[7151] Startup log cleanup and beautification.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
begemot 2009-01-23 04:21:34 +03:00 committed by VladimirMangos
parent 34fc995ef9
commit 9bede601a2
10 changed files with 289 additions and 160 deletions

View file

@ -111,49 +111,51 @@ void GameEvent::LoadFromDB()
if( !result )
{
mGameEvent.clear();
sLog.outString(">> Table game_event is empty:");
sLog.outString(">> Table game_event is empty!");
sLog.outString();
return;
}
uint32 count = 0;
barGoLink bar( result->GetRowCount() );
do
{
++count;
Field *fields = result->Fetch();
bar.step();
uint16 event_id = fields[0].GetUInt16();
if(event_id==0)
barGoLink bar( result->GetRowCount() );
do
{
sLog.outErrorDb("`game_event` game event id (%i) is reserved and can't be used.",event_id);
continue;
}
++count;
Field *fields = result->Fetch();
GameEventData& pGameEvent = mGameEvent[event_id];
uint64 starttime = fields[1].GetUInt64();
pGameEvent.start = time_t(starttime);
uint64 endtime = fields[2].GetUInt64();
pGameEvent.end = time_t(endtime);
pGameEvent.occurence = fields[3].GetUInt32();
pGameEvent.length = fields[4].GetUInt32();
bar.step();
if(pGameEvent.length==0) // length>0 is validity check
{
sLog.outErrorDb("`game_event` game event id (%i) have length 0 and can't be used.",event_id);
continue;
}
uint16 event_id = fields[0].GetUInt16();
if(event_id==0)
{
sLog.outErrorDb("`game_event` game event id (%i) is reserved and can't be used.",event_id);
continue;
}
pGameEvent.description = fields[5].GetCppString();
GameEventData& pGameEvent = mGameEvent[event_id];
uint64 starttime = fields[1].GetUInt64();
pGameEvent.start = time_t(starttime);
uint64 endtime = fields[2].GetUInt64();
pGameEvent.end = time_t(endtime);
pGameEvent.occurence = fields[3].GetUInt32();
pGameEvent.length = fields[4].GetUInt32();
} while( result->NextRow() );
if(pGameEvent.length==0) // length>0 is validity check
{
sLog.outErrorDb("`game_event` game event id (%i) have length 0 and can't be used.",event_id);
continue;
}
sLog.outString();
sLog.outString( ">> Loaded %u game events", count );
delete result;
pGameEvent.description = fields[5].GetCppString();
} while( result->NextRow() );
delete result;
sLog.outString();
sLog.outString( ">> Loaded %u game events", count );
}
mGameEventCreatureGuids.resize(mGameEvent.size()*2-1);
// 1 2
@ -163,8 +165,8 @@ void GameEvent::LoadFromDB()
count = 0;
if( !result )
{
barGoLink bar2(1);
bar2.step();
barGoLink bar(1);
bar.step();
sLog.outString();
sLog.outString(">> Loaded %u creatures in game events", count );
@ -172,12 +174,12 @@ void GameEvent::LoadFromDB()
else
{
barGoLink bar2( result->GetRowCount() );
barGoLink bar( result->GetRowCount() );
do
{
Field *fields = result->Fetch();
bar2.step();
bar.step();
uint32 guid = fields[0].GetUInt32();
int16 event_id = fields[1].GetInt16();
@ -195,9 +197,10 @@ void GameEvent::LoadFromDB()
crelist.push_back(guid);
} while( result->NextRow() );
delete result;
sLog.outString();
sLog.outString( ">> Loaded %u creatures in game events", count );
delete result;
}
mGameEventGameobjectGuids.resize(mGameEvent.size()*2-1);
@ -208,8 +211,8 @@ void GameEvent::LoadFromDB()
count = 0;
if( !result )
{
barGoLink bar3(1);
bar3.step();
barGoLink bar(1);
bar.step();
sLog.outString();
sLog.outString(">> Loaded %u gameobjects in game events", count );
@ -217,12 +220,12 @@ void GameEvent::LoadFromDB()
else
{
barGoLink bar3( result->GetRowCount() );
barGoLink bar( result->GetRowCount() );
do
{
Field *fields = result->Fetch();
bar3.step();
bar.step();
uint32 guid = fields[0].GetUInt32();
int16 event_id = fields[1].GetInt16();
@ -240,10 +243,10 @@ void GameEvent::LoadFromDB()
golist.push_back(guid);
} while( result->NextRow() );
delete result;
sLog.outString();
sLog.outString( ">> Loaded %u gameobjects in game events", count );
delete result;
}
mGameEventModelEquip.resize(mGameEvent.size());
@ -256,8 +259,8 @@ void GameEvent::LoadFromDB()
count = 0;
if( !result )
{
barGoLink bar3(1);
bar3.step();
barGoLink bar(1);
bar.step();
sLog.outString();
sLog.outString(">> Loaded %u model/equipment changes in game events", count );
@ -265,12 +268,12 @@ void GameEvent::LoadFromDB()
else
{
barGoLink bar3( result->GetRowCount() );
barGoLink bar( result->GetRowCount() );
do
{
Field *fields = result->Fetch();
bar3.step();
bar.step();
uint32 guid = fields[0].GetUInt32();
uint16 event_id = fields[1].GetUInt16();
@ -300,10 +303,10 @@ void GameEvent::LoadFromDB()
equiplist.push_back(std::pair<uint32, ModelEquip>(guid, newModelEquipSet));
} while( result->NextRow() );
delete result;
sLog.outString();
sLog.outString( ">> Loaded %u model/equipment changes in game events", count );
delete result;
}
mGameEventQuests.resize(mGameEvent.size());
@ -313,8 +316,8 @@ void GameEvent::LoadFromDB()
count = 0;
if( !result )
{
barGoLink bar3(1);
bar3.step();
barGoLink bar(1);
bar.step();
sLog.outString();
sLog.outString(">> Loaded %u quests additions in game events", count );
@ -322,12 +325,12 @@ void GameEvent::LoadFromDB()
else
{
barGoLink bar3( result->GetRowCount() );
barGoLink bar( result->GetRowCount() );
do
{
Field *fields = result->Fetch();
bar3.step();
bar.step();
uint32 id = fields[0].GetUInt32();
uint32 quest = fields[1].GetUInt32();
uint16 event_id = fields[2].GetUInt16();
@ -343,10 +346,10 @@ void GameEvent::LoadFromDB()
questlist.push_back(QuestRelation(id, quest));
} while( result->NextRow() );
delete result;
sLog.outString();
sLog.outString( ">> Loaded %u quests additions in game events", count );
delete result;
}
}