mirror of
https://github.com/mangosfour/server.git
synced 2025-12-13 13:37:05 +00:00
Fix.
This commit is contained in:
parent
0f5380a385
commit
94fdc7e37e
3 changed files with 208 additions and 282 deletions
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@ -54,13 +54,12 @@ void WorldSession::HandleArenaTeamQueryOpcode(WorldPacket & recv_data)
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uint32 ArenaTeamId;
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recv_data >> ArenaTeamId;
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ArenaTeam *arenateam = objmgr.GetArenaTeamById(ArenaTeamId);
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if(!arenateam) // arena team not found
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return;
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if(ArenaTeam *arenateam = objmgr.GetArenaTeamById(ArenaTeamId))
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{
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arenateam->Query(this);
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arenateam->Stats(this);
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}
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}
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void WorldSession::HandleArenaTeamRosterOpcode(WorldPacket & recv_data)
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{
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@ -69,10 +68,7 @@ void WorldSession::HandleArenaTeamRosterOpcode(WorldPacket & recv_data)
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uint32 ArenaTeamId; // arena team id
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recv_data >> ArenaTeamId;
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ArenaTeam *arenateam = objmgr.GetArenaTeamById(ArenaTeamId);
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if(!arenateam)
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return;
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if(ArenaTeam *arenateam = objmgr.GetArenaTeamById(ArenaTeamId))
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arenateam->Roster(this);
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}
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@ -203,12 +199,14 @@ void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recv_data)
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ArenaTeam *at = objmgr.GetArenaTeamById(ArenaTeamId);
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if(!at)
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return;
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if(_player->GetGUID() == at->GetCaptain() && at->GetMembersSize() > 1)
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{
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// check for correctness
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SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S);
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return;
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}
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// arena team has only one member (=captain)
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if(_player->GetGUID() == at->GetCaptain())
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{
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@ -235,10 +233,8 @@ void WorldSession::HandleArenaTeamDisbandOpcode(WorldPacket & recv_data)
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uint32 ArenaTeamId; // arena team id
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recv_data >> ArenaTeamId;
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ArenaTeam *at = objmgr.GetArenaTeamById(ArenaTeamId);
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if(!at)
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return;
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if(ArenaTeam *at = objmgr.GetArenaTeamById(ArenaTeamId))
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{
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if(at->GetCaptain() != _player->GetGUID())
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return;
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@ -248,6 +244,7 @@ void WorldSession::HandleArenaTeamDisbandOpcode(WorldPacket & recv_data)
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at->Disband(this);
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delete at;
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}
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}
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void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket & recv_data)
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{
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@ -29,32 +29,28 @@
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void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket)
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{
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sLog.outDebug("WORLD: Received CMSG_GUILD_QUERY");
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uint32 guildId;
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Guild *guild;
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//sLog.outDebug("WORLD: Received CMSG_GUILD_QUERY");
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recvPacket >> guildId;
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guild = objmgr.GetGuildById(guildId);
