mirror of
https://github.com/mangosfour/server.git
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[7151] Startup log cleanup and beautification.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
parent
34fc995ef9
commit
9bede601a2
10 changed files with 289 additions and 160 deletions
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@ -111,49 +111,51 @@ void GameEvent::LoadFromDB()
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if( !result )
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{
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mGameEvent.clear();
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sLog.outString(">> Table game_event is empty:");
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sLog.outString(">> Table game_event is empty!");
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sLog.outString();
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return;
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}
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uint32 count = 0;
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barGoLink bar( result->GetRowCount() );
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do
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{
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++count;
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Field *fields = result->Fetch();
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bar.step();
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uint16 event_id = fields[0].GetUInt16();
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if(event_id==0)
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barGoLink bar( result->GetRowCount() );
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do
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{
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sLog.outErrorDb("`game_event` game event id (%i) is reserved and can't be used.",event_id);
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continue;
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}
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++count;
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Field *fields = result->Fetch();
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GameEventData& pGameEvent = mGameEvent[event_id];
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uint64 starttime = fields[1].GetUInt64();
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pGameEvent.start = time_t(starttime);
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uint64 endtime = fields[2].GetUInt64();
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pGameEvent.end = time_t(endtime);
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pGameEvent.occurence = fields[3].GetUInt32();
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pGameEvent.length = fields[4].GetUInt32();
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bar.step();
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if(pGameEvent.length==0) // length>0 is validity check
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{
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sLog.outErrorDb("`game_event` game event id (%i) have length 0 and can't be used.",event_id);
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continue;
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}
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uint16 event_id = fields[0].GetUInt16();
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if(event_id==0)
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{
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sLog.outErrorDb("`game_event` game event id (%i) is reserved and can't be used.",event_id);
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continue;
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}
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pGameEvent.description = fields[5].GetCppString();
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GameEventData& pGameEvent = mGameEvent[event_id];
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uint64 starttime = fields[1].GetUInt64();
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pGameEvent.start = time_t(starttime);
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uint64 endtime = fields[2].GetUInt64();
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pGameEvent.end = time_t(endtime);
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pGameEvent.occurence = fields[3].GetUInt32();
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pGameEvent.length = fields[4].GetUInt32();
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} while( result->NextRow() );
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if(pGameEvent.length==0) // length>0 is validity check
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{
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sLog.outErrorDb("`game_event` game event id (%i) have length 0 and can't be used.",event_id);
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continue;
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}
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sLog.outString();
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sLog.outString( ">> Loaded %u game events", count );
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delete result;
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pGameEvent.description = fields[5].GetCppString();
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} while( result->NextRow() );
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delete result;
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sLog.outString();
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sLog.outString( ">> Loaded %u game events", count );
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}
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mGameEventCreatureGuids.resize(mGameEvent.size()*2-1);
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// 1 2
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@ -163,8 +165,8 @@ void GameEvent::LoadFromDB()
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count = 0;
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if( !result )
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{
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barGoLink bar2(1);
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bar2.step();
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barGoLink bar(1);
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bar.step();
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sLog.outString();
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sLog.outString(">> Loaded %u creatures in game events", count );
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@ -172,12 +174,12 @@ void GameEvent::LoadFromDB()
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else
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{
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barGoLink bar2( result->GetRowCount() );
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barGoLink bar( result->GetRowCount() );
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do
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{
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Field *fields = result->Fetch();
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bar2.step();
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bar.step();
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uint32 guid = fields[0].GetUInt32();
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int16 event_id = fields[1].GetInt16();
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@ -195,9 +197,10 @@ void GameEvent::LoadFromDB()
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crelist.push_back(guid);
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} while( result->NextRow() );
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delete result;
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sLog.outString();
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sLog.outString( ">> Loaded %u creatures in game events", count );
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delete result;
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}
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mGameEventGameobjectGuids.resize(mGameEvent.size()*2-1);
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@ -208,8 +211,8 @@ void GameEvent::LoadFromDB()
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count = 0;
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if( !result )
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{
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barGoLink bar3(1);
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bar3.step();
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barGoLink bar(1);
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bar.step();
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sLog.outString();
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sLog.outString(">> Loaded %u gameobjects in game events", count );
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@ -217,12 +220,12 @@ void GameEvent::LoadFromDB()
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else
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{
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barGoLink bar3( result->GetRowCount() );
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barGoLink bar( result->GetRowCount() );
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do
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{
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Field *fields = result->Fetch();
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bar3.step();
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bar.step();
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uint32 guid = fields[0].GetUInt32();
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int16 event_id = fields[1].GetInt16();
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@ -240,10 +243,10 @@ void GameEvent::LoadFromDB()
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golist.push_back(guid);
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} while( result->NextRow() );
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delete result;
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sLog.outString();
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sLog.outString( ">> Loaded %u gameobjects in game events", count );
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delete result;
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}
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mGameEventModelEquip.resize(mGameEvent.size());
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@ -256,8 +259,8 @@ void GameEvent::LoadFromDB()
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count = 0;
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if( !result )
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{
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barGoLink bar3(1);
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bar3.step();
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barGoLink bar(1);
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bar.step();
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sLog.outString();
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sLog.outString(">> Loaded %u model/equipment changes in game events", count );
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@ -265,12 +268,12 @@ void GameEvent::LoadFromDB()
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else
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{
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barGoLink bar3( result->GetRowCount() );
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barGoLink bar( result->GetRowCount() );
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do
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{
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Field *fields = result->Fetch();
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bar3.step();
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bar.step();
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uint32 guid = fields[0].GetUInt32();
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uint16 event_id = fields[1].GetUInt16();
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@ -300,10 +303,10 @@ void GameEvent::LoadFromDB()
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equiplist.push_back(std::pair<uint32, ModelEquip>(guid, newModelEquipSet));
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} while( result->NextRow() );
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delete result;
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sLog.outString();
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sLog.outString( ">> Loaded %u model/equipment changes in game events", count );
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delete result;
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}
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mGameEventQuests.resize(mGameEvent.size());
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@ -313,8 +316,8 @@ void GameEvent::LoadFromDB()
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count = 0;
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if( !result )
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{
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barGoLink bar3(1);
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bar3.step();
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barGoLink bar(1);
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bar.step();
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sLog.outString();
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sLog.outString(">> Loaded %u quests additions in game events", count );
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@ -322,12 +325,12 @@ void GameEvent::LoadFromDB()
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else
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{
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barGoLink bar3( result->GetRowCount() );
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barGoLink bar( result->GetRowCount() );
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do
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{
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Field *fields = result->Fetch();
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bar3.step();
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bar.step();
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uint32 id = fields[0].GetUInt32();
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uint32 quest = fields[1].GetUInt32();
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uint16 event_id = fields[2].GetUInt16();
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@ -343,10 +346,10 @@ void GameEvent::LoadFromDB()
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questlist.push_back(QuestRelation(id, quest));
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} while( result->NextRow() );
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delete result;
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sLog.outString();
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sLog.outString( ">> Loaded %u quests additions in game events", count );
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delete result;
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}
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}
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