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Add state for GM command completed quests. Thanks H0zen for assistance
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4 changed files with 9 additions and 4 deletions
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@ -5646,7 +5646,7 @@ bool ChatHandler::HandleQuestCompleteCommand(char* args)
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if (uint32 spell = pQuest->GetReqSpellLearned())
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player->learnSpell(spell, false);
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player->CompleteQuest(entry);
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player->CompleteQuest(entry, QUEST_STATUS_FORCE_COMPLETE);
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return true;
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}
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