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Updated objects stuff
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parent
579fc917bb
commit
9c8864f134
12 changed files with 896 additions and 500 deletions
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@ -34,7 +34,7 @@
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void WorldSession::HandlePetAction( WorldPacket & recv_data )
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{
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CHECK_PACKET_SIZE(recv_data,8+2+2+8);
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CHECK_PACKET_SIZE(recv_data, 8+2+2+8);
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uint64 guid1;
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uint16 spellid;
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@ -46,8 +46,8 @@ void WorldSession::HandlePetAction( WorldPacket & recv_data )
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recv_data >> guid2; //tag guid
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// used also for charmed creature
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Unit* pet= ObjectAccessor::GetUnit(*_player,guid1);
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sLog.outDetail( "HandlePetAction.Pet %u flag is %u, spellid is %u, target %u.\n", uint32(GUID_LOPART(guid1)), flag, spellid, uint32(GUID_LOPART(guid2)) );
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Unit* pet= ObjectAccessor::GetUnit(*_player, guid1);
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sLog.outDetail("HandlePetAction.Pet %u flag is %u, spellid is %u, target %u.\n", uint32(GUID_LOPART(guid1)), flag, spellid, uint32(GUID_LOPART(guid2)) );
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if(!pet)
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{
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sLog.outError( "Pet %u not exist.\n", uint32(GUID_LOPART(guid1)) );
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@ -56,7 +56,7 @@ void WorldSession::HandlePetAction( WorldPacket & recv_data )
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if(pet != GetPlayer()->GetPet() && pet != GetPlayer()->GetCharm())
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{
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sLog.outError( "HandlePetAction.Pet %u isn't pet of player %s .\n", uint32(GUID_LOPART(guid1)),GetPlayer()->GetName() );
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sLog.outError("HandlePetAction.Pet %u isn't pet of player %s.\n", uint32(GUID_LOPART(guid1)), GetPlayer()->GetName() );
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return;
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}
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@ -234,7 +234,7 @@ void WorldSession::HandlePetAction( WorldPacket & recv_data )
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if(pet->HasAuraType(SPELL_AURA_MOD_POSSESS))
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{
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WorldPacket data(SMSG_CAST_FAILED, (4+1+1));
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data << uint32(spellid) << uint8(2) << uint8(result);
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data << uint8(0) << uint32(spellid) << uint8(result);
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switch (result)
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{
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case SPELL_FAILED_REQUIRES_SPELL_FOCUS:
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@ -304,7 +304,7 @@ void WorldSession::SendPetNameQuery( uint64 petguid, uint32 petnumber)
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void WorldSession::HandlePetSetAction( WorldPacket & recv_data )
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{
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CHECK_PACKET_SIZE(recv_data,8+4+2+2);
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CHECK_PACKET_SIZE(recv_data, 8+4+2+2);
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sLog.outDetail( "HandlePetSetAction. CMSG_PET_SET_ACTION\n" );
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@ -519,8 +519,6 @@ void WorldSession::HandlePetUnlearnOpcode(WorldPacket& recvPacket)
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pet->removeSpell(spell_id);
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}
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pet->SetTP(pet->getLevel() * (pet->GetLoyaltyLevel() - 1));
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for(uint8 i = 0; i < 10; i++)
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{
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if(charmInfo->GetActionBarEntry(i)->SpellOrAction && charmInfo->GetActionBarEntry(i)->Type == ACT_ENABLED || charmInfo->GetActionBarEntry(i)->Type == ACT_DISABLED)
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@ -590,11 +588,15 @@ void WorldSession::HandlePetCastSpellOpcode( WorldPacket& recvPacket )
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{
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sLog.outDetail("WORLD: CMSG_PET_CAST_SPELL");
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CHECK_PACKET_SIZE(recvPacket,8+4);
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CHECK_PACKET_SIZE(recvPacket,8+1+4+1);
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uint64 guid;
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uint32 spellid;
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uint8 cast_count;
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uint8 unk_flags; // flags (if 0x02 - some additional data are received)
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recvPacket >> guid >> spellid;
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recvPacket >> guid >> cast_count >> spellid >> unk_flags;
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sLog.outDebug("WORLD: CMSG_PET_CAST_SPELL, cast_count: %u, spellid %u, unk_flags %u", cast_count, spellid, unk_flags);
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if(!_player->GetPet() && !_player->GetCharm())
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return;
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@ -628,6 +630,7 @@ void WorldSession::HandlePetCastSpellOpcode( WorldPacket& recvPacket )
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pet->clearUnitState(UNIT_STAT_FOLLOW);
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Spell *spell = new Spell(pet, spellInfo, false);
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spell->m_cast_count = cast_count; // probably pending spell cast
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spell->m_targets = targets;
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int16 result = spell->PetCanCast(NULL);
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@ -674,3 +677,129 @@ void WorldSession::SendPetNameInvalid(uint32 error, std::string name, DeclinedNa
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data << uint8(0);
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SendPacket(&data);
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}
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void WorldSession::HandlePetLearnTalent( WorldPacket & recv_data )
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{
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sLog.outDebug("WORLD: CMSG_PET_LEARN_TALENT");
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recv_data.hexlike();
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CHECK_PACKET_SIZE(recv_data, 8+4+4);