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if(!guild)
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if(Guild *guild = objmgr.GetGuildById(guildId))
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{
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SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD);
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guild->Query(this);
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return;
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}
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guild->Query(this);
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SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD);
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}
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void WorldSession::HandleGuildCreateOpcode(WorldPacket& recvPacket)
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{
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sLog.outDebug("WORLD: Received CMSG_GUILD_CREATE");
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std::string gname;
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//sLog.outDebug("WORLD: Received CMSG_GUILD_CREATE");
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recvPacket >> gname;
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if(GetPlayer()->GetGuildId())
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if(GetPlayer()->GetGuildId()) // already in guild
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return;
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Guild *guild = new Guild;
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@ -69,10 +65,9 @@ void WorldSession::HandleGuildCreateOpcode(WorldPacket& recvPacket)
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void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket)
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{
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sLog.outDebug("WORLD: Received CMSG_GUILD_INVITE");
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std::string Invitedname, plname;
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//sLog.outDebug("WORLD: Received CMSG_GUILD_INVITE");
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Player * player = NULL;
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recvPacket >> Invitedname;
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@ -135,15 +130,14 @@ void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket)
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data << guild->GetName();
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player->GetSession()->SendPacket(&data);
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//sLog.outDebug("WORLD: Sent (SMSG_GUILD_INVITE)");
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sLog.outDebug("WORLD: Sent (SMSG_GUILD_INVITE)");
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}
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void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket)
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{
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sLog.outDebug("WORLD: Received CMSG_GUILD_REMOVE");
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std::string plName;
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//sLog.outDebug("WORLD: Received CMSG_GUILD_REMOVE");
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recvPacket >> plName;
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if(!normalizePlayerName(plName))
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@ -200,7 +194,7 @@ void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/)
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Guild *guild;
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Player *player = GetPlayer();
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//sLog.outDebug("WORLD: Received CMSG_GUILD_ACCEPT");
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sLog.outDebug("WORLD: Received CMSG_GUILD_ACCEPT");
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guild = objmgr.GetGuildById(player->GetGuildIdInvited());
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if(!guild || player->GetGuildId())
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@ -221,12 +215,12 @@ void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/)
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data << player->GetName();
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guild->BroadcastPacket(&data);
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//sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)");
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sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)");
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}
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void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/)
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{
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//sLog.outDebug("WORLD: Received CMSG_GUILD_DECLINE");
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sLog.outDebug("WORLD: Received CMSG_GUILD_DECLINE");
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GetPlayer()->SetGuildIdInvited(0);
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GetPlayer()->SetInGuild(0);
