[9900] Fix SPELL_MOD_SPELL_BONUS_DAMAGE applying

Signed-off-by: Laise <fenrisse@gmail.com>
This commit is contained in:
darkstalker 2010-05-15 11:28:00 +03:00 committed by Laise
parent 3424dbf1fa
commit 9fb36ed021
2 changed files with 51 additions and 15 deletions

View file

@ -9157,12 +9157,6 @@ uint32 Unit::SpellDamageBonusDone(Unit *pVictim, SpellEntry const *spellProto, u
{
float LvlPenalty = CalculateLevelPenalty(spellProto);
// Spellmod SpellDamage
float SpellModSpellDamage = 100.0f;
if(Player* modOwner = GetSpellModOwner())
modOwner->ApplySpellMod(spellProto->Id,SPELLMOD_SPELL_BONUS_DAMAGE,SpellModSpellDamage);
SpellModSpellDamage /= 100.0f;
// Distribute Damage over multiple effects, reduce by AoE
float coeff;
@ -9181,7 +9175,15 @@ uint32 Unit::SpellDamageBonusDone(Unit *pVictim, SpellEntry const *spellProto, u
else
coeff = CalculateDefaultCoefficient(spellProto, damagetype);
DoneTotal += int32(DoneAdvertisedBenefit * coeff * LvlPenalty * SpellModSpellDamage);
// Spellmod SpellDamage
if(Player* modOwner = GetSpellModOwner())
{
coeff *= 100.0f;
modOwner->ApplySpellMod(spellProto->Id,SPELLMOD_SPELL_BONUS_DAMAGE, coeff);
coeff /= 100.0f;
}
DoneTotal += int32(DoneAdvertisedBenefit * coeff * LvlPenalty);
}
float tmpDamage = (int32(pdamage) + DoneTotal * int32(stack)) * DoneTotalMod;
@ -9265,6 +9267,14 @@ uint32 Unit::SpellDamageBonusTaken(Unit *pCaster, SpellEntry const *spellProto,
else
coeff = CalculateDefaultCoefficient(spellProto, damagetype);
// Spellmod SpellDamage
if(Player* modOwner = pCaster->GetSpellModOwner())
{
coeff *= 100.0f;
modOwner->ApplySpellMod(spellProto->Id,SPELLMOD_SPELL_BONUS_DAMAGE, coeff);
coeff /= 100.0f;
}
TakenTotal += int32(TakenAdvertisedBenefit * coeff * LvlPenalty);
}
@ -9670,12 +9680,6 @@ uint32 Unit::SpellHealingBonusDone(Unit *pVictim, SpellEntry const *spellProto,
{
float LvlPenalty = CalculateLevelPenalty(spellProto);
// Spellmod SpellDamage
float SpellModSpellDamage = 100.0f;
if(Player* modOwner = GetSpellModOwner())
modOwner->ApplySpellMod(spellProto->Id, SPELLMOD_SPELL_BONUS_DAMAGE, SpellModSpellDamage);
SpellModSpellDamage /= 100.0f;
// Distribute Damage over multiple effects, reduce by AoE
float coeff;
@ -9694,7 +9698,15 @@ uint32 Unit::SpellHealingBonusDone(Unit *pVictim, SpellEntry const *spellProto,
else
coeff = CalculateDefaultCoefficient(spellProto, damagetype) * 1.88f;
DoneTotal += int32(DoneAdvertisedBenefit * coeff * LvlPenalty * SpellModSpellDamage);
// Spellmod SpellDamage
if(Player* modOwner = GetSpellModOwner())
{
coeff *= 100.0f;
modOwner->ApplySpellMod(spellProto->Id,SPELLMOD_SPELL_BONUS_DAMAGE, coeff);
coeff /= 100.0f;
}
DoneTotal += int32(DoneAdvertisedBenefit * coeff * LvlPenalty);
}
// use float as more appropriate for negative values and percent applying
@ -9754,6 +9766,14 @@ uint32 Unit::SpellHealingBonusTaken(Unit *pCaster, SpellEntry const *spellProto,
else
coeff = CalculateDefaultCoefficient(spellProto, damagetype) * 1.88f;
// Spellmod SpellDamage
if(Player* modOwner = pCaster->GetSpellModOwner())
{
coeff *= 100.0f;
modOwner->ApplySpellMod(spellProto->Id,SPELLMOD_SPELL_BONUS_DAMAGE, coeff);
coeff /= 100.0f;
}
TakenTotal += int32(TakenAdvertisedBenefit * coeff * LvlPenalty);
}
@ -10156,6 +10176,14 @@ uint32 Unit::MeleeDamageBonusDone(Unit *pVictim, uint32 pdamage,WeaponAttackType
else if (DoneFlat)
coeff = CalculateDefaultCoefficient(spellProto, damagetype);
// Spellmod SpellDamage
if(Player* modOwner = GetSpellModOwner())
{
coeff *= 100.0f;
modOwner->ApplySpellMod(spellProto->Id,SPELLMOD_SPELL_BONUS_DAMAGE, coeff);
coeff /= 100.0f;
}
DoneTotal += DoneFlat * coeff * LvlPenalty;
}
// weapon damage based spells
@ -10300,6 +10328,14 @@ uint32 Unit::MeleeDamageBonusTaken(Unit *pCaster, uint32 pdamage,WeaponAttackTyp
else if (TakenFlat)
coeff = CalculateDefaultCoefficient(spellProto, damagetype);
// Spellmod SpellDamage
if(Player* modOwner = pCaster->GetSpellModOwner())
{
coeff *= 100.0f;
modOwner->ApplySpellMod(spellProto->Id,SPELLMOD_SPELL_BONUS_DAMAGE, coeff);
coeff /= 100.0f;
}
TakenFlat *= coeff * LvlPenalty;
}
}

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "9899"
#define REVISION_NR "9900"
#endif // __REVISION_NR_H__