[11938] Replace use of HashMapFolder.Find<Player> with ObjectAccessor::FindPlayer wrapper

This commit is contained in:
Schmoozerd 2012-04-01 04:52:14 +02:00
parent feb139de71
commit 95ce0c927c
3 changed files with 5 additions and 5 deletions

View file

@ -78,7 +78,7 @@ Player* ObjectAccessor::FindPlayer(ObjectGuid guid, bool inWorld /*= true*/)
if (!guid)
return NULL;
Player* plr = HashMapHolder<Player>::Find(guid);;
Player* plr = HashMapHolder<Player>::Find(guid);
if (!plr || (!plr->IsInWorld() && inWorld))
return NULL;
@ -107,7 +107,7 @@ ObjectAccessor::SaveAllPlayers()
void ObjectAccessor::KickPlayer(ObjectGuid guid)
{
if (Player* p = HashMapHolder<Player>::Find(guid))
if (Player* p = ObjectAccessor::FindPlayer(guid, false))
{
WorldSession* s = p->GetSession();
s->KickPlayer(); // mark session to remove at next session list update