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Initial project location adjustment
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/**
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* MaNGOS is a full featured server for World of Warcraft, supporting
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* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
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*
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* Copyright (C) 2005-2014 MaNGOS project <http://getmangos.eu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* World of Warcraft, and all World of Warcraft or Warcraft art, images,
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* and lore are copyrighted by Blizzard Entertainment, Inc.
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*/
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#include "ObjectGuid.h"
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#include "World.h"
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#include "ObjectMgr.h"
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#include <sstream>
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char const* ObjectGuid::GetTypeName(HighGuid high)
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{
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switch (high)
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{
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case HIGHGUID_ITEM: return "Item";
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case HIGHGUID_PLAYER: return "Player";
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case HIGHGUID_GAMEOBJECT: return "Gameobject";
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case HIGHGUID_TRANSPORT: return "Transport";
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case HIGHGUID_UNIT: return "Creature";
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case HIGHGUID_PET: return "Pet";
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case HIGHGUID_VEHICLE: return "Vehicle";
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case HIGHGUID_DYNAMICOBJECT:return "DynObject";
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case HIGHGUID_CORPSE: return "Corpse";
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case HIGHGUID_MO_TRANSPORT: return "MoTransport";
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case HIGHGUID_INSTANCE: return "InstanceID";
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case HIGHGUID_GROUP: return "Group";
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case HIGHGUID_BATTLEGROUND: return "Battleground";
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default:
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return "<unknown>";
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}
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}
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std::string ObjectGuid::GetString() const
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{
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std::ostringstream str;
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str << GetTypeName();
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if (IsPlayer())
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{
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std::string name;
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if (sObjectMgr.GetPlayerNameByGUID(*this, name))
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str << " " << name;
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}
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str << " (";
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if (HasEntry())
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str << (IsPet() ? "Petnumber: " : "Entry: ") << GetEntry() << " ";
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str << "Guid: " << GetCounter() << ")";
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return str.str();
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}
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template<HighGuid high>
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uint32 ObjectGuidGenerator<high>::Generate()
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{
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if (m_nextGuid >= ObjectGuid::GetMaxCounter(high) - 1)
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{
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sLog.outError("%s guid overflow!! Can't continue, shutting down server. ", ObjectGuid::GetTypeName(high));
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World::StopNow(ERROR_EXIT_CODE);
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}
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return m_nextGuid++;
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}
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ByteBuffer& operator<< (ByteBuffer& buf, ObjectGuid const& guid)
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{
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buf << uint64(guid.GetRawValue());
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return buf;
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}
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ByteBuffer& operator>>(ByteBuffer& buf, ObjectGuid& guid)
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{
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guid.Set(buf.read<uint64>());
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return buf;
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}
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ByteBuffer& operator<< (ByteBuffer& buf, PackedGuid const& guid)
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{
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buf.append(guid.m_packedGuid);
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return buf;
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}
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ByteBuffer& operator>>(ByteBuffer& buf, PackedGuidReader const& guid)
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{
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guid.m_guidPtr->Set(buf.readPackGUID());
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return buf;
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}
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template uint32 ObjectGuidGenerator<HIGHGUID_ITEM>::Generate();
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template uint32 ObjectGuidGenerator<HIGHGUID_PLAYER>::Generate();
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template uint32 ObjectGuidGenerator<HIGHGUID_GAMEOBJECT>::Generate();
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template uint32 ObjectGuidGenerator<HIGHGUID_TRANSPORT>::Generate();
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template uint32 ObjectGuidGenerator<HIGHGUID_UNIT>::Generate();
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template uint32 ObjectGuidGenerator<HIGHGUID_PET>::Generate();
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template uint32 ObjectGuidGenerator<HIGHGUID_VEHICLE>::Generate();
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template uint32 ObjectGuidGenerator<HIGHGUID_DYNAMICOBJECT>::Generate();
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template uint32 ObjectGuidGenerator<HIGHGUID_CORPSE>::Generate();
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template uint32 ObjectGuidGenerator<HIGHGUID_INSTANCE>::Generate();
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template uint32 ObjectGuidGenerator<HIGHGUID_GROUP>::Generate();
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