[6953] Cleanup packed guids write/read code.

* Remove unused function writeGUID and move function readGUID (with some changes) to ByteBuffer class.
* Remove now empty Tools.cpp/Tools.h from project.
This commit is contained in:
VladimirMangos 2008-12-27 17:23:00 +03:00
parent cc4b43c65d
commit 9c5dab1248
10 changed files with 32 additions and 172 deletions

View file

@ -41,7 +41,6 @@
#include "SpellAuras.h"
#include "Pet.h"
#include "SocialMgr.h"
#include "Tools.h"
void WorldSession::HandleRepopRequestOpcode( WorldPacket & /*recv_data*/ )
{
@ -1649,7 +1648,7 @@ void WorldSession::HandleInspectAchievements( WorldPacket & recv_data )
{
CHECK_PACKET_SIZE(recv_data, 1);
uint64 guid;
if(!readGUID(recv_data, guid))
if(!recv_data.readPackGUID(guid))
return;
Player *player = objmgr.GetPlayer(guid);