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Initial project location adjustment
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797
src/game/WorldHandlers/ChatHandler.cpp
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797
src/game/WorldHandlers/ChatHandler.cpp
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/**
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* MaNGOS is a full featured server for World of Warcraft, supporting
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* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
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*
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* Copyright (C) 2005-2014 MaNGOS project <http://getmangos.eu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* World of Warcraft, and all World of Warcraft or Warcraft art, images,
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* and lore are copyrighted by Blizzard Entertainment, Inc.
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*/
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#include "Common.h"
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#include "Log.h"
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#include "WorldPacket.h"
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#include "WorldSession.h"
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#include "World.h"
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#include "Opcodes.h"
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#include "ObjectMgr.h"
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#include "Chat.h"
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#include "Database/DatabaseEnv.h"
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#include "ChannelMgr.h"
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#include "Group.h"
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#include "Guild.h"
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#include "GuildMgr.h"
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#include "Player.h"
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#include "SpellAuras.h"
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#include "Language.h"
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#include "Util.h"
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#include "GridNotifiersImpl.h"
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#include "CellImpl.h"
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bool WorldSession::processChatmessageFurtherAfterSecurityChecks(std::string& msg, uint32 lang)
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{
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if (lang != LANG_ADDON)
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{
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// strip invisible characters for non-addon messages
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if (sWorld.getConfig(CONFIG_BOOL_CHAT_FAKE_MESSAGE_PREVENTING))
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stripLineInvisibleChars(msg);
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if (sWorld.getConfig(CONFIG_UINT32_CHAT_STRICT_LINK_CHECKING_SEVERITY) && GetSecurity() < SEC_MODERATOR
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&& !ChatHandler(this).isValidChatMessage(msg.c_str()))
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{
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sLog.outError("Player %s (GUID: %u) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName(),
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GetPlayer()->GetGUIDLow(), msg.c_str());
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if (sWorld.getConfig(CONFIG_UINT32_CHAT_STRICT_LINK_CHECKING_KICK))
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KickPlayer();
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return false;
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}
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}
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return true;
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}
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void WorldSession::HandleMessagechatOpcode(WorldPacket& recv_data)
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{
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uint32 type;
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uint32 lang;
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switch (recv_data.GetOpcode())
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{
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case CMSG_MESSAGECHAT_SAY: type = CHAT_MSG_SAY; break;
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case CMSG_MESSAGECHAT_YELL: type = CHAT_MSG_YELL; break;
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case CMSG_MESSAGECHAT_CHANNEL: type = CHAT_MSG_CHANNEL; break;
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case CMSG_MESSAGECHAT_WHISPER: type = CHAT_MSG_WHISPER; break;
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case CMSG_MESSAGECHAT_GUILD: type = CHAT_MSG_GUILD; break;
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case CMSG_MESSAGECHAT_OFFICER: type = CHAT_MSG_OFFICER; break;
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case CMSG_MESSAGECHAT_AFK: type = CHAT_MSG_AFK; break;
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case CMSG_MESSAGECHAT_DND: type = CHAT_MSG_DND; break;
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case CMSG_MESSAGECHAT_EMOTE: type = CHAT_MSG_EMOTE; break;
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case CMSG_MESSAGECHAT_PARTY: type = CHAT_MSG_PARTY; break;
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case CMSG_MESSAGECHAT_RAID: type = CHAT_MSG_RAID; break;
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case CMSG_MESSAGECHAT_BATTLEGROUND: type = CHAT_MSG_BATTLEGROUND; break;
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case CMSG_MESSAGECHAT_RAID_WARNING: type = CHAT_MSG_RAID_WARNING; break;
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default:
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sLog.outError("HandleMessagechatOpcode : Unknown chat opcode (0x%X)", recv_data.GetOpcode());
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recv_data.rfinish();
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return;
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}
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// no language sent with emote packet.