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@ -234,10 +228,9 @@ void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/)
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void WorldSession::HandleGuildInfoOpcode(WorldPacket& /*recvPacket*/)
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{
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Guild *guild;
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//sLog.outDebug("WORLD: Received CMSG_GUILD_INFO");
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sLog.outDebug("WORLD: Received CMSG_GUILD_INFO");
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guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
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Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
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if(!guild)
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{
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SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD);
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@ -257,21 +250,17 @@ void WorldSession::HandleGuildInfoOpcode(WorldPacket& /*recvPacket*/)
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void WorldSession::HandleGuildRosterOpcode(WorldPacket& /*recvPacket*/)
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{
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//sLog.outDebug("WORLD: Received CMSG_GUILD_ROSTER");
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Guild* guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
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if(!guild)
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return;
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sLog.outDebug("WORLD: Received CMSG_GUILD_ROSTER");
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if(Guild* guild = objmgr.GetGuildById(_player->GetGuildId()))
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guild->Roster(this);
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}
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void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket)
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{
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sLog.outDebug("WORLD: Received CMSG_GUILD_PROMOTE");
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std::string plName;
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//sLog.outDebug("WORLD: Received CMSG_GUILD_PROMOTE");
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recvPacket >> plName;
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if(!normalizePlayerName(plName))
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@ -330,10 +319,9 @@ void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket)
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void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket)
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{
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sLog.outDebug("WORLD: Received CMSG_GUILD_DEMOTE");
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std::string plName;
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//sLog.outDebug("WORLD: Received CMSG_GUILD_DEMOTE");
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recvPacket >> plName;
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if(!normalizePlayerName(plName))
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@ -399,17 +387,15 @@ void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket)
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void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/)
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{
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std::string plName;
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Guild *guild;
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sLog.outDebug("WORLD: Received CMSG_GUILD_LEAVE");
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//sLog.outDebug("WORLD: Received CMSG_GUILD_LEAVE");
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guild = objmgr.GetGuildById(_player->GetGuildId());
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Guild *guild = objmgr.GetGuildById(_player->GetGuildId());
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if(!guild)
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{
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SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD);
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return;
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}
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if(_player->GetGUID() == guild->GetLeader() && guild->GetMemberSize() > 1)
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{
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SendGuildCommandResult(GUILD_QUIT_S, "", GUILD_LEADER_LEAVE);
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@ -422,8 +408,6 @@ void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/)
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return;
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}
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plName = _player->GetName();
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guild->DelMember(_player->GetGUID());
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// Put record into guildlog
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guild->LogGuildEvent(GUILD_EVENT_LOG_LEAVE_GUILD, _player->GetGUIDLow(), 0, 0);
