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[7463] Make basic preparations for replace 0 as ok spell cast value by more correct value.
Currently 0 used ast OK value for spell cast checks BUT 0 = SPELL_FAILED_AFFECTING_COMBAT So another values need used. This required lot code changes. This is first step.
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4 changed files with 189 additions and 187 deletions
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@ -20,6 +20,7 @@
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#define __SPELL_H
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#include "GridDefines.h"
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#include "SharedDefines.h"
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class WorldSession;
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class Unit;
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