mirror of
https://github.com/mangosfour/server.git
synced 2025-12-30 01:37:03 +00:00
[7330] Code warnings and style cleanups. Some bugs fixes.
1) comparison singed and unsigned values 2) redundent includes 3) wrong constructor :-part field initilization 4) unused not-/*name*/-guarded args in template/virtual functions that not required like args. 5) explicitly list not implemented achievement types. Also bugs fixed: 1) Drop wrong phase mask 0 check in WorldObject::InSamePhase. 2) ArenaTeamMember::ModifyPersonalRating incorrect work with move points in negative with infinity values in result. 3) ArenaTeam::SaveToDB code send uint64 value to string with arg format %u.
This commit is contained in:
parent
373af9905d
commit
9b3daf3933
26 changed files with 211 additions and 141 deletions
|
|
@ -605,7 +605,9 @@ enum DiminishingLevels
|
|||
|
||||
struct DiminishingReturn
|
||||
{
|
||||
DiminishingReturn(DiminishingGroup group, uint32 t, uint32 count) : DRGroup(group), hitTime(t), hitCount(count), stack(0) {}
|
||||
DiminishingReturn(DiminishingGroup group, uint32 t, uint32 count)
|
||||
: DRGroup(group), stack(0), hitTime(t), hitCount(count)
|
||||
{}
|
||||
|
||||
DiminishingGroup DRGroup:16;
|
||||
uint16 stack:16;
|
||||
|
|
@ -653,9 +655,11 @@ struct CalcDamageInfo
|
|||
|
||||
// Spell damage info structure based on structure sending in SMSG_SPELLNONMELEEDAMAGELOG opcode
|
||||
struct SpellNonMeleeDamage{
|
||||
SpellNonMeleeDamage(Unit *_attacker, Unit *_target, uint32 _SpellID, uint32 _schoolMask) :
|
||||
attacker(_attacker), target(_target), SpellID(_SpellID), damage(0), schoolMask(_schoolMask),
|
||||
absorb(0), resist(0), phusicalLog(false), unused(false), blocked(0), HitInfo(0), cleanDamage(0) {}
|
||||
SpellNonMeleeDamage(Unit *_attacker, Unit *_target, uint32 _SpellID, uint32 _schoolMask)
|
||||
: target(_target), attacker(_attacker), SpellID(_SpellID), damage(0), schoolMask(_schoolMask),
|
||||
absorb(0), resist(0), phusicalLog(false), unused(false), blocked(0), HitInfo(0), cleanDamage(0)
|
||||
{}
|
||||
|
||||
Unit *target;
|
||||
Unit *attacker;
|
||||
uint32 SpellID;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue