[7704] Implement damage part for spell 12809.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
Trogvar 2009-04-24 01:10:18 +04:00 committed by VladimirMangos
parent eedc10d46f
commit 94f7bd6ec1
2 changed files with 7 additions and 1 deletions

View file

@ -378,6 +378,12 @@ void Spell::EffectSchoolDMG(uint32 effect_idx)
damage = uint32(damage * m_caster->GetTotalAttackPowerValue(BASE_ATTACK) / 100);
m_caster->ModifyAuraState(AURA_STATE_WARRIOR_VICTORY_RUSH, false);
}
// Concussion Blow
else if(m_spellInfo->SpellFamilyFlags & 0x0000000004000000LL)
{
if(effect_idx < 2 && m_spellInfo->Effect[effect_idx+1]==SPELL_EFFECT_DUMMY)
damage += uint32(m_spellInfo->CalculateSimpleValue(effect_idx+1) * m_caster->GetTotalAttackPowerValue(BASE_ATTACK) / 100);
}
// Revenge ${$m1+$AP*0.207} to ${$M1+$AP*0.207}
else if(m_spellInfo->SpellFamilyFlags & 0x0000000000000400LL)
damage+= uint32(m_caster->GetTotalAttackPowerValue(BASE_ATTACK) * 0.207f);

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "7703"
#define REVISION_NR "7704"
#endif // __REVISION_NR_H__