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Edited src/game/DBCStructure.h via GitHub
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1 changed files with 7 additions and 5 deletions
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@ -1015,14 +1015,16 @@ struct HolidayNamesEntry
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struct HolidaysEntry
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{
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uint32 ID; // 0, holiday id
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//uint32 unk1[10] // 1-10, empty fields
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//uint32 unk11[26] // 11-36, some unknown data (bit strings?)
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//uint32 unk37[12] // 37-48, counters?
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//uint32 unk1[10]; // 1-10 timers
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//uint32 Dates[26]; // 11-36, dates in unix time starting at January, 1, 2000
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//uint32 unk37; // 37, flags (wow region mask?)
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//uint32 unk38; // 38, flags (display related?)
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//uint32 unk39[10]; // 39-48, counters?
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//uint32 holidayNameId; // 49, id for HolidayNames.dbc
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//uint32 holidayDescriptionId; // 50, id for HolidayDescriptions.dbc
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//uint32 unk51; // 51
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//char *texture; // 51
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//uint32 unk52; // 52
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//uint32 unk53; // 53
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//uint32 RepeatingMethod; // 53, (-1,0,1 or 2)
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//uint32 unk54; // 54
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};
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