[11576] Call OnCreatureDeath at critters death also.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
Schmoozerd 2011-05-31 05:20:43 +04:00 committed by VladimirMangos
parent 2d82b4bccc
commit 9e83454a23
2 changed files with 4 additions and 1 deletions

View file

@ -595,6 +595,9 @@ uint32 Unit::DealDamage(Unit *pVictim, uint32 damage, CleanDamage const* cleanDa
((Player*)this)->KilledMonster(normalInfo, pVictim->GetObjectGuid()); ((Player*)this)->KilledMonster(normalInfo, pVictim->GetObjectGuid());
} }
if (InstanceData* mapInstance = pVictim->GetInstanceData())
mapInstance->OnCreatureDeath(((Creature*)pVictim));
DEBUG_FILTER_LOG(LOG_FILTER_DAMAGE, "DealDamage critter, critter dies"); DEBUG_FILTER_LOG(LOG_FILTER_DAMAGE, "DealDamage critter, critter dies");
return damage; return damage;

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "11575" #define REVISION_NR "11576"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__