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if (type != CHAT_MSG_EMOTE && type != CHAT_MSG_AFK && type != CHAT_MSG_DND)
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{
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recv_data >> lang;
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// prevent talking at unknown language (cheating)
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LanguageDesc const* langDesc = GetLanguageDescByID(lang);
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if (!langDesc)
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{
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SendNotification(LANG_UNKNOWN_LANGUAGE);
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return;
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}
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if (langDesc->skill_id != 0 && !_player->HasSkill(langDesc->skill_id))
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{
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// also check SPELL_AURA_COMPREHEND_LANGUAGE (client offers option to speak in that language)
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Unit::AuraList const& langAuras = _player->GetAurasByType(SPELL_AURA_COMPREHEND_LANGUAGE);
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bool foundAura = false;
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for (Unit::AuraList::const_iterator i = langAuras.begin(); i != langAuras.end(); ++i)
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{
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if ((*i)->GetModifier()->m_miscvalue == int32(lang))
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{
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foundAura = true;
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break;
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}
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}
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if (!foundAura)
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{
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SendNotification(LANG_NOT_LEARNED_LANGUAGE);
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return;
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}
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}
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if (lang == LANG_ADDON)
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{
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// Disabled addon channel?
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if (!sWorld.getConfig(CONFIG_BOOL_ADDON_CHANNEL))
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return;
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}
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// LANG_ADDON should not be changed nor be affected by flood control
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else
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{
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// send in universal language if player in .gmon mode (ignore spell effects)
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if (_player->isGameMaster())
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lang = LANG_UNIVERSAL;
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else
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{
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// send in universal language in two side iteration allowed mode
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if (sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_CHAT))
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lang = LANG_UNIVERSAL;
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else
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{
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switch (type)
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{
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case CHAT_MSG_PARTY:
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case CHAT_MSG_PARTY_LEADER:
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case CHAT_MSG_RAID:
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case CHAT_MSG_RAID_LEADER:
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case CHAT_MSG_RAID_WARNING:
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// allow two side chat at group channel if two side group allowed
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if (sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_GROUP))
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lang = LANG_UNIVERSAL;
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break;
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case CHAT_MSG_GUILD:
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case CHAT_MSG_OFFICER:
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// allow two side chat at guild channel if two side guild allowed
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if (sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_GUILD))
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lang = LANG_UNIVERSAL;
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break;
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}
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}
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// but overwrite it by SPELL_AURA_MOD_LANGUAGE auras (only single case used)
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Unit::AuraList const& ModLangAuras = _player->GetAurasByType(SPELL_AURA_MOD_LANGUAGE);
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if (!ModLangAuras.empty())
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lang = ModLangAuras.front()->GetModifier()->m_miscvalue;
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}
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if (type != CHAT_MSG_AFK && type != CHAT_MSG_DND)
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{
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if (!_player->CanSpeak())
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{
