[9575] Use ObjectGuid in Map object stores/world access/search.

This commit is contained in:
VladimirMangos 2010-03-12 13:09:21 +03:00
parent b01de55396
commit a12fecab0d
18 changed files with 131 additions and 126 deletions

View file

@ -3407,7 +3407,7 @@ bool ChatHandler::HandleGetDistanceCommand(const char* args)
{
uint64 guid = extractGuidFromLink((char*)args);
if(guid)
obj = (WorldObject*)ObjectAccessor::GetObjectByTypeMask(*m_session->GetPlayer(),guid,TYPEMASK_UNIT|TYPEMASK_GAMEOBJECT);
obj = (WorldObject*)m_session->GetPlayer()->GetObjectByTypeMask(guid, TYPEMASK_CREATURE_OR_GAMEOBJECT);
if(!obj)
{