[10391] Restore build at Unix after Unit::GetUnit drop.

This commit is contained in:
VladimirMangos 2010-08-20 23:42:29 +04:00
parent 9c02f476ec
commit 9d76725a0e
4 changed files with 12 additions and 6 deletions

View file

@ -206,9 +206,9 @@ bool Creature::InitEntry(uint32 Entry, uint32 team, const CreatureData *data )
// difficulties for dungeons/battleground ordered in normal way
// and if more high version not exist must be used lesser version
// for raid order different:
// 10 man normal version must be used instead not existed 10 man heroic version
// 25 man normal version must be used instead not existed 24 man heroic version
// for raid order different:
// 10 man normal version must be used instead not existed 10 man heroic version
// 25 man normal version must be used instead not existed 24 man heroic version
CreatureInfo const *cinfo = normalInfo;
for (uint8 diff = uint8(GetMap()->GetDifficulty()); diff > 0;)
{