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uint64 guid;
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uint32 talent_id, requested_rank;
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recv_data >> guid >> talent_id >> requested_rank;
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Pet *pet = _player->GetPet();
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if(!pet)
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return;
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if(guid != pet->GetGUID())
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return;
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uint32 CurTalentPoints = pet->GetFreeTalentPoints();
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if(CurTalentPoints == 0)
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return;
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if (requested_rank > 4)
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return;
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TalentEntry const *talentInfo = sTalentStore.LookupEntry(talent_id);
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if(!talentInfo)
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return;
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TalentTabEntry const *talentTabInfo = sTalentTabStore.LookupEntry(talentInfo->TalentTab);
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if(!talentTabInfo)
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return;
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CreatureInfo const *ci = pet->GetCreatureInfo();
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if(!ci)
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return;
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CreatureFamilyEntry const *pet_family = sCreatureFamilyStore.LookupEntry(ci->family);
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if(!pet_family)
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return;
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// prevent learn talent for different family (cheating)
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if(!((1 << pet_family->petTalentType) & talentTabInfo->petTalentMask))
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return;
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// prevent skip talent ranks (cheating)
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if(requested_rank > 0 && !pet->HasSpell(talentInfo->RankID[requested_rank-1]))
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return;
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// Check if it requires another talent
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if (talentInfo->DependsOn > 0)
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{
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if(TalentEntry const *depTalentInfo = sTalentStore.LookupEntry(talentInfo->DependsOn))
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{
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bool hasEnoughRank = false;
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for (int i = talentInfo->DependsOnRank; i <= 4; i++)
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{
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if (depTalentInfo->RankID[i] != 0)
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if (pet->HasSpell(depTalentInfo->RankID[i]))
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hasEnoughRank = true;
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}
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if (!hasEnoughRank)
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return;
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}
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}
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// Find out how many points we have in this field
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uint32 spentPoints = 0;
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uint32 tTab = talentInfo->TalentTab;
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if (talentInfo->Row > 0)
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{
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unsigned int numRows = sTalentStore.GetNumRows();
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for (unsigned int i = 0; i < numRows; i++) // Loop through all talents.
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{
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// Someday, someone needs to revamp
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const TalentEntry *tmpTalent = sTalentStore.LookupEntry(i);
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if (tmpTalent) // the way talents are tracked
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{
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if (tmpTalent->TalentTab == tTab)
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{
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for (int j = 0; j <= 4; j++)
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{
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if (tmpTalent->RankID[j] != 0)
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{
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if (pet->HasSpell(tmpTalent->RankID[j]))
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{
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spentPoints += j + 1;
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}
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}
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}
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}
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}
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}
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}
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// not have required min points spent in talent tree
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if(spentPoints < (talentInfo->Row * 3))
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return;
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// spell not set in talent.dbc
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uint32 spellid = talentInfo->RankID[requested_rank];
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if( spellid == 0 )
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{
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sLog.outError("Talent.dbc have for talent: %u Rank: %u spell id = 0", talent_id, requested_rank);
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return;
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}
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// already known
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if(pet->HasSpell(spellid))
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return;
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// learn! (other talent ranks will unlearned at learning)
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pet->learnSpell(spellid);
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sLog.outDetail("TalentID: %u Rank: %u Spell: %u\n", talent_id, requested_rank, spellid);
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// update free talent points
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pet->SetFreeTalentPoints(CurTalentPoints - 1);
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}
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