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Merge branch 'master' into 310
Conflicts: src/game/GameObject.cpp
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commit
9d2acc22b4
47 changed files with 1772 additions and 1246 deletions
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@ -374,6 +374,7 @@ struct AchievementCriteriaEntry
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struct
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{
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uint32 itemID; // 3
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uint32 count; // 4
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} equip_item;
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// ACHIEVEMENT_CRITERIA_TYPE_MONEY_FROM_QUEST_REWARD= 62
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@ -975,13 +976,15 @@ struct ItemSetEntry
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uint32 required_skill_value; // 52 m_requiredSkillRank
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};
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#define MAX_LOCK_CASE 8
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struct LockEntry
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{
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uint32 ID; // 0 m_ID
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uint32 Type[8]; // 1-8 m_Type
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uint32 Index[8]; // 9-16 m_Index
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uint32 Skill[8]; // 17-24 m_Skill
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//uint32 Action[8]; // 25-32 m_Action
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uint32 Type[MAX_LOCK_CASE]; // 1-8 m_Type
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uint32 Index[MAX_LOCK_CASE]; // 9-16 m_Index
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uint32 Skill[MAX_LOCK_CASE]; // 17-24 m_Skill
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//uint32 Action[MAX_LOCK_CASE]; // 25-32 m_Action
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};
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struct MailTemplateEntry
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