[8056] Move SMSG_CLEAR_COOLDOWN into function and use it. Other cleanups.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
XTZGZoReX 2009-06-21 03:06:08 +04:00 committed by VladimirMangos
parent d97f2bb92f
commit 9b9fe55981
6 changed files with 28 additions and 77 deletions

View file

@ -249,8 +249,8 @@ void WorldSession::HandlePetAction( WorldPacket & recv_data )
else else
pet->SendPetCastFail(spellid, result); pet->SendPetCastFail(spellid, result);
if(!((Creature*)pet)->HasSpellCooldown(spellid)) if (!((Creature*)pet)->HasSpellCooldown(spellid))
pet->SendPetClearCooldown(spellid); GetPlayer()->SendClearCooldown(spellid, pet);
spell->finish(false); spell->finish(false);
delete spell; delete spell;
@ -569,7 +569,7 @@ void WorldSession::HandlePetCastSpellOpcode( WorldPacket& recvPacket )
sLog.outDebug("WORLD: CMSG_PET_CAST_SPELL, cast_count: %u, spellid %u, unk_flags %u", cast_count, spellid, unk_flags); sLog.outDebug("WORLD: CMSG_PET_CAST_SPELL, cast_count: %u, spellid %u, unk_flags %u", cast_count, spellid, unk_flags);
if(!_player->GetPet() && !_player->GetCharm()) if (!_player->GetPet() && !_player->GetCharm())
return; return;
if (GUID_HIPART(guid) == HIGHGUID_PLAYER) if (GUID_HIPART(guid) == HIGHGUID_PLAYER)
@ -577,7 +577,7 @@ void WorldSession::HandlePetCastSpellOpcode( WorldPacket& recvPacket )
Creature* pet = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player,guid); Creature* pet = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player,guid);
if(!pet || (pet != _player->GetPet() && pet!= _player->GetCharm())) if (!pet || (pet != _player->GetPet() && pet!= _player->GetCharm()))
{ {
sLog.outError( "HandlePetCastSpellOpcode: Pet %u isn't pet of player %s .", uint32(GUID_LOPART(guid)),GetPlayer()->GetName() ); sLog.outError( "HandlePetCastSpellOpcode: Pet %u isn't pet of player %s .", uint32(GUID_LOPART(guid)),GetPlayer()->GetName() );
return; return;
@ -587,18 +587,18 @@ void WorldSession::HandlePetCastSpellOpcode( WorldPacket& recvPacket )
return; return;
SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellid); SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellid);
if(!spellInfo) if (!spellInfo)
{ {
sLog.outError("WORLD: unknown PET spell id %i", spellid); sLog.outError("WORLD: unknown PET spell id %i", spellid);
return; return;
} }
// do not cast not learned spells // do not cast not learned spells
if(!pet->HasSpell(spellid) || IsPassiveSpell(spellid)) if (!pet->HasSpell(spellid) || IsPassiveSpell(spellid))
return; return;
SpellCastTargets targets; SpellCastTargets targets;
if(!targets.read(&recvPacket,pet)) if (!targets.read(&recvPacket,pet))
return; return;
pet->clearUnitState(UNIT_STAT_FOLLOW); pet->clearUnitState(UNIT_STAT_FOLLOW);
@ -608,10 +608,10 @@ void WorldSession::HandlePetCastSpellOpcode( WorldPacket& recvPacket )
spell->m_targets = targets; spell->m_targets = targets;
SpellCastResult result = spell->CheckPetCast(NULL); SpellCastResult result = spell->CheckPetCast(NULL);
if(result == SPELL_CAST_OK) if (result == SPELL_CAST_OK)
{ {
pet->AddCreatureSpellCooldown(spellid); pet->AddCreatureSpellCooldown(spellid);
if(pet->isPet()) if (pet->isPet())
{ {
//10% chance to play special pet attack talk, else growl //10% chance to play special pet attack talk, else growl
//actually this only seems to happen on special spells, fire shield for imp, torment for voidwalker, but it's stupid to check every spell //actually this only seems to happen on special spells, fire shield for imp, torment for voidwalker, but it's stupid to check every spell
@ -626,8 +626,8 @@ void WorldSession::HandlePetCastSpellOpcode( WorldPacket& recvPacket )
else else
{ {
pet->SendPetCastFail(spellid, result); pet->SendPetCastFail(spellid, result);
if(!pet->HasSpellCooldown(spellid)) if (!pet->HasSpellCooldown(spellid))
pet->SendPetClearCooldown(spellid); GetPlayer()->SendClearCooldown(spellid, pet);
spell->finish(false); spell->finish(false);
delete spell; delete spell;