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@ -431,27 +415,25 @@ void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/)
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WorldPacket data(SMSG_GUILD_EVENT, (2+10)); // guess size
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data << (uint8)GE_LEFT;
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data << (uint8)1; // strings count
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data << plName;
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data << _player->GetName();
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guild->BroadcastPacket(&data);
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//sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)");
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sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)");
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SendGuildCommandResult(GUILD_QUIT_S, guild->GetName(), GUILD_PLAYER_NO_MORE_IN_GUILD);
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}
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void WorldSession::HandleGuildDisbandOpcode(WorldPacket& /*recvPacket*/)
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{
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std::string name;
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Guild *guild;
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sLog.outDebug("WORLD: Received CMSG_GUILD_DISBAND");
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//sLog.outDebug("WORLD: Received CMSG_GUILD_DISBAND");
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guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
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Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
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if(!guild)
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{
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SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD);
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return;
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}
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if(GetPlayer()->GetGUID() != guild->GetLeader())
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{
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SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS);
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@ -460,23 +442,22 @@ void WorldSession::HandleGuildDisbandOpcode(WorldPacket& /*recvPacket*/)
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guild->Disband();
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//sLog.outDebug("WORLD: Guild Sucefully Disbanded");
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sLog.outDebug("WORLD: Guild Successfully Disbanded");
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}
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void WorldSession::HandleGuildLeaderOpcode(WorldPacket& recvPacket)
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{
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sLog.outDebug("WORLD: Received CMSG_GUILD_LEADER");
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std::string name;
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Player *oldLeader = GetPlayer();
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Guild *guild;
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//sLog.outDebug("WORLD: Received CMSG_GUILD_LEADER");
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recvPacket >> name;
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Player *oldLeader = GetPlayer();
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if(!normalizePlayerName(name))
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return;
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guild = objmgr.GetGuildById(oldLeader->GetGuildId());
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Guild *guild = objmgr.GetGuildById(oldLeader->GetGuildId());
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if (!guild)
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{
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@ -509,17 +490,21 @@ void WorldSession::HandleGuildLeaderOpcode(WorldPacket& recvPacket)
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data << name.c_str();
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guild->BroadcastPacket(&data);
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//sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)");
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sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)");
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}
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void WorldSession::HandleGuildMOTDOpcode(WorldPacket& recvPacket)
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{
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Guild *guild;
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sLog.outDebug("WORLD: Received CMSG_GUILD_MOTD");
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std::string MOTD;
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//sLog.outDebug("WORLD: Received CMSG_GUILD_MOTD");
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if(!recvPacket.empty())
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recvPacket >> MOTD;
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else
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MOTD = "";
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guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
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Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
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if(!guild)
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{
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SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD);
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@ -531,11 +516,6 @@ void WorldSession::HandleGuildMOTDOpcode(WorldPacket& recvPacket)
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return;
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}
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if(!recvPacket.empty())
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recvPacket >> MOTD;
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else
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MOTD = "";
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guild->SetMOTD(MOTD);
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WorldPacket data(SMSG_GUILD_EVENT, (2+MOTD.size()+1));
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@ -544,15 +524,14 @@ void WorldSession::HandleGuildMOTDOpcode(WorldPacket& recvPacket)
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data << MOTD;
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guild->BroadcastPacket(&data);
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//sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)");
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sLog.outDebug("WORLD: Sent (SMSG_GUILD_EVENT)");
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}
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void WorldSession::HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket)
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{
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sLog.outDebug("WORLD: Received CMSG_GUILD_SET_PUBLIC_NOTE");
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std::string name,PNOTE;
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//sLog.outDebug("WORLD: Received CMSG_GUILD_SET_PUBLIC_NOTE");
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recvPacket >> name;
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if(!normalizePlayerName(name))
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@ -589,10 +568,9 @@ void WorldSession::HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket)
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void WorldSession::HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket)
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{
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sLog.outDebug("WORLD: Received CMSG_GUILD_SET_OFFICER_NOTE");
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std::string plName, OFFNOTE;
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//sLog.outDebug("WORLD: Received CMSG_GUILD_SET_OFFICER_NOTE");
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recvPacket >> plName;
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if (!normalizePlayerName(plName))
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@ -628,23 +606,19 @@ void WorldSession::HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket)
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void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket)
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{
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//recvPacket.hexlike();
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Guild *guild;
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std::string rankname;
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uint32 rankId;
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uint32 rights, MoneyPerDay;
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//sLog.outDebug("WORLD: Received CMSG_GUILD_RANK");
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sLog.outDebug("WORLD: Received CMSG_GUILD_RANK");
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guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
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Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
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if(!guild)
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{
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recvPacket.rpos(recvPacket.wpos()); // set to end to avoid warnings spam
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SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD);
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return;
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}
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else if(GetPlayer()->GetGUID() != guild->GetLeader())
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{
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recvPacket.rpos(recvPacket.wpos()); // set to end to avoid warnings spam
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@ -683,12 +657,12 @@ void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket)
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void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket)
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{
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Guild *guild;
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sLog.outDebug("WORLD: Received CMSG_GUILD_ADD_RANK");
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std::string rankname;
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recvPacket >> rankname;
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//sLog.outDebug("WORLD: Received CMSG_GUILD_ADD_RANK");
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guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
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Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
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if(!guild)
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{
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SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD);
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@ -704,8 +678,6 @@ void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket)
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if(guild->GetRanksSize() >= GUILD_RANKS_MAX_COUNT) // client not let create more 10 than ranks
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return;
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recvPacket >> rankname;
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guild->CreateRank(rankname, GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
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guild->Query(this);
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@ -714,18 +686,14 @@ void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket)
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void WorldSession::HandleGuildDelRankOpcode(WorldPacket& /*recvPacket*/)
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{
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Guild *guild;
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std::string rankname;
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sLog.outDebug("WORLD: Received CMSG_GUILD_DEL_RANK");
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||||
//sLog.outDebug("WORLD: Received CMSG_GUILD_DEL_RANK");
|
||||
|
||||
guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
|
||||
Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
|
||||
if(!guild)
|
||||
{
|
||||
SendGuildCommandResult(GUILD_CREATE_S, "", GUILD_PLAYER_NOT_IN_GUILD);
|
||||
return;
|
||||
}
|
||||
|
||||
else if(GetPlayer()->GetGUID() != guild->GetLeader())
|
||||
{
|
||||
SendGuildCommandResult(GUILD_INVITE_S, "", GUILD_PERMISSIONS);
|
||||
|
|
@ -746,15 +714,14 @@ void WorldSession::SendGuildCommandResult(uint32 typecmd, const std::string& str
|
|||
data << cmdresult;
|
||||
SendPacket(&data);
|
||||
|
||||
//sLog.outDebug("WORLD: Sent (SMSG_GUILD_COMMAND_RESULT)");
|
||||
sLog.outDebug("WORLD: Sent (SMSG_GUILD_COMMAND_RESULT)");
|
||||
}
|
||||
|
||||
void WorldSession::HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket)
|
||||
{
|
||||
//sLog.outDebug("WORLD: Received CMSG_GUILD_INFO_TEXT");
|
||||
sLog.outDebug("WORLD: Received CMSG_GUILD_INFO_TEXT");
|
||||
|
||||
std::string GINFO;
|
||||
|
||||
recvPacket >> GINFO;
|
||||
|
||||
Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
|
||||
|
|
@ -775,17 +742,13 @@ void WorldSession::HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket)
|
|||
|
||||
void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket)
|
||||
{
|
||||
//sLog.outDebug("WORLD: Received MSG_SAVE_GUILD_EMBLEM");
|
||||
sLog.outDebug("WORLD: Received MSG_SAVE_GUILD_EMBLEM");
|
||||
|
||||
uint64 vendorGuid;
|
||||
|
||||
uint32 EmblemStyle;
|
||||
uint32 EmblemColor;
|
||||
uint32 BorderStyle;
|
||||
uint32 BorderColor;
|
||||
uint32 BackgroundColor;
|
||||
uint32 EmblemStyle, EmblemColor, BorderStyle, BorderColor, BackgroundColor;
|
||||
|
||||
recvPacket >> vendorGuid;
|
||||
recvPacket >> EmblemStyle >> EmblemColor >> BorderStyle >> BorderColor >> BackgroundColor;
|
||||
|
||||
Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(vendorGuid,UNIT_NPC_FLAG_TABARDDESIGNER);
|
||||
if (!pCreature)
|
||||
|
|
@ -800,12 +763,6 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket)
|
|||
if(GetPlayer()->hasUnitState(UNIT_STAT_DIED))
|
||||
GetPlayer()->RemoveSpellsCausingAura(SPELL_AURA_FEIGN_DEATH);
|
||||
|
||||
recvPacket >> EmblemStyle;
|
||||
recvPacket >> EmblemColor;
|
||||
recvPacket >> BorderStyle;
|
||||
recvPacket >> BorderColor;
|
||||
recvPacket >> BackgroundColor;
|
||||
|
||||
Guild *guild = objmgr.GetGuildById(GetPlayer()->GetGuildId());
|
||||
if(!guild)
|
||||
{
|
||||
|
|
@ -841,16 +798,9 @@ void WorldSession::HandleGuildEventLogQueryOpcode(WorldPacket& /* recvPacket */)
|
|||
{
|
||||
// empty
|
||||
sLog.outDebug("WORLD: Received (MSG_GUILD_EVENT_LOG_QUERY)");
|
||||
//recvPacket.hexlike();
|
||||
|
||||
uint32 GuildId = GetPlayer()->GetGuildId();
|
||||
if (GuildId == 0)
|
||||
return;
|
||||
|
||||
Guild *pGuild = objmgr.GetGuildById(GuildId);
|
||||
if(!pGuild)
|
||||
return;
|
||||
|
||||
if(uint32 GuildId = GetPlayer()->GetGuildId())
|
||||
if(Guild *pGuild = objmgr.GetGuildById(GuildId))
|
||||
pGuild->DisplayGuildEventLog(this);
|
||||
}
|
||||
|
||||
|
|
@ -859,16 +809,9 @@ void WorldSession::HandleGuildEventLogQueryOpcode(WorldPacket& /* recvPacket */)
|
|||
void WorldSession::HandleGuildBankMoneyWithdrawn( WorldPacket & /* recv_data */ )
|
||||
{
|
||||
sLog.outDebug("WORLD: Received (MSG_GUILD_BANK_MONEY_WITHDRAWN)");
