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[10967] Add dummy effect of spell 38194 and limit it's maxTargets
Correct order of spellfamily case. Note: triggered spell 38203 needs target map fill Signed-off-by: NoFantasy <nofantasy@nf.no>
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43707056f3
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3 changed files with 21 additions and 7 deletions
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@ -1517,6 +1517,18 @@ void Spell::SetTargetMap(SpellEffectIndex effIndex, uint32 targetMode, UnitList&
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}
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break;
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}
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case SPELLFAMILY_MAGE:
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{
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if (m_spellInfo->Id == 38194) // Blink
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unMaxTargets = 1;
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break;
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}
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case SPELLFAMILY_DRUID:
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{
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if (m_spellInfo->SpellFamilyFlags2 & 0x00000100)// Starfall
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unMaxTargets = 2;
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break;
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}
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case SPELLFAMILY_PALADIN:
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if (m_spellInfo->Id == 20424) // Seal of Command (2 more target for single targeted spell)
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{
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@ -1529,12 +1541,6 @@ void Spell::SetTargetMap(SpellEffectIndex effIndex, uint32 targetMode, UnitList&
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EffectChainTarget = 0; // no chain targets
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}
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break;
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case SPELLFAMILY_DRUID:
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{
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if (m_spellInfo->SpellFamilyFlags2 & 0x00000100)// Starfall
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unMaxTargets = 2;
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break;
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}
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default:
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break;
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}
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@ -1154,6 +1154,14 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx)
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m_caster->CastCustomSpell(unitTarget, 37675, &basepoints0, NULL, NULL, true);
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return;
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}
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case 38194: // Blink
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{
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// Blink
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if (unitTarget)
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m_caster->CastSpell(unitTarget, 38203, true);
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return;
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}
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case 40802: // Mingo's Fortune Generator (Mingo's Fortune Giblets)
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{
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// selecting one from Bloodstained Fortune item
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "10966"
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#define REVISION_NR "10967"
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#endif // __REVISION_NR_H__
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