[Fix] Correct incorrectly renamed GAMEOBJECT_TYPE

This commit is contained in:
Antz 2018-03-28 08:46:09 +01:00 committed by Antz
parent 6331b4e6aa
commit a1ff8281cb
6 changed files with 20 additions and 20 deletions

View file

@ -450,7 +450,7 @@ struct GameObjectInfo
case GAMEOBJECT_TYPE_GOOBER: return goober.lockId;
case GAMEOBJECT_TYPE_AREADAMAGE: return areadamage.lockId;
case GAMEOBJECT_TYPE_CAMERA: return camera.lockId;
case GAMEOBJECT_CreatureTypeFlagsTAND: return flagstand.lockId;
case GAMEOBJECT_TYPE_FLAGSTAND: return flagstand.lockId;
case GAMEOBJECT_TYPE_FISHINGHOLE: return fishinghole.lockId;
case GAMEOBJECT_TYPE_FLAGDROP: return flagdrop.lockId;
default: return 0;
@ -465,7 +465,7 @@ struct GameObjectInfo
case GAMEOBJECT_TYPE_BUTTON: return button.noDamageImmune;
case GAMEOBJECT_TYPE_QUESTGIVER: return questgiver.noDamageImmune;
case GAMEOBJECT_TYPE_GOOBER: return goober.noDamageImmune;
case GAMEOBJECT_CreatureTypeFlagsTAND: return flagstand.noDamageImmune;
case GAMEOBJECT_TYPE_FLAGSTAND: return flagstand.noDamageImmune;
case GAMEOBJECT_TYPE_FLAGDROP: return flagdrop.noDamageImmune;
default: return true;
}