|
||||
//recv_data.hexlike();
|
||||
|
||||
uint32 GuildId = GetPlayer()->GetGuildId();
|
||||
if (GuildId == 0)
|
||||
return;
|
||||
|
||||
Guild *pGuild = objmgr.GetGuildById(GuildId);
|
||||
if(!pGuild)
|
||||
return;
|
||||
|
||||
if(uint32 GuildId = GetPlayer()->GetGuildId())
|
||||
if(Guild *pGuild = objmgr.GetGuildById(GuildId))
|
||||
pGuild->SendMoneyInfo(this, GetPlayer()->GetGUIDLow());
|
||||
}
|
||||
|
||||
|
|
@ -876,14 +819,10 @@ void WorldSession::HandleGuildPermissions( WorldPacket& /* recv_data */ )
|
|||
{
|
||||
sLog.outDebug("WORLD: Received (MSG_GUILD_PERMISSIONS)");
|
||||
|
||||
uint32 GuildId = GetPlayer()->GetGuildId();
|
||||
if (GuildId == 0)
|
||||
return;
|
||||
|
||||
Guild *pGuild = objmgr.GetGuildById(GuildId);
|
||||
if(!pGuild)
|
||||
return;
|
||||
|
||||
if(uint32 GuildId = GetPlayer()->GetGuildId())
|
||||
{
|
||||
if(Guild *pGuild = objmgr.GetGuildById(GuildId))
|
||||
{
|
||||
uint32 rankId = GetPlayer()->GetRank();
|
||||
|
||||
WorldPacket data(MSG_GUILD_PERMISSIONS, 4*15+1);
|
||||
|
|
@ -901,11 +840,14 @@ void WorldSession::HandleGuildPermissions( WorldPacket& /* recv_data */ )
|
|||
SendPacket(&data);
|
||||
sLog.outDebug("WORLD: Sent (MSG_GUILD_PERMISSIONS)");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Called when clicking on Guild bank gameobject */
|
||||
void WorldSession::HandleGuildBankerActivate( WorldPacket & recv_data )
|
||||
{
|
||||
sLog.outDebug("WORLD: Received (CMSG_GUILD_BANKER_ACTIVATE)");
|
||||
|
||||
uint64 GoGuid;
|
||||
uint8 unk;
|
||||
recv_data >> GoGuid >> unk;
|
||||
|
|
@ -929,6 +871,7 @@ void WorldSession::HandleGuildBankerActivate( WorldPacket & recv_data )
|
|||
void WorldSession::HandleGuildBankQueryTab( WorldPacket & recv_data )
|
||||
{
|
||||
sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_QUERY_TAB)");
|
||||
|
||||
uint64 GoGuid;
|
||||
uint8 TabId, unk1;
|
||||
recv_data >> GoGuid >> TabId >> unk1;
|
||||
|
|
@ -936,24 +879,23 @@ void WorldSession::HandleGuildBankQueryTab( WorldPacket & recv_data )
|
|||
if (!GetPlayer()->GetGameObjectIfCanInteractWith(GoGuid, GAMEOBJECT_TYPE_GUILD_BANK))
|
||||
return;
|
||||
|
||||
uint32 GuildId = GetPlayer()->GetGuildId();
|
||||
if (GuildId == 0)
|
||||
return;
|
||||
|
||||
Guild *pGuild = objmgr.GetGuildById(GuildId);
|
||||
if(!pGuild)
|
||||
return;
|
||||
|
||||
if(uint32 GuildId = GetPlayer()->GetGuildId())
|
||||
{
|
||||
if(Guild *pGuild = objmgr.GetGuildById(GuildId))
|
||||
{
|
||||
// Let's update the amount of gold the player can withdraw before displaying the content
|
||||
// This is usefull if money withdraw right has changed
|
||||
// This is useful if money withdraw right has changed
|
||||
pGuild->SendMoneyInfo(this, GetPlayer()->GetGUIDLow());
|
||||
|
||||
pGuild->DisplayGuildBankContent(this, TabId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WorldSession::HandleGuildBankDepositMoney( WorldPacket & recv_data )
|
||||
{
|
||||
sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_DEPOSIT_MONEY)");
|
||||
|
||||
uint64 GoGuid;
|
||||
uint32 money;
|
||||
recv_data >> GoGuid >> money;
|
||||
|
|
@ -964,17 +906,13 @@ void WorldSession::HandleGuildBankDepositMoney( WorldPacket & recv_data )
|
|||
if (!GetPlayer()->GetGameObjectIfCanInteractWith(GoGuid, GAMEOBJECT_TYPE_GUILD_BANK))
|
||||
return;
|
||||
|
||||
uint32 GuildId = GetPlayer()->GetGuildId();
|
||||
if (GuildId == 0)
|
||||
return;
|
||||
|
||||
Guild *pGuild = objmgr.GetGuildById(GuildId);
|
||||
if(!pGuild)
|
||||
return;
|
||||
|
||||
if (GetPlayer()->GetMoney() < money)
|
||||
return;
|
||||
|
||||
if(uint32 GuildId = GetPlayer()->GetGuildId())
|
||||
{
|
||||
if(Guild *pGuild = objmgr.GetGuildById(GuildId))
|
||||
{
|
||||
CharacterDatabase.BeginTransaction();
|
||||
|
||||
pGuild->SetBankMoney(pGuild->GetGuildBankMoney()+money);
|
||||
|
|
@ -997,10 +935,13 @@ void WorldSession::HandleGuildBankDepositMoney( WorldPacket & recv_data )
|
|||
pGuild->DisplayGuildBankContent(this, 0);
|
||||
pGuild->DisplayGuildBankMoneyUpdate();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WorldSession::HandleGuildBankWithdrawMoney( WorldPacket & recv_data )
|
||||
{
|
||||
sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_WITHDRAW_MONEY)");
|
||||
|
||||
uint64 GoGuid;
|
||||
uint32 money;
|
||||
recv_data >> GoGuid >> money;
|
||||
|
|
@ -1050,7 +991,6 @@ void WorldSession::HandleGuildBankWithdrawMoney( WorldPacket & recv_data )
|
|||
void WorldSession::HandleGuildBankSwapItems( WorldPacket & recv_data )
|
||||
{
|
||||
sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_SWAP_ITEMS)");
|
||||
//recv_data.hexlike();
|
||||
|
||||
uint64 GoGuid;
|
||||
uint8 BankToBank;
|
||||
|
|
@ -1112,20 +1052,14 @@ void WorldSession::HandleGuildBankSwapItems( WorldPacket & recv_data )
|
|||
if (!GetPlayer()->GetGameObjectIfCanInteractWith(GoGuid, GAMEOBJECT_TYPE_GUILD_BANK))
|
||||
return;
|
||||
|
||||
uint32 GuildId = GetPlayer()->GetGuildId();
|
||||
if (GuildId == 0)
|
||||
return;
|
||||
|
||||
Guild *pGuild = objmgr.GetGuildById(GuildId);
|
||||
if(!pGuild)
|
||||
return;
|
||||
|
||||
Player *pl = GetPlayer();
|
||||
|
||||
if(uint32 GuildId = GetPlayer()->GetGuildId())
|
||||
{
|
||||
if(Guild *pGuild = objmgr.GetGuildById(GuildId))
|
||||
{
|
||||
// Bank <-> Bank
|
||||
if (BankToBank)
|
||||
{
|
||||
pGuild->SwapItems(pl, BankTab, BankTabSlot, BankTabDst, BankTabSlotDst, SplitedAmount);
|
||||
pGuild->SwapItems(_player, BankTab, BankTabSlot, BankTabDst, BankTabSlotDst, SplitedAmount);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -1140,15 +1074,17 @@ void WorldSession::HandleGuildBankSwapItems( WorldPacket & recv_data )
|
|||
|
||||
// BankToChar swap or char to bank remaining
|
||||
if (ToChar) // Bank -> Char cases
|
||||
pGuild->MoveFromBankToChar(pl, BankTab, BankTabSlot, PlayerBag, PlayerSlot, SplitedAmount);
|
||||
pGuild->MoveFromBankToChar(_player, BankTab, BankTabSlot, PlayerBag, PlayerSlot, SplitedAmount);
|
||||
else // Char -> Bank cases
|
||||
pGuild->MoveFromCharToBank(pl, PlayerBag, PlayerSlot, BankTab, BankTabSlot, SplitedAmount);
|
||||
pGuild->MoveFromCharToBank(_player, PlayerBag, PlayerSlot, BankTab, BankTabSlot, SplitedAmount);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WorldSession::HandleGuildBankBuyTab( WorldPacket & recv_data )
|
||||
{
|
||||
sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_BUY_TAB)");
|
||||
//recv_data.hexlike();
|
||||
|
||||
uint64 GoGuid;
|
||||
uint8 TabId;
|
||||
|
||||
|
|
@ -1175,7 +1111,7 @@ void WorldSession::HandleGuildBankBuyTab( WorldPacket & recv_data )
|
|||
|
||||
if (TabId != pGuild->GetPurchasedTabs()) // m_PurchasedTabs = 0 when buying Tab 0, that is why this check can be made
|
||||
{
|
||||
sLog.outError("Error: trying to buy a tab non contigous to owned ones");
|
||||
sLog.outError("Error: trying to buy a tab non contiguous to owned ones");
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -1194,7 +1130,7 @@ void WorldSession::HandleGuildBankBuyTab( WorldPacket & recv_data )
|
|||
void WorldSession::HandleGuildBankUpdateTab( WorldPacket & recv_data )
|
||||
{
|
||||
sLog.outDebug("WORLD: Received (CMSG_GUILD_BANK_UPDATE_TAB)");
|
||||
//recv_data.hexlike();
|
||||
|
||||
uint64 GoGuid;
|
||||
uint8 TabId;
|
||||
std::string Name;
|
||||
|
|
@ -1214,34 +1150,26 @@ void WorldSession::HandleGuildBankUpdateTab( WorldPacket & recv_data )
|
|||
if (!GetPlayer()->GetGameObjectIfCanInteractWith(GoGuid, GAMEOBJECT_TYPE_GUILD_BANK))
|
||||
return;
|
||||
|
||||
uint32 GuildId = GetPlayer()->GetGuildId();
|
||||
if (GuildId==0)
|
||||
return;
|
||||
|
||||
Guild *pGuild = objmgr.GetGuildById(GuildId);
|
||||
if(!pGuild)
|
||||
return;
|
||||
|
||||
if(uint32 GuildId = GetPlayer()->GetGuildId())
|
||||
{
|
||||
if(Guild *pGuild = objmgr.GetGuildById(GuildId))
|
||||
{
|
||||
pGuild->SetGuildBankTabInfo(TabId, Name, IconIndex);
|
||||
pGuild->DisplayGuildBankTabsInfo(this);
|
||||
pGuild->DisplayGuildBankContent(this, TabId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WorldSession::HandleGuildBankLogQuery( WorldPacket & recv_data )
|
||||
{
|
||||
sLog.outDebug("WORLD: Received (MSG_GUILD_BANK_LOG_QUERY)");
|
||||
|
||||
uint32 GuildId = GetPlayer()->GetGuildId();
|
||||
if (GuildId == 0)
|
||||
return;
|
||||
|
||||
Guild *pGuild = objmgr.GetGuildById(GuildId);
|
||||
if(!pGuild)
|
||||
return;
|
||||
|
||||
uint8 TabId;
|
||||
recv_data >> TabId;
|
||||
|
||||
if(uint32 GuildId = GetPlayer()->GetGuildId())
|
||||
if(Guild *pGuild = objmgr.GetGuildById(GuildId))
|
||||
pGuild->DisplayGuildBankLogs(this, TabId);
|
||||
}
|
||||
|
||||
|
|
@ -1249,36 +1177,25 @@ void WorldSession::HandleQueryGuildBankTabText(WorldPacket &recv_data)
|
|||
{
|
||||
sLog.outDebug("WORLD: Received MSG_QUERY_GUILD_BANK_TEXT");
|
||||
|
||||
uint32 GuildId = GetPlayer()->GetGuildId();
|
||||
if (GuildId == 0)
|
||||
return;
|
||||
|
||||
Guild *pGuild = objmgr.GetGuildById(GuildId);
|
||||
if(!pGuild)
|
||||
return;
|
||||
|
||||
uint8 TabId;
|
||||
recv_data >> TabId;
|
||||
|
||||
if(uint32 GuildId = GetPlayer()->GetGuildId())
|
||||
if(Guild *pGuild = objmgr.GetGuildById(GuildId))
|
||||
pGuild->SendGuildBankTabText(this, TabId);
|
||||
}
|
||||
|
||||
void WorldSession::HandleSetGuildBankTabText(WorldPacket &recv_data)
|
||||
{
|
||||
sLog.outDebug("WORLD: Received CMSG_SET_GUILD_BANK_TEXT");
|
||||
uint32 GuildId = GetPlayer()->GetGuildId();
|
||||
if (GuildId == 0)
|
||||
return;
|
||||
|
||||
Guild *pGuild = objmgr.GetGuildById(GuildId);
|
||||
if(!pGuild)
|
||||
return;
|
||||
|
||||
uint8 TabId;
|
||||
std::string Text;
|
||||
recv_data >> TabId;
|
||||
recv_data >> Text;
|
||||
|
||||
if(uint32 GuildId = GetPlayer()->GetGuildId())
|
||||
if(Guild *pGuild = objmgr.GetGuildById(GuildId))
|
||||
pGuild->SetGuildBankTabText(TabId, Text);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1466,6 +1466,12 @@ bool ObjectMgr::GetPlayerNameByGUID(const uint64 &guid, std::string &name) const
|
|||
|
||||
uint32 ObjectMgr::GetPlayerTeamByGUID(const uint64 &guid) const
|
||||
{
|
||||
// prevent DB access for online player
|
||||
if(Player* player = GetPlayer(guid))
|
||||
{
|
||||
return Player::TeamForRace(player->getRace());
|
||||
}
|
||||
|
||||
QueryResult *result = CharacterDatabase.PQuery("SELECT race FROM characters WHERE guid = '%u'", GUID_LOPART(guid));
|
||||
|
||||
if(result)
|
||||
|
|
@ -1480,6 +1486,12 @@ uint32 ObjectMgr::GetPlayerTeamByGUID(const uint64 &guid) const
|
|||
|
||||
uint32 ObjectMgr::GetPlayerAccountIdByGUID(const uint64 &guid) const
|
||||
{
|
||||
// prevent DB access for online player
|
||||
if(Player* player = GetPlayer(guid))
|
||||
{
|
||||
return player->GetSession()->GetAccountId();
|
||||
}
|
||||
|
||||
QueryResult *result = CharacterDatabase.PQuery("SELECT account FROM characters WHERE guid = '%u'", GUID_LOPART(guid));
|
||||
if(result)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue