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Merge branch 'master' into 310
Conflicts: src/game/Player.cpp src/game/Player.h src/game/Unit.cpp
This commit is contained in:
commit
963aed5e0b
49 changed files with 1124 additions and 986 deletions
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@ -887,14 +887,7 @@ bool ChatHandler::HandleLookupFactionCommand(const char* args)
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FactionEntry const *factionEntry = sFactionStore.LookupEntry (id);
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if (factionEntry)
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{
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FactionState const* repState = NULL;
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if(target)
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{
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FactionStateList::const_iterator repItr = target->m_factions.find (factionEntry->reputationListID);
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if(repItr != target->m_factions.end())
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repState = &repItr->second;
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}
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FactionState const* repState = target ? target->GetReputationMgr().GetState(factionEntry) : NULL;
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int loc = m_session ? m_session->GetSessionDbcLocale() : sWorld.GetDefaultDbcLocale();
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std::string name = factionEntry->name[loc];
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@ -930,10 +923,10 @@ bool ChatHandler::HandleLookupFactionCommand(const char* args)
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if (repState) // and then target!=NULL also
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{
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ReputationRank rank = target->GetReputationRank(factionEntry);
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ReputationRank rank = target->GetReputationMgr().GetRank(factionEntry);
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std::string rankName = GetMangosString(ReputationRankStrIndex[rank]);
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ss << " " << rankName << "|h|r (" << target->GetReputation(factionEntry) << ")";
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ss << " " << rankName << "|h|r (" << target->GetReputationMgr().GetReputation(factionEntry) << ")";
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if(repState->Flags & FACTION_FLAG_VISIBLE)
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ss << GetMangosString(LANG_FACTION_VISIBLE);
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@ -1020,9 +1013,9 @@ bool ChatHandler::HandleModifyRepCommand(const char * args)
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if (deltaTxt)
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{
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int32 delta = atoi(deltaTxt);
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if ((delta < 0) || (delta > Player::ReputationRank_Length[r] -1))
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if ((delta < 0) || (delta > ReputationMgr::PointsInRank[r] -1))
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{
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PSendSysMessage(LANG_COMMAND_FACTION_DELTA, (Player::ReputationRank_Length[r]-1));
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PSendSysMessage(LANG_COMMAND_FACTION_DELTA, (ReputationMgr::PointsInRank[r]-1));
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SetSentErrorMessage(true);
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return false;
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}
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@ -1030,7 +1023,7 @@ bool ChatHandler::HandleModifyRepCommand(const char * args)
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}
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break;
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}
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amount += Player::ReputationRank_Length[r];
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amount += ReputationMgr::PointsInRank[r];
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}
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if (r >= MAX_REPUTATION_RANK)
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{
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@ -1056,8 +1049,9 @@ bool ChatHandler::HandleModifyRepCommand(const char * args)
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return false;
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}
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target->SetFactionReputation(factionEntry,amount);
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PSendSysMessage(LANG_COMMAND_MODIFY_REP, factionEntry->name[m_session->GetSessionDbcLocale()], factionId, GetNameLink(target).c_str(), target->GetReputation(factionId));
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target->GetReputationMgr().SetReputation(factionEntry,amount);
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PSendSysMessage(LANG_COMMAND_MODIFY_REP, factionEntry->name[m_session->GetSessionDbcLocale()], factionId,
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GetNameLink(target).c_str(), target->GetReputationMgr().GetReputation(factionEntry));
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return true;
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}
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@ -2298,14 +2292,16 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
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return false;
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}
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for(FactionStateList::const_iterator itr = target->m_factions.begin(); itr != target->m_factions.end(); ++itr)
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FactionStateList const& targetFSL = target->GetReputationMgr().GetStateList();
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for(FactionStateList::const_iterator itr = targetFSL.begin(); itr != targetFSL.end(); ++itr)
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{
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FactionEntry const *factionEntry = sFactionStore.LookupEntry(itr->second.ID);
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char const* factionName = factionEntry ? factionEntry->name[m_session->GetSessionDbcLocale()] : "#Not found#";
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ReputationRank rank = target->GetReputationRank(factionEntry);
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ReputationRank rank = target->GetReputationMgr().GetRank(factionEntry);
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std::string rankName = GetMangosString(ReputationRankStrIndex[rank]);
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std::ostringstream ss;
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ss << itr->second.ID << ": |cffffffff|Hfaction:" << itr->second.ID << "|h[" << factionName << "]|h|r " << rankName << "|h|r (" << target->GetReputation(factionEntry) << ")";
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ss << itr->second.ID << ": |cffffffff|Hfaction:" << itr->second.ID << "|h[" << factionName << "]|h|r " << rankName << "|h|r ("
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<< target->GetReputationMgr().GetReputation(factionEntry) << ")";
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if(itr->second.Flags & FACTION_FLAG_VISIBLE)
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ss << GetMangosString(LANG_FACTION_VISIBLE);
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@ -4310,6 +4306,13 @@ bool ChatHandler::LookupPlayerSearchCommand(QueryResult* result, int32 limit)
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delete result;
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if(i==0) // empty accounts only
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{
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PSendSysMessage(LANG_NO_PLAYERS_FOUND);
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SetSentErrorMessage(true);
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return false;
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}
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return true;
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}
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