[7113] Not update/store achievement progress for counter == 0

This commit is contained in:
VladimirMangos 2009-01-19 13:25:57 +03:00
parent be051a706c
commit 9fba64aeae
5 changed files with 52 additions and 22 deletions

View file

@ -141,7 +141,8 @@ void AchievementMgr::SaveToDB()
if(!m_criteriaProgress.empty())
{
/// prepare deleting and insert
bool need_execute = false;
bool need_execute_del = false;
bool need_execute_ins = false;
std::ostringstream ssdel;
std::ostringstream ssins;
for(CriteriaProgressMap::iterator iter = m_criteriaProgress.begin(); iter!=m_criteriaProgress.end(); ++iter)
@ -149,36 +150,53 @@ void AchievementMgr::SaveToDB()
if(!iter->second.changed)
continue;
/// first new/changed record prefix
if(!need_execute)
// deleted data (including 0 progress state)
{
ssdel << "DELETE FROM character_achievement_progress WHERE guid = " << GetPlayer()->GetGUIDLow() << " AND criteria IN (";
ssins << "INSERT INTO character_achievement_progress (guid, criteria, counter, date) VALUES ";
need_execute = true;
}
/// next new/changed record prefix
else
{
ssdel << ", ";
ssins << ", ";
/// first new/changed record prefix (for any counter value)
if(!need_execute_del)
{
ssdel << "DELETE FROM character_achievement_progress WHERE guid = " << GetPlayer()->GetGUIDLow() << " AND criteria IN (";
need_execute_del = true;
}
/// next new/changed record prefix
else
ssdel << ", ";
// new/changed record data
ssdel << iter->first;
}
// new/changed record data
ssdel << iter->first;
ssins << "(" << GetPlayer()->GetGUIDLow() << ", " << iter->first << ", " << iter->second.counter << ", " << iter->second.date << ")";
// store data only for real progress
if(iter->second.counter != 0)
{
/// first new/changed record prefix
if(!need_execute_ins)
{
ssins << "INSERT INTO character_achievement_progress (guid, criteria, counter, date) VALUES ";
need_execute_ins = true;
}
/// next new/changed record prefix
else
ssins << ", ";
/// mark as saved in db
// new/changed record data
ssins << "(" << GetPlayer()->GetGUIDLow() << ", " << iter->first << ", " << iter->second.counter << ", " << iter->second.date << ")";
}
/// mark as updated in db
iter->second.changed = false;
}
if(need_execute)
if(need_execute_del) // DELETE ... IN (.... _)_
ssdel << ")";
if(need_execute)
if(need_execute_del || need_execute_ins)
{
CharacterDatabase.BeginTransaction ();
CharacterDatabase.Execute( ssdel.str().c_str() );
CharacterDatabase.Execute( ssins.str().c_str() );
if(need_execute_del)
CharacterDatabase.Execute( ssdel.str().c_str() );
if(need_execute_ins)
CharacterDatabase.Execute( ssins.str().c_str() );
CharacterDatabase.CommitTransaction ();
}
}
@ -729,6 +747,10 @@ void AchievementMgr::SetCriteriaProgress(AchievementCriteriaEntry const* entry,
if(iter == m_criteriaProgress.end())
{
// not create record for 0 counter
if(newValue == 0)
return;
progress = &m_criteriaProgress[entry->ID];
progress->counter = newValue;
progress->date = time(NULL);
@ -738,8 +760,11 @@ void AchievementMgr::SetCriteriaProgress(AchievementCriteriaEntry const* entry,
progress = &iter->second;
if(relative)
newValue += progress->counter;
// not update (not mark as changed) if counter will have same value
if(progress->counter == newValue)
return;
progress->counter = newValue;
}