diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 2f52476aa..d3f63d42a 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -3868,12 +3868,12 @@ void Player::ResurrectPlayer(float restore_percent, bool applySickness) SetPower(POWER_ENERGY, uint32(GetMaxPower(POWER_ENERGY)*restore_percent)); } + // trigger update zone for alive state zone updates + UpdateZone(GetZoneId()); + // update visibility ObjectAccessor::UpdateVisibilityForPlayer(this); - // some items limited to specific map - DestroyZoneLimitedItem( true, GetZoneId()); - if(!applySickness) return; diff --git a/src/game/SpellMgr.h b/src/game/SpellMgr.h index 9b318e954..5522337fa 100644 --- a/src/game/SpellMgr.h +++ b/src/game/SpellMgr.h @@ -338,14 +338,6 @@ inline bool IsPassiveSpellStackableWithRanks(SpellEntry const* spellProto) inline bool IsDeathPersistentSpell(SpellEntry const *spellInfo) { - switch(spellInfo->Id) - { - case 40214: // Dragonmaw Illusion - case 35480: case 35481: case 35482: // Human Illusion - case 35483: case 39824: // Human Illusion - return true; - } - return spellInfo->AttributesEx3 & SPELL_ATTR_EX3_DEATH_PERSISTENT; } @@ -1005,7 +997,7 @@ class SpellMgr SpellBonusMap mSpellBonusMap; SkillLineAbilityMap mSkillLineAbilityMap; SpellPetAuraMap mSpellPetAuraMap; - PetLevelupSpellMap mPetLevelupSpellMap; + PetLevelupSpellMap mPetLevelupSpellMap; }; #define spellmgr SpellMgr::Instance() diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 9ab590e64..ede9681cf 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "7347" + #define REVISION_NR "7348" #endif // __REVISION_NR_H__