[10506] Implement 5 new SCRIPT_COMMAND_*

All commands can only have creature as the affected by command
*_SET_ACTIVEOBJECT - switch activeObject state on/off
*_SET_FACTION - changes faction
*_MORPH_TO_ENTRY_OR_MODEL - changes model to model from creature_template entry or model id explicit
*_MOUNT_TO_ENTRY_OR_MODEL - mounts on model from creature_template entry or model id explicit
*_SET_RUN - switch walkmode on/off

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-09-19 19:26:56 +02:00
parent 19d028d099
commit a1fd19b6b3
5 changed files with 549 additions and 88 deletions

View file

@ -1,4 +1,4 @@
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