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[c12627] Implement loading TransportAnimation.dbc
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dad1b10c5b
commit
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5 changed files with 26 additions and 1 deletions
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@ -228,6 +228,8 @@ DBCStorage <TaxiPathEntry> sTaxiPathStore(TaxiPathEntryfmt);
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TaxiPathNodesByPath sTaxiPathNodesByPath;
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static DBCStorage <TaxiPathNodeEntry> sTaxiPathNodeStore(TaxiPathNodeEntryfmt);
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TransportAnimationsByEntry sTransportAnimationsByEntry;
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DBCStorage <TransportAnimationEntry> sTransportAnimationStore(TransportAnimationEntryfmt);
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DBCStorage <TotemCategoryEntry> sTotemCategoryStore(TotemCategoryEntryfmt);
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DBCStorage <VehicleEntry> sVehicleStore(VehicleEntryfmt);
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DBCStorage <VehicleSeatEntry> sVehicleSeatStore(VehicleSeatEntryfmt);
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@ -793,6 +795,12 @@ void LoadDBCStores(const std::string& dataPath)
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}
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTotemCategoryStore, dbcPath,"TotemCategory.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTransportAnimationStore, dbcPath,"TransportAnimation.dbc");
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for (uint32 i = 0; i < sTransportAnimationStore.GetNumRows(); ++i)
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if (TransportAnimationEntry const* entry = sTransportAnimationStore.LookupEntry(i))
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sTransportAnimationsByEntry[entry->transportEntry][entry->timeFrame] = entry;
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sVehicleStore, dbcPath,"Vehicle.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sVehicleSeatStore, dbcPath,"VehicleSeat.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sWorldMapAreaStore, dbcPath,"WorldMapArea.dbc");
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@ -232,6 +232,8 @@ extern TaxiMask sDeathKnightTaxiNodesMask;
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extern TaxiPathSetBySource sTaxiPathSetBySource;
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extern TaxiPathNodesByPath sTaxiPathNodesByPath;
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extern DBCStorage <TotemCategoryEntry> sTotemCategoryStore;
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extern TransportAnimationsByEntry sTransportAnimationsByEntry;
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extern DBCStorage <TransportAnimationEntry> sTransportAnimationStore;
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extern DBCStorage <VehicleEntry> sVehicleStore;
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extern DBCStorage <VehicleSeatEntry> sVehicleSeatStore;
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extern DBCStorage <WMOAreaTableEntry> sWMOAreaTableStore;
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@ -2257,6 +2257,17 @@ struct TotemCategoryEntry
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uint32 categoryMask; // 3 m_totemCategoryMask (compatibility mask for same type: different for totems, compatible from high to low for rods)
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};
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struct TransportAnimationEntry
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{
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//uint32 id; // 0
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uint32 transportEntry; // 1
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uint32 timeFrame; // 2
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//float xOffs; // 3
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//float yOffs; // 4
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//float zOffs; // 5
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//uint32 unk; // 6
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};
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#define MAX_VEHICLE_SEAT 8
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struct VehicleEntry
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@ -2499,6 +2510,9 @@ struct TaxiPathNodePtr
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typedef Path<TaxiPathNodePtr,TaxiPathNodeEntry const> TaxiPathNodeList;
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typedef std::vector<TaxiPathNodeList> TaxiPathNodesByPath;
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typedef UNORDERED_MAP<uint32 /*frame*/, TransportAnimationEntry const*> TransportAnimationEntryMap;
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typedef UNORDERED_MAP<uint32, TransportAnimationEntryMap> TransportAnimationsByEntry;
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#define TaxiMaskSize 114
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typedef uint8 TaxiMask[TaxiMaskSize];
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#endif
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@ -138,6 +138,7 @@ const char TaxiNodesEntryfmt[]="nifffsiixxx";
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const char TaxiPathEntryfmt[]="niii";
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const char TaxiPathNodeEntryfmt[]="diiifffiiii";
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const char TotemCategoryEntryfmt[]="nxii";
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const char TransportAnimationEntryfmt[]="diixxxx";
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const char VehicleEntryfmt[]="niffffiiiiiiiifffffffffffffffssssfifiixx";
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const char VehicleSeatEntryfmt[]="niiffffffffffiiiiiifffffffiiifffiiiiiiiffiiiiixxxxxxxxxxxxxxxxxxxx";
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const char WMOAreaTableEntryfmt[]="niiixxxxxiixxxx";
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "12626"
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#define REVISION_NR "12627"
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#endif // __REVISION_NR_H__
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