Implemented SMSG_START_TIMER (Implement bg countdown timer)

This commit is contained in:
zamalaev 2014-01-08 13:33:38 +04:00 committed by Antz
parent 46e1f87c04
commit 970a6124ba
4 changed files with 34 additions and 0 deletions

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@ -219,6 +219,7 @@ BattleGround::BattleGround()
m_IsArena = false; m_IsArena = false;
m_Winner = TEAM_NONE; m_Winner = TEAM_NONE;
m_StartTime = 0; m_StartTime = 0;
m_CountdownTimer = 0;
m_Events = 0; m_Events = 0;
m_IsRated = false; m_IsRated = false;
m_Name = ""; m_Name = "";
@ -399,6 +400,24 @@ void BattleGround::Update(uint32 diff)
{ {
ModifyStartDelayTime(diff); ModifyStartDelayTime(diff);
if (m_CountdownTimer >= 10000)
{
uint32 countdownMaxForBGType = isArena() ? ARENA_COUNTDOWN_MAX : BATTLEGROUND_COUNTDOWN_MAX;
WorldPacket data(SMSG_START_TIMER, 4+4+4);
data << uint32(0);
data << uint32(countdownMaxForBGType - (m_StartTime / 1000));
data << uint32(countdownMaxForBGType);
for (BattleGroundPlayerMap::const_iterator itr = GetPlayers().begin(); itr != GetPlayers().end(); ++itr)
if (Player* player = sObjectMgr.GetPlayer(itr->first))
player->GetSession()->SendPacket(&data);
m_CountdownTimer = 0;
}
else
m_CountdownTimer += diff;
if (!(m_Events & BG_STARTING_EVENT_1)) if (!(m_Events & BG_STARTING_EVENT_1))
{ {
m_Events |= BG_STARTING_EVENT_1; m_Events |= BG_STARTING_EVENT_1;
@ -1217,6 +1236,16 @@ void BattleGround::AddPlayer(Player* plr)
plr->CastSpell(plr, SPELL_BATTLEGROUND_DAMPENING, true); plr->CastSpell(plr, SPELL_BATTLEGROUND_DAMPENING, true);
} }
if (GetStatus() == STATUS_WAIT_JOIN) // not started yet
{
int32 countdownMaxForBGType = isArena() ? ARENA_COUNTDOWN_MAX : BATTLEGROUND_COUNTDOWN_MAX;
WorldPacket data(SMSG_START_TIMER, 4+4+4);
data << uint32(0); // unk
data << uint32(countdownMaxForBGType - (m_StartTime / 1000));
data << uint32(countdownMaxForBGType);
plr->GetSession()->SendPacket(&data);
}
plr->GetAchievementMgr().ResetAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE, ACHIEVEMENT_CRITERIA_CONDITION_MAP, GetMapId()); plr->GetAchievementMgr().ResetAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HEALING_DONE, ACHIEVEMENT_CRITERIA_CONDITION_MAP, GetMapId());
plr->GetAchievementMgr().ResetAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE, ACHIEVEMENT_CRITERIA_CONDITION_MAP, GetMapId()); plr->GetAchievementMgr().ResetAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE, ACHIEVEMENT_CRITERIA_CONDITION_MAP, GetMapId());

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@ -112,6 +112,8 @@ enum BattleGroundTimeIntervals
RESPAWN_IMMEDIATELY = 0, // secs RESPAWN_IMMEDIATELY = 0, // secs
BUFF_RESPAWN_TIME = 180, // secs BUFF_RESPAWN_TIME = 180, // secs
ARENA_SPAWN_BUFF_OBJECTS = 90000, // ms - 90sec after start ARENA_SPAWN_BUFF_OBJECTS = 90000, // ms - 90sec after start
BATTLEGROUND_COUNTDOWN_MAX = 120, // secs
ARENA_COUNTDOWN_MAX = 60, // secs
}; };
enum BattleGroundStartTimeIntervals enum BattleGroundStartTimeIntervals
@ -575,6 +577,7 @@ class BattleGround
BattleGroundStatus m_Status; BattleGroundStatus m_Status;
uint32 m_ClientInstanceID; // the instance-id which is sent to the client and without any other internal use uint32 m_ClientInstanceID; // the instance-id which is sent to the client and without any other internal use
uint32 m_StartTime; uint32 m_StartTime;
uint32 m_CountdownTimer;
bool m_ArenaBuffSpawned; // to cache if arenabuff event is started (cause bool is faster than checking IsActiveEvent) bool m_ArenaBuffSpawned; // to cache if arenabuff event is started (cause bool is faster than checking IsActiveEvent)
int32 m_EndTime; // it is set to 120000 when bg is ending and it decreases itself int32 m_EndTime; // it is set to 120000 when bg is ending and it decreases itself
BattleGroundBracketId m_BracketId; BattleGroundBracketId m_BracketId;

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@ -1412,4 +1412,5 @@ void InitializeOpcodes()
//OPCODE(CMSG_OBJECT_UPDATE_FAILED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleObjectUpdateFailedOpcode ); //OPCODE(CMSG_OBJECT_UPDATE_FAILED, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::HandleObjectUpdateFailedOpcode );
OPCODE(CMSG_REFORGE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReforgeItemOpcode ); OPCODE(CMSG_REFORGE_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleReforgeItemOpcode );
OPCODE(SMSG_REFORGE_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); OPCODE(SMSG_REFORGE_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
OPCODE(SMSG_START_TIMER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
}; };

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@ -1430,6 +1430,7 @@ enum Opcodes
CMSG_REFORGE_ITEM = 0x331A, // 4.3.4 15595 CMSG_REFORGE_ITEM = 0x331A, // 4.3.4 15595
SMSG_REFORGE_RESULT = 0x58A4, // 4.3.4 15595 SMSG_REFORGE_RESULT = 0x58A4, // 4.3.4 15595
CMSG_LOAD_SCREEN = 0x2422, // 4.3.4 15595 CMSG_LOAD_SCREEN = 0x2422, // 4.3.4 15595
SMSG_START_TIMER = 0x59A5, // 4.3.4 15595
}; };
#define MAX_OPCODE_TABLE_SIZE 0xFFFF #define MAX_OPCODE_TABLE_SIZE 0xFFFF