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std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
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SendNotification(GetMangosString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
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return;
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}
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GetPlayer()->UpdateSpeakTime();
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}
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}
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}
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else
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lang = LANG_UNIVERSAL;
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DEBUG_LOG("CHAT: packet received. type %u lang %u", type, lang);
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switch (type)
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{
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case CHAT_MSG_SAY:
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case CHAT_MSG_EMOTE:
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case CHAT_MSG_YELL:
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{
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std::string msg;
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msg = recv_data.ReadString(recv_data.ReadBits(9));
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if (msg.empty())
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break;
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if (ChatHandler(this).ParseCommands(msg.c_str()))
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break;
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if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
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return;
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if (msg.empty())
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break;
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if (type == CHAT_MSG_SAY)
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GetPlayer()->Say(msg, lang);
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else if (type == CHAT_MSG_EMOTE)
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GetPlayer()->TextEmote(msg);
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else if (type == CHAT_MSG_YELL)
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GetPlayer()->Yell(msg, lang);
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} break;
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case CHAT_MSG_WHISPER:
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{
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std::string to, msg;
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uint32 toLength = recv_data.ReadBits(10);
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uint32 msgLength = recv_data.ReadBits(9);
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to = recv_data.ReadString(toLength);
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msg = recv_data.ReadString(msgLength);
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if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
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return;
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if (msg.empty())
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break;
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if (!normalizePlayerName(to))
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{
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SendPlayerNotFoundNotice(to);
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break;
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}
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Player* player = sObjectMgr.GetPlayer(to.c_str());
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uint32 tSecurity = GetSecurity();
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uint32 pSecurity = player ? player->GetSession()->GetSecurity() : SEC_PLAYER;
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if (!player || (tSecurity == SEC_PLAYER && pSecurity > SEC_PLAYER && !player->isAcceptWhispers()))
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{
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SendPlayerNotFoundNotice(to);
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return;
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}
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if (!sWorld.getConfig(CONFIG_BOOL_ALLOW_TWO_SIDE_INTERACTION_CHAT) && tSecurity == SEC_PLAYER && pSecurity == SEC_PLAYER)
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{
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if (GetPlayer()->GetTeam() != player->GetTeam())
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{
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SendWrongFactionNotice();
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return;
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}
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}
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GetPlayer()->Whisper(msg, lang, player->GetObjectGuid());
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} break;
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case CHAT_MSG_PARTY:
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case CHAT_MSG_PARTY_LEADER:
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{
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std::string msg;
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msg = recv_data.ReadString(recv_data.ReadBits(9));
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if (msg.empty())
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break;
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if (ChatHandler(this).ParseCommands(msg.c_str()))
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break;
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if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
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return;
