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[11187] Minimize direct access to honor and arena points fields
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parent
49ef8edb6a
commit
972c08a878
4 changed files with 43 additions and 37 deletions
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@ -4724,9 +4724,9 @@ bool ChatHandler::HandleResetHonorCommand(char* args)
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if (!ExtractPlayerTarget(&args, &target))
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return false;
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target->SetHonorPoints(0);
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target->SetUInt32Value(PLAYER_FIELD_KILLS, 0);
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target->SetUInt32Value(PLAYER_FIELD_LIFETIME_HONORBALE_KILLS, 0);
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target->SetUInt32Value(PLAYER_FIELD_HONOR_CURRENCY, 0);
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target->SetUInt32Value(PLAYER_FIELD_TODAY_CONTRIBUTION, 0);
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target->SetUInt32Value(PLAYER_FIELD_YESTERDAY_CONTRIBUTION, 0);
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target->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL);
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@ -737,8 +737,8 @@ bool Player::Create( uint32 guidlow, const std::string& name, uint8 race, uint8
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InitRunes();
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SetUInt32Value (PLAYER_FIELD_COINAGE, sWorld.getConfig(CONFIG_UINT32_START_PLAYER_MONEY));
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SetUInt32Value (PLAYER_FIELD_HONOR_CURRENCY, sWorld.getConfig(CONFIG_UINT32_START_HONOR_POINTS));
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SetUInt32Value (PLAYER_FIELD_ARENA_CURRENCY, sWorld.getConfig(CONFIG_UINT32_START_ARENA_POINTS));
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SetHonorPoints(sWorld.getConfig(CONFIG_UINT32_START_HONOR_POINTS));
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SetArenaPoints(sWorld.getConfig(CONFIG_UINT32_START_ARENA_POINTS));
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// Played time
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m_Last_tick = time(NULL);
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@ -6646,30 +6646,40 @@ bool Player::RewardHonor(Unit *uVictim, uint32 groupsize, float honor)
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return true;
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}
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void Player::ModifyHonorPoints( int32 value )
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void Player::SetHonorPoints(uint32 value)
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{
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if(value < 0)
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{
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if (GetHonorPoints() > sWorld.getConfig(CONFIG_UINT32_MAX_HONOR_POINTS))
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SetUInt32Value(PLAYER_FIELD_HONOR_CURRENCY, sWorld.getConfig(CONFIG_UINT32_MAX_HONOR_POINTS) + value);
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else
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SetUInt32Value(PLAYER_FIELD_HONOR_CURRENCY, GetHonorPoints() > uint32(-value) ? GetHonorPoints() + value : 0);
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}
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else
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SetUInt32Value(PLAYER_FIELD_HONOR_CURRENCY, GetHonorPoints() < sWorld.getConfig(CONFIG_UINT32_MAX_HONOR_POINTS) - value ? GetHonorPoints() + value : sWorld.getConfig(CONFIG_UINT32_MAX_HONOR_POINTS));
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if (value > sWorld.getConfig(CONFIG_UINT32_MAX_HONOR_POINTS))
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value = sWorld.getConfig(CONFIG_UINT32_MAX_HONOR_POINTS);
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SetUInt32Value(PLAYER_FIELD_HONOR_CURRENCY, value);
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}
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void Player::ModifyArenaPoints( int32 value )
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void Player::SetArenaPoints(uint32 value)
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{
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if(value < 0)
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{
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if (GetArenaPoints() > sWorld.getConfig(CONFIG_UINT32_MAX_ARENA_POINTS))
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SetUInt32Value(PLAYER_FIELD_ARENA_CURRENCY, sWorld.getConfig(CONFIG_UINT32_MAX_ARENA_POINTS) + value);
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else
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SetUInt32Value(PLAYER_FIELD_ARENA_CURRENCY, GetArenaPoints() > uint32(-value) ? GetArenaPoints() + value : 0);
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}
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else
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SetUInt32Value(PLAYER_FIELD_ARENA_CURRENCY, GetArenaPoints() < sWorld.getConfig(CONFIG_UINT32_MAX_ARENA_POINTS) - value ? GetArenaPoints() + value : sWorld.getConfig(CONFIG_UINT32_MAX_ARENA_POINTS));
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if (value > sWorld.getConfig(CONFIG_UINT32_MAX_ARENA_POINTS))
