mirror of
https://github.com/mangosfour/server.git
synced 2025-12-28 04:37:04 +00:00
Initial project location adjustment
This commit is contained in:
parent
11641a8bd7
commit
9d20fe2b32
244 changed files with 0 additions and 0 deletions
359
src/game/Server/WorldSocketMgr.cpp
Normal file
359
src/game/Server/WorldSocketMgr.cpp
Normal file
|
|
@ -0,0 +1,359 @@
|
|||
/**
|
||||
* MaNGOS is a full featured server for World of Warcraft, supporting
|
||||
* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
|
||||
*
|
||||
* Copyright (C) 2005-2014 MaNGOS project <http://getmangos.eu>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*
|
||||
* World of Warcraft, and all World of Warcraft or Warcraft art, images,
|
||||
* and lore are copyrighted by Blizzard Entertainment, Inc.
|
||||
*/
|
||||
|
||||
/** \file WorldSocketMgr.cpp
|
||||
* \ingroup u2w
|
||||
* \author Derex <derex101@gmail.com>
|
||||
*/
|
||||
|
||||
#include "WorldSocketMgr.h"
|
||||
|
||||
#include <ace/ACE.h>
|
||||
#include <ace/Log_Msg.h>
|
||||
#include <ace/Reactor.h>
|
||||
#include <ace/Reactor_Impl.h>
|
||||
#include <ace/TP_Reactor.h>
|
||||
#include <ace/Dev_Poll_Reactor.h>
|
||||
#include <ace/Guard_T.h>
|
||||
#include <ace/Atomic_Op.h>
|
||||
#include <ace/os_include/arpa/os_inet.h>
|
||||
#include <ace/os_include/netinet/os_tcp.h>
|
||||
#include <ace/os_include/sys/os_types.h>
|
||||
#include <ace/os_include/sys/os_socket.h>
|
||||
|
||||
#include <set>
|
||||
|
||||
#include "Log.h"
|
||||
#include "Common.h"
|
||||
#include "Config/Config.h"
|
||||
#include "Database/DatabaseEnv.h"
|
||||
#include "WorldSocket.h"
|
||||
#include "Opcodes.h"
|
||||
|
||||
/**
|
||||
* This is a helper class to WorldSocketMgr ,that manages
|
||||
* network threads, and assigning connections from acceptor thread
|
||||
* to other network threads
|
||||
*/
|
||||
class ReactorRunnable : protected ACE_Task_Base
|
||||
{
|
||||
public:
|
||||
ReactorRunnable() :
|
||||
m_Reactor(0),
|
||||
m_Connections(0),
|
||||
m_ThreadId(-1)
|
||||
{
|
||||
ACE_Reactor_Impl* imp = 0;
|
||||
|
||||
#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL)
|
||||
|
||||
imp = new ACE_Dev_Poll_Reactor();
|
||||
|
||||
imp->max_notify_iterations(128);
|
||||
imp->restart(1);
|
||||
|
||||
#else
|
||||
|
||||
imp = new ACE_TP_Reactor();
|
||||
imp->max_notify_iterations(128);
|
||||
|
||||
#endif
|
||||
|
||||
m_Reactor = new ACE_Reactor(imp, 1);
|
||||
}
|
||||
|
||||
virtual ~ReactorRunnable()
|
||||
{
|
||||
Stop();
|
||||
Wait();
|
||||
|
||||
delete m_Reactor;
|
||||
}
|
||||
|
||||
void Stop()
|
||||
{
|
||||
m_Reactor->end_reactor_event_loop();
|
||||
}
|
||||
|
||||
int Start()
|
||||
{
|
||||
if (m_ThreadId != -1)
|
||||
return -1;
|
||||
|
||||
return (m_ThreadId = activate());
|
||||
}
|
||||
|
||||
void Wait() { ACE_Task_Base::wait(); }
|
||||
|
||||
long Connections()
|
||||
{
|
||||
return static_cast<long>(m_Connections.value());
|
||||
}
|
||||
|
||||
int AddSocket(WorldSocket* sock)
|
||||
{
|
||||
ACE_GUARD_RETURN(ACE_Thread_Mutex, Guard, m_NewSockets_Lock, -1);
|
||||
|
||||
++m_Connections;
|
||||
sock->AddReference();
|
||||
sock->reactor(m_Reactor);
|
||||
m_NewSockets.insert(sock);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
ACE_Reactor* GetReactor()
|
||||
{
|
||||
return m_Reactor;
|
||||
}
|
||||
|
||||
protected:
|
||||
void AddNewSockets()
|
||||
{
|
||||
ACE_GUARD(ACE_Thread_Mutex, Guard, m_NewSockets_Lock);
|
||||
|
||||
if (m_NewSockets.empty())
|
||||
return;
|
||||
|
||||
for (SocketSet::const_iterator i = m_NewSockets.begin(); i != m_NewSockets.end(); ++i)
|
||||
{
|
||||
WorldSocket* sock = (*i);
|
||||
|
||||
if (sock->IsClosed())
|
||||
{
|
||||
sock->RemoveReference();
|
||||
--m_Connections;
|
||||
}
|
||||
else
|
||||
m_Sockets.insert(sock);
|
||||
}
|
||||
|
||||
m_NewSockets.clear();
|
||||
}
|
||||
|
||||
virtual int svc()
|
||||
{
|
||||
DEBUG_LOG("Network Thread Starting");
|
||||
|
||||
WorldDatabase.ThreadStart();
|
||||
|
||||
MANGOS_ASSERT(m_Reactor);
|
||||
|
||||
SocketSet::iterator i, t;
|
||||
|
||||
while (!m_Reactor->reactor_event_loop_done())
|
||||
{
|
||||
// dont be too smart to move this outside the loop
|
||||
// the run_reactor_event_loop will modify interval
|
||||
ACE_Time_Value interval(0, 10000);
|
||||
|
||||
if (m_Reactor->run_reactor_event_loop(interval) == -1)
|
||||
break;
|
||||
|
||||
AddNewSockets();
|
||||
|
||||
for (i = m_Sockets.begin(); i != m_Sockets.end();)
|
||||
{
|
||||
if ((*i)->Update() == -1)
|
||||
{
|
||||
t = i;
|
||||
++i;
|
||||
(*t)->CloseSocket();
|
||||
(*t)->RemoveReference();
|
||||
--m_Connections;
|
||||
m_Sockets.erase(t);
|
||||
}
|
||||
else
|
||||
++i;
|
||||
}
|
||||
}
|
||||
|
||||
WorldDatabase.ThreadEnd();
|
||||
|
||||
DEBUG_LOG("Network Thread Exitting");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private:
|
||||
typedef ACE_Atomic_Op<ACE_SYNCH_MUTEX, long> AtomicInt;
|
||||
typedef std::set<WorldSocket*> SocketSet;
|
||||
|
||||
ACE_Reactor* m_Reactor;
|
||||
AtomicInt m_Connections;
|
||||
int m_ThreadId;
|
||||
|
||||
SocketSet m_Sockets;
|
||||
|
||||
SocketSet m_NewSockets;
|
||||
ACE_Thread_Mutex m_NewSockets_Lock;
|
||||
};
|
||||
|
||||
WorldSocketMgr::WorldSocketMgr():
|
||||
m_NetThreads(0),
|
||||
m_NetThreadsCount(0),
|
||||
m_SockOutKBuff(-1),
|
||||
m_SockOutUBuff(65536),
|
||||
m_UseNoDelay(true),
|
||||
m_Acceptor(0)
|
||||
{
|
||||
InitializeOpcodes();
|
||||
}
|
||||
|
||||
WorldSocketMgr::~WorldSocketMgr()
|
||||
{
|
||||
delete[] m_NetThreads;
|
||||
delete m_Acceptor;
|
||||
}
|
||||
|
||||
int WorldSocketMgr::StartReactiveIO(ACE_UINT16 port, const char* address)
|
||||
{
|
||||
m_UseNoDelay = sConfig.GetBoolDefault("Network.TcpNodelay", true);
|
||||
|
||||
int num_threads = sConfig.GetIntDefault("Network.Threads", 1);
|
||||
|
||||
if (num_threads <= 0)
|
||||
{
|
||||
sLog.outError("Network.Threads is wrong in your config file");
|
||||
return -1;
|
||||
}
|
||||
|
||||
m_NetThreadsCount = static_cast<size_t>(num_threads + 1);
|
||||
|
||||
m_NetThreads = new ReactorRunnable[m_NetThreadsCount];
|
||||
|
||||
BASIC_LOG("Max allowed socket connections %d", ACE::max_handles());
|
||||
|
||||
// -1 means use default
|
||||
m_SockOutKBuff = sConfig.GetIntDefault("Network.OutKBuff", -1);
|
||||
|
||||
m_SockOutUBuff = sConfig.GetIntDefault("Network.OutUBuff", 65536);
|
||||
|
||||
if (m_SockOutUBuff <= 0)
|
||||
{
|
||||
sLog.outError("Network.OutUBuff is wrong in your config file");
|
||||
return -1;
|
||||
}
|
||||
|
||||
WorldSocket::Acceptor* acc = new WorldSocket::Acceptor;
|
||||
m_Acceptor = acc;
|
||||
|
||||
ACE_INET_Addr listen_addr(port, address);
|
||||
|
||||
if (acc->open(listen_addr, m_NetThreads[0].GetReactor(), ACE_NONBLOCK) == -1)
|
||||
{
|
||||
sLog.outError("Failed to open acceptor, check if the port is free");
|
||||
return -1;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < m_NetThreadsCount; ++i)
|
||||
m_NetThreads[i].Start();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int WorldSocketMgr::StartNetwork(ACE_UINT16 port, std::string& address)
|
||||
{
|
||||
m_addr = address;
|
||||
m_port = port;
|
||||
|
||||
if (!sLog.HasLogLevelOrHigher(LOG_LVL_DEBUG))
|
||||
ACE_Log_Msg::instance()->priority_mask(LM_ERROR, ACE_Log_Msg::PROCESS);
|
||||
|
||||
if (StartReactiveIO(port, address.c_str()) == -1)
|
||||
return -1;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void WorldSocketMgr::StopNetwork()
|
||||
{
|
||||
if (m_Acceptor)
|
||||
{
|
||||
WorldSocket::Acceptor* acc = dynamic_cast<WorldSocket::Acceptor*>(m_Acceptor);
|
||||
|
||||
if (acc)
|
||||
acc->close();
|
||||
}
|
||||
|
||||
if (m_NetThreadsCount != 0)
|
||||
{
|
||||
for (size_t i = 0; i < m_NetThreadsCount; ++i)
|
||||
m_NetThreads[i].Stop();
|
||||
}
|
||||
|
||||
Wait();
|
||||
}
|
||||
|
||||
void WorldSocketMgr::Wait()
|
||||
{
|
||||
if (m_NetThreadsCount != 0)
|
||||
{
|
||||
for (size_t i = 0; i < m_NetThreadsCount; ++i)
|
||||
m_NetThreads[i].Wait();
|
||||
}
|
||||
}
|
||||
|
||||
int WorldSocketMgr::OnSocketOpen(WorldSocket* sock)
|
||||
{
|
||||
// set some options here
|
||||
if (m_SockOutKBuff >= 0)
|
||||
{
|
||||
if (sock->peer().set_option(SOL_SOCKET, SO_SNDBUF, (void*)&m_SockOutKBuff, sizeof(int)) == -1 && errno != ENOTSUP)
|
||||
{
|
||||
sLog.outError("WorldSocketMgr::OnSocketOpen set_option SO_SNDBUF");
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
static const int ndoption = 1;
|
||||
|
||||
// Set TCP_NODELAY.
|
||||
if (m_UseNoDelay)
|
||||
{
|
||||
if (sock->peer().set_option(ACE_IPPROTO_TCP, TCP_NODELAY, (void*)&ndoption, sizeof(int)) == -1)
|
||||
{
|
||||
sLog.outError("WorldSocketMgr::OnSocketOpen: peer().set_option TCP_NODELAY errno = %s", ACE_OS::strerror(errno));
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
sock->m_OutBufferSize = static_cast<size_t>(m_SockOutUBuff);
|
||||
|
||||
// we skip the Acceptor Thread
|
||||
size_t min = 1;
|
||||
|
||||
MANGOS_ASSERT(m_NetThreadsCount >= 1);
|
||||
|
||||
for (size_t i = 1; i < m_NetThreadsCount; ++i)
|
||||
if (m_NetThreads[i].Connections() < m_NetThreads[min].Connections())
|
||||
min = i;
|
||||
|
||||
return m_NetThreads[min].AddSocket(sock);
|
||||
}
|
||||
|
||||
WorldSocketMgr* WorldSocketMgr::Instance()
|
||||
{
|
||||
return ACE_Singleton<WorldSocketMgr, ACE_Thread_Mutex>::instance();
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue