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[9269] Second attempt to add missing break for SPELL_EFFECT_SUMMON
(earlier accepted patch by daveh never pushed to master) Signed-off-by: NoFantasy <nofantasy@nf.no>
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2 changed files with 3 additions and 1 deletions
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@ -4750,6 +4750,8 @@ SpellCastResult Spell::CheckCast(bool strict)
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return SPELL_FAILED_ALREADY_HAVE_CHARM;
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}
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}
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break;
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}
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// Not used for summon?
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case SPELL_EFFECT_SUMMON_PHANTASM:
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