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[Tools] Extraction Project Sync
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23 changed files with 1288 additions and 693 deletions
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@ -2,7 +2,7 @@
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* MaNGOS is a full featured server for World of Warcraft, supporting
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* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
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*
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* Copyright (C) 2005-2015 MaNGOS project <http://getmangos.eu>
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* Copyright (C) 2005-2016 MaNGOS project <http://getmangos.eu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -31,69 +31,69 @@
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struct ModelHeader
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{
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char id[4];
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uint8 version[4];
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uint32 nameLength;
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uint32 nameOfs;
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uint32 type;
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uint32 nGlobalSequences;
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uint32 ofsGlobalSequences;
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uint32 nAnimations;
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uint32 ofsAnimations;
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uint32 nAnimationLookup;
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uint32 ofsAnimationLookup;
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uint32 nBones;
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uint32 ofsBones;
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uint32 nKeyBoneLookup;
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uint32 ofsKeyBoneLookup;
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uint32 nVertices;
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uint32 ofsVertices;
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uint32 nViews;
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uint32 nColors;
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uint32 ofsColors;
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uint32 nTextures;
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uint32 ofsTextures;
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uint32 nTransparency;
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uint32 ofsTransparency;
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uint32 nTextureanimations;
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uint32 ofsTextureanimations;
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uint32 nTexReplace;
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uint32 ofsTexReplace;
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uint32 nRenderFlags;
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uint32 ofsRenderFlags;
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uint32 nBoneLookupTable;
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uint32 ofsBoneLookupTable;
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uint32 nTexLookup;
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uint32 ofsTexLookup;
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uint32 nTexUnits;
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uint32 ofsTexUnits;
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uint32 nTransLookup;
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uint32 ofsTransLookup;
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uint32 nTexAnimLookup;
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uint32 ofsTexAnimLookup;
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float floats[14];
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uint32 nBoundingTriangles;
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uint32 ofsBoundingTriangles;
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uint32 nBoundingVertices;
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uint32 ofsBoundingVertices;
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uint32 nBoundingNormals;
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uint32 ofsBoundingNormals;
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uint32 nAttachments;
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uint32 ofsAttachments;
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uint32 nAttachLookup;
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uint32 ofsAttachLookup;
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uint32 nAttachments_2;
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uint32 ofsAttachments_2;
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uint32 nLights;
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uint32 ofsLights;
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uint32 nCameras;
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uint32 ofsCameras;
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uint32 nCameraLookup;
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uint32 ofsCameraLookup;
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uint32 nRibbonEmitters;
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uint32 ofsRibbonEmitters;
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uint32 nParticleEmitters;
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uint32 ofsParticleEmitters;
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char id[4]; /**< TODO */
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uint8 version[4]; /**< TODO */
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uint32 nameLength; /**< TODO */
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uint32 nameOfs; /**< TODO */
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uint32 type; /**< TODO */
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uint32 nGlobalSequences; /**< TODO */
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uint32 ofsGlobalSequences; /**< TODO */
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uint32 nAnimations; /**< TODO */
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uint32 ofsAnimations; /**< TODO */
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uint32 nAnimationLookup; /**< TODO */
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uint32 ofsAnimationLookup; /**< TODO */
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uint32 nBones; /**< TODO */
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uint32 ofsBones; /**< TODO */
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uint32 nKeyBoneLookup; /**< TODO */
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uint32 ofsKeyBoneLookup; /**< TODO */
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uint32 nVertices; /**< TODO */
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uint32 ofsVertices; /**< TODO */
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uint32 nViews; /**< TODO */
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uint32 nColors; /**< TODO */
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uint32 ofsColors; /**< TODO */
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uint32 nTextures; /**< TODO */
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uint32 ofsTextures; /**< TODO */
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uint32 nTransparency; /**< TODO */
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uint32 ofsTransparency; /**< TODO */
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uint32 nTextureanimations; /**< TODO */
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uint32 ofsTextureanimations; /**< TODO */
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uint32 nTexReplace; /**< TODO */
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uint32 ofsTexReplace; /**< TODO */
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uint32 nRenderFlags; /**< TODO */
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uint32 ofsRenderFlags; /**< TODO */
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uint32 nBoneLookupTable; /**< TODO */
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uint32 ofsBoneLookupTable; /**< TODO */
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uint32 nTexLookup; /**< TODO */
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uint32 ofsTexLookup; /**< TODO */
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uint32 nTexUnits; /**< TODO */
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uint32 ofsTexUnits; /**< TODO */
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uint32 nTransLookup; /**< TODO */
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uint32 ofsTransLookup; /**< TODO */
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uint32 nTexAnimLookup; /**< TODO */
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uint32 ofsTexAnimLookup; /**< TODO */
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float floats[14]; /**< TODO */
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uint32 nBoundingTriangles; /**< TODO */
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uint32 ofsBoundingTriangles; /**< TODO */
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uint32 nBoundingVertices; /**< TODO */
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uint32 ofsBoundingVertices; /**< TODO */
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uint32 nBoundingNormals; /**< TODO */
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uint32 ofsBoundingNormals; /**< TODO */
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uint32 nAttachments; /**< TODO */
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uint32 ofsAttachments; /**< TODO */
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uint32 nAttachLookup; /**< TODO */
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uint32 ofsAttachLookup; /**< TODO */
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uint32 nAttachments_2; /**< TODO */
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uint32 ofsAttachments_2; /**< TODO */
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uint32 nLights; /**< TODO */
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uint32 ofsLights; /**< TODO */
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uint32 nCameras; /**< TODO */
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uint32 ofsCameras; /**< TODO */
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uint32 nCameraLookup; /**< TODO */
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uint32 ofsCameraLookup; /**< TODO */
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uint32 nRibbonEmitters; /**< TODO */
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uint32 ofsRibbonEmitters; /**< TODO */
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uint32 nParticleEmitters; /**< TODO */
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uint32 ofsParticleEmitters; /**< TODO */
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};
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#pragma pack(pop)
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