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[7114] Code cleanups.
Remove redundant `inline` for in-class function definitions. Fixed float -> int implicit casts.
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22 changed files with 82 additions and 83 deletions
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@ -3564,7 +3564,7 @@ void Spell::EffectAddFarsight(uint32 i)
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m_caster->AddDynObject(dynObj);
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dynObj->GetMap()->Add(dynObj);
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if(m_caster->GetTypeId() == TYPEID_PLAYER)
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((Player*)m_caster)->SetFarSight(dynObj->GetGUID());
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((Player*)m_caster)->SetFarSightGUID(dynObj->GetGUID());
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}
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void Spell::EffectSummonWild(uint32 i)
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