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value = sWorld.getConfig(CONFIG_UINT32_MAX_ARENA_POINTS);
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SetUInt32Value(PLAYER_FIELD_ARENA_CURRENCY, value);
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}
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void Player::ModifyHonorPoints(int32 value)
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{
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int32 newValue = (int32)GetHonorPoints() + value;
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if (newValue < 0)
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newValue = 0;
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SetHonorPoints(newValue);
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}
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void Player::ModifyArenaPoints(int32 value)
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{
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int32 newValue = (int32)GetArenaPoints() + value;
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if (newValue < 0)
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newValue = 0;
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SetArenaPoints(newValue);
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}
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uint32 Player::GetGuildIdFromDB(ObjectGuid guid)
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@ -15313,11 +15323,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SqlQueryHolder *holder )
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_LoadArenaTeamInfo(holder->GetResult(PLAYER_LOGIN_QUERY_LOADARENAINFO));
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uint32 arena_currency = fields[39].GetUInt32();
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if (arena_currency > sWorld.getConfig(CONFIG_UINT32_MAX_ARENA_POINTS))
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arena_currency = sWorld.getConfig(CONFIG_UINT32_MAX_ARENA_POINTS);
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SetUInt32Value(PLAYER_FIELD_ARENA_CURRENCY, arena_currency);
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SetArenaPoints(fields[39].GetUInt32());
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// check arena teams integrity
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for(uint32 arena_slot = 0; arena_slot < MAX_ARENA_SLOT; ++arena_slot)
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@ -15335,10 +15341,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SqlQueryHolder *holder )
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SetArenaTeamInfoField(arena_slot, ArenaTeamInfoType(j), 0);
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}
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uint32 honor_currency = fields[40].GetUInt32();
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if (honor_currency > sWorld.getConfig(CONFIG_UINT32_MAX_HONOR_POINTS))
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honor_currency = sWorld.getConfig(CONFIG_UINT32_MAX_HONOR_POINTS);
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SetUInt32Value(PLAYER_FIELD_HONOR_CURRENCY, honor_currency);
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SetHonorPoints(fields[40].GetUInt32());
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SetUInt32Value(PLAYER_FIELD_TODAY_CONTRIBUTION, fields[41].GetUInt32());
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SetUInt32Value(PLAYER_FIELD_YESTERDAY_CONTRIBUTION, fields[42].GetUInt32());
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@ -2010,10 +2010,13 @@ class MANGOS_DLL_SPEC Player : public Unit
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void UpdateArenaFields();
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void UpdateHonorFields();
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bool RewardHonor(Unit *pVictim, uint32 groupsize, float honor = -1);
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uint32 GetHonorPoints() { return GetUInt32Value(PLAYER_FIELD_HONOR_CURRENCY); }
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uint32 GetArenaPoints() { return GetUInt32Value(PLAYER_FIELD_ARENA_CURRENCY); }
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void ModifyHonorPoints( int32 value );
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void ModifyArenaPoints( int32 value );
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uint32 GetHonorPoints() const { return GetUInt32Value(PLAYER_FIELD_HONOR_CURRENCY); }
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uint32 GetArenaPoints() const { return GetUInt32Value(PLAYER_FIELD_ARENA_CURRENCY); }
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void SetHonorPoints(uint32 value);
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void SetArenaPoints(uint32 value);
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void ModifyHonorPoints(int32 value);
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void ModifyArenaPoints(int32 value);
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uint32 GetMaxPersonalArenaRatingRequirement(uint32 minarenaslot);
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//End of PvP System
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11186"
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#define REVISION_NR "11187"
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#endif // __REVISION_NR_H__
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