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if (msg.empty())
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break;
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// if player is in battleground, he cannot say to battleground members by /p
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Group* group = GetPlayer()->GetOriginalGroup();
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if (!group)
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{
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group = _player->GetGroup();
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if (!group || group->isBGGroup())
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return;
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}
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if ((type == CHAT_MSG_PARTY_LEADER) && !group->IsLeader(_player->GetObjectGuid()))
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return;
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WorldPacket data;
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ChatHandler::FillMessageData(&data, this, type, lang, msg.c_str());
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group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetObjectGuid()));
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break;
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}
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case CHAT_MSG_GUILD:
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{
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std::string msg;
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msg = recv_data.ReadString(recv_data.ReadBits(9));
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if (msg.empty())
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break;
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if (ChatHandler(this).ParseCommands(msg.c_str()))
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break;
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if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
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return;
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if (msg.empty())
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break;
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if (GetPlayer()->GetGuildId())
|
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if (Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId()))
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guild->BroadcastToGuild(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
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break;
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}
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case CHAT_MSG_OFFICER:
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{
|
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std::string msg;
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msg = recv_data.ReadString(recv_data.ReadBits(9));
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|
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if (msg.empty())
|
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break;
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if (ChatHandler(this).ParseCommands(msg.c_str()))
|
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break;
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if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
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return;
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|
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if (msg.empty())
|
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break;
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if (GetPlayer()->GetGuildId())
|
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if (Guild* guild = sGuildMgr.GetGuildById(GetPlayer()->GetGuildId()))
|
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guild->BroadcastToOfficers(this, msg, lang == LANG_ADDON ? LANG_ADDON : LANG_UNIVERSAL);
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break;
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}
|
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case CHAT_MSG_RAID:
|
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{
|
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std::string msg;
|
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msg = recv_data.ReadString(recv_data.ReadBits(9));
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|
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if (msg.empty())
|
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break;
|
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|
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if (ChatHandler(this).ParseCommands(msg.c_str()))
|
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break;
|
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if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
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return;
|
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|
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if (msg.empty())
|
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break;
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|
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// if player is in battleground, he cannot say to battleground members by /ra
|
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Group* group = GetPlayer()->GetOriginalGroup();
|
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if (!group)
|
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{
|
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group = GetPlayer()->GetGroup();
|
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if (!group || group->isBGGroup() || !group->isRaidGroup())
|
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return;
|
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}
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|
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WorldPacket data;
