[c12646] Fix client movement freeze after map change

This commit is contained in:
Dramacydal 2013-06-17 11:02:41 +01:00 committed by Antz
parent bb2e19caeb
commit 94e26af71d
5 changed files with 24 additions and 20 deletions

View file

@ -20434,6 +20434,10 @@ void Player::SendInitialPacketsAfterAddToMap()
SendAurasForTarget(this);
SendEnchantmentDurations(); // must be after add to map
SendItemDurations(); // must be after add to map
UpdateSpeed(MOVE_RUN, true, 1.0f, true);
UpdateSpeed(MOVE_SWIM, true, 1.0f, true);
UpdateSpeed(MOVE_FLIGHT, true, 1.0f, true);
}
void Player::SendUpdateToOutOfRangeGroupMembers()