[10952] Don't use singleton to access static functions.

This commit is contained in:
VladimirMangos 2011-01-03 14:19:25 +03:00
parent 32649abe6b
commit a0e298179c
9 changed files with 13 additions and 13 deletions

View file

@ -521,7 +521,7 @@ bool ChatHandler::HandleGoCreatureCommand(char* args)
if (!tEntry)
return false;
if (!sObjectMgr.GetCreatureTemplate(tEntry))
if (!ObjectMgr::GetCreatureTemplate(tEntry))
{
SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND);
SetSentErrorMessage(true);
@ -666,7 +666,7 @@ bool ChatHandler::HandleGoObjectCommand(char* args)
if (!tEntry)
return false;
if (!sObjectMgr.GetGameObjectInfo(tEntry))
if (!ObjectMgr::GetGameObjectInfo(tEntry))
{
SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND);
SetSentErrorMessage(true);