPGAIN = 0x14ED, + SMSG_XPGAIN = 0x14EE, + SMSG_GMTICKET_RESPONSE_ERROR = 0x14EF, + SMSG_GMTICKET_GET_RESPONSE = 0x14F0, + CMSG_GMTICKET_RESOLVE_RESPONSE = 0x14F1, + SMSG_GMTICKET_RESOLVE_RESPONSE = 0x14F2, + SMSG_GMTICKET_CREATE_RESPONSE_TICKET = 0x14F3, + CMSG_GM_CREATE_TICKET_RESPONSE = 0x14F4, + CMSG_SERVERINFO = 0x14F5, + SMSG_SERVERINFO = 0x14F6, + CMSG_UI_TIME_REQUEST = 0x4605, // 4.3.4 15595 + SMSG_UI_TIME = 0x4A14, // 4.3.4 15595 + CMSG_CHAR_RACE_CHANGE = 0x14F9, + MSG_VIEW_PHASE_SHIFT = 0x14FA, + SMSG_TALENTS_INVOLUNTARILY_RESET = 0x14FB, + CMSG_DEBUG_SERVER_GEO = 0x14FC, + SMSG_DEBUG_SERVER_GEO = 0x14FD, + SMSG_LOOT_UPDATE = 0x14FE, + UMSG_UPDATE_GROUP_INFO = 0x14FF, + CMSG_READY_FOR_ACCOUNT_DATA_TIMES = 0x2B16, // 4.3.4 15595 + CMSG_QUERY_GET_ALL_QUESTS = 0x1501, + SMSG_ALL_QUESTS_COMPLETED = 0x1502, + CMSG_GMLAGREPORT_SUBMIT = 0x1503, + CMSG_AFK_MONITOR_INFO_REQUEST = 0x1504, + SMSG_AFK_MONITOR_INFO_RESPONSE = 0x1505, + CMSG_AFK_MONITOR_INFO_CLEAR = 0x1506, + SMSG_AREA_TRIGGER_NO_CORPSE = 0x1507, + CMSG_GM_NUKE_CHARACTER = 0x1508, + CMSG_LOW_LEVEL_RAID = 0x1509, + CMSG_LOW_LEVEL_RAID_USER = 0x150A, + SMSG_CAMERA_SHAKE = 0x150B, + SMSG_SOCKET_GEMS = 0x150C, + CMSG_SET_CHARACTER_MODEL = 0x150D, + SMSG_CONNECT_TO = 0x150E, + CMSG_CONNECT_TO_FAILED = 0x150F, + SMSG_SUSPEND_COMMS = 0x1510, + CMSG_SUSPEND_COMMS_ACK = 0x1511, + SMSG_RESUME_COMMS = 0x1512, + CMSG_AUTH_CONTINUED_SESSION = 0x1513, + CMSG_DROP_NEW_CONNECTION = 0x1514, + SMSG_SEND_ALL_COMBAT_LOG = 0x1515, + SMSG_OPEN_LFG_DUNGEON_FINDER = 0x1516, + SMSG_MOVE_SET_COLLISION_HGT = 0x1517, + CMSG_MOVE_SET_COLLISION_HGT_ACK = 0x1518, + MSG_MOVE_SET_COLLISION_HGT = 0x1519, + CMSG_CLEAR_RANDOM_BG_WIN_TIME = 0x151A, + CMSG_CLEAR_HOLIDAY_BG_WIN_TIME = 0x151B, + CMSG_COMMENTATOR_SKIRMISH_QUEUE_COMMAND = 0x151C, + SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT1 = 0x151D, + SMSG_COMMENTATOR_SKIRMISH_QUEUE_RESULT2 = 0x151E, + SMSG_COMPRESSED_UNKNOWN_1310 = 0x151F, + SMSG_UNKNOWN_1311 = 0x1520, + SMSG_UNKNOWN_1312 = 0x1521, + UMSG_UNKNOWN_1313 = 0x1522, + SMSG_UNKNOWN_1314 = 0x1523, + SMSG_UNKNOWN_1315 = 0x1524, + SMSG_UNKNOWN_1316 = 0x1525, + SMSG_UNKNOWN_1317 = 0x1526, + UMSG_UNKNOWN_1318 = 0x1527, + UMSG_UNKNOWN_1319 = 0x1528, + CMSG_UNKNOWN_1320 = 0x1529, + UMSG_UNKNOWN_1321 = 0x152A, + UMSG_UNKNOWN_1322 = 0x152B, + UMSG_UNKNOWN_1323 = 0x152C, + UMSG_UNKNOWN_1324 = 0x152D, + UMSG_UNKNOWN_1325 = 0x152E, + UMSG_UNKNOWN_1326 = 0x152F, + UMSG_UNKNOWN_1327 = 0x1530, + UMSG_UNKNOWN_1328 = 0x1531, + SMSG_UNKNOWN_1329 = 0x1532, + UMSG_UNKNOWN_1330 = 0x1533, + UMSG_UNKNOWN_1331 = 0x1534, + UMSG_UNKNOWN_1332 = 0x1535, + UMSG_UNKNOWN_1333 = 0x1536, + UMSG_UNKNOWN_1334 = 0x1537, + SMSG_PLAYER_MOVE = 0x79A2, // 4.3.4 15595 + SMSG_SPLINE_MOVE_SET_FLIGHT_BACK_SPEED = 0x38B3, // 4.3.4 15595 + SMSG_SPLINE_MOVE_SET_FLIGHT_SPEED = 0x39A0, // 4.3.4 15595 + SMSG_SPLINE_MOVE_SET_PITCH_RATE = 0x14B0, // 4.3.4 15595 + SMSG_SPLINE_MOVE_SET_RUN_BACK_SPEED = 0x3DB3, // 4.3.4 15595 + SMSG_SPLINE_MOVE_SET_RUN_SPEED = 0x51B7, // 4.3.4 15595 + SMSG_SPLINE_MOVE_SET_SWIM_SPEED = 0x39A4, // 4.3.4 15595 + SMSG_SPLINE_MOVE_SET_SWIM_BACK_SPEED = 0x59A1, // 4.3.4 15595 + SMSG_SPLINE_MOVE_SET_TURN_RATE = 0x78B5, // 4.3.4 15595 + SMSG_SPLINE_MOVE_SET_WALK_SPEED = 0x34A5, // 4.3.4 15595 + CMSG_REORDER_CHARACTERS = 0x0593, // 4.3.4 15595 +}; + +#define MAX_OPCODE_TABLE_SIZE 0xFFFF + +extern void InitializeOpcodes(); + +/// Player state +enum SessionStatus +{ + STATUS_AUTHED = 0, ///< Player authenticated (_player==NULL, m_playerRecentlyLogout = false or will be reset before handler call, m_GUID have garbage) + STATUS_LOGGEDIN, ///< Player in game (_player!=NULL, m_GUID == _player->GetGUID(), inWorld()) + STATUS_TRANSFER, ///< Player transferring to another map (_player!=NULL, m_GUID == _player->GetGUID(), !inWorld()) + STATUS_LOGGEDIN_OR_RECENTLY_LOGGEDOUT, ///< _player!= NULL or _player==NULL && m_playerRecentlyLogout, m_GUID store last _player guid) + STATUS_NEVER, ///< Opcode not accepted from client (deprecated or server side only) + STATUS_UNHANDLED ///< We don' handle this opcode yet +}; + +enum PacketProcessing +{ + PROCESS_INPLACE = 0, // process packet whenever we receive it - mostly for non-handled or non-implemented packets + PROCESS_THREADUNSAFE, // packet is not thread-safe - process it in World::UpdateSessions() + PROCESS_THREADSAFE // packet is thread-safe - process it in Map::Update() +}; + +class WorldPacket; + +struct OpcodeHandler +{ + char const* name; + SessionStatus status; + PacketProcessing packetProcessing; + void (WorldSession::*handler)(WorldPacket& recvPacket); +}; + +extern OpcodeHandler opcodeTable[MAX_OPCODE_TABLE_SIZE]; + +/// Lookup opcode name for human understandable logging +inline const char* LookupOpcodeName(uint16 id) +{ + return opcodeTable[id].name; +} +#endif +/// @} diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 877137296..2e0df675a 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "12116" + #define REVISION_NR "12117" #endif // __REVISION_NR_H__