[9291] Implement DB storage for new quest field, CompletedText

Text will display in quest objectives window when quest is completed.
Also add locales storage

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-02-03 14:03:23 +01:00
parent 573651435e
commit a0a4f7a719
11 changed files with 112 additions and 66 deletions

View file

@ -6140,11 +6140,11 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
}
break;
}
// Glyph of Mend Pet
if(dummySpell->Id == 57870)
{
pVictim->CastSpell(pVictim, 57894, true, NULL, NULL, GetGUID());
return true;
// Glyph of Mend Pet
if(dummySpell->Id == 57870)
{
pVictim->CastSpell(pVictim, 57894, true, NULL, NULL, GetGUID());
return true;
}
break;
}