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Merge commit 'origin/master' into 320
Conflicts: src/game/WorldSession.cpp
This commit is contained in:
commit
9c8a0d615e
13 changed files with 162 additions and 22 deletions
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@ -854,9 +854,10 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
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if (_player->GetMoney() < price)
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return;
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_player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT, slot);
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_player->SetBankBagSlotCount(slot);
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_player->ModifyMoney(-int32(price));
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_player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT);
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}
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void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket)
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@ -1005,7 +1005,7 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] =
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/*0x3D0*/ { "CMSG_TARGET_CAST", STATUS_NEVER, &WorldSession::Handle_NULL },
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/*0x3D1*/ { "CMSG_TARGET_SCRIPT_CAST", STATUS_NEVER, &WorldSession::Handle_NULL },
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/*0x3D2*/ { "CMSG_CHANNEL_DISPLAY_LIST", STATUS_LOGGEDIN, &WorldSession::HandleChannelDisplayListQuery },
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/*0x3D3*/ { "CMSG_SET_ACTIVE_VOICE_CHANNEL", STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT, &WorldSession::HandleSetActiveVoiceChannel },
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/*0x3D3*/ { "CMSG_SET_ACTIVE_VOICE_CHANNEL", STATUS_AUTHED, &WorldSession::HandleSetActiveVoiceChannel },
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/*0x3D4*/ { "CMSG_GET_CHANNEL_MEMBER_COUNT", STATUS_LOGGEDIN, &WorldSession::HandleGetChannelMemberCount },
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/*0x3D5*/ { "SMSG_CHANNEL_MEMBER_COUNT", STATUS_NEVER, &WorldSession::Handle_ServerSide },
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/*0x3D6*/ { "CMSG_CHANNEL_VOICE_ON", STATUS_LOGGEDIN, &WorldSession::HandleChannelVoiceOnOpcode },
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@ -1261,6 +1261,30 @@ bool Aura::isAffectedOnSpell(SpellEntry const *spell) const
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return false;
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}
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void Aura::ReapplyAffectedPassiveAuras( Unit* target )
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{
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std::set<uint32> affectedPassives;
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for(Unit::AuraMap::const_iterator itr = target->GetAuras().begin(); itr != target->GetAuras().end(); ++itr)
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{
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// permanent passive
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if (itr->second->IsPassive() && itr->second->IsPermanent() &&
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// non deleted and not same aura (any with same spell id)
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!itr->second->IsDeleted() && itr->second->GetId() != GetId() &&
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// only applied by self and affected by aura
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itr->second->GetCasterGUID() == target->GetGUID() && isAffectedOnSpell(itr->second->GetSpellProto()))
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{
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affectedPassives.insert(itr->second->GetId());
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}
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}
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for(std::set<uint32>::const_iterator set_itr = affectedPassives.begin(); set_itr != affectedPassives.end(); ++set_itr)
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{
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target->RemoveAurasDueToSpell(*set_itr);
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target->CastSpell(m_target, *set_itr, true);
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}
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}
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/*********************************************************/
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/*** BASIC AURA FUNCTION ***/
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/*********************************************************/
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@ -1317,19 +1341,17 @@ void Aura::HandleAddModifier(bool apply, bool Real)
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((Player*)m_target)->AddSpellMod(m_spellmod, apply);
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// reaplly talents to own passive persistent auras
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std::set<uint32> affectedPassives;
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// reapply talents to own passive persistent auras
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ReapplyAffectedPassiveAuras(m_target);
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for(Unit::AuraMap::const_iterator itr = m_target->GetAuras().begin(); itr != m_target->GetAuras().end(); ++itr)
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if (itr->second->IsPassive() && itr->second->IsPermanent() &&
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itr->second->GetCasterGUID() == m_target->GetGUID() && isAffectedOnSpell(itr->second->GetSpellProto()))
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affectedPassives.insert(itr->second->GetId());
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// re-aplly talents and passives applied to pet (it affected by player spellmods)
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if(Pet* pet = m_target->GetPet())
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ReapplyAffectedPassiveAuras(pet);
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for(std::set<uint32>::const_iterator set_itr = affectedPassives.begin(); set_itr != affectedPassives.end(); ++set_itr)
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{
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m_target->RemoveAurasDueToSpell(*set_itr);
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m_target->CastSpell(m_target, *set_itr, true);
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}
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for(int i = 0; i < MAX_TOTEM; ++i)
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if(m_target->m_TotemSlot[i])
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if(Creature* totem = m_target->GetMap()->GetCreature(m_target->m_TotemSlot[i]))
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ReapplyAffectedPassiveAuras(totem);
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}
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void Aura::HandleAddTargetTrigger(bool apply, bool /*Real*/)
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{
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@ -5701,7 +5723,13 @@ void Aura::HandleSpellSpecificBoosts(bool apply)
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}
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// Aspect of the Dragonhawk dodge
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else if (GetSpellProto()->SpellFamilyFlags2 & 0x00001000)
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{
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spellId1 = 61848;
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// triggered spell have same category as main spell and cooldown
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if (apply && m_target->GetTypeId()==TYPEID_PLAYER)
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((Player*)m_target)->RemoveSpellCooldown(61848);
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}
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else
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return;
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break;
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@ -341,6 +341,7 @@ class MANGOS_DLL_SPEC Aura
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void PeriodicDummyTick();
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bool IsCritFromAbilityAura(Unit* caster, uint32& damage);
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void ReapplyAffectedPassiveAuras(Unit* target);
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Modifier m_modifier;
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SpellModifier *m_spellmod;
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@ -1000,6 +1000,8 @@ void SpellMgr::LoadSpellBonusess()
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DoSpellBonusess worker(sbe);
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doForHighRanks(entry,worker);
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++count;
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} while( result->NextRow() );
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delete result;
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@ -234,7 +234,11 @@ bool WorldSession::Update(uint32 /*diff*/)
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break;
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}
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m_playerRecentlyLogout = false;
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// single from authed time opcodes send in to after logout time
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// and before other STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT opcodes.
