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[9291] Implement DB storage for new quest field, CompletedText
Text will display in quest objectives window when quest is completed. Also add locales storage Signed-off-by: NoFantasy <nofantasy@nf.no>
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11 changed files with 112 additions and 66 deletions
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@ -6140,11 +6140,11 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
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}
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break;
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}
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// Glyph of Mend Pet
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if(dummySpell->Id == 57870)
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{
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pVictim->CastSpell(pVictim, 57894, true, NULL, NULL, GetGUID());
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return true;
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// Glyph of Mend Pet
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if(dummySpell->Id == 57870)
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{
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pVictim->CastSpell(pVictim, 57894, true, NULL, NULL, GetGUID());
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return true;
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}
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break;
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}
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