mirror of
https://github.com/mangosfour/server.git
synced 2025-12-26 16:37:06 +00:00
Initial project location adjustment
This commit is contained in:
parent
11641a8bd7
commit
9d20fe2b32
244 changed files with 0 additions and 0 deletions
|
|
@ -1,178 +0,0 @@
|
|||
/**
|
||||
* MaNGOS is a full featured server for World of Warcraft, supporting
|
||||
* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
|
||||
*
|
||||
* Copyright (C) 2005-2014 MaNGOS project <http://getmangos.eu>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* World of Warcraft, and all World of Warcraft or Warcraft art, images,
|
||||
* and lore are copyrighted by Blizzard Entertainment, Inc.
|
||||
*/
|
||||
|
||||
#include "HostileRefManager.h"
|
||||
#include "ThreatManager.h"
|
||||
#include "Unit.h"
|
||||
#include "DBCStructure.h"
|
||||
#include "SpellMgr.h"
|
||||
#include "Map.h"
|
||||
|
||||
HostileRefManager::HostileRefManager(Unit* pOwner) : iOwner(pOwner), m_redirectionMod(0.0f)
|
||||
{
|
||||
}
|
||||
|
||||
HostileRefManager::~HostileRefManager()
|
||||
{
|
||||
deleteReferences();
|
||||
}
|
||||
|
||||
//=================================================
|
||||
// send threat to all my hateres for the pVictim
|
||||
// The pVictim is hated than by them as well
|
||||
// use for buffs and healing threat functionality
|
||||
|
||||
void HostileRefManager::threatAssist(Unit* pVictim, float pThreat, SpellEntry const* pThreatSpell, bool pSingleTarget)
|
||||
{
|
||||
uint32 size = pSingleTarget ? 1 : getSize(); // if pSingleTarget do not devide threat
|
||||
float threat = pThreat / size;
|
||||
HostileReference* ref = getFirst();
|
||||
while (ref)
|
||||
{
|
||||
ref->getSource()->addThreat(pVictim, threat, false, (pThreatSpell ? GetSpellSchoolMask(pThreatSpell) : SPELL_SCHOOL_MASK_NORMAL), pThreatSpell);
|
||||
|
||||
ref = ref->next();
|
||||
}
|
||||
}
|
||||
|
||||
//=================================================
|
||||
|
||||
void HostileRefManager::addThreatPercent(int32 pValue)
|
||||
{
|
||||
HostileReference* ref;
|
||||
|
||||
ref = getFirst();
|
||||
while (ref != NULL)
|
||||
{
|
||||
ref->addThreatPercent(pValue);
|
||||
ref = ref->next();
|
||||
}
|
||||
}
|
||||
|
||||
//=================================================
|
||||
// The online / offline status is given to the method. The calculation has to be done before
|
||||
|
||||
void HostileRefManager::setOnlineOfflineState(bool pIsOnline)
|
||||
{
|
||||
HostileReference* ref;
|
||||
|
||||
ref = getFirst();
|
||||
while (ref != NULL)
|
||||
{
|
||||
ref->setOnlineOfflineState(pIsOnline);
|
||||
ref = ref->next();
|
||||
}
|
||||
}
|
||||
|
||||
//=================================================
|
||||
// The online / offline status is calculated and set
|
||||
|
||||
void HostileRefManager::updateThreatTables()
|
||||
{
|
||||
HostileReference* ref = getFirst();
|
||||
while (ref)
|
||||
{
|
||||
ref->updateOnlineStatus();
|
||||
ref = ref->next();
|
||||
}
|
||||
}
|
||||
|
||||
//=================================================
|
||||
// The references are not needed anymore
|
||||
// tell the source to remove them from the list and free the mem
|
||||
|
||||
void HostileRefManager::deleteReferences()
|
||||
{
|
||||
HostileReference* ref = getFirst();
|
||||
while (ref)
|
||||
{
|
||||
HostileReference* nextRef = ref->next();
|
||||
ref->removeReference();
|
||||
delete ref;
|
||||
ref = nextRef;
|
||||
}
|
||||
}
|
||||
|
||||
//=================================================
|
||||
// delete one reference, defined by faction
|
||||
|
||||
void HostileRefManager::deleteReferencesForFaction(uint32 faction)
|
||||
{
|
||||
HostileReference* ref = getFirst();
|
||||
while (ref)
|
||||
{
|
||||
HostileReference* nextRef = ref->next();
|
||||
if (ref->getSource()->getOwner()->getFactionTemplateEntry()->faction == faction)
|
||||
{
|
||||
ref->removeReference();
|
||||
delete ref;
|
||||
}
|
||||
ref = nextRef;
|
||||
}
|
||||
}
|
||||
|
||||
//=================================================
|
||||
// delete one reference, defined by Unit
|
||||
|
||||
void HostileRefManager::deleteReference(Unit* pCreature)
|
||||
{
|
||||
HostileReference* ref = getFirst();
|
||||
while (ref)
|
||||
{
|
||||
HostileReference* nextRef = ref->next();
|
||||
if (ref->getSource()->getOwner() == pCreature)
|
||||
{
|
||||
ref->removeReference();
|
||||
delete ref;
|
||||
break;
|
||||
}
|
||||
ref = nextRef;
|
||||
}
|
||||
}
|
||||
|
||||
//=================================================
|
||||
// set state for one reference, defined by Unit
|
||||
|
||||
void HostileRefManager::setOnlineOfflineState(Unit* pCreature, bool pIsOnline)
|
||||
{
|
||||
HostileReference* ref = getFirst();
|
||||
while (ref)
|
||||
{
|
||||
HostileReference* nextRef = ref->next();
|
||||
if (ref->getSource()->getOwner() == pCreature)
|
||||
{
|
||||
ref->setOnlineOfflineState(pIsOnline);
|
||||
break;
|
||||
}
|
||||
ref = nextRef;
|
||||
}
|
||||
}
|
||||
|
||||
Unit* HostileRefManager::GetThreatRedirectionTarget() const
|
||||
{
|
||||
return m_redirectionTargetGuid ? iOwner->GetMap()->GetUnit(m_redirectionTargetGuid) : NULL;
|
||||
}
|
||||
|
||||
|
||||
//=================================================
|
||||
Loading…
Add table
Add a link
Reference in a new issue