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if (packet->GetOpcode() != CMSG_SET_ACTIVE_VOICE_CHANNEL)
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m_playerRecentlyLogout = false;
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(this->*opHandle.handler)(*packet);
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if (sLog.IsOutDebug() && packet->rpos() < packet->wpos())
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LogUnprocessedTail(packet);
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@ -582,7 +586,7 @@ void WorldSession::LoadGlobalAccountData()
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void WorldSession::LoadAccountData(QueryResult* result, uint32 mask)
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{
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for (uint32 i = 0; i < NUM_ACCOUNT_DATA_TYPES; ++i)
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if(mask & (1 << i))
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if (mask & (1 << i))
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m_accountData[i] = AccountData();
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if(!result)
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@ -38,6 +38,7 @@
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#include "RASocket.h"
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#include "ScriptCalls.h"
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#include "Util.h"
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#include "revision_sql.h"
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#include "sockets/TcpSocket.h"
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#include "sockets/Utility.h"
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@ -416,6 +417,9 @@ bool Master::_StartDB()
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return false;
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}
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if(!WorldDatabase.CheckRequiredField("db_version",REVISION_DB_MANGOS))
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return false;
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if(!sConfig.GetString("CharacterDatabaseInfo", &dbstring))
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{
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sLog.outError("Character Database not specified in configuration file");
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@ -430,6 +434,9 @@ bool Master::_StartDB()
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return false;
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}
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if(!CharacterDatabase.CheckRequiredField("character_db_version",REVISION_DB_CHARACTERS))
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return false;
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///- Get login database info from configuration file
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if(!sConfig.GetString("LoginDatabaseInfo", &dbstring))
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{
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@ -445,6 +452,9 @@ bool Master::_StartDB()
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return false;
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}
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if(!loginDatabase.CheckRequiredField("realmd_db_version",REVISION_DB_REALMD))
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return false;
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///- Get the realm Id from the configuration file
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realmID = sConfig.GetIntDefault("RealmID", 0);
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if(!realmID)
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@ -31,6 +31,7 @@
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#include "SystemConfig.h"
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#include "revision.h"
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#include "revision_nr.h"
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#include "revision_sql.h"
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#include "Util.h"
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#include <openssl/opensslv.h>
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#include <openssl/crypto.h>
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@ -325,6 +326,9 @@ bool StartDB(std::string &dbstring)
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return false;
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}
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if(!loginDatabase.CheckRequiredField("realmd_db_version",REVISION_DB_REALMD))
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return false;
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return true;
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}
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@ -189,3 +189,43 @@ bool Database::DirectPExecute(const char * format,...)
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return DirectExecute(szQuery);
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}
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bool Database::CheckRequiredField( char const* table_name, char const* required_name )
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{
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// check required field
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QueryResult* result = PQuery("SELECT %s FROM %s LIMIT 1",required_name,table_name);
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if(result)
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{
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delete result;
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return true;
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}
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// check fail, prepare readabale error message
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// search current required_* field in DB
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QueryNamedResult* result2 = PQueryNamed("SELECT * FROM %s LIMIT 1",table_name);
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if(result2)
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{
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QueryFieldNames const& namesMap = result2->GetFieldNames();
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std::string reqName;
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for(QueryFieldNames::const_iterator itr = namesMap.begin(); itr != namesMap.end(); ++itr)
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{
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if(itr->substr(0,9)=="required_")
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{
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reqName = *itr;
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break;
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}
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}
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delete result;
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if(!reqName.empty())
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{
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sLog.outErrorDb("Table `%s` have field `%s` but expected `%s`! Not all sql updates applied?",table_name,reqName.c_str(),required_name);
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return false;
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}
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}
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sLog.outErrorDb("Table `%s` not have required_* field but expected `%s`! Not all sql updates applied?",table_name,required_name);
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return false;
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}
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@ -129,6 +129,7 @@ class MANGOS_DLL_SPEC Database
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// sets the result queue of the current thread, be careful what thread you call this from
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void SetResultQueue(SqlResultQueue * queue);
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bool CheckRequiredField(char const* table_name, char const* required_name);
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private:
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bool m_logSQL;
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std::string m_logsDir;
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8433"
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#define REVISION_NR "8441"
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#endif // __REVISION_NR_H__
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6
src/shared/revision_sql.h
Normal file
6
src/shared/revision_sql.h
Normal file
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@ -0,0 +1,6 @@
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#ifndef __REVISION_SQL_H__
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#define __REVISION_SQL_H__
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#define REVISION_DB_CHARACTERS "required_8433_01_characters_character_account_data"
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#define REVISION_DB_MANGOS "required_8416_01_mangos_spell_learn_spell"
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#define REVISION_DB_REALMD "required_8332_01_realmd_realmcharacters"
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#endif // __REVISION_SQL_H__
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