[9974] Restore raid functionality broken after one from 3.3.x switches.

* Fixed typo in raid converting code that triggering raid disband at server restart.
* Fixed current subgroup show for character and update group memebers data at move its
  in diff subgroups.
This commit is contained in:
VladimirMangos 2010-05-26 00:01:58 +04:00
parent dc82105963
commit 94888e52cd
8 changed files with 44 additions and 16 deletions

View file

@ -3159,8 +3159,8 @@ void ObjectMgr::LoadGroups()
{
// -- loading groups --
uint32 count = 0;
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
QueryResult *result = CharacterDatabase.Query("SELECT mainTank, mainAssistant, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6, icon7, icon8, isRaid, difficulty, raiddifficulty, leaderGuid, groupId FROM groups");
// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
QueryResult *result = CharacterDatabase.Query("SELECT mainTank, mainAssistant, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6, icon7, icon8, groupType, difficulty, raiddifficulty, leaderGuid, groupId FROM groups");
if (!result)
{