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[7093] Speedup spell learning code.
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parent
ed14e59de4
commit
a1e0900d37
2 changed files with 9 additions and 6 deletions
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@ -2855,12 +2855,15 @@ void Player::learnSpell(uint32 spell_id)
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bool learning = addSpell(spell_id,active,true,false);
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bool learning = addSpell(spell_id,active,true,false);
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// learn all disabled higher ranks (recursive)
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// learn all disabled higher ranks (recursive)
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SpellChainMapNext const& nextMap = spellmgr.GetSpellChainNext();
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if(disabled)
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for(SpellChainMapNext::const_iterator i = nextMap.lower_bound(spell_id); i != nextMap.upper_bound(spell_id); ++i)
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{
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{
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PlayerSpellMap::iterator iter = m_spells.find(i->second);
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SpellChainMapNext const& nextMap = spellmgr.GetSpellChainNext();
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if (disabled && iter != m_spells.end() && iter->second->disabled)
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for(SpellChainMapNext::const_iterator i = nextMap.lower_bound(spell_id); i != nextMap.upper_bound(spell_id); ++i)
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learnSpell(i->second);
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{
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PlayerSpellMap::iterator iter = m_spells.find(i->second);
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if (iter != m_spells.end() && iter->second->disabled)
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learnSpell(i->second);
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}
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}
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}
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// prevent duplicated entires in spell book, also not send if not in world (loading)
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// prevent duplicated entires in spell book, also not send if not in world (loading)
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7092"
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#define REVISION_NR "7093"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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