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[9974] Restore raid functionality broken after one from 3.3.x switches.
* Fixed typo in raid converting code that triggering raid disband at server restart. * Fixed current subgroup show for character and update group memebers data at move its in diff subgroups.
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8 changed files with 44 additions and 16 deletions
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@ -3159,8 +3159,8 @@ void ObjectMgr::LoadGroups()
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{
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// -- loading groups --
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uint32 count = 0;
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// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
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QueryResult *result = CharacterDatabase.Query("SELECT mainTank, mainAssistant, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6, icon7, icon8, isRaid, difficulty, raiddifficulty, leaderGuid, groupId FROM groups");
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// 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
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QueryResult *result = CharacterDatabase.Query("SELECT mainTank, mainAssistant, lootMethod, looterGuid, lootThreshold, icon1, icon2, icon3, icon4, icon5, icon6, icon7, icon8, groupType, difficulty, raiddifficulty, leaderGuid, groupId FROM groups");
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if (!result)
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{
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