[10339] Restore lines ends in Player.cpp :/

This commit is contained in:
VladimirMangos 2010-08-10 23:35:50 +04:00
parent 45cdc67f58
commit a202b33702
3 changed files with 22278 additions and 22278 deletions

View file

@ -2883,7 +2883,7 @@ void Map::ScriptsProcess()
}
/**
* Function return player that in world at CURRENT map
* Function return player that in world at CURRENT map
*
* Note: This is function preferred if you sure that need player only placed at specific map
* This is not true for some spell cast targeting and most packet handlers
@ -2897,7 +2897,7 @@ Player* Map::GetPlayer(ObjectGuid guid)
}
/**
* Function return creature (non-pet and then most summoned by spell creatures, and not vehicle) that in world at CURRENT map
* Function return creature (non-pet and then most summoned by spell creatures, and not vehicle) that in world at CURRENT map
*
* @param guid must be creature guid (HIGHGUID_UNIT)
*/
@ -2907,7 +2907,7 @@ Creature* Map::GetCreature(ObjectGuid guid)
}
/**
* Function return vehicle that in world at CURRENT map
* Function return vehicle that in world at CURRENT map
*
* @param guid must be vehicle guid (HIGHGUID_VEHICLE)
*/
@ -2917,7 +2917,7 @@ Vehicle* Map::GetVehicle(ObjectGuid guid)
}
/**
* Function return pet that in world at CURRENT map
* Function return pet that in world at CURRENT map
*
* @param guid must be pet guid (HIGHGUID_PET)
*/
@ -2927,7 +2927,7 @@ Pet* Map::GetPet(ObjectGuid guid)
}
/**
* Function return corpse that at CURRENT map
* Function return corpse that at CURRENT map
*
* Note: corpse can be NOT IN WORLD, so can't be used corspe->GetMap() without pre-check corpse->isInWorld()
*

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@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "10338"
#define REVISION_NR "10339"
#endif // __REVISION_NR_H__