View file

@ -3256,12 +3256,7 @@ void Player::RemoveSpellCooldown( uint32 spell_id, bool update /* = false */ )
m_spellCooldowns.erase(spell_id); m_spellCooldowns.erase(spell_id);
if(update) if(update)
{ SendClearCooldown(spell_id, this);
WorldPacket data(SMSG_CLEAR_COOLDOWN, 4+8);
data << uint32(spell_id);
data << uint64(GetGUID());
SendDirectMessage(&data);
}
} }
void Player::RemoveArenaSpellCooldowns() void Player::RemoveArenaSpellCooldowns()
@ -3279,13 +3274,8 @@ void Player::RemoveArenaSpellCooldowns()
entry->RecoveryTime <= 15 * MINUTE * IN_MILISECONDS && entry->RecoveryTime <= 15 * MINUTE * IN_MILISECONDS &&
entry->CategoryRecoveryTime <= 15 * MINUTE * IN_MILISECONDS ) entry->CategoryRecoveryTime <= 15 * MINUTE * IN_MILISECONDS )
{ {
// notify player // remove & notify
WorldPacket data(SMSG_CLEAR_COOLDOWN, 4+8); RemoveSpellCooldown(itr->first, true);
data << uint32(itr->first);
data << uint64(GetGUID());
GetSession()->SendPacket(&data);
// remove cooldown
m_spellCooldowns.erase(itr);
} }
} }
} }
@ -3295,12 +3285,8 @@ void Player::RemoveAllSpellCooldown()
if(!m_spellCooldowns.empty()) if(!m_spellCooldowns.empty())
{ {
for(SpellCooldowns::const_iterator itr = m_spellCooldowns.begin();itr != m_spellCooldowns.end(); ++itr) for(SpellCooldowns::const_iterator itr = m_spellCooldowns.begin();itr != m_spellCooldowns.end(); ++itr)
{ SendClearCooldown(itr->first, this);
WorldPacket data(SMSG_CLEAR_COOLDOWN, 4+8);
data << uint32(itr->first);
data << uint64(GetGUID());
GetSession()->SendPacket(&data);
}
m_spellCooldowns.clear(); m_spellCooldowns.clear();
} }
} }
@ -6289,22 +6275,6 @@ void Player::DuelComplete(DuelCompleteType type)
duel->opponent->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL, 1); duel->opponent->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL, 1);
} }
// cool-down duel spell
/*data.Initialize(SMSG_SPELL_COOLDOWN, 17);
data<<GetGUID();
data<<uint8(0x0);
data<<(uint32)7266;
data<<uint32(0x0);
GetSession()->SendPacket(&data);
data.Initialize(SMSG_SPELL_COOLDOWN, 17);
data<<duel->opponent->GetGUID();
data<<uint8(0x0);
data<<(uint32)7266;
data<<uint32(0x0);
duel->opponent->GetSession()->SendPacket(&data);*/
//Remove Duel Flag object //Remove Duel Flag object
GameObject* obj = GetMap()->GetGameObject(GetUInt64Value(PLAYER_DUEL_ARBITER)); GameObject* obj = GetMap()->GetGameObject(GetUInt64Value(PLAYER_DUEL_ARBITER));
if(obj) if(obj)
@ -20300,3 +20270,11 @@ void Player::RemoveAtLoginFlag( AtLoginFlags f, bool in_db_also /*= false*/ )
if(in_db_also) if(in_db_also)
CharacterDatabase.PExecute("UPDATE characters set at_login = at_login & ~ %u WHERE guid ='%u'", uint32(f), GetGUIDLow()); CharacterDatabase.PExecute("UPDATE characters set at_login = at_login & ~ %u WHERE guid ='%u'", uint32(f), GetGUIDLow());
} }
void Player::SendClearCooldown( uint32 spell_id, Unit* target )
{
WorldPacket data(SMSG_CLEAR_COOLDOWN, 4+8);
data << uint32(spell_id);
data << uint64(target->GetGUID());
SendDirectMessage(&data);
}

