[8321] For additional atatck target ignore source spell target instaed auto-attack target.

This is fix targets selection in special cases for 13877, 26654 and ranks.
This commit is contained in:
VladimirMangos 2009-08-06 01:47:09 +04:00
parent 0d96fc06a6
commit a1973ced28
3 changed files with 8 additions and 8 deletions

View file

@ -4471,7 +4471,7 @@ bool Unit::HandleHasteAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
case 13877:
case 33735:
{
target = SelectNearbyTarget();
target = SelectNearbyTarget(pVictim);
if(!target)
return false;
basepoints0 = damage;
@ -4552,7 +4552,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
if(procSpell && procSpell->Id == 26654)
return false;
target = SelectNearbyTarget();
target = SelectNearbyTarget(pVictim);
if(!target)
return false;
@ -5083,7 +5083,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
if(procSpell && procSpell->Id == 26654)
return false;
target = SelectNearbyTarget();
target = SelectNearbyTarget(pVictim);
if(!target)
return false;
@ -11386,7 +11386,7 @@ void Unit::UpdateReactives( uint32 p_time )
}
}
Unit* Unit::SelectNearbyTarget() const
Unit* Unit::SelectNearbyTarget(Unit* except /*= NULL*/) const
{
CellPair p(MaNGOS::ComputeCellPair(GetPositionX(), GetPositionY()));
Cell cell(p);
@ -11408,8 +11408,8 @@ Unit* Unit::SelectNearbyTarget() const
}
// remove current target
if(getVictim())
targets.remove(getVictim());
if(except)
targets.remove(except);
// remove not LoS targets
for(std::list<Unit *>::iterator tIter = targets.begin(); tIter != targets.end();)