[10765] Implement SPELL_AURA_MOD_PERIODIC_HEAL (259)

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
qsa 2010-11-21 06:04:35 +03:00 committed by VladimirMangos
parent a34deecfc0
commit 996b284277
4 changed files with 12 additions and 5 deletions

View file

@ -309,7 +309,7 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
&Aura::HandleNoReagentUseAura, //256 SPELL_AURA_NO_REAGENT_USE Use SpellClassMask for spell select
&Aura::HandleNULL, //257 SPELL_AURA_MOD_TARGET_RESIST_BY_SPELL_CLASS Use SpellClassMask for spell select
&Aura::HandleNULL, //258 SPELL_AURA_MOD_SPELL_VISUAL
&Aura::HandleNULL, //259 corrupt healing over time spell
&Aura::HandleNoImmediateEffect, //259 SPELL_AURA_MOD_PERIODIC_HEAL implemented in Unit::SpellHealingBonus
&Aura::HandleNoImmediateEffect, //260 SPELL_AURA_SCREEN_EFFECT (miscvalue = id in ScreenEffect.dbc) not required any code
&Aura::HandlePhase, //261 SPELL_AURA_PHASE undetectable invisibility? implemented in Unit::isVisibleForOrDetect
&Aura::HandleNoImmediateEffect, //262 SPELL_AURA_IGNORE_UNIT_STATE implemented in Unit::isIgnoreUnitState & Spell::CheckCast