View file

@ -1442,6 +1442,8 @@ class MANGOS_DLL_SPEC Player : public Unit
void SendCooldownEvent(SpellEntry const *spellInfo, uint32 itemId = 0, Spell* spell = NULL); void SendCooldownEvent(SpellEntry const *spellInfo, uint32 itemId = 0, Spell* spell = NULL);
void ProhibitSpellScholl(SpellSchoolMask idSchoolMask, uint32 unTimeMs ); void ProhibitSpellScholl(SpellSchoolMask idSchoolMask, uint32 unTimeMs );
void RemoveSpellCooldown(uint32 spell_id, bool update = false); void RemoveSpellCooldown(uint32 spell_id, bool update = false);
void SendClearCooldown( uint32 spell_id, Unit* target );
void RemoveArenaSpellCooldowns(); void RemoveArenaSpellCooldowns();
void RemoveAllSpellCooldown(); void RemoveAllSpellCooldown();
void _LoadSpellCooldowns(QueryResult *result); void _LoadSpellCooldowns(QueryResult *result);

View file

@ -11017,33 +11017,6 @@ void Unit::SendPetTalk (uint32 pettalk)
((Player*)owner)->GetSession()->SendPacket(&data); ((Player*)owner)->GetSession()->SendPacket(&data);
} }
void Unit::SendPetSpellCooldown (uint32 spellid, time_t cooltime)
{
Unit* owner = GetOwner();
if(!owner || owner->GetTypeId() != TYPEID_PLAYER)
return;
WorldPacket data(SMSG_SPELL_COOLDOWN, 8+1+4+4);
data << uint64(GetGUID());
data << uint8(0x0); // flags (0x1, 0x2)
data << uint32(spellid);
data << uint32(cooltime);
((Player*)owner)->GetSession()->SendPacket(&data);
}
void Unit::SendPetClearCooldown (uint32 spellid)
{
Unit* owner = GetOwner();
if(!owner || owner->GetTypeId() != TYPEID_PLAYER)
return;
WorldPacket data(SMSG_CLEAR_COOLDOWN, 4+8);
data << uint32(spellid);
data << uint64(GetGUID());
((Player*)owner)->GetSession()->SendPacket(&data);
}
void Unit::SendPetAIReaction(uint64 guid) void Unit::SendPetAIReaction(uint64 guid)
{ {
Unit* owner = GetOwner(); Unit* owner = GetOwner();

View file

@ -1495,8 +1495,6 @@ class MANGOS_DLL_SPEC Unit : public WorldObject
void SendPetCastFail(uint32 spellid, SpellCastResult msg); void SendPetCastFail(uint32 spellid, SpellCastResult msg);
void SendPetActionFeedback (uint8 msg); void SendPetActionFeedback (uint8 msg);
void SendPetTalk (uint32 pettalk); void SendPetTalk (uint32 pettalk);
void SendPetSpellCooldown (uint32 spellid, time_t cooltime);
void SendPetClearCooldown (uint32 spellid);
void SendPetAIReaction(uint64 guid); void SendPetAIReaction(uint64 guid);
///----------End of Pet responses methods---------- ///----------End of Pet responses methods----------

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "8055" #define REVISION_NR "8056"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__