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ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID, lang, msg.c_str());
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group->BroadcastPacket(&data, false);
|
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} break;
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case CHAT_MSG_RAID_LEADER:
|
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{
|
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std::string msg;
|
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msg = recv_data.ReadString(recv_data.ReadBits(9));
|
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|
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if (msg.empty())
|
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break;
|
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|
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if (ChatHandler(this).ParseCommands(msg.c_str()))
|
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break;
|
||||
|
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if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
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return;
|
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|
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if (msg.empty())
|
||||
break;
|
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|
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// if player is in battleground, he cannot say to battleground members by /ra
|
||||
Group* group = GetPlayer()->GetOriginalGroup();
|
||||
if (!group)
|
||||
{
|
||||
group = GetPlayer()->GetGroup();
|
||||
if (!group || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(_player->GetObjectGuid()))
|
||||
return;
|
||||
}
|
||||
|
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WorldPacket data;
|
||||
ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_LEADER, lang, msg.c_str());
|
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group->BroadcastPacket(&data, false);
|
||||
} break;
|
||||
|
||||
case CHAT_MSG_RAID_WARNING:
|
||||
{
|
||||
std::string msg;
|
||||
msg = recv_data.ReadString(recv_data.ReadBits(9));
|
||||
|
||||
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
||||
return;
|
||||
|
||||
if (msg.empty())
|
||||
break;
|
||||
|
||||
Group* group = GetPlayer()->GetGroup();
|
||||
if (!group || !group->isRaidGroup() ||
|
||||
!(group->IsLeader(GetPlayer()->GetObjectGuid()) || group->IsAssistant(GetPlayer()->GetObjectGuid())))
|
||||
return;
|
||||
|
||||
WorldPacket data;
|
||||
// in battleground, raid warning is sent only to players in battleground - code is ok
|
||||
ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_WARNING, lang, msg.c_str());
|
||||
group->BroadcastPacket(&data, false);
|
||||
} break;
|
||||
|
||||
case CHAT_MSG_BATTLEGROUND:
|
||||
{
|
||||
std::string msg;
|
||||
msg = recv_data.ReadString(recv_data.ReadBits(9));
|
||||
|
||||
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
||||
return;
|
||||
|
||||
if (msg.empty())
|
||||
break;
|
||||
|
||||
// battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
|
||||
Group* group = GetPlayer()->GetGroup();
|
||||
if (!group || !group->isBGGroup())
|
||||
return;
|
||||
|
||||
WorldPacket data;
|
||||
ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND, lang, msg.c_str());
|
||||
group->BroadcastPacket(&data, false);
|
||||
} break;
|
||||
|
||||
case CHAT_MSG_BATTLEGROUND_LEADER:
|
||||
{
|
||||
std::string msg;
|
||||
msg = recv_data.ReadString(recv_data.ReadBits(9));
|
||||
|
||||
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
||||
return;
|
||||
|
||||
if (msg.empty())
|
||||
break;
|
||||
|
||||
// battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
|
||||
Group* group = GetPlayer()->GetGroup();
|
||||
if (!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetObjectGuid()))
|
||||
return;
|
||||
|
||||
WorldPacket data;
|
||||
ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND_LEADER, lang, msg.c_str());
|
||||
group->BroadcastPacket(&data, false);
|
||||
} break;
|
||||
|
||||
case CHAT_MSG_CHANNEL:
|
||||
{
|
||||
std::string channel, msg;
|
||||
uint32 channelLength = recv_data.ReadBits(10);
|
||||
uint32 msgLength = recv_data.ReadBits(9);
|
||||
msg = recv_data.ReadString(msgLength);
|
||||
channel = recv_data.ReadString(channelLength);
|
||||
|
||||
if (!processChatmessageFurtherAfterSecurityChecks(msg, lang))
|
||||
return;
|
||||
|
||||
if (msg.empty())
|
||||
break;
|
||||
|
||||
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
|
||||
if (Channel* chn = cMgr->GetChannel(channel, _player))
|
||||
chn->Say(_player->GetObjectGuid(), msg.c_str(), lang);
|
||||
} break;
|
||||
|
||||
case CHAT_MSG_AFK:
|
||||
{
|
||||
std::string msg;
|
||||
msg = recv_data.ReadString(recv_data.ReadBits(9));
|
||||
|
||||
if (!_player->isInCombat())
|
||||
{
|
||||
if (_player->isAFK()) // Already AFK
|
||||
{
|
||||
if (msg.empty())
|
||||
_player->ToggleAFK(); // Remove AFK
|
||||
else
|
||||
_player->autoReplyMsg = msg; // Update message
|
||||
}
|
||||
else // New AFK mode
|
||||
{
|
||||
_player->autoReplyMsg = msg.empty() ? GetMangosString(LANG_PLAYER_AFK_DEFAULT) : msg;
|
||||
|
||||
if (_player->isDND())
|
||||
_player->ToggleDND();
|
||||
|
||||
_player->ToggleAFK();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case CHAT_MSG_DND:
|
||||
{
|
||||
std::string msg;
|
||||
msg = recv_data.ReadString(recv_data.ReadBits(9));
|
||||
|
||||
if (_player->isDND()) // Already DND
|
||||
{
|
||||
if (msg.empty())
|
||||
_player->ToggleDND(); // Remove DND
|
||||
else
|
||||
_player->autoReplyMsg = msg; // Update message
|
||||
}
|
||||
else // New DND mode
|
||||
{
|
||||
_player->autoReplyMsg = msg.empty() ? GetMangosString(LANG_PLAYER_DND_DEFAULT) : msg;
|
||||
|
||||
if (_player->isAFK())
|
||||
_player->ToggleAFK();
|
||||
|
||||
_player->ToggleDND();
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
sLog.outError("CHAT: unknown message type %u, lang: %u", type, lang);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void WorldSession::HandleAddonMessagechatOpcode(WorldPacket& recv_data)
|
||||
{
|
||||
uint32 type;
|
||||
|
||||
switch (recv_data.GetOpcode())
