[12737] Temporally disabled spell_template table load, it needs complete rewrite and implementation of spell_effects table and may other...

This commit is contained in:
sanctum32 2013-11-19 18:12:47 +02:00 committed by Antz
parent 3490f642cf
commit 94948f7912
2 changed files with 3 additions and 3 deletions

View file

@ -992,8 +992,8 @@ void World::SetInitialWorldSettings()
DetectDBCLang(); DetectDBCLang();
sObjectMgr.SetDBCLocaleIndex(GetDefaultDbcLocale()); // Get once for all the locale index of DBC language (console/broadcasts) sObjectMgr.SetDBCLocaleIndex(GetDefaultDbcLocale()); // Get once for all the locale index of DBC language (console/broadcasts)
sLog.outString("Loading SpellTemplate..."); //sLog.outString("Loading SpellTemplate...");
sObjectMgr.LoadSpellTemplate(); //sObjectMgr.LoadSpellTemplate();
sLog.outString("Loading Script Names..."); sLog.outString("Loading Script Names...");
sScriptMgr.LoadScriptNames(); sScriptMgr.LoadScriptNames();

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "12736" #define REVISION_NR "12737"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__