diff --git a/src/game/Object/Unit.cpp b/src/game/Object/Unit.cpp index ec668072d..8dc61d78f 100644 --- a/src/game/Object/Unit.cpp +++ b/src/game/Object/Unit.cpp @@ -107,11 +107,11 @@ void MovementInfo::Read(ByteBuffer& data, uint16 opcode) continue; } - if (element >= MSEGuid2Bit0 && element <= MSEGuid2Bit7) - { - guid2[element - MSEGuid2Bit0] = data.ReadBit(); - continue; - } + //if (element >= MSEGuid2Bit0 && element <= MSEGuid2Bit7) + //{ + // guid2[element - MSEGuid2Bit0] = data.ReadBit(); + // continue; + //} if (element >= MSETransportGuidBit0 && element <= MSETransportGuidBit7) { @@ -127,12 +127,12 @@ void MovementInfo::Read(ByteBuffer& data, uint16 opcode) continue; } - if (element >= MSEGuid2Byte0 && element <= MSEGuid2Byte7) - { - if (guid2[element - MSEGuid2Byte0]) - guid2[element - MSEGuid2Byte0] ^= data.ReadUInt8(); - continue; - } + //if (element >= MSEGuid2Byte0 && element <= MSEGuid2Byte7) + //{ + // if (guid2[element - MSEGuid2Byte0]) + // guid2[element - MSEGuid2Byte0] ^= data.ReadUInt8(); + // continue; + //} if (element >= MSETransportGuidByte0 && element <= MSETransportGuidByte7) { @@ -273,9 +273,9 @@ void MovementInfo::Read(ByteBuffer& data, uint16 opcode) case MSEMovementCounter: data.read_skip(); break; - case MSEByteParam: - data >> byteParam; - break; + //case MSEByteParam: + // data >> byteParam; + // break; default: MANGOS_ASSERT(false && "Wrong movement status element"); break; diff --git a/src/game/Server/Opcodes.h b/src/game/Server/Opcodes.h index b8702e3a9..920389650 100644 --- a/src/game/Server/Opcodes.h +++ b/src/game/Server/Opcodes.h @@ -1409,7 +1409,7 @@ enum Opcodes UMSG_UNKNOWN_1332 = 0x1535, UMSG_UNKNOWN_1333 = 0x1536, UMSG_UNKNOWN_1334 = 0x1537, - SMSG_PLAYER_MOVE = 0x79A2, // 4.3.4 15595 + SMSG_PLAYER_MOVE = 0x1A32, // 5.4.8 18414 SMSG_SPLINE_MOVE_SET_FLIGHT_BACK_SPEED = 0x38B3, // 4.3.4 15595 SMSG_SPLINE_MOVE_SET_FLIGHT_SPEED = 0x39A0, // 4.3.4 15595 SMSG_SPLINE_MOVE_SET_PITCH_RATE = 0x14B0, // 4.3.4 15595 diff --git a/src/game/movement/MovementStructures.h b/src/game/movement/MovementStructures.h index d0ad11929..020eec7a3 100644 --- a/src/game/movement/MovementStructures.h +++ b/src/game/movement/MovementStructures.h @@ -36,15 +36,10 @@ enum MovementStatusElements MSEGuidBit5, MSEGuidBit6, MSEGuidBit7, - MSEGuid2Bit0, - MSEGuid2Bit1, - MSEGuid2Bit2, - MSEGuid2Bit3, - MSEGuid2Bit4, - MSEGuid2Bit5, - MSEGuid2Bit6, - MSEGuid2Bit7, MSEHasUnknownBit, + MSEHasUnknownBit2, + MSEUnknownCount, + MSEHasUnkInt32, MSEHasMovementFlags, MSEHasMovementFlags2, MSEHasTimestamp, @@ -76,14 +71,6 @@ enum MovementStatusElements MSEGuidByte5, MSEGuidByte6, MSEGuidByte7, - MSEGuid2Byte0, - MSEGuid2Byte1, - MSEGuid2Byte2, - MSEGuid2Byte3, - MSEGuid2Byte4, - MSEGuid2Byte5, - MSEGuid2Byte6, - MSEGuid2Byte7, MSEPitch, MSEFallTime, MSETransportGuidByte0, @@ -108,182 +95,85 @@ enum MovementStatusElements MSETransportTime2, MSETransportTime3, MSEMovementCounter, - MSEByteParam, + MSEUnknownArray, + MSEUnkInt32, MSEEnd, MSE_COUNT }; -MovementStatusElements ChangeSeatsOnControlledVehicleSequence[] = -{ - MSEPositionY, - MSEPositionX, - MSEPositionZ, - MSEByteParam, - - MSEHasMovementFlags, - MSEHasTransportData, - MSEGuidBit2, - MSEGuidBit6, - MSEGuidBit4, - MSEGuid2Bit2, - MSEGuid2Bit4, - MSEHasOrientation, - - MSEHasUnknownBit, - MSEGuid2Bit7, - MSEGuidBit7, - MSEGuid2Bit6, - MSEHasTimestamp, - MSEHasSplineElevation, - MSEGuidBit5, - MSEGuid2Bit5, - - MSEHasMovementFlags2, - MSEHasPitch, - MSEGuid2Bit0, - MSEGuidBit0, - MSEGuid2Bit1, - MSEHasFallData, - MSEGuidBit1, - MSEHasSpline, - - MSEFlags, - MSEGuid2Bit3, - MSEGuidBit3, - - MSETransportGuidBit3, - MSETransportGuidBit0, - MSETransportGuidBit7, - MSETransportGuidBit5, - MSEHasTransportTime3, - MSETransportGuidBit1, - - MSETransportGuidBit2, - MSEHasTransportTime2, - MSETransportGuidBit4, - MSETransportGuidBit6, - MSEFlags2, - - MSEHasFallDirection, - - MSEGuid2Byte6, - MSEGuidByte7, - MSEGuidByte5, - MSEGuid2Byte1, - MSEGuid2Byte2, - MSEGuidByte6, - MSEGuid2Byte5, - MSEGuid2Byte3, - MSEGuidByte3, - MSEGuid2Byte0, - MSEGuidByte0, - MSEGuid2Byte4, - MSEGuidByte4, - MSEGuidByte1, - MSEGuid2Byte7, - MSEGuidByte2, - - MSEPitch, - MSEFallSinAngle, - MSEFallCosAngle, - MSEFallHorizontalSpeed, - - MSEFallTime, - MSEFallVerticalSpeed, - - MSETransportGuidByte2, - MSETransportTime2, - MSETransportTime3, - MSETransportGuidByte0, - MSETransportTime, - MSETransportSeat, - MSETransportPositionX, - MSETransportPositionO, - MSETransportGuidByte7, - MSETransportGuidByte4, - MSETransportGuidByte3, - MSETransportGuidByte5, - MSETransportPositionZ, - MSETransportGuidByte1, - MSETransportGuidByte6, - MSETransportPositionY, - - MSESplineElevation, - MSEPositionO, - MSETimestamp, - - MSEEnd, -}; MovementStatusElements PlayerMoveSequence[] = { - MSEHasFallData, - MSEGuidBit3, - MSEGuidBit6, - MSEHasMovementFlags2, - MSEHasSpline, - MSEHasTimestamp, - MSEGuidBit0, - MSEGuidBit1, - MSEFlags2, - MSEGuidBit7, - MSEHasMovementFlags, - MSEHasOrientation, - MSEGuidBit2, - MSEHasSplineElevation, - MSEHasUnknownBit, - MSEGuidBit4, - MSEHasFallDirection, - MSEGuidBit5, - MSEHasTransportData, - MSEFlags, - MSETransportGuidBit3, - MSEHasTransportTime3, - MSETransportGuidBit6, - MSETransportGuidBit1, - MSETransportGuidBit7, - MSETransportGuidBit0, - MSETransportGuidBit4, - MSEHasTransportTime2, - MSETransportGuidBit5, - MSETransportGuidBit2, MSEHasPitch, - MSEGuidByte5, - MSEFallHorizontalSpeed, - MSEFallCosAngle, - MSEFallSinAngle, - MSEFallVerticalSpeed, - MSEFallTime, - MSESplineElevation, - MSEGuidByte7, + MSEGuidBit2, + MSEHasUnknownBit, + MSEHasUnknownBit, + MSEGuidBit0, + MSEHasOrientation, + MSEHasFallData, + MSEHasUnknownBit, + MSEGuidBit3, + MSEHasFallDirection, + MSEHasTransportData, + MSEGuidBit4, + MSETransportGuidBit5, + MSETransportGuidBit4, + MSETransportGuidBit7, + MSETransportGuidBit2, + MSETransportGuidBit6, + MSEHasTransportTime2, + MSETransportGuidBit3, + MSETransportGuidBit1, + MSEHasTransportTime3, + MSETransportGuidBit0, + MSEHasSplineElevation, + MSEHasMovementFlags, + MSEHasUnknownBit, + MSEFlags, + MSEHasMovementFlags2, + MSEGuidBit7, + MSEGuidBit1, + MSEHasTimestamp, + MSEFlags2, + MSEGuidBit5, + MSEHasUnknownBit, + MSEGuidBit6, MSEPositionY, - MSEGuidByte3, - MSETransportTime3, - MSETransportGuidByte6, - MSETransportSeat, - MSETransportGuidByte5, - MSETransportPositionX, - MSETransportGuidByte1, - MSETransportPositionO, - MSETransportGuidByte2, - MSETransportTime2, - MSETransportGuidByte0, - MSETransportPositionZ, MSETransportGuidByte7, - MSETransportGuidByte4, + MSETransportTime2, + MSETransportPositionX, + MSETransportGuidByte5, + MSETransportSeat, + MSETransportGuidByte2, + MSETransportGuidByte0, MSETransportGuidByte3, - MSETransportPositionY, MSETransportTime, - MSEGuidByte4, - MSEPositionX, - MSEGuidByte6, + MSETransportGuidByte4, + MSETransportPositionZ, + MSETransportGuidByte1, + MSETransportPositionY, + MSETransportPositionO, + MSETransportGuidByte6, + MSETransportTime3, + MSEGuidByte5, + MSEGuidByte1, MSEPositionZ, MSETimestamp, - MSEGuidByte2, - MSEPitch, - MSEGuidByte0, MSEPositionO, - MSEGuidByte1, + MSEGuidByte3, + MSEFallSinAngle, + MSEFallHorizontalSpeed, + MSEFallCosAngle, + MSEFallVerticalSpeed, + MSEFallTime, + MSEGuidByte0, + MSEPitch, + MSEGuidByte2, + MSEGuidByte6, + MSESplineElevation, + MSEPositionX, + MSEGuidByte4, + MSEGuidByte7, MSEEnd, }; @@ -2751,8 +2641,8 @@ MovementStatusElements* GetMovementStatusElementsSequence(uint16 opcode) return MoveNotActiveMoverSequence; case CMSG_DISMISS_CONTROLLED_VEHICLE: return DismissControlledVehicleSequence; - case CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE: - return ChangeSeatsOnControlledVehicleSequence; + //case CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE: + // return ChangeSeatsOnControlledVehicleSequence; } return NULL; }