|
||||
{
|
||||
case CMSG_MESSAGECHAT_ADDON_BATTLEGROUND: type = CHAT_MSG_BATTLEGROUND; break;
|
||||
case CMSG_MESSAGECHAT_ADDON_GUILD: type = CHAT_MSG_GUILD; break;
|
||||
case CMSG_MESSAGECHAT_ADDON_OFFICER: type = CHAT_MSG_OFFICER; break;
|
||||
case CMSG_MESSAGECHAT_ADDON_PARTY: type = CHAT_MSG_PARTY; break;
|
||||
case CMSG_MESSAGECHAT_ADDON_RAID: type = CHAT_MSG_RAID; break;
|
||||
case CMSG_MESSAGECHAT_ADDON_WHISPER: type = CHAT_MSG_WHISPER; break;
|
||||
default:
|
||||
sLog.outError("HandleAddonMessagechatOpcode: Unknown addon chat opcode (0x%X)", recv_data.GetOpcode());
|
||||
recv_data.rfinish();
|
||||
return;
|
||||
}
|
||||
|
||||
// Disabled addon channel?
|
||||
if (!sWorld.getConfig(CONFIG_BOOL_ADDON_CHANNEL))
|
||||
return;
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case CHAT_MSG_BATTLEGROUND:
|
||||
{
|
||||
uint32 msgLen = recv_data.ReadBits(9);
|
||||
uint32 prefixLen = recv_data.ReadBits(5);
|
||||
std::string msg = recv_data.ReadString(msgLen);
|
||||
std::string prefix = recv_data.ReadString(prefixLen);
|
||||
|
||||
Group* group = _player->GetGroup();
|
||||
if (!group || !group->isBGGroup())
|
||||
return;
|
||||
|
||||
WorldPacket data;
|
||||
ChatHandler::FillMessageData(&data, this, type, LANG_ADDON, "", ObjectGuid(), msg.c_str(), NULL);
|
||||
group->BroadcastPacket(&data, false);
|
||||
break;
|
||||
}
|
||||
case CHAT_MSG_GUILD:
|
||||
{
|
||||
uint32 msgLen = recv_data.ReadBits(9);
|
||||
uint32 prefixLen = recv_data.ReadBits(5);
|
||||
std::string msg = recv_data.ReadString(msgLen);
|
||||
std::string prefix = recv_data.ReadString(prefixLen);
|
||||
|
||||
if (_player->GetGuildId())
|
||||
if (Guild* guild = sGuildMgr.GetGuildById(_player->GetGuildId()))
|
||||
guild->BroadcastAddonToGuild(this, msg, prefix);
|
||||
|
||||
break;
|
||||
}
|
||||
case CHAT_MSG_OFFICER:
|
||||
{
|
||||
uint32 prefixLen = recv_data.ReadBits(5);
|
||||
uint32 msgLen = recv_data.ReadBits(9);
|
||||
std::string prefix = recv_data.ReadString(prefixLen);
|
||||
std::string msg = recv_data.ReadString(msgLen);
|
||||
|
||||
if (_player->GetGuildId())
|
||||
if (Guild* guild = sGuildMgr.GetGuildById(_player->GetGuildId()))
|
||||
guild->BroadcastAddonToOfficers(this, msg, prefix);
|
||||
break;
|
||||
}
|
||||
case CHAT_MSG_WHISPER:
|
||||
{
|
||||
uint32 msgLen = recv_data.ReadBits(9);
|
||||
uint32 prefixLen = recv_data.ReadBits(5);
|
||||
uint32 targetLen = recv_data.ReadBits(10);
|
||||
std::string msg = recv_data.ReadString(msgLen);
|
||||
std::string prefix = recv_data.ReadString(prefixLen);
|
||||
std::string targetName = recv_data.ReadString(targetLen);
|
||||
|
||||
if (!normalizePlayerName(targetName))
|
||||
break;
|
||||
|
||||
Player* receiver = sObjectMgr.GetPlayer(targetName.c_str());
|
||||
if (!receiver)
|
||||
break;
|
||||
|
||||
_player->WhisperAddon(msg, prefix, receiver->GetObjectGuid());
|
||||
break;
|
||||
}
|
||||
// Messages sent to "RAID" while in a party will get delivered to "PARTY"
|
||||
case CHAT_MSG_PARTY:
|
||||
case CHAT_MSG_RAID:
|
||||
{
|
||||
uint32 prefixLen = recv_data.ReadBits(5);
|
||||
uint32 msgLen = recv_data.ReadBits(9);
|
||||
std::string prefix = recv_data.ReadString(prefixLen);
|
||||
std::string msg = recv_data.ReadString(msgLen);
|
||||
|
||||
Group* group = _player->GetGroup();
|
||||
if (!group || group->isBGGroup())
|
||||
break;
|
||||
|
||||
WorldPacket data;
|
||||
ChatHandler::FillMessageData(&data, this, type, LANG_ADDON, "", ObjectGuid(), msg.c_str(), NULL, prefix.c_str());
|
||||
group->BroadcastPacket(&data, false, group->GetMemberGroup(_player->GetObjectGuid()));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
sLog.outError("HandleAddonMessagechatOpcode: unknown addon message type %u", type);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WorldSession::HandleEmoteOpcode(WorldPacket& recv_data)
|
||||
{
|
||||
if (!GetPlayer()->isAlive() || GetPlayer()->hasUnitState(UNIT_STAT_DIED))
|
||||
return;
|
||||
|
||||
uint32 emote;
|
||||
recv_data >> emote;
|
||||
DEBUG_LOG("CMSG_EMOTE %u", emote);
|
||||
GetPlayer()->HandleEmoteCommand(emote);
|
||||
}
|
||||
|
||||
namespace MaNGOS
|
||||
{
|
||||
class EmoteChatBuilder
|
||||
{
|
||||
public:
|
||||
EmoteChatBuilder(Player const& pl, uint32 text_emote, uint32 emote_num, Unit const* target)
|
||||
: i_player(pl), i_text_emote(text_emote), i_emote_num(emote_num), i_target(target) {}
|
||||
|
||||
void operator()(WorldPacket& data, int32 loc_idx)
|
||||
{
|
||||
char const* nam = i_target ? i_target->GetNameForLocaleIdx(loc_idx) : NULL;
|
||||
uint32 namlen = (nam ? strlen(nam) : 0) + 1;
|
||||
|
||||
data.Initialize(SMSG_TEXT_EMOTE, (20 + namlen));
|
||||
data << ObjectGuid(i_player.GetObjectGuid());
|
||||
data << uint32(i_text_emote);
|
||||
data << uint32(i_emote_num);
|
||||
data << uint32(namlen);
|
||||
if (namlen > 1)
|
||||
data.append(nam, namlen);
|
||||
else
|
||||
data << uint8(0x00);
|
||||
|
||||
DEBUG_LOG("SMSG_TEXT_EMOTE i_text_emote %u i_emote_num %u",
|
||||
i_text_emote, i_emote_num);
|
||||
}
|
||||
|
||||
private:
|
||||
Player const& i_player;
|
||||
uint32 i_text_emote;
|
||||
uint32 i_emote_num;
|
||||
Unit const* i_target;
|
||||
};
|
||||
} // namespace MaNGOS
|
||||
|
||||
void WorldSession::HandleTextEmoteOpcode(WorldPacket& recv_data)
|
||||
{
|
||||
if (!GetPlayer()->isAlive())
|
||||
return;
|
||||
|
||||
if (!GetPlayer()->CanSpeak())
|
||||
{
|
||||
std::string timeStr = secsToTimeString(m_muteTime - time(NULL));
|
||||
SendNotification(GetMangosString(LANG_WAIT_BEFORE_SPEAKING), timeStr.c_str());
|
||||
return;
|
||||
}
|
||||
|
||||
uint32 text_emote, emoteNum;
|
||||
ObjectGuid guid;
|
||||
|
||||
recv_data >> text_emote;
|
||||
recv_data >> emoteNum;
|
||||
recv_data >> guid;
|
||||
|
||||
EmotesTextEntry const* em = sEmotesTextStore.LookupEntry(text_emote);
|
||||
if (!em)
|
||||
return;
|
||||
|
||||
uint32 emote_id = em->textid;
|
||||
|
||||
switch (emote_id)
|
||||
{
|
||||
case EMOTE_STATE_SLEEP:
|
||||
case EMOTE_STATE_SIT:
|
||||
case EMOTE_STATE_KNEEL:
|
||||
case EMOTE_ONESHOT_NONE:
|
||||
break;
|
||||
default:
|
||||
{
|
||||
// in feign death state allowed only text emotes.
|
||||
if (GetPlayer()->hasUnitState(UNIT_STAT_DIED))
|
||||
break;
|
||||
|
||||
GetPlayer()->HandleEmoteCommand(emote_id);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Unit* unit = GetPlayer()->GetMap()->GetUnit(guid);
|
||||
|
||||
MaNGOS::EmoteChatBuilder emote_builder(*GetPlayer(), text_emote, emoteNum, unit);
|
||||
MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > emote_do(emote_builder);
|
||||
MaNGOS::CameraDistWorker<MaNGOS::LocalizedPacketDo<MaNGOS::EmoteChatBuilder > > emote_worker(GetPlayer(), sWorld.getConfig(CONFIG_FLOAT_LISTEN_RANGE_TEXTEMOTE), emote_do);
|
||||
Cell::VisitWorldObjects(GetPlayer(), emote_worker, sWorld.getConfig(CONFIG_FLOAT_LISTEN_RANGE_TEXTEMOTE));
|
||||
|
||||
GetPlayer()->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, unit);
|
||||
|
||||
// Send scripted event call
|
||||
if (unit && unit->GetTypeId() == TYPEID_UNIT && ((Creature*)unit)->AI())
|
||||
((Creature*)unit)->AI()->ReceiveEmote(GetPlayer(), text_emote);
|
||||
}
|
||||
|
||||
void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data)
|
||||
{
|
||||
ObjectGuid iguid;
|
||||
uint8 unk;
|
||||
// DEBUG_LOG("WORLD: Received opcode CMSG_CHAT_IGNORED");
|
||||
|
||||
recv_data >> unk; // probably related to spam reporting
|
||||
recv_data.ReadGuidMask<2, 5, 6, 4, 7, 0, 1, 3>(iguid);
|
||||
recv_data.ReadGuidBytes<0, 6, 5, 1, 4, 3, 7, 2>(iguid);
|
||||
|
||||
Player* player = sObjectMgr.GetPlayer(iguid);
|
||||
if (!player || !player->GetSession())
|
||||
return;
|
||||
|
||||
WorldPacket data;
|
||||
ChatHandler::FillMessageData(&data, this, CHAT_MSG_IGNORED, LANG_UNIVERSAL, NULL, GetPlayer()->GetObjectGuid(), GetPlayer()->GetName(), NULL);
|
||||
player->GetSession()->SendPacket(&data);
|
||||
}
|
||||
|
||||
void WorldSession::SendPlayerNotFoundNotice(std::string name)
|
||||
{
|
||||
WorldPacket data(SMSG_CHAT_PLAYER_NOT_FOUND, name.size() + 1);
|
||||
data << name;
|
||||
SendPacket(&data);
|
||||
}
|
||||
|
||||
void WorldSession::SendPlayerAmbiguousNotice(std::string name)
|
||||
{
|
||||
WorldPacket data(SMSG_CHAT_PLAYER_AMBIGUOUS, name.size() + 1);
|
||||
data << name;
|
||||
SendPacket(&data);
|
||||
}
|
||||
|
||||
void WorldSession::SendWrongFactionNotice()
|
||||
{
|
||||
WorldPacket data(SMSG_CHAT_WRONG_FACTION, 0);
|
||||
SendPacket(&data);
|
||||
}
|
||||
|
||||
void WorldSession::SendChatRestrictedNotice(ChatRestrictionType restriction)
|
||||
{
|
||||
WorldPacket data(SMSG_CHAT_RESTRICTED, 1);
|
||||
data << uint8(restriction);
|
||||
SendPacket(&data);
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue