Various Cleanups (game P)

This commit is contained in:
Schmoozerd 2012-07-19 21:51:30 +02:00
parent 94795f2bff
commit 98e1efd435
17 changed files with 3642 additions and 3615 deletions

View file

@ -33,8 +33,8 @@ struct PoolTemplateData
PoolTemplateData() : mapEntry(NULL), MaxLimit(0), AutoSpawn(false) {}
MapEntry const* mapEntry; // Map id used for pool creature/gameobject spams. In case non-instanceable map
// it can be not unique but base at sharing same pool system dynamic data in this case this is not important.
// NULL is no spawns by some reason
// it can be not unique but base at sharing same pool system dynamic data in this case this is not important.
// NULL is no spawns by some reason
uint32 MaxLimit;
bool AutoSpawn; // spawn at pool system start (not part of another pool and not part of